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https://forums.elderscrollsonline.com/en/discussion/668861

PTS Update 33 - Feedback Thread for Account Wide Achievements

  • DarcyMardin
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    The Museum quests. Wow. Yay. Is that it? Seriously??

    Eight years of individual questing and achieving on my (literally) dozens of alts are about to be flushed down the tubes, and they’ve focused on the Museum quests. OK, I’m sure some people are happy.

    The whole AWA implementation needs to be scrapped and redone! Like many others, I’m not opposed to AWA as long as a record is retained of what progress has actually been made so far on each of my alts. Preferably, make AWA an option only. Many of us actually *like* replaying the game on other characters and seeing them hit various achievements goals. After 8 solid years, why else are we still playing??

    Given the lack of fixes or communication so far, though, I’m not hopeful. I haven’t purchase the High Isle expansion and, if this goes ahead, I’ll be canceling my three ESO+ subscriptions, not to mention no longer spending absurd amounts of money on crowns. I’ve loved ESO, but there are other games. Who knows — I might find one that I actually enjoy.
  • Elsonso
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    silvereyes wrote: »
    There's still three weeks left until launch. There's a small chance ZOS could pull a rabbit out of their hat and make some sort of hybrid system before that time, if they already started on it right away at the beginning of PTS. I remember them surprising everyone when Crown Crates were on PTS and they rolled out Crown Gems in one of the later PTS incremental cycles.

    One week, really. They have 2 weeks of reflection, prayer, and certification. Mainly certification. :smile:

    At this point, pending any bug fixes in 7.3.4 or 7.3.5, what is on PTS is what we will get.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Bonstrigmo
    Bonstrigmo
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    Yet another week without any updates on account-wide achievements besides museum pieces.
  • silvereyes
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    Elsonso wrote: »
    silvereyes wrote: »
    There's still three weeks left until launch. There's a small chance ZOS could pull a rabbit out of their hat and make some sort of hybrid system before that time, if they already started on it right away at the beginning of PTS. I remember them surprising everyone when Crown Crates were on PTS and they rolled out Crown Gems in one of the later PTS incremental cycles.

    One week, really. They have 2 weeks of reflection, prayer, and certification. Mainly certification. :smile:

    At this point, pending any bug fixes in 7.3.4 or 7.3.5, what is on PTS is what we will get.
    Huh? Does Steam do certification? ZOS doesn't need to certify their own launcher updates. There have been plenty of times launch day has fixes not included in the last week of PTS.

    Console launch isn't until March 29, and it often times gets week 1 incremental bugfixes from PC post-launch.
  • TPishek
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    silvereyes wrote: »
    Elsonso wrote: »
    silvereyes wrote: »
    There's still three weeks left until launch. There's a small chance ZOS could pull a rabbit out of their hat and make some sort of hybrid system before that time, if they already started on it right away at the beginning of PTS. I remember them surprising everyone when Crown Crates were on PTS and they rolled out Crown Gems in one of the later PTS incremental cycles.

    One week, really. They have 2 weeks of reflection, prayer, and certification. Mainly certification. :smile:

    At this point, pending any bug fixes in 7.3.4 or 7.3.5, what is on PTS is what we will get.
    Huh? Does Steam do certification? ZOS doesn't need to certify their own launcher updates. There have been plenty of times launch day has fixes not included in the last week of PTS.

    Console launch isn't until March 29, and it often times gets week 1 incremental bugfixes from PC post-launch.

    They have to certify with Stadia for PC now.
  • StorybookTerror
    ESO has been my home for the last several years; I've played continually since 2015, have 16 characters, trial hard modes, dungeon trifectas, but consider myself a roleplayer at heart. I am a guild leader and officer in 4 others. I have never been so disturbed by any change to the game as I am about the current form of AWA.

    It boils down to this: AWA takes away our ability to grow and progress our characters. One of the core concepts of every RPG is that you create characters, define who they are, and grow and progress those characters. I'm working on Cadwell's Gold on my second character, and Silver on a third. I use Pithka's Achievement Tracker and Kyoma's Global Achievements to track my progress in dungeons and trials on all my characters, and keep unlocking more achievements on new classes and roles. It's incredibly fun.

    When I logged into PTS, I had no idea where any of my characters had been left off. My main has completed every single quest in the game and nearly 3/4 of the achievements. I logged into my others, and...had no idea where I'd left off. I had nothing to work towards. AWA destroyed progress I'd spent years working on and left me with nothing to accomplish.

    We already have many global things that are wonderfully done:
    - Global outfit styles
    - Global dye colors
    - Global costumes, mounts, pets, collectibles
    - Global item set collections (sticker books)
    - Global house ownership

    Personally, I would be delighted to see these added:
    - Global titles
    - Global achievement furnishing/housing purchases (allow if any character has the achievement)
    - A user interface view of global achievements, similar to Kyoma's Global Achievements or other add-ons, but integrated into the game. This would be a great QOL upgrade, like adding ability timers a while back.

    As an aside: for people that dislike the idea of global titles...on PC, we could easily write an add-on that checks your titles against a character's achievements (if ZOS doesn't remove those), and only offers those which that character has earned. It's not a solution for console players, but it's simple for the community to implement and maintain on PC. Of course, this assumes per-character achievements still exist, which currently, it appears they do not.

    I love this game and would really like to continue playing it. But without any sense of progression remaining in the game, without things to work toward, I just don't know why I would stick around. I know I'm not alone in that. "Tamriel Once" is unfortunately a great description of where AWA is at, and I think both ZOS and the community would like to avoid that from happening.

    With no word from @ZOS_Kevin about the Q&A—and I'm unsure what "A" can really be provided—and the Museum changes feel like band-aid fixes for a gaping crack in the foundation...I'm getting nervous. Please give us some kind of word about this.
    Edited by StorybookTerror on February 22, 2022 12:47AM
  • silvereyes
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    Wolf_Eye wrote: »
    silvereyes wrote: »
    Fennwitty wrote: »
    This is maybe the most replied to thread in PTS?

    It has to be up there.

    Not yet, but it's on track. We're coming for you, Feburary 2016 "Feedback Thread on Templars"!

    I'm actually very impressed you have which thread has the most comments memorized.

    Don't be silly. I just happened upon that one on the second page of search results for PTS "feedback" threads authored by Gina. There may be a longer one, but I already checked threads for others that I thought would be contenders, like Crown Crates, Morrowind combat, racial passive changes, armor changes, and Summerset sorc changes, and none of them were close.
  • Elsonso
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    TPishek wrote: »
    silvereyes wrote: »
    Elsonso wrote: »
    silvereyes wrote: »
    There's still three weeks left until launch. There's a small chance ZOS could pull a rabbit out of their hat and make some sort of hybrid system before that time, if they already started on it right away at the beginning of PTS. I remember them surprising everyone when Crown Crates were on PTS and they rolled out Crown Gems in one of the later PTS incremental cycles.

    One week, really. They have 2 weeks of reflection, prayer, and certification. Mainly certification. :smile:

    At this point, pending any bug fixes in 7.3.4 or 7.3.5, what is on PTS is what we will get.
    Huh? Does Steam do certification? ZOS doesn't need to certify their own launcher updates. There have been plenty of times launch day has fixes not included in the last week of PTS.

    Console launch isn't until March 29, and it often times gets week 1 incremental bugfixes from PC post-launch.

    They have to certify with Stadia for PC now.

    Yup. Expect that 7.3.5 will be the release version in three weeks. One more PTS drop (7.3.4), probably with PC NA character copy, and then it is nap time for PTS.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • silvereyes
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    TPishek wrote: »
    silvereyes wrote: »
    Elsonso wrote: »
    silvereyes wrote: »
    There's still three weeks left until launch. There's a small chance ZOS could pull a rabbit out of their hat and make some sort of hybrid system before that time, if they already started on it right away at the beginning of PTS. I remember them surprising everyone when Crown Crates were on PTS and they rolled out Crown Gems in one of the later PTS incremental cycles.

    One week, really. They have 2 weeks of reflection, prayer, and certification. Mainly certification. :smile:

    At this point, pending any bug fixes in 7.3.4 or 7.3.5, what is on PTS is what we will get.
    Huh? Does Steam do certification? ZOS doesn't need to certify their own launcher updates. There have been plenty of times launch day has fixes not included in the last week of PTS.

    Console launch isn't until March 29, and it often times gets week 1 incremental bugfixes from PC post-launch.

    They have to certify with Stadia for PC now.

    Ugh, I always forget Stadia.

    Okay, well, consider my hopes for a magic trick officially tanked. Time to pick from a menu of unpleasant choices, ZOS.
  • Dark_Lord_Kuro
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    With the museum quest fixed(the remaining problem seems to be tied to the unlocking and then relocking of these acheivements wich wont happen on launch) the only thing left is to make the map and zone guide work propely (not auto turn white) and it will be awesome
    Sure everyone wont be happy but now zos will anger someone no matter what they do

    No that is not the only thing left and no it won't be awesome.
    It still doesn't address the "Individuality" of our charters.
    It doesn't stop the fact that my "lawful good" Templar is now achieved with Murderer achievement.
    This doesn't address the "Play Like You Want" mantra of ZoS when we won't be able to do that after AwA goes live in it's present state.
    There are more RPG issues at play besides the quest rewards and map completions.

    It definitly will be awesome
    Well at least for me
  • Dark_Lord_Kuro
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    With the museum quest fixed(the remaining problem seems to be tied to the unlocking and then relocking of these acheivements wich wont happen on launch) the only thing left is to make the map and zone guide work propely (not auto turn white) and it will be awesome
    Sure everyone wont be happy but now zos will anger someone no matter what they do

    That's simply inaccurate. There was an entire list put together pages ago (maybe SilverEyes? I'm forgetting) of other problems such as some non-quest NPCs with recurrent dialogue have all that suppressed until the last, etc.

    Still going to find it awesome anyway as i think of the rest as minor inconvenience but yeah not everyone will feel like that
  • OleandersOne
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    With the museum quest fixed(the remaining problem seems to be tied to the unlocking and then relocking of these acheivements wich wont happen on launch) the only thing left is to make the map and zone guide work propely (not auto turn white) and it will be awesome
    Sure everyone wont be happy but now zos will anger someone no matter what they do

    That's simply inaccurate. There was an entire list put together pages ago (maybe SilverEyes? I'm forgetting) of other problems such as some non-quest NPCs with recurrent dialogue have all that suppressed until the last, etc.

    Still going to find it awesome anyway as i think of the rest as minor inconvenience but yeah not everyone will feel like that

    You know, the vast majority of people saying "slow down" have made it plain that they don't mind or even like the idea of some AWAs - i.e. we are not "against" you, we only want Zos to give it more time. Now we see exactly what you think of our concerns in turn.
  • heaven13
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    Elsonso wrote: »
    heaven13 wrote: »
    I’ve already left. I logged in once, for a couple seconds, since the first PTS patch. I logged into EU to delete all my characters there. NA characters still exist but I won’t play any of them because I’m not letting this implementation of AwA touch any of my characters. ESO+ has been canceled.

    I was talking with my partner about how long I’ve been playing and breaks I’ve taken. I wanted to check on when a character had been started and then gotten one specific achievement. With how AwA is implemented, I will no longer be able to see any of this. For any character.

    Too soon to burn bridges. Set the charges and ready the orbital nukes, sure, but too soon to press the button. :smile: ZOS still has some time to abort landing and go around. Not much time, and I don't expect that they will, but they do have to be given the chance.

    Eh, my EU characters were basically just templates. I think two were still in tutorial phases and one was used to go see all the beautiful houses that EU peeps have created. Not much of a loss but if I do end up feeling nostalgic and wanting to play in the future, I can do it with one character on a separate server.

    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • TPishek
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    At this point I wouldn't be surprised if they are using AWA as a base foundation to add lot of really cool new systems and trackers they can't talk about yet, and that's why they're pushing it in now. Which if that is the case it would be nice to see a hint of it at the very least, to make it less of a blow for the people who don't want them.
  • SilverBride
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    Having our individual characters' history and progress deleted is not a minor inconvenience for a huge portion of the playerbase. It will completely destroy the only way I play.

    [Edited for clarity]
    Edited by SilverBride on February 26, 2022 7:38PM
    PCNA
  • Elsonso
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    heaven13 wrote: »
    Elsonso wrote: »
    heaven13 wrote: »
    I’ve already left. I logged in once, for a couple seconds, since the first PTS patch. I logged into EU to delete all my characters there. NA characters still exist but I won’t play any of them because I’m not letting this implementation of AwA touch any of my characters. ESO+ has been canceled.

    I was talking with my partner about how long I’ve been playing and breaks I’ve taken. I wanted to check on when a character had been started and then gotten one specific achievement. With how AwA is implemented, I will no longer be able to see any of this. For any character.

    Too soon to burn bridges. Set the charges and ready the orbital nukes, sure, but too soon to press the button. :smile: ZOS still has some time to abort landing and go around. Not much time, and I don't expect that they will, but they do have to be given the chance.

    Eh, my EU characters were basically just templates. I think two were still in tutorial phases and one was used to go see all the beautiful houses that EU peeps have created. Not much of a loss but if I do end up feeling nostalgic and wanting to play in the future, I can do it with one character on a separate server.

    Meh. This morning, it was too soon. Now that patch notes are out, I feel that there is less risk of making a mistake.

    If you want to make sure that your "main" is not getting the achievements of any alts, you need to deal with that now. Clean out the inventory, deconstruct or sell whatever they are carrying, and then delete alts. Must be done before Update 33 comes out.

    Maybe someone will make an Update 33 Prep Guide for players who role play their characters and don't want alt achievements tracking footprints all over the carpet. Lay out how to pare back to a single character, or at least advise on what players can expect in the character-is-a-tool game if they want to do more than one character.

    Of course, nuking it from orbit is also a viable option, and now that patch notes are out, I don't see a reason why I would recommend against that.

    Edited by Elsonso on February 22, 2022 1:29AM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • KMarble
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    TPishek wrote: »
    At this point I wouldn't be surprised if they are using AWA as a base foundation to add lot of really cool new systems and trackers they can't talk about yet, and that's why they're pushing it in now. Which if that is the case it would be nice to see a hint of it at the very least, to make it less of a blow for the people who don't want them.

    At this point the only things that would make me accept AWA as it is now would be if they PROVE* that it fixes PvP** for good and the many issues with combat that have been creeping up on PvE.

    * I have no faith left in promises. I want proof.
    ** I'm not a PvP player.
    Edited by KMarble on February 22, 2022 1:36AM
  • tomofhyrule
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    With the museum quest fixed(the remaining problem seems to be tied to the unlocking and then relocking of these acheivements wich wont happen on launch) the only thing left is to make the map and zone guide work propely (not auto turn white) and it will be awesome
    Sure everyone wont be happy but now zos will anger someone no matter what they do

    That's simply inaccurate. There was an entire list put together pages ago (maybe SilverEyes? I'm forgetting) of other problems such as some non-quest NPCs with recurrent dialogue have all that suppressed until the last, etc.

    Still going to find it awesome anyway as i think of the rest as minor inconvenience but yeah not everyone will feel like that

    Ok, we get that you're really excited about this. But can you see how this could lead to problems if it's rolled out as is? Yes, they caught the musuems... but they didn't catch the Elsweyr queens issue. Are we just supposed to laugh that off if it goes live?

    Let's say you were ZOS. You release this as-is on 14 March. And then the bug reports roll in: "There are two queens on the throne in Elsweyr!" "Melina Cassel's not talking to me anymore!" and any number of other bugs that we haven't found yet.

    Let's assume you find a few achievements that need to be reset to the character side: 'Queenmaker,' 'A Friend in Deed,' 'Taking up the Mantle,' 'Most Admired,' etc. are ones we already suspect may be buggy. But now it's the 15th and the patch has been out for a day.

    How do you fix this?
    • Do you roll back the servers to the day before and quickly set those achievements to character-only?
      I guess screw the players who went in to trifecta the new dungeons day one. They can always do it again, right?
    • Do you just void those achievements for all characters and have them be earned again? And then for the quests, does that mean you're voiding the quest progress and people need to replay the whole questline from the beginning? And what if a character is halfway through the questline, do they get sent back to the beginning, or do they end up with a permanently bugged system?
      People like to replay achievements, right? Especially ones that require RNG to find spawned NPCs or redo lengthy questlines.
    If either of those circumstances happened, that could straight up kill the game. People threatened to leave just because they had to reset their CP and skill points when we switched to CP2.0, and then just last patch we had to reset CP again because of the Armory bug. And now you're erasing progress in some way or another? You don't see a problem with this? So, what would you do?

    I know I'd like to make sure it works before rolling this out. Or at least have the failsafe of the character list so that if the account-wide tab needs to be repopulated it's only a matter of logging into all characters again and not running a character through a massive amount of content again.

    There's a lot more at stake right now than just "I want all of my characters to participate in Black Market mogul since 1m gold fenced is hard!" And if this is going to be how ZOS wants to go, they have to get this right. They only have one chance, and if they mess it up...
    ...well, at least the people who don't care about achievements won't mind them getting deleted and forcing them to redo stuff, right?
  • Kesstryl
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    Dear ZOS,

    Elder Scrolls has always been an RPG first and foremost. The single player games were not just games to beat, they provided a world you could immerse into, where you could suspend your disbelief and actually feel like a person in that world trying to save it from whatever danger threatened Nirn. ESO had a rocky beginning, but over time, ZOS, you got it right, and it really felt like an Elder Scrolls game. The best part about it was, I wasn't limited to just one character doing the story, I could create multiple characters and they all didn't have to do the same story. I have one character only, my woodelf Kesstryl, who completed Coldharbor and is the one I consider The Vestige. My other characters are heroes in other parts of the world. My Nord Reynild is the hero of Western Skyrim and Markath. My Argonian Speaks-With-Trees is the hero of Morrowind. My Altmer Malatunir, an Ayleid descendant, is the hero of Blackwood and the Deadlands. He also saved the souls of argonians and righted the wrongs of his ancestors in the Murkmire story. My Khajiit Maila is a master thief. My Breton Luceya is a lawful good healer hired by adventurers to keep them safe through evil places (basically my dungeon and trials healer). My Dunmer Varla helped Sotha Sil to save Clockwork City.

    Each character played through different content because that was their story. When I replay content, sometimes I'll apply the costume of the first character and pretend it's that character going through it again. I know that's weird, but in my mind each of these stories belongs to one character, and any others repeating them are sort of "dreaming" the story of that character. My characters are not extensions of me the player, they're people living in different places in Tamriel rising to the occasion. I don't want to be reminded that they are just tools I'm using to play a game. I want them to remain individual people in Tamriel with their own histories and stories, and their own achievements and tracking. I don't want to lose this. I don't want to look at a map in a place Reynild has never been to and see it already explored because Kesstryl was already there. I don't want my healer Luceya to have NPCs respond to her as if she's a master thief because Maila put that achievement on my account. I don't want to lose my second chance at talking with Count Ravenwatch at the end of the Markath story for his final thoughts and be welcomed into House Ravenwatch on a character playing through the story again because Reynild was the first to have spoken to him and gotten the achievement. I don't want NPCs in Western Skyrim to respond to Varla, who's never been there, as if she is the one who saved them and not Reynild. I don't want Reynild to be thanked for stopping the Planemeld when it was Kesstryl who did that. Do you see what this mess is doing to my characters? Do you see how it's ruining the game for me? How long, ZOS, do you think people like me will be able to stand this kind of ruin before we simply walk away and don't log in again?

    Fine, ZOS, you want to make ESO like every other MMO out there. How about copying what World of Warcraft did, the most successful MMO ever, which was to implement Account Wide Achievements in addition to Character achievements so both existed simultaneously? Why not that? Keep NPCs and quests tied to the character data so the account data doesn't break immersion for my individual characters? Let me track my individual character achievements, and even get the ding message when that character accomplishes something for the first time, just like WoW has. You want to be like other games, but you are ruining what makes an Elder Scrolls game unique, which is that it's built on a solid RPG foundation. RPGs don't merge characters into an amalgamation and have the world treat all alts as if they all did the same thing. It would cease being an RPG and simply be a game to beat once, and then move on to something else. You want people to just beat ESO once and then move on because they achieved it all? Is this a game to beat or an RPG? Is this beautiful and immersive world simply there to be a background to score pushing and beating the system? It's not there to create characters that are part of it and that have stories in it as they work along side some of the best NPCs you ever created that are wonderfully voice acted? You want players to think of their characters as simple tools that you really only need one of because individually they don't exist, only the player exists and that's all that matters? You have no idea how bad this is. Please listen to us and put off the Account Wide Achievement update until you can fix this properly. Otherwise, you could easily save money by firing all the voice actors and writers and just get rid of quests and just make more dungeons and trials and PvP and call it a day. Change the name from Elder Scrolls to something else while you're at it, it will lose its soul as an Elder Scrolls game. Gutting characters is the first step towards that.


    Edited by Kesstryl on February 22, 2022 2:32PM
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • wenchmore420b14_ESO
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    @Kesstryl
    Very well said!
    This my play style also as it is many others.
    1,000 huzzahs!
    Edited by wenchmore420b14_ESO on February 22, 2022 1:51AM
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • TPishek
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    KMarble wrote: »
    TPishek wrote: »
    At this point I wouldn't be surprised if they are using AWA as a base foundation to add lot of really cool new systems and trackers they can't talk about yet, and that's why they're pushing it in now. Which if that is the case it would be nice to see a hint of it at the very least, to make it less of a blow for the people who don't want them.

    At this point the only things that would make me accept AWA as it is now would be if they PROVE* that it fixes PvP** for good and the many issues with combat that have been creeping up on PvE.

    * I have no faith left in promises. I want proof.
    ** I'm not a PvP player.

    That's silly. They never once said it would instantly fix anything.
  • Jaraal
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    KMarble wrote: »
    Wolfkeks wrote: »
    Did we have the Q&A already? I don't anything on the dev tracker 😄

    I have a sinking feeling that we'll only see this Q&A at the 11th hour.

    I don’t need to see the Q&A at this point. I already got the answer in the patch notes, that they fixed one of potentially hundreds of bugged quests. That tells me that this mess is a done deal.

    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • SilverBride
    SilverBride
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    I hope the Q&A is posted soon.

    [Edited for clarity]
    Edited by SilverBride on February 26, 2022 7:39PM
    PCNA
  • Caroloces
    Caroloces
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    @Kesstryl

    Beautifully stated, @Kesstry! You've captured the feelings of so many of us!
  • WiseSky
    WiseSky
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    Kesstryl wrote: »
    Dear ZOS,

    Elder Scrolls has always been an RPG first and foremost. The single player games were not just games to beat, they provided a world you could immerse into, where you could suspend your disbelief and actually feel like a person in that world trying to save it from whatever danger threatened Nirn. ESO had a rocky beginning, but over time, ZOS, you got it right, and it really felt like an Elder Scrolls game. The best part about it was, I wasn't limited to just one character doing the story, I could create multiple characters and they all didn't have to do the same story. I have one character only, my woodelf Kesstryl, who completed Coldharbor and is the one I consider The Vestige. My other characters are heroes in other parts of the world. My Nord Reynild is the hero of Western Skyrim and Markath. My Argonian Speaks-With-Trees is the hero of Morrowind. My Altmer Malatunir, an Ayleid descendant, is the hero of Blackwood and the Deadlands. He also saved the souls of argonians and righted the wrongs of his ancestors in the Murkmire story. My Khajiit Maila is a master thief. My Breton Luceya is a lawful good healer hired by adventurers to keep them safe through evil places (basically my dungeon and trials healer). My Dunmer Varla helped Sotha Sil to save Clockwork City.

    Each character played through different content because that was their story. When I replay content, sometimes I'll apply the costume of the first character and pretend it's that character going through it again. I know that's weird, but in my mind each of these stories belongs to one character, and any others repeating them are sort of "dreaming" the story of that character. My characters are not extensions of me the player, they're people living in different places in Tamriel rising to the occasion. I don't want to be reminded that they are just tools I'm using to play a game. I want them to remain individual people in Tamriel with their own histories and stories, and their own achievements and tracking. I don't want to lose this. I don't want to look at a map in a place Reynild has never been to and see it already explored because Kesstryl was already there. I don't want my healer Luceya to have NPCs respond to her as if she's a master thief because Maila put that achievement on my account. I don't want to lose my second chance at talking with Count Ravenwatch at the end of the Markath story for his final thoughts and be welcomed into House Ravenwatch on a character playing through the story again because Reynild was the first to have spoken to him and gotten the achievement. I don't want NPCs in Western Skyrim to respond to Varla, who's never been there, as if she is the one who saved them and not Reynild. I don't want Reynild to be thanked for stopping the Planemeld when it was Kesstryl who did that. Do you see what this mess is doing to my characters? Do you see how it's ruining the game for me? How long, ZOS, do you think people like me will be able to stand this kind of ruin before we simply walk away and don't log in again?

    Fine, ZOS, you want to make ESO like every other MMO out there. How about copying what World of Warcraft did, the most successful MMO ever, which was to implement Account Wide Achievements in addition to Character achievements so both existed simultaneously? Why not that? Keep NPCs and quests tied to the character data so the account data doesn't break immersion for my individual characters? Let me track my individual character achievements, and even get the ding message when that character accomplishes something for the first time, just like WoW has. You want to be like other games, but you are ruining what makes an Elder Scrolls game unique, which is that it's built on a solid RPG foundation. RPGs don't merge characters into an amalgamation and have the world treat all alts as if they all did the same thing. It would cease being an RPG and simply be a game to beat once, and then move on to something else. You want people to just beat ESO once and then move on because they achieved it all? Is this a game to beat or an RPG? Is this beautiful and immersive world simply there to be a background to score pushing and beating the system? It's not there to create characters that are part of it and that have stories in it as they work along side some of the best NPCs you ever created that are wonderfully voice acted? You want players to think of their characters as simple tools that you really only need one of because individually they don't exist, only the player exists and that's all that matters? You have no idea how bad this is. Please listen to us and put off the Account Wide Achievement update until you can fix this properly. Otherwise, you could easily save money by firing all the voice actors and writers and just get rid of quests and just make more dungeons and trials and PvP and call it a day. Change the name from Elder Scrolls to something else while your at it, it will lose it's soul as an Elder Scrolls game. Gutting characters is the first step towards that.

    This made me realize that my random alts will be greeted like kings, even though they are just a surveys
    mule :(
  • Oliviander
    Oliviander
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    ZOS
    with the deletion of Character Achievements you are going to delete the RP in ESO
    Once a MMORPG and you will be leaving us with just a MMOG
    a Massive Mediocre Online Game.
    I have never been witness to such an automutilation of something
    that will once have been great. :'(
    Edited by Oliviander on February 22, 2022 7:03AM
  • Oliviander
    Oliviander
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    ZOS
    I am feeling like my beloved 8 year old car is recalled to the garage
    and they tell me I will soon get a it back reconstructed as a new Harley Davidson.
    I am sure some out ther would like that,
    but not me in the slightest.
  • wolfie1.0.
    wolfie1.0.
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    TPishek wrote: »
    At this point I wouldn't be surprised if they are using AWA as a base foundation to add lot of really cool new systems and trackers they can't talk about yet, and that's why they're pushing it in now. Which if that is the case it would be nice to see a hint of it at the very least, to make it less of a blow for the people who don't want them.

    If they DO have a purpose for it, or are using it as a baseline for "something cool" then NOW is the time to let us know. Regardless of what they can or cannot talk about.

    But honestly, i find that wishful thinking. In reality and based on past ZOS decisions, what we have on the PTS probably IS the something cool. they wont add to it and will try to make us all forget that it happened, and then move onto the next big thing.

    The part that i find hypocritical from ZOS is that they stated that there wasn't supposed to be any NEW or significant new systems introduced in 2022. Liars...
  • CrystalExarch
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    Having our characters' history and progress trashed is not a minor inconvenience for a huge portion of the playerbase. It will completely destroy the only way I play.

    @ZOS_GinaBruno @ZOS_Kevin

    Where are our answers? Are you going to do the right thing now that you know how devastating this is for many of us and fix it so we can track our characters progress individually?

    We need some answers NOW.
    I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.

    At this point I want to remind ZOS [and some of you] that while Final Fantasy XIV, for example, actively discourages creation of alts, it doesn't fail to acknowledge the uniqueness of a newly-created character as all of its achievements are character-bound. Why ZOS can't keep working on the same principle is beyond my imagination.

    As for me, although I'm a new player with just 4 months of playing ESO, I'm not going to keep feeding someone that bites my hand. My ESO+ expired today. I shall not renew it or play my characters before I receive a clear explanation as to why a ROLE-PLAYING game gets rid of one of its fundamental concepts: ability to replay the story through the eyes of another character.

    Last week I re-run through the Blackwood main quest with my second character, who is already a Dark Brotherhood member as my main wasn't at the time of playing it; and so I experienced the different dialogue between a DB and a non-DB member. Now, what will happen when AwA goes live? Does anyone know? I certainly don't.

    I'll continue watching this thread, and any news regarding AwA, but honestly I don't hold my breath.

    Wishing best of luck to all sad and angry fellow players out there.
  • Oliviander
    Oliviander
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    I Know the EULA say it - everything is owned by ZOS

    So an hypothetical act of deleting all of my Radiant Apex Mounts might be a legal act, but it still would sad.
    But at least it would only affect my wallet.

    But the now not so hypthetical act of robbing me of 17 of my 18 beloved Characters,
    just breaks my heart.
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