Dark_Lord_Kuro wrote: »spartaxoxo wrote: »Dark_Lord_Kuro wrote: »So role playing mean to act as if we are a in universe character, basicly like an actor in movie doe it not?
When was the last time you saw an actor pull out is script while still being in character?
At a table read
So not when actualy playing the character
Did that table read made it to the final cut of the movie?
Also if player can ignore tutoral like the wailing prison acheivement and roleplay as someone else than the vestige in prety sure its also feasable with the dark brotherhood
Cherry pick? The other definition was a theatrical performer. Neither applies here. Context matters, that was the entire point of that pic. That you then go on and start defining what acting is an acting isn't but accuse me of the same... O-kay.
They haven't. For them it is a prop not an out of character element.But more importantly, you missed the actual point I made at the end: If we assume this be roleplaying, they have already chosen, no, cherry-picked to incorporate OOC Elements into their IC RP.
For no reason at all, they now refuse to... do the same again to ignore a handful of achievements? Which they already do, unless you're telling me they really incorporate every single achievement into their IC RP.
We're back at square one. That's not a roleplay problem. It's a personal problem. Which is what I've been saying this entire time. So stop pretending otherwise.
There are differences in opinion, and then there's people just misusing the term 'roleplay' for something it's not. It's a very binary question: Is your character aware of game mechanics, or are they not?
Stop pretending to roleplay when your character is aware of game mechanics.
Your character does not have achievements, much like you, in real life, don't get an achievement popup when turning 20. There is absolutely no, none, zero interpretation of 'roleplaying' in which this fundamental changes and you could still call it roleplaying with a straight face without being a 4th Wall Aware Tamriel Deadpool.
Dislike global achievements if you must, but don't use roleplaying as an excuse to do so. The general reaction in roleplaying communities has been absolutely ecstatic for good reason.
spartaxoxo wrote: »Cherry pick? The other definition was a theatrical performer. Neither applies here. Context matters, that was the entire point of that pic. That you then go on and start defining what acting is an acting isn't but accuse me of the same... O-kay.
Which is why I stated that dictionary clearly didn't have the defintion you were looking for, and directed you to one that did. I think you cherry picked one because you picked the only one, that was moreso a vocabulary helper than a dictionary from what I could tell, to make the point that the dictionary definition was nonsensical. When every other dictionary had the same thing "a person playing a role" as it's defintion of roleplayer. And even within the website you were using, putting on a theatrical performance was closer in definition than the one you linked.They haven't. For them it is a prop not an out of character element.But more importantly, you missed the actual point I made at the end: If we assume this be roleplaying, they have already chosen, no, cherry-picked to incorporate OOC Elements into their IC RP.For no reason at all, they now refuse to... do the same again to ignore a handful of achievements? Which they already do, unless you're telling me they really incorporate every single achievement into their IC RP.
They treat the acquired and in progress achievements as an in-character prop and now the parts that they considered out of character are forced to be included in their in-character prop. This breaks their immersion. That is a roleplay issue.We're back at square one. That's not a roleplay problem. It's a personal problem. Which is what I've been saying this entire time. So stop pretending otherwise.
No, you explicitly tried to tell them they were roleplaying incorrectly and using the term wrong. You are trying to force them to use roleplay in only the way you define it to dismiss "character breaking, immersion ruining thinga are being forced on me" as a not a roleplaying issue, because what they do doesn't qualify as roleplaying.
KhajiitLivesMatter wrote: »spartaxoxo wrote: »Cherry pick? The other definition was a theatrical performer. Neither applies here. Context matters, that was the entire point of that pic. That you then go on and start defining what acting is an acting isn't but accuse me of the same... O-kay.
Which is why I stated that dictionary clearly didn't have the defintion you were looking for, and directed you to one that did. I think you cherry picked one because you picked the only one, that was moreso a vocabulary helper than a dictionary from what I could tell, to make the point that the dictionary definition was nonsensical. When every other dictionary had the same thing "a person playing a role" as it's defintion of roleplayer. And even within the website you were using, putting on a theatrical performance was closer in definition than the one you linked.They haven't. For them it is a prop not an out of character element.But more importantly, you missed the actual point I made at the end: If we assume this be roleplaying, they have already chosen, no, cherry-picked to incorporate OOC Elements into their IC RP.For no reason at all, they now refuse to... do the same again to ignore a handful of achievements? Which they already do, unless you're telling me they really incorporate every single achievement into their IC RP.
They treat the acquired and in progress achievements as an in-character prop and now the parts that they considered out of character are forced to be included in their in-character prop. This breaks their immersion. That is a roleplay issue.We're back at square one. That's not a roleplay problem. It's a personal problem. Which is what I've been saying this entire time. So stop pretending otherwise.
No, you explicitly tried to tell them they were roleplaying incorrectly and using the term wrong. You are trying to force them to use roleplay in only the way you define it to dismiss "character breaking, immersion ruining thinga are being forced on me" as a not a roleplaying issue, because what they do doesn't qualify as roleplaying.
everything can break the immersion if u want to - but for some unimportant things which help other players i think they should accept it
(other examples what could be immersion breaking)
-charcter not deletet after death
-no ultra mega realistic virtual reality mode
-any kind of interface
-having like 100+horses/outfit/persons(banker,..)/pets in ur pocket
-no need to sleep/eat/***
-being able to carry tons of crafting materials which would weight an very high amount
-achievments at all - like rly just a floating message cause u killed 10 trolls ? didnt see that happen in real life so far
just to name a few....
so where to make the cut between useless mimimi and acutally woring lvls of immersion breaking ?
The only thing missing from this change is the ability to continue to track individual character achievements alongside account-wide achievements. It would easily be handled with a toggle to show the account-wide or the character achievements.
If we asked for this in a unified voice I would expect Zenimax would hear us.
The only thing missing from this change is the ability to continue to track individual character achievements alongside account-wide achievements. It would easily be handled with a toggle to show the account-wide or the character achievements.
If we asked for this in a unified voice I would expect Zenimax would hear us.
If we asked for this in a unified voice I would expect Zenimax would hear us.
I don't understand why there can't just be a global achievement score tracker. Does that not do what people want?
Who actually wanted titles shared across characters who didn't do the achievements associated with them?
How is it worthwhile to undermine a considerable part of the game, which has had considerable development effort put into it, to please people who don't engage with that content.
Titles matter in the endgame community, and I would honestly hope for anyone who enjoys the personal satisfaction of achievement. If you wanted Dawnbringer on your sorc you had to earn it, now you just.... don't need to. Why would anyone bother going back into that content. For fun?? You think people enjoy no-deathing the chickens in vHoF?
People progging Godslayer on multiple teams may as well drop down to one and put all their time into that.
Yes this is just a game about collecting pixels and having a good time doing it, and it's filled by people with different motivations and goals; I enjoy many aspects of the game. But this one move is undermining the time spent by highly motivated people and will alienate them from the game. I know many people who already have difficult titles on several toons who are still keen to go in and get it done on others.
Say I've got 18 toons designed for different content, why would I want trial based achievements unlocked on some PvP bosmer stamblade, why would anyone want to roll around in the sewers with a title earned on a necro tank?
I also see a lot of people saying titles are no guarantee of a players ability, and yeah some people can be carried to some titles, but those people get found out, its just that this is going to make it even more of a chore than it was to weed out bad and duplicitous players from disrupting raid teams. I'm disappointed that Zenimax don't see how detrimental this is to the end-game raiding community.
It's yet another indication that they do not care for players who operate outside of the mainstream roleplaying community. If you pursue PvP and veteran content your time and effort is apparently of little concern.
HertoginJanneke wrote: »
Agree, I assume achievements are used for a lot in the game like who skyshards you have collected and dungeons you have cleared, this is obviously character based and has real effects like skill points and leveling undaunted..The only thing missing from this change is the ability to continue to track individual character achievements alongside account-wide achievements. It would easily be handled with a toggle to show the account-wide or the character achievements.
If we asked for this in a unified voice I would expect Zenimax would hear us.
Actually, i am pretty sure they have. We are currently waiting for them to tell us what they will be doing.
I don't know why we're obsessed with carries.
100.? Getting a title to fake your way into a group you shouldn't be in?
I fail to see how this ruins titles. If they actually earned it then they do know what they are doing.
How do you know they have not paid for a clear as things stand now? That means account-wide titles are not that big of an issue.
You can tell within the first few mins of starting an instance that someone paid for their title. Either through them not following mechanics specific to the content or even testing their knowledge of mechanics before the instance begins.
The only thing missing from this change is the ability to continue to track individual character achievements alongside account-wide achievements. It would easily be handled with a toggle to show the account-wide or the character achievements.
If we asked for this in a unified voice I would expect Zenimax would hear us.
I don't understand why there can't just be a global achievement score tracker. Does that not do what people want?
Who actually wanted titles shared across characters who didn't do the achievements associated with them?
How is it worthwhile to undermine a considerable part of the game, which has had considerable development effort put into it, to please people who don't engage with that content.
Titles matter in the endgame community, and I would honestly hope for anyone who enjoys the personal satisfaction of achievement. If you wanted Dawnbringer on your sorc you had to earn it, now you just.... don't need to. Why would anyone bother going back into that content. For fun?? You think people enjoy no-deathing the chickens in vHoF?
People progging Godslayer on multiple teams may as well drop down to one and put all their time into that.
Yes this is just a game about collecting pixels and having a good time doing it, and it's filled by people with different motivations and goals; I enjoy many aspects of the game. But this one move is undermining the time spent by highly motivated people and will alienate them from the game. I know many people who already have difficult titles on several toons who are still keen to go in and get it done on others.
Say I've got 18 toons designed for different content, why would I want trial based achievements unlocked on some PvP bosmer stamblade, why would anyone want to roll around in the sewers with a title earned on a necro tank?
I also see a lot of people saying titles are no guarantee of a players ability, and yeah some people can be carried to some titles, but those people get found out, its just that this is going to make it even more of a chore than it was to weed out bad and duplicitous players from disrupting raid teams. I'm disappointed that Zenimax don't see how detrimental this is to the end-game raiding community.
It's yet another indication that they do not care for players who operate outside of the mainstream roleplaying community. If you pursue PvP and veteran content your time and effort is apparently of little concern.
Wrong, RPers don't like this either, we only want titles on characters who went through that content and earned it story-wise. We use the achievement tracker kind of like a character journal since there is no equivalent feature. We are losing out on this just like you. This is not what RPers want.
FeedbackOnly wrote: »
As the achievement might be many years old on an build who was rebuild or just outdated, or you might got carried on an guild run who needed one more.FeedbackOnly wrote: »
This! Add something to know if this is account achievement or was done on specific character.
This will be really annoying to filter out if you can not find solid group for some trials.
I did, lets say, vSS on dd, multiple times, I have good understanding of mechanics but as DD. If I would switch to tank, I have no idea what to do, same as healer. And that is the main reason people want to link achievements.
The only thing missing from this change is the ability to continue to track individual character achievements alongside account-wide achievements. It would easily be handled with a toggle to show the account-wide or the character achievements.
If we asked for this in a unified voice I would expect Zenimax would hear us.
I don't understand why there can't just be a global achievement score tracker. Does that not do what people want?
Who actually wanted titles shared across characters who didn't do the achievements associated with them?
How is it worthwhile to undermine a considerable part of the game, which has had considerable development effort put into it, to please people who don't engage with that content.
Titles matter in the endgame community, and I would honestly hope for anyone who enjoys the personal satisfaction of achievement. If you wanted Dawnbringer on your sorc you had to earn it, now you just.... don't need to. Why would anyone bother going back into that content. For fun?? You think people enjoy no-deathing the chickens in vHoF?
People progging Godslayer on multiple teams may as well drop down to one and put all their time into that.
Yes this is just a game about collecting pixels and having a good time doing it, and it's filled by people with different motivations and goals; I enjoy many aspects of the game. But this one move is undermining the time spent by highly motivated people and will alienate them from the game. I know many people who already have difficult titles on several toons who are still keen to go in and get it done on others.
Say I've got 18 toons designed for different content, why would I want trial based achievements unlocked on some PvP bosmer stamblade, why would anyone want to roll around in the sewers with a title earned on a necro tank?
I also see a lot of people saying titles are no guarantee of a players ability, and yeah some people can be carried to some titles, but those people get found out, its just that this is going to make it even more of a chore than it was to weed out bad and duplicitous players from disrupting raid teams. I'm disappointed that Zenimax don't see how detrimental this is to the end-game raiding community.
It's yet another indication that they do not care for players who operate outside of the mainstream roleplaying community. If you pursue PvP and veteran content your time and effort is apparently of little concern.
Wrong, RPers don't like this either, we only want titles on characters who went through that content and earned it story-wise. We use the achievement tracker kind of like a character journal since there is no equivalent feature. We are losing out on this just like you. This is not what RPers want.
We just spent several pages discussing RPers and what they want. With respect to the derailing observation above, lets not get into it again, but please refrain from speaking for all RPers, because the RP community at large is looking forward to this pretty hard.