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wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
I don't understand the outrage. You, the player, did still achieve all your achievements, did you not?
And even on a per character base, nothing has changed. You either did something with that character or you didn't.
I'm confused
wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
Well it's a bug that hasn't been addressed in the Q&A, nor has it been acknowledged in patch notes, and it's a huge deal breaker for many of us who RP in our head as we play the game on alts. It's totally not an argument in bad faith, it's more important than you realize.
wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
Well it's a bug that hasn't been addressed in the Q&A, nor has it been acknowledged in patch notes, and it's a huge deal breaker for many of us who RP in our head as we play the game on alts. It's totally not an argument in bad faith, it's more important than you realize.
It's irrelevant. They know about it, a thousand times they know about it, no one will stop talking about it. If it's not fixed or addressed in the last patch before launch then maybe it is an issue, but they have thousands of NPCs, thousands of achievements to sort through, thousands of lines of random dialogue that they have to assign things to. Just because a few here and there slipped through does not mean they rushed this whole thing in the last 2 weeks onto the PTS and said good enough. Realistically they have probably been sorting through these types of issues for months or years, like when they announced they were redoing the entire CP system 3 years before they put it in and it still had some bugs that were fixed by launch.
wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
Well it's a bug that hasn't been addressed in the Q&A, nor has it been acknowledged in patch notes, and it's a huge deal breaker for many of us who RP in our head as we play the game on alts. It's totally not an argument in bad faith, it's more important than you realize.
It's irrelevant. They know about it, a thousand times they know about it, no one will stop talking about it. If it's not fixed or addressed in the last patch before launch then maybe it is an issue, but they have thousands of NPCs, thousands of achievements to sort through, thousands of lines of random dialogue that they have to assign things to. Just because a few here and there slipped through does not mean they rushed this whole thing in the last 2 weeks onto the PTS and said good enough. Realistically they have probably been sorting through these types of issues for months or years, like when they announced they were redoing the entire CP system 3 years before they put it in and it still had some bugs that were fixed by launch.
Exactly that they have thousands of NPCs and thousands of achievements and thousands of lines of dialogue to sort through, this should have been sorted through and taken care of DURING INTERNAL TESTING and WHILE THEY WERE WORKING ON THE ACCOUNT WIDE ACHIEVEMENT CODE and NOT RELEASING IT LIKE THIS ON PTS!
DarcyMardin wrote: »Jeez, as I've posted, I've put my heart into this game since the beta, and I'm really gutted by this decision by ZOS. I'm not sure what I'm going to do other than cancelling my 3 subs (and my husband'll probably cancel the 4th sub in our household). We are on the look out for another game. I signed into the game today, and just didn't have the will to play at all.
I really feel as if ZOS, despite the anguished cries of protest in this thread, not to mention all the bug finding, is just saying to longterm players/supporters, "Nah nah nah nah, Nah nah nah nah, Hey hey hey, Good-bye."
wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
Well it's a bug that hasn't been addressed in the Q&A, nor has it been acknowledged in patch notes, and it's a huge deal breaker for many of us who RP in our head as we play the game on alts. It's totally not an argument in bad faith, it's more important than you realize.
It's irrelevant. They know about it, a thousand times they know about it, no one will stop talking about it. If it's not fixed or addressed in the last patch before launch then maybe it is an issue, but they have thousands of NPCs, thousands of achievements to sort through, thousands of lines of random dialogue that they have to assign things to. Just because a few here and there slipped through does not mean they rushed this whole thing in the last 2 weeks onto the PTS and said good enough. Realistically they have probably been sorting through these types of issues for months or years, like when they announced they were redoing the entire CP system 3 years before they put it in and it still had some bugs that were fixed by launch.
Exactly that they have thousands of NPCs and thousands of achievements and thousands of lines of dialogue to sort through, this should have been sorted through and taken care of DURING INTERNAL TESTING and WHILE THEY WERE WORKING ON THE ACCOUNT WIDE ACHIEVEMENT CODE and NOT RELEASING IT LIKE THIS ON PTS!
That. Is what. The PTS. Is for.
wenchmore420b14_ESO wrote: »Having NPC's treat my Lv 1 toon as the Hero of Tamriel IS NOT being able to 'just RP anyway, achievements doesn't matter".
I get it, you think we are exaggerating and just "causing a fuss", but this is more important than you realize.
That is a bug/oversight and not the main function of the system and you know it, stop arguing in bad faith.
Well it's a bug that hasn't been addressed in the Q&A, nor has it been acknowledged in patch notes, and it's a huge deal breaker for many of us who RP in our head as we play the game on alts. It's totally not an argument in bad faith, it's more important than you realize.
It's irrelevant. They know about it, a thousand times they know about it, no one will stop talking about it. If it's not fixed or addressed in the last patch before launch then maybe it is an issue, but they have thousands of NPCs, thousands of achievements to sort through, thousands of lines of random dialogue that they have to assign things to. Just because a few here and there slipped through does not mean they rushed this whole thing in the last 2 weeks onto the PTS and said good enough. Realistically they have probably been sorting through these types of issues for months or years, like when they announced they were redoing the entire CP system 3 years before they put it in and it still had some bugs that were fixed by launch.
Exactly that they have thousands of NPCs and thousands of achievements and thousands of lines of dialogue to sort through, this should have been sorted through and taken care of DURING INTERNAL TESTING and WHILE THEY WERE WORKING ON THE ACCOUNT WIDE ACHIEVEMENT CODE and NOT RELEASING IT LIKE THIS ON PTS!
That. Is what. The PTS. Is for.
The PTS is for marketing.
Bugfixing on the PTS is like rolling the dice - you may hit a critical success, and a bug gets fixed. In countless other examples, it does not, goes live, and takes weeks or months to get actually fixed - if ever.
I'm not quite sure how someone with some experience with PTS cycles can still be so rose-tinted about them.
ZOS_MattFiror wrote: »Now that the dust is settling from the launch of Update 26, I'd like to take a moment give everyone an update on what's been happening in the last week. Obviously it was one of the more bumpy releases we've had, and it's important that you all know the issues we found, what we did to fix them, and in general how things are going.
[snip]
The second problem we encountered was much more serious. Update 26 includes many new achievements, especially with a new Chapter and the new Antiquities system. This then combined with an issue where character records saved far more often than intended. These two factors together meant that save times grew over time, backing up all character loads and saves, which led to infinite load screens, timeouts while zoning from one place to another, etc. It took us a while to find the root cause and fix this one, but by Wednesday afternoon (after another maintenance that morning), it was fixed.
Lmao! Ahh yes, performance improvements.
Now you can all take that justified anger out at the REAL villians here, pvp!
It's not their fault guys, they had to cripple the game to appease all those crybabies who wanted basic playability in cyro.
🤡
Please tell me you're all smart enough to not be led down that convenient path of blame shift...
Dark_Lord_Kuro wrote: »silvereyes wrote: »Is it really though?The hyperbole is getting out of hand.
Hyperbole is using the impossible, the ridiculous, to make a point.
What I once would have considered impossible for ZOS to do, they have just proven is quite possible. What other assumptions are we making about "surely, they'd never do that" will turn out to be false in the coming year?
Is it hyperbole to say that throwing out character tracking in an RPG that has had the feature for 8 years should have been impossible?
Is it hyperbole to think that maybe if ZOS is willing to consider throwing away a couple thousand data points per character to make things faster, they might be willing to throw away a few hundred thousand (quests) to make things even faster?
At this point, my faith in both ZOS' vision for the game, as well as their competence to implement their performance plan, has been pretty heavily undercut. It's hard to really know what's an exaggeration anymore.
Hyperbole maybe not but some people here are definitly exagerating, like a few post back one was stating that eso didnt qualify for the rpg part anymore due to the lost of single character acheivement. 100% sure that not all rpgs have acheivements
spartaxoxo wrote: »Dark_Lord_Kuro wrote: »silvereyes wrote: »Is it really though?The hyperbole is getting out of hand.
Hyperbole is using the impossible, the ridiculous, to make a point.
What I once would have considered impossible for ZOS to do, they have just proven is quite possible. What other assumptions are we making about "surely, they'd never do that" will turn out to be false in the coming year?
Is it hyperbole to say that throwing out character tracking in an RPG that has had the feature for 8 years should have been impossible?
Is it hyperbole to think that maybe if ZOS is willing to consider throwing away a couple thousand data points per character to make things faster, they might be willing to throw away a few hundred thousand (quests) to make things even faster?
At this point, my faith in both ZOS' vision for the game, as well as their competence to implement their performance plan, has been pretty heavily undercut. It's hard to really know what's an exaggeration anymore.
Hyperbole maybe not but some people here are definitly exagerating, like a few post back one was stating that eso didnt qualify for the rpg part anymore due to the lost of single character acheivement. 100% sure that not all rpgs have acheivements
I would bet that most RPGs don't have character specific achievements. Other MMOs also have account wide too. There is also a lot of single player games don't have achievements at all. Stuff like PSN trophies are the equivalent of account wide achievements since you can have multiple save files on a single player rpg for example, each representing a different character, but you get your trophy only from whichever save file dinged it first. I don't recall even the other elder scrolls games having character specific achievements.
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You can RP without achievement, but you can't RP your level 3 alt just starting out their adventure when every NPC in game thanks them for saving every zone in Tamriel because NPCs will respond to those achievements being account wide now. You can't RP the epilogue quest with Count Ravenwatch on a new toon because he won't show up on an alt if you previously did that quest because it's tied to an achievement. There's so much more going on in addition to character histories being wiped.
spartaxoxo wrote: »Dark_Lord_Kuro wrote: »silvereyes wrote: »Is it really though?The hyperbole is getting out of hand.
Hyperbole is using the impossible, the ridiculous, to make a point.
What I once would have considered impossible for ZOS to do, they have just proven is quite possible. What other assumptions are we making about "surely, they'd never do that" will turn out to be false in the coming year?
Is it hyperbole to say that throwing out character tracking in an RPG that has had the feature for 8 years should have been impossible?
Is it hyperbole to think that maybe if ZOS is willing to consider throwing away a couple thousand data points per character to make things faster, they might be willing to throw away a few hundred thousand (quests) to make things even faster?
At this point, my faith in both ZOS' vision for the game, as well as their competence to implement their performance plan, has been pretty heavily undercut. It's hard to really know what's an exaggeration anymore.
Hyperbole maybe not but some people here are definitly exagerating, like a few post back one was stating that eso didnt qualify for the rpg part anymore due to the lost of single character acheivement. 100% sure that not all rpgs have acheivements
I would bet that most RPGs don't have character specific achievements. Other MMOs also have account wide too. There is also a lot of single player games don't have achievements at all. Stuff like PSN trophies are the equivalent of account wide achievements since you can have multiple save files on a single player rpg for example, each representing a different character, but you get your trophy only from whichever save file dinged it first. I don't recall even the other elder scrolls games having character specific achievements.
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> A: Account Wide Achievements cannot be opt-in. As noted above, one of the big reasons why we decided to move to Account Wide Achievements is the performance gains we get on the backend. Being able to opt-in essentially wipes out any performance gains.
This makes no sense. Either opt in:
- won't make a performance difference, in which case, why not do it when there's so many people who want it, or
- There's so many people who want opt in that you think too many will choose character achievements, in which case why are you doing something you think so many people don't want?
[Quoted post has been removed.]
Role Play involves playing a role, whether it be acting in a drama, movie, game, whatever, and when the game treats your characters like simple avatars of you the player and they're not people in a world, then there is nothing to role play. The game broke the 4th wall, now you are simply a player beating a game, that's it, nothing more. Your character is not a role, it's irrelevant.
spartaxoxo wrote: »AWA gives significant performance benefits that matters to them more than player preference.
spartaxoxo wrote: »AWA gives significant performance benefits that matters to them more than player preference.
A few seconds of reduced load screen time, at best, and it would not affect combat performance at all. If they think that is more important than destroying the histories that players have created with their characters, then their priorities are in the wrong place.
The question boils down to, what is going to give players a better experience? Waiting less on a load screen or not losing what makes their characters unique?
spartaxoxo wrote: »spartaxoxo wrote: »AWA gives significant performance benefits that matters to them more than player preference.
A few seconds of reduced load screen time, at best, and it would not affect combat performance at all. If they think that is more important than destroying the histories that players have created with their characters, then their priorities are in the wrong place.
The question boils down to, what is going to give players a better experience? Waiting less on a load screen or not losing what makes their characters unique?
You do not know what it does on the backend though and what kind of new development it opens up. I would assume it's more than 2 seconds of load screen time.
CombatCoati wrote: »We do not even have a completed quests log. The only way to at least see how many quests you have done in a zone? An achievement. That used to be granted for thorough exploring and questing in a zone, I like to add.