So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.
IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.
It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.
Much like you can't press J and open your quest journal and achievement list IRL, your character can't do so in Tamriel, and your D&D character can't read your character sheet. To suggest otherwise is precisely the sort of 4th Wall Breaking into game mechanics that's well outside the scope of roleplaying; in the same vein of your character not really being capable of carrying 210 different cuirasses.
So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.
IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.
You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.
People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.
It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.
So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.
IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.
You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.
People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.
It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.
Dark_Lord_Kuro wrote: »So role playing mean to act as if we are a in universe character, basicly like an actor in movie doe it not?
When was the last time you saw an actor pull out is script while still being in character?
Mate, I'm well aware of the usage of the word 'roleplaying' outside of an Elder Scrolls CRPG context, especially on the psychological and educational side of the equation. I certainly don't need context-free Oxford lecturing on it that evidently even fails on basic proofreading of it's definitions.
But context is key, and we're not sitting in a classroom roleplaying through an instructor training session.
So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.
IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.
You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.
People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.
It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.
RisenEclipse wrote: »In my previous post above I described in my opinion the two most frequented type of RPers in ESO. But by all means that is not the end of what RPing is to people, or even how people RP. There are so many different varieties of RP and so many different guilds that have very different ideas on what type of RP they allow in their guilds or what stories and themes they do, that it is up to the individual player if they are RPing and to find like minded people who also enjoy that form of RP. If they're having fun, let them. There's probably a guild in ESO that is RPing as Sith Lords who in their backstory somehow ended up in a worm hole and found their way onto Tamriel. That's still RP, no matter what you think about it, or agree with it. I just dont want blanket statements about ALL RPERS, think this, or want this, or act like this, to be a factor in a debate like this, as it is so personalized, that what might infringe on one's person's RP, might not even be a factor in another.
SerafinaWaterstar wrote: »What about quests & achievements got from questlines?
So after a bit of testing, it turns out to be literally just the achievements and titles. Nothing else.
No skill points, no skill line progression, no pvp rank. Its basically an addon which adds it all together (im from EU so i cant test if the slayer / trophy achievements are added together on multiple chars.)
It does add a little popup to the achievement when you hover over it which character achieved it though (not sure if it will increase if multiple characters have it), but this doesnt seem to work with linked achievements.
spartaxoxo wrote: »So after a bit of testing, it turns out to be literally just the achievements and titles. Nothing else.
No skill points, no skill line progression, no pvp rank. Its basically an addon which adds it all together (im from EU so i cant test if the slayer / trophy achievements are added together on multiple chars.)
It does add a little popup to the achievement when you hover over it which character achieved it though (not sure if it will increase if multiple characters have it), but this doesnt seem to work with linked achievements.
I kind of figured it would exclude skill line progression since they sell that in the crownstore.
Gaebriel0410 wrote: »Now most roleplayers I know just laugh about those misconceptions, but attitudes like those can be kind of a hurdle for beginning roleplayers to 'enter' the scene, and some players even choose to not RP in public in fear of ridicule or trolling. So that's why some RPers will just react strongly against statements like that, since a healthy community requires a regular influx of new people to join.
SerafinaWaterstar wrote: »It seems as if there are players out there who just can’t understand that for other players, their different characters are separate individuals.Tavore1138 wrote: »Sadly the people who believe this is an Account Playing Game have won the final battle against those of us who thought it was a Role Playing Game - [...]
[snip] repeating such does not make it any less false. Achievements have no bearing on roleplaying or character individuality. It's an out of character achievement tracker, not a list of actual in-character actions.
If you can distance yourself enough to act in character, distancing yourself from an out of character list should be feasible.
Again, dislike as you will, but stop hiding behind roleplaying or character individuality. It's not affected by account-wide achievements, you simply don't like it, and it's tiring for the rest of us roleplayers that we're held up as an excuse.
[edited for minor baiting]
spartaxoxo wrote: »Mate, I'm well aware of the usage of the word 'roleplaying' outside of an Elder Scrolls CRPG context, especially on the psychological and educational side of the equation. I certainly don't need context-free Oxford lecturing on it that evidently even fails on basic proofreading of it's definitions.
But context is key, and we're not sitting in a classroom roleplaying through an instructor training session.
Except that definition was needed because your claim was that they are using the word wrong, when it they are using it the way it is defined.
Now you are saying that ESO crpg community has decided on a different meaning, and are telling other roleplayers they are using the term wrong. So who is this crpg community that has decided how people have to roleplay for the entirety of the playerbase? And that any roleplay that doesn't meet their approval is not role-playing by definition?
You say you aren't just gatekeeping by you what personally think role-playing should look like in this game, so you must have a website or external reference of some sort that the rest of us can be educated on. I don't recall agreeing to be bound by any group's personal definition at startup.
If there is no such authority in this game that has the authority to gets to tell the entire playerbase what to do, then the argument of it being contextual to this game is invalid. And it is merely a personal defintion.
It's fine if you have your own personal definition, but nobody else is bound to that. And they are not using the word wrong because they define the parameters of what counts as legitimate roleplaying differently to you.
spartaxoxo wrote: »Mate, I'm well aware of the usage of the word 'roleplaying' outside of an Elder Scrolls CRPG context, especially on the psychological and educational side of the equation. I certainly don't need context-free Oxford lecturing on it that evidently even fails on basic proofreading of it's definitions.
But context is key, and we're not sitting in a classroom roleplaying through an instructor training session.
Except that definition was needed because your claim was that they are using the word wrong, when it they are using it the way it is defined.
Now you are saying that ESO crpg community has decided on a different meaning, and are telling other roleplayers they are using the term wrong. So who is this crpg community that has decided how people have to roleplay for the entirety of the playerbase? And that any roleplay that doesn't meet their approval is not role-playing by definition?
You say you aren't just gatekeeping by you what personally think role-playing should look like in this game, so you must have a website or external reference of some sort that the rest of us can be educated on. I don't recall agreeing to be bound by any group's personal definition at startup.
If there is no such authority in this game that has the authority to gets to tell the entire playerbase what to do, then the argument of it being contextual to this game is invalid. And it is merely a personal defintion.
It's fine if you have your own personal definition, but nobody else is bound to that. And they are not using the word wrong because they define the parameters of what counts as legitimate roleplaying differently to you.
Let me give you the definition of a role player:
Nonsensical, innit? Context matters; and just google-searching the definition from one of the various vocabularies is largely useless even if you have it.
Just playing a CRPG mildly thematically is as much roleplaying as me pretending to
Just playing a CRPG mildly thematically is as much roleplaying as me pretending to turn a steering wheel going 'vroom vroom' is actual acting. This isn't about 'casual' roleplaying or 'elite' roleplaying. It's about actually roleplaying or not.
Elite role-players say they are part of the roleplay community. They are more likely to walk, not auto-run, across Tamriel. and to sit on a chair in an inn while scrolling everyone else's screens by conducting a long conversation in /say. They favour account-wide titles (and achievements) because it enables them, for example, to roll a Lord and play that role from level 1, as explained in their detailed backstory.
spartaxoxo wrote: »Dark_Lord_Kuro wrote: »So role playing mean to act as if we are a in universe character, basicly like an actor in movie doe it not?
When was the last time you saw an actor pull out is script while still being in character?
At a table read