Hi Fellow ESO players & Devs,
I've been playing ESO since beta but this is the first time I've been motivated to post on PTS forums. I've read every single comment in this thread and followed the development very closely. I've also tested all the bugs and issues with AWA on the PTS during the NA server copy. All of which have been well documented in previous comments.
Looking at the recent announcement and Q&A it would seem that AWA is green lighted to go ahead in it's current form.
I'll throw my opinion in the mix and say that I do not like the direction with AWA. I've already cancelled my 4 x ESO+ accounts with 18 character slots and have no more intention of logging in to preserve their unique character history. All which I've developed since 2014. If I could, I would ask for a refund on my collector's editions of High Isle. I'll view it as a sunk cost / donation to a game which I once loved.
As I've probably encountered or played in game with many of you here, please don't take this as an attack on anyone's views.
All the best.
@Loraden
Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
If I stick around, the first addon I'll install/write if unavailable, is one that hides the useless 'earned by'.
Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
Luvtantius_Micocia wrote: »I sure appreciate the effort and respect your coding skills, but personally I am not that bothered by the "earned by". I simply try to wrap my head around the statement that it would improve database performance and how it is not a form of individual character progress tracking.
Luvtantius_Micocia wrote: »I simply try to wrap my head around the statement that it would improve database performance and how it is not a form of individual character progress tracking.
SilverBride wrote: »Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
It is not individual character progression if the individual character didn't complete the achievement. It is a hand me down from a different character.
Luvtantius_Micocia wrote: »SilverBride wrote: »Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
It is not individual character progression if the individual character didn't complete the achievement. It is a hand me down from a different character.
Character X killed 300 lamias
Character Y killed 100 lamias
slayer achievement completed on mm/dd/yyyy by Character Y
How is this not individual character progress data used to gain an accountwide achievement? And further more, how is this improving database performance?
SilverBride wrote: »Luvtantius_Micocia wrote: »SilverBride wrote: »Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
It is not individual character progression if the individual character didn't complete the achievement. It is a hand me down from a different character.
Character X killed 300 lamias
Character Y killed 100 lamias
slayer achievement completed on mm/dd/yyyy by Character Y
How is this not individual character progress data used to gain an accountwide achievement? And further more, how is this improving database performance?
Character X completed the quest, all the bosses and the group event for PubIic Dungeon A. Character Y wants to also enjoy Public Dungeon A but the bosses are all marked as complete because Character X already did them. This destroys the player's chance to enjoy this content on this individual character.
CombatCoati wrote: »We do not even have a completed quests log. The only way to at least see how many quests you have done in a zone? An achievement. That used to be granted for thorough exploring and questing in a zone, I like to add.
And here’s the worst part: What happens when Update 33 goes live and performance is just as bad, or worse? The game we’ve come to know and love for the past eight years irreparably gutted…. for nothing? Imagine how that will make those who decide to stick around feel.
SilverBride wrote: »Luvtantius_Micocia wrote: »SilverBride wrote: »Luvtantius_Micocia wrote: »Q: Are there plans to track individual character progression or identifying which character completed an achievement first?
A: Completed achievements will display the name of the character that first completed the achievement, as well as the date it was first completed. The initial account achievement merging process takes this into account and will auto-update the achievement to display the earliest completion date and character. Tracking individual character progression nullifies the database improvements that Account Wide Achievements bring and isn’t something we can implement without losing those benefits.
Why would it matter to show the character that completed a certain achievement first with the date added, since it are now account wide achievements? And would that still not be a form of individual character progression and thus reduce database improvements?
It is not individual character progression if the individual character didn't complete the achievement. It is a hand me down from a different character.
Character X killed 300 lamias
Character Y killed 100 lamias
slayer achievement completed on mm/dd/yyyy by Character Y
How is this not individual character progress data used to gain an accountwide achievement? And further more, how is this improving database performance?
Character X completed the quest, all the bosses and the group event for PubIic Dungeon A. Character Y wants to also enjoy Public Dungeon A but the bosses are all marked as complete because Character X already did them. This destroys the player's chance to enjoy this content on this individual character.
SirBedevere wrote: »If all zone content gets auto completed when update 33 goes live what's the point of playing anymore?
It doesn't, you can still do the quests on other characters. You just aren't able to get the achievements for doing the quests more than once, but they are still available to do and experience.
Nope, the quest givers consider you as having already completed the quest on the first character that got the achievement. The dialogue to start the quest is no longer available. And in some places, like Rimmen, you will see multiple NPCs in the same place.
The chaos when AWA in it’s current form goes live will be epic. And at that point, it will be too late to do anything about it.
Wait, are you saying all zone quests can only be done once? Or just specific ones? Because I think @KaGaOri was talking about things affecting all zones.
@code65536 @silvereyes I do honestly hope this isn't enough to drive you out of the game,while I do disagree on a lot of things with you two it would be a terrible loss for the community to see you go, if that is your decision however, I respect it and wish you all the best, your add-ons helped me a lot in my time in ESO, for that I thank you.
I've read this entire thread since it began. Like most, I come down on the side of "Yes to AWA *and* keeping individual character tracking".
Whatever the reasons behind this, the overwhelming negative response to losing character history should have been a red-flag moment, not a Double Down moment. I recognize so many names here of players passionately telling you what character individualization means to them. They are some of the most dedicated, long-time players of the game who:
- Tend to spend large sums of money (I think @wolfie1.0. personally funded at least one DLC lol)
- Help others enjoy the game (AddOns, Guild Officers, acting as in-game wikis, helping/coaching newbies and on and on)
"The thing we are most proud of over the course of 2021—and 2020—is that we have given you all a safe virtual place to get away from the realities of the outside world, even if only for an hour or two. So many of you have played ESO (including many millions for the first time over the last two years) and have found solace and peace in Tamriel when events on Earth became overwhelming. The ultimate goal of any game like ESO is to make the virtual environment an alternative to daily life in the real world, even if only for a little while. In this, ESO excels, and we are very proud of what we have achieved."
(Matt Firor, Director's Letter, last month)
Now, many of those passionate players of ESO being described above are telling you that this decision is doing harm to their love of the game and commitment to it.
At least 3 major addon developers (who, together, have had over SIXTEEN MILLION copies of their addons downloaded) are telling you that this decision is doing harm to their love of game and commitment to it. (FYI that collective shriek you just heard across the PC servers was the thought that @Dolgubon might leave the game / end support for his addons lol)
WoW figured out how to do this. Perhaps, since you're both now in the MS family, they can share some insights. When they came to the same crossroads, they found a way to do both.
One would think that becoming part of a Two Trillion Dollar company might open the door to making improvements to the game without having to gut core elements some of your most dedicated players have enjoyed for nearly a decade.
This is one of the biggest nerves you've struck in the history of ESO.
Please pause this change and find a better way. Imagine the good will you'd build from doing so vs. alienating some of the biggest ambassadors of your game.
SammyKhajit wrote: »Can someone please enlighten Sammy on how is AWA linked to performance issue? Are there other MMO games similarly affected and issue resolved by implementing what ZOS is proposing to do? This one is not a computer or designer person and is confused by the Q&A explanation. This one plays on PC EU. Would it solve the perennial PC EU problem?
SammyKhajit wrote: »Can someone please enlighten Sammy on how is AWA linked to performance issue? Are there other MMO games similarly affected and issue resolved by implementing what ZOS is proposing to do? This one is not a computer or designer person and is confused by the Q&A explanation. This one plays on PC EU. Would it solve the perennial PC EU problem?
I think the thoughts behind this is that having less data to maintain will result in faster database queries.
But why non-PvP-players have to loose their data to solve performance issues that mostly affect PvP-areas exceeds my knowledge.
@ZOS: I have no performance-issues, so I want to keep my data!
[Quoted post has been removed.]
You can RP without achievement, but you can't RP your level 3 alt just starting out their adventure when every NPC in game thanks them for saving every zone in Tamriel because NPCs will respond to those achievements being account wide now. You can't RP the epilogue quest with Count Ravenwatch on a new toon because he won't show up on an alt if you previously did that quest because it's tied to an achievement. There's so much more going on in addition to character histories being wiped.
wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
Well it's a bug that hasn't been addressed in the Q&A, nor has it been acknowledged in patch notes, and it's a huge deal breaker for many of us who RP in our head as we play the game on alts. It's totally not an argument in bad faith, it's more important than you realize.
It's irrelevant. They know about it, a thousand times they know about it, no one will stop talking about it. If it's not fixed or addressed in the last patch before launch then maybe it is an issue, but they have thousands of NPCs, thousands of achievements to sort through, thousands of lines of random dialogue that they have to assign things to. Just because a few here and there slipped through does not mean they rushed this whole thing in the last 2 weeks onto the PTS and said good enough. Realistically they have probably been sorting through these types of issues for months or years, like when they announced they were redoing the entire CP system 3 years before they put it in and it still had some bugs that were fixed by launch.
Exactly that they have thousands of NPCs and thousands of achievements and thousands of lines of dialogue to sort through, this should have been sorted through and taken care of DURING INTERNAL TESTING and WHILE THEY WERE WORKING ON THE ACCOUNT WIDE ACHIEVEMENT CODE and NOT RELEASING IT LIKE THIS ON PTS!
That. Is what. The PTS. Is for.
When you have thousands of lines of dialogue and thousands of achievements and thousands upon thousands of lines of code to go through on a tight PTS schedule? No, this should have been done prior when they were working on the Account Wide Achievement code, and then use PTS to find any missed achievements and missed dialogue. PTS is for finding bugs, not for beginning to work on broken code.
SirBedevere wrote: »If all zone content gets auto completed when update 33 goes live what's the point of playing anymore?
It doesn't, you can still do the quests on other characters. You just aren't able to get the achievements for doing the quests more than once, but they are still available to do and experience.
Nope, the quest givers consider you as having already completed the quest on the first character that got the achievement. The dialogue to start the quest is no longer available. And in some places, like Rimmen, you will see multiple NPCs in the same place.
The chaos when AWA in it’s current form goes live will be epic. And at that point, it will be too late to do anything about it.
Wait, are you saying all zone quests can only be done once? Or just specific ones? Because I think @KaGaOri was talking about things affecting all zones.