CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.SilverBride wrote: »Having our characters' history and progress trashed is not a minor inconvenience for a huge portion of the playerbase. It will completely destroy the only way I play.
@ZOS_GinaBruno @ZOS_Kevin
Where are our answers? Are you going to do the right thing now that you know how devastating this is for many of us and fix it so we can track our characters progress individually?
We need some answers NOW.
At this point I want to remind ZOS [and some of you] that while Final Fantasy XIV, for example, actively discourages creation of alts, it doesn't fail to acknowledge the uniqueness of a newly-created character as all of its achievements are character-bound. Why ZOS can't keep working on the same principle is beyond my imagination.
As for me, although I'm a new player with just 4 months of playing ESO, I'm not going to keep feeding someone that bites my hand. My ESO+ expired today. I shall not renew it or play my characters before I receive a clear explanation as to why a ROLE-PLAYING game gets rid of one of its fundamental concepts: ability to replay the story through the eyes of another character.
Last week I re-run through the Blackwood main quest with my second character, who is already a Dark Brotherhood member as my main wasn't at the time of playing it; and so I experienced the different dialogue between a DB and a non-DB member. Now, what will happen when AwA goes live? Does anyone know? I certainly don't.
I'll continue watching this thread, and any news regarding AwA, but honestly I don't hold my breath.
Wishing best of luck to all sad and angry fellow players out there.
wolfie1.0. wrote: »The part that i find hypocritical from ZOS is that they stated that there wasn't supposed to be any NEW or significant new systems introduced in 2022. Liars...
Here are some Tests on the PTS v7.3.3 using a clean Char not used on the PTS before:
Wrothgar
Achievement is char dependent, but when starting the quest and displaying Agra Crun, it is not marked in the achievement.
Kari`s List Thieves Guild
Achievement is char dependent, but as you can see below charater wide benefits are still removed - you get no advancement in the skill line when earning the achievement.
pre:
post:
It seems to me that the buggy code of v7.3.0 was only a little tweaked instead of using the working code that we have on live right now. That is a very bad decision in my oppinion.
I don’t need to see the Q&A at this point. I already got the answer in the patch notes, that they fixed one of potentially hundreds of bugged quests. That tells me that this mess is a done deal.
CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.SilverBride wrote: »Having our characters' history and progress trashed is not a minor inconvenience for a huge portion of the playerbase. It will completely destroy the only way I play.
@ZOS_GinaBruno @ZOS_Kevin
Where are our answers? Are you going to do the right thing now that you know how devastating this is for many of us and fix it so we can track our characters progress individually?
We need some answers NOW.
At this point I want to remind ZOS [and some of you] that while Final Fantasy XIV, for example, actively discourages creation of alts, it doesn't fail to acknowledge the uniqueness of a newly-created character as all of its achievements are character-bound. Why ZOS can't keep working on the same principle is beyond my imagination.
As for me, although I'm a new player with just 4 months of playing ESO, I'm not going to keep feeding someone that bites my hand. My ESO+ expired today.
CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.SilverBride wrote: »Having our characters' history and progress trashed is not a minor inconvenience for a huge portion of the playerbase. It will completely destroy the only way I play.
@ZOS_GinaBruno @ZOS_Kevin
Where are our answers? Are you going to do the right thing now that you know how devastating this is for many of us and fix it so we can track our characters progress individually?
We need some answers NOW.
At this point I want to remind ZOS [and some of you] that while Final Fantasy XIV, for example, actively discourages creation of alts, it doesn't fail to acknowledge the uniqueness of a newly-created character as all of its achievements are character-bound. Why ZOS can't keep working on the same principle is beyond my imagination.
As for me, although I'm a new player with just 4 months of playing ESO, I'm not going to keep feeding someone that bites my hand. My ESO+ expired today.
Mine expired 3 days ago. I don't give participation rewards for corporate silence either. Yoshi and I now have a financial arrangement at least until the fall.
Honestly, given this Promise to Improve less than a month ago, all of this could have been managed better. It was the perfect opportunity for a community-positive engagement to re-build trust and goodwill.
To Gina: it's not too late to engage. People here are frustrated at the lack of communication, but you're still an awesome person. A few nice words will go a long way.
Mine expired 3 days ago. I don't give participation rewards for corporate silence either. Yoshi and I now have a financial arrangement at least until the fall.
This is your opinion, an opinion I don't share.CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
The justification is obvious. It cleans up a design that never should have been in the game. Account level milestones (to avoid the use of "achievements") should be account wide, not tied to the character.
Here are some Tests on the PTS v7.3.3 using a clean Char not used on the PTS before:
Wrothgar
Achievement is char dependent, but when starting the quest and displaying Agra Crun, it is not marked in the achievement.
Kari`s List Thieves Guild
Achievement is char dependent, but as you can see below charater wide benefits are still removed - you get no advancement in the skill line when earning the achievement.
pre:
post:
It seems to me that the buggy code of v7.3.0 was only a little tweaked instead of using the working code that we have on live right now. That is a very bad decision in my oppinion.
CrystalExarch wrote: »This is your opinion, an opinion I don't share.CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
The justification is obvious. It cleans up a design that never should have been in the game. Account level milestones (to avoid the use of "achievements") should be account wide, not tied to the character.
CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
The justification is obvious. It cleans up a design that never should have been in the game. Account level milestones (to avoid the use of "achievements") should be account wide, not tied to the character. The lesson was out there, but ESO was released this way, for whatever reason.
This was a lesson to learn from Blizzard. As much as I hate using WoW as a reference for this game, this is one time ZOS should have followed rather than trying to forge their own path. Blizzard did everything that ZOS appears to want to do, just better.
I agree that it should be done, but not the way that it is being done. I doubt that the Q&A will address these shortfalls.
I have been playing TES for 20+ years and if ZOS had implemented what you consider to be the "right" design from the start I wouldn't have bought ESO in a first place. So, no, I wouldn't be happier at all. As for the time after update 33 I am not even sure I care to bear witness of such a butchered version.I would suggest that if they had done it right from the start, you would be happier now than you will be after Update 33.CrystalExarch wrote: »This is your opinion, an opinion I don't share.CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
The justification is obvious. It cleans up a design that never should have been in the game. Account level milestones (to avoid the use of "achievements") should be account wide, not tied to the character.
I'm not sure about the dailies, but from what I've seen and heard, progress towards other cumulative things like the Monster Trophies and Black Market Mogul will be account-wide rather than character-specific.arteen_eso wrote: »Account-wide achievements are neat to look at, but from what I gather they don't really help the player in any meaningful way.
Motif knowledge? Still per-character. Alchemy knowledge? Still per-character. Skyshard collection? Still per-character. Just like per-character horse upgrades.
And correct me if I'm wrong, but progression on cumulative achievements such finish X dailies in a zone is still per-character. You couldn't unlock the "Murkmire Prepper" title by doing 75 dailies on one character and 75 on another. Those values don't add to each other.
Other than being able to unlock combination achievements like the Beast personality by accomplishing the hard mode on one character, speed run on another character, and no-death on another, which is a useful but niche situation, there's not much actual player benefit. All cosmetics earned from achievements, aside from titles, are already account-wide.
I want AWA, but not with the downsides of the current implementation.
CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
The justification is obvious. It cleans up a design that never should have been in the game. Account level milestones (to avoid the use of "achievements") should be account wide, not tied to the character. The lesson was out there, but ESO was released this way, for whatever reason.
This was a lesson to learn from Blizzard. As much as I hate using WoW as a reference for this game, this is one time ZOS should have followed rather than trying to forge their own path. Blizzard did everything that ZOS appears to want to do, just better.
I agree that it should be done, but not the way that it is being done. I doubt that the Q&A will address these shortfalls.
It depends how you mean that. I can agree that if there was ever going to be an account-wide system then it should have been in the game from the start. However, given the particular hybrid MMO/RPG nature of ESO, its TES heritage, and its target market (especially, but not exclusively - other than at the start of course, on PC) then I can't agree that this is something that should have been in the game at all.
CrystalExarch wrote: »I'm afraid, no answers until it will be already too late for a reaction. This is when their Q&A will come out, I presume, to say a few words justifying the decision they took for the community against a big part of the community.
The justification is obvious. It cleans up a design that never should have been in the game. Account level milestones (to avoid the use of "achievements") should be account wide, not tied to the character. The lesson was out there, but ESO was released this way, for whatever reason.
This was a lesson to learn from Blizzard. As much as I hate using WoW as a reference for this game, this is one time ZOS should have followed rather than trying to forge their own path. Blizzard did everything that ZOS appears to want to do, just better.
I agree that it should be done, but not the way that it is being done. I doubt that the Q&A will address these shortfalls.
It depends how you mean that. I can agree that if there was ever going to be an account-wide system then it should have been in the game from the start. However, given the particular hybrid MMO/RPG nature of ESO, its TES heritage, and its target market (especially, but not exclusively - other than at the start of course, on PC) then I can't agree that this is something that should have been in the game at all.
I want the MMO achievements to be MMO achievements, and the "TES" achievements to be character-based. This mistake was that ZOS just tossed everything together and started stirring. This is just me wishing that the original ZOS dev team had as much of a TES background as they had an MMO background.
That begs the question about what is an MMO achievement, and what is a TES achievement. In an MMOTES game, this is a dangerous line, but I think they could have done better at launch, and in Update 33, to retain elements of both without going overboard in one direction.
Edit: Want to add... even if ZOS lacked the vision to get it right, Blizzard offered a perspective that they could have copied that would be better than what ZOS did at launch, and what ZOS is doing today.
Or, it could just as easily be indicative of a deeper problem, like not reverting all the code / data tables that need reverting, and that could easily get propagated to the live server. I wouldn't dismiss the symptoms out of hand, if I were ZOS. It's always worth looking a little deeper for root causes.Dark_Lord_Kuro wrote: »Here are some Tests on the PTS v7.3.3 using a clean Char not used on the PTS before:
Wrothgar
Achievement is char dependent, but when starting the quest and displaying Agra Crun, it is not marked in the achievement.
Kari`s List Thieves Guild
Achievement is char dependent, but as you can see below charater wide benefits are still removed - you get no advancement in the skill line when earning the achievement.
pre:
post:
It seems to me that the buggy code of v7.3.0 was only a little tweaked instead of using the working code that we have on live right now. That is a very bad decision in my oppinion.
Could be a result of unlocking then relocking the acheivement, if so it wont happen on live