Maintenance for the week of January 6:
· [IN PROGRESS] NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

Account Wide Titles ruin Titles

  • Tra_Lalan
    Tra_Lalan
    ✭✭✭✭✭
    So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
    I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
    I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.

    IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.

  • Sheridan
    Sheridan
    ✭✭✭✭
    Is it account wide achievements, or account wide achievement progress as well?
  • M0ntie
    M0ntie
    ✭✭✭✭✭
    Tra_Lalan wrote: »
    So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
    I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
    I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.

    IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.

    You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.

    People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.

    It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.
  • Jazraena
    Jazraena
    ✭✭✭✭✭
    M0ntie wrote: »
    It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.

    This part still eludes me and probably always will. Whatever for? I've seen Grand Overlords vaporize as easily as Tyros, and Godslayers die in stupid just like the CP100 guy next to him; and that's on the actual character they earned that with.

    The desire to track your own characters is something that at least computes for me, but why would others matter?
  • Lucozade85
    Lucozade85
    ✭✭✭
    Account wide achievements is going to hurt end game if it includes trials & dungeon titles. No need to redo them on other characters if it's already unlocked.
  • Varana
    Varana
    ✭✭✭✭✭
    ✭✭✭
    Jazraena wrote: »
    Much like you can't press J and open your quest journal and achievement list IRL, your character can't do so in Tamriel, and your D&D character can't read your character sheet. To suggest otherwise is precisely the sort of 4th Wall Breaking into game mechanics that's well outside the scope of roleplaying; in the same vein of your character not really being capable of carrying 210 different cuirasses.

    But while the character can't look at the character sheet, that character sheet contains information that they know about. They may not know they have STR 17 but they probably know they're pretty strong, or that they're probably able to hit that goblin.

    The same in ESO - while the character can't open the achievements sheet, it does contain information that they know about. Esp. if you read the achievements list as a form of a character journal - some of them could double as headlines in the character's ingame autobiography, or diary. ("The Quick and the Dead. After thorough preparation, we went into Fang Lair today, even though it was already afternoon when we arrived. Alexius thought it was a bad idea to be among the Undead during the night. Luckily, we managed to cleanse the place of Thurvokun's presence just as the sun disappeared behind the horizon. Not that we knew this at the moment, but...") and so on.

    The achievements list contains the character record - what they did, and when. (And not what someone else did - someone they may or may not be aware of.) And that is knowledge that the character does know about. So when it contains the information "Became member of the Dark Brotherhood today, what a curious bunch of fellows", some characters might find that disturbing.
  • Jazraena
    Jazraena
    ✭✭✭✭✭
    It also contains things they don't know about, and those things even grant rewards that are outright bizarre as suddenly appearing in their mind (I killed Orryn the Black after reading a scroll and now I know how to walk funny, yay!), and things that are outright not feasible, such as personally having killed 4467 (You Butcher!)Covenant Soldiers in a singular public dungeon / army camp.

    You're reaching hard here. The Achievement List isn't a journal. You can certainly keep a journal, before and after the change, and you will be able to remember just like your character remembers.

    And if you are happy only using part of that achievement list IC you should also have no issue ignoring randomly appearing Dark Brotherhood mentions.
  • KhajiitLivesMatter
    KhajiitLivesMatter
    ✭✭✭✭
    M0ntie wrote: »
    Tra_Lalan wrote: »
    So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
    I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
    I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.

    IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.

    You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.

    People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.

    It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.

    and for the top 0,1% all others have to suffer ? hell no
    i did some hard achievments multiple time aswel (e.g.flawless msa on i think 13 chars by now) and i would still prefer to lose the aditional ones if i get the other stuff on my chars
    Edited by KhajiitLivesMatter on January 31, 2022 4:01PM
  • Leftover_Pizza
    Leftover_Pizza
    ✭✭✭
    M0ntie wrote: »
    Tra_Lalan wrote: »
    So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
    I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
    I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.

    IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.

    You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.

    People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.

    It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.

    Easy peasy solution:

    Use different color text for the character that wears it, ie: gold text for the character who earned it and white text on alts using the title. Problem solved.
  • JN_Slevin
    JN_Slevin
    ✭✭✭✭✭
    You cannot trust people anyway. I can forge any achievement as much as i like, additionally i can just buy them in crag.

    This change will cause me to finally play 17 other characters without the feeling of "wasting time" on "not-main-characters".

    A good change would be to make everything fundamentally account wide and then add a little list to the achievement which says "earned by x, at y".
    Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    So role playing mean to act as if we are a in universe character, basicly like an actor in movie doe it not?
    When was the last time you saw an actor pull out is script while still being in character?

    At a table read
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jazraena wrote: »
    Mate, I'm well aware of the usage of the word 'roleplaying' outside of an Elder Scrolls CRPG context, especially on the psychological and educational side of the equation. I certainly don't need context-free Oxford lecturing on it that evidently even fails on basic proofreading of it's definitions.

    But context is key, and we're not sitting in a classroom roleplaying through an instructor training session.

    Except that definition was needed because your claim was that they are using the word wrong, when it they are using it the way it is defined.

    Now you are saying that ESO crpg community has decided on a different meaning, and are telling other roleplayers they are using the term wrong. So who is this crpg community that has decided how people have to roleplay for the entirety of the playerbase? And that any roleplay that doesn't meet their approval is not role-playing by definition?

    You say you aren't just gatekeeping by you what personally think role-playing should look like in this game, so you must have a website or external reference of some sort that the rest of us can be educated on. I don't recall agreeing to be bound by any group's personal definition at startup.

    If there is no such authority in this game that has the authority to gets to tell the entire playerbase what to do, then the argument of it being contextual to this game is invalid. And it is merely a personal defintion.

    It's fine if you have your own personal definition, but nobody else is bound to that. And they are not using the word wrong because they define the parameters of what counts as legitimate roleplaying differently to you.
    Edited by spartaxoxo on January 31, 2022 6:44PM
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    M0ntie wrote: »
    Tra_Lalan wrote: »
    So some players have a problem with account wide titles, but don't mind, that skins/personalities/mounts that are given for hard achievments are account wide?
    I really don't see a big difference between someone using the "Godslayer" title on lvl 10 alt, or the same person using the Sunspire Champion Senche-Lion on that alt.
    I think the only difference is that you are used to the current state of titles, if they were always account wide no one would bother. For me titles are just cosmetics, same as all other things that don't build your character stats.

    IMHO Account wide achivments are a good idea. However it would be nice if while vieving the character achivments we would still have some data on what achivments has this character completed. Also some notification when the character hits an achiv would be nice, even if it's already on the account.

    You've described the exact problem with this change right here. When you see someone with a silver skin or the god slayer mount you KNOW they earned it on their account, but if the character doesn't have the title, you know that it might not be on that character. The difference can be seen and tracked NOW, but if they make everything account wide it CANNOT and that is the problem.

    People work very hard and devote A LOT of time and effort to earn titles on different characters. Many people I know set themselves the challenge when they learn a new character type of earning Storm Proof of Flawless Conquerer. ZoS please don't take away the acknowledgement of accomplishment by making titles account wide and so nobody can tell what was achieved on that character.

    It is important to be able to tell what character the achievement was earned on. There are many reasons for this described by others. So ZoS by all means share achievements account wide, but make it VISIBLE if it was earned on that character or not.

    I don't think it needs to be visible to other users as the only reason people seem to want that is to gatekeep or judge people negatively for it. As that's the reason it will just act as a scarlet letter that pressures people not to use the options they have on their account in the way that works for them personally.

    I do think a way to see it for yourself is fine. Then people can keep track for the many good personal reasons they may have (roleplay, personal satisfaction, achievement hunting, etc) and if they want to participate in a group that uses titles as a litmus test, they can willingly submit that information.
  • RisenEclipse
    RisenEclipse
    ✭✭✭✭✭
    In my previous post above I described in my opinion the two most frequented type of RPers in ESO. But by all means that is not the end of what RPing is to people, or even how people RP. There are so many different varieties of RP and so many different guilds that have very different ideas on what type of RP they allow in their guilds or what stories and themes they do, that it is up to the individual player if they are RPing and to find like minded people who also enjoy that form of RP. If they're having fun, let them. There's probably a guild in ESO that is RPing as Sith Lords who in their backstory somehow ended up in a worm hole and found their way onto Tamriel. That's still RP, no matter what you think about it, or agree with it. I just dont want blanket statements about ALL RPERS, think this, or want this, or act like this, to be a factor in a debate like this, as it is so personalized, that what might infringe on one's person's RP, might not even be a factor in another.
  • JN_Slevin
    JN_Slevin
    ✭✭✭✭✭
    So after a bit of testing, it turns out to be literally just the achievements and titles. Nothing else.

    No skill points, no skill line progression, no pvp rank. Its basically an addon which adds it all together (im from EU so i cant test if the slayer / trophy achievements are added together on multiple chars.)

    It does add a little popup to the achievement when you hover over it which character achieved it though (not sure if it will increase if multiple characters have it), but this doesnt seem to work with linked achievements.
    Edited by JN_Slevin on January 31, 2022 7:58PM
    Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
  • JN_Slevin
    JN_Slevin
    ✭✭✭✭✭
    I was looking forward to not having to reach Grand Overlord on every single character :/
    Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    What about quests & achievements got from questlines?
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    And all dungeon ones? Hard mode etc?
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    In my previous post above I described in my opinion the two most frequented type of RPers in ESO. But by all means that is not the end of what RPing is to people, or even how people RP. There are so many different varieties of RP and so many different guilds that have very different ideas on what type of RP they allow in their guilds or what stories and themes they do, that it is up to the individual player if they are RPing and to find like minded people who also enjoy that form of RP. If they're having fun, let them. There's probably a guild in ESO that is RPing as Sith Lords who in their backstory somehow ended up in a worm hole and found their way onto Tamriel. That's still RP, no matter what you think about it, or agree with it. I just dont want blanket statements about ALL RPERS, think this, or want this, or act like this, to be a factor in a debate like this, as it is so personalized, that what might infringe on one's person's RP, might not even be a factor in another.

    I definitely agree with this. I saw someone running around as the green power ranger a while back. I thought it was hilarious. More power to the guy. I think the people who say this change harms their roleplay are valid. This change actually enhances my kind of roleplay. Sometimes I like to make characters with a specific backstory, and I set all of their cosmetics to match that backstory. The appropriate title would enhance it, not hurt it.

    Both "it hurts," and "it helps," roleplay are valid comments, as what makes a "proper" roleplay is entirely subjective.
    Edited by spartaxoxo on January 31, 2022 8:03PM
  • JN_Slevin
    JN_Slevin
    ✭✭✭✭✭
    What about quests & achievements got from questlines?

    Its really hard to test it for me, since i dont have any NA characters (which is the copy on the PTS atm) over lvl 5.. So if anyone which does have NA characters wants to chime in please be my guest.

    However, from my point of view it seems that every achievement has been unlocked on all the characters.
    Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    JN_Slevin wrote: »
    So after a bit of testing, it turns out to be literally just the achievements and titles. Nothing else.

    No skill points, no skill line progression, no pvp rank. Its basically an addon which adds it all together (im from EU so i cant test if the slayer / trophy achievements are added together on multiple chars.)

    It does add a little popup to the achievement when you hover over it which character achieved it though (not sure if it will increase if multiple characters have it), but this doesnt seem to work with linked achievements.

    I kind of figured it would exclude skill line progression since they sell that in the crownstore.
  • JN_Slevin
    JN_Slevin
    ✭✭✭✭✭
    spartaxoxo wrote: »
    JN_Slevin wrote: »
    So after a bit of testing, it turns out to be literally just the achievements and titles. Nothing else.

    No skill points, no skill line progression, no pvp rank. Its basically an addon which adds it all together (im from EU so i cant test if the slayer / trophy achievements are added together on multiple chars.)

    It does add a little popup to the achievement when you hover over it which character achieved it though (not sure if it will increase if multiple characters have it), but this doesnt seem to work with linked achievements.

    I kind of figured it would exclude skill line progression since they sell that in the crownstore.

    I thought so too, but i was kinda hoping for the PVP rank (or the icon of the highest rank atleast). Ohwell, cant have all the nice things.
    Work hard, and you will be rewarded. Spend wisely, and you will be comfortable. Never steal, or you will be punished.
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    As with other aspects of the game, there are two kinds of role-players, elite and casual.

    Elite role-players say they are part of the roleplay community. They are more likely to walk, not auto-run, across Tamriel. and to sit on a chair in an inn while scrolling everyone else's screens by conducting a long conversation in /say. They favour account-wide titles (and achievements) because it enables them, for example, to roll a Lord and play that role from level 1, as explained in their detailed backstory.

    Casual role-players don't claim to be part of any roleplay community. They play the game the same as most other players, although other players wouldn't see any outward signs of that, but they envisage each of their characters differently, and know the difference between lawful good and chaotic evil without feeling the urge or need to write a complex backstory for their characters to explain it. They favour character-specific titles (and achievements) because they feel that every character is different and that one shouldn't be saddled with the titles/achievements of another even if, at least in the case of titles, it's open to them not to use them.

    Both styles are entirely valid, as is the different position they each hold on account versus character achievements and titles on role-playing grounds.
    Edited by Tandor on January 31, 2022 8:13PM
  • Gaebriel0410
    Gaebriel0410
    ✭✭✭✭✭
    I think this whole debacle about roleplay is just because people were making blanket statements on how the roleplay community was ruining stuff again for the real players (paraphrasing and hyperbole ofc. but that was how some stuff read even to me, a very non cynical person), which is sadly an attitude many roleplayers see all too often, even if we usually just laugh about it.

    The distinction people are trying to make here is that there's a difference between roleplaying in general (which we all do to a certain extent, as this is ultimately an RPG), and the roleplay community, the latter of which usually tends to refer to the people who basically do improv acting in the setting.

    And those people, for some bizarre reason are often maligned in online games for not being able to play the actual game, not knowing what they're talking about when it concerns gameplay etc. etc. Which of course is ridiculous, as many roleplayers play the game (even at 'endgame' level) as many other players. Hence when people go 'lol RPers / lol RP build / but the RP community', those within that community all collectively facepalm, since that's what they hear all the time.

    So when people kinda misuse the word, or better said, refer to said community when actually refering to roleplay (in whatever form) in general, it kinda perpetuates the vicious cycle for people to assume roleplayers are whiny n'wah's who have no clue what they're talking about.

    Now most roleplayers I know just laugh about those misconceptions, but attitudes like those can be kind of a hurdle for beginning roleplayers to 'enter' the scene, and some players even choose to not RP in public in fear of ridicule or trolling. So that's why some RPers will just react strongly against statements like that, since a healthy community requires a regular influx of new people to join.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Now most roleplayers I know just laugh about those misconceptions, but attitudes like those can be kind of a hurdle for beginning roleplayers to 'enter' the scene, and some players even choose to not RP in public in fear of ridicule or trolling. So that's why some RPers will just react strongly against statements like that, since a healthy community requires a regular influx of new people to join.

    I know that this post is valid as a general rule, and that's a good reminder every now and then. But it is absolutely not what is happening here.

    This discussion started because some players, actually endgame players were discussing how this change harms their roleplay. So, it was actually quite the opposite of that. They were both endgame players and roleplayers and want how this negatively impacts their personal roleplaying known. And then it was stated that those concerns are not validly roleplaying concerns because using your achievements tab as part of your roleplaying is wrong by definition, as it is an out-of-character resource.
    Jazraena wrote: »
    It seems as if there are players out there who just can’t understand that for other players, their different characters are separate individuals.
    Tavore1138 wrote: »
    Sadly the people who believe this is an Account Playing Game have won the final battle against those of us who thought it was a Role Playing Game - [...]

    [snip] repeating such does not make it any less false. Achievements have no bearing on roleplaying or character individuality. It's an out of character achievement tracker, not a list of actual in-character actions.

    If you can distance yourself enough to act in character, distancing yourself from an out of character list should be feasible.

    Again, dislike as you will, but stop hiding behind roleplaying or character individuality. It's not affected by account-wide achievements, you simply don't like it, and it's tiring for the rest of us roleplayers that we're held up as an excuse.

    [edited for minor baiting]

    This is why I think it's pretty important to acknowledge that endgame roleplayers exist. That some of them use character achievements as part of their roleplaying. And that roleplaying is a broad term that encompasses a lot of different styles of roleplaying.

    One of those styles in this game, treating each individual character as their own person and their achievements list as a personal journal, is harmed by the current implementation of achievements.

    I think there are definitely certain things ZOS can do to acknowledge this community of roleplayers and help limit the impact that this can have on the way they play the game, without taking anything away from the people who have fought for this change for years.

    Namely, I think that the date acquired should only show the date your character acquired it. Perhaps they can also give us a preferred titles list and hide the other titles from view. This way people can only pick from the normal drop down list titles that suit their roleplay, be it ones that work with a character's specific backstory or any that a player earned, or any other reason. Or just a setting for account titles/character titles. They also maybe make sync'ing it totally optional, so that individuals can opt-out of account wide achievements entirely but the option remains for those that want it.

    I disagree with the titles being a different color, as that is more about trying to control other people's experience moreso than your individual one, IMO.
    Edited by spartaxoxo on January 31, 2022 8:37PM
  • Jazraena
    Jazraena
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Jazraena wrote: »
    Mate, I'm well aware of the usage of the word 'roleplaying' outside of an Elder Scrolls CRPG context, especially on the psychological and educational side of the equation. I certainly don't need context-free Oxford lecturing on it that evidently even fails on basic proofreading of it's definitions.

    But context is key, and we're not sitting in a classroom roleplaying through an instructor training session.

    Except that definition was needed because your claim was that they are using the word wrong, when it they are using it the way it is defined.

    Now you are saying that ESO crpg community has decided on a different meaning, and are telling other roleplayers they are using the term wrong. So who is this crpg community that has decided how people have to roleplay for the entirety of the playerbase? And that any roleplay that doesn't meet their approval is not role-playing by definition?

    You say you aren't just gatekeeping by you what personally think role-playing should look like in this game, so you must have a website or external reference of some sort that the rest of us can be educated on. I don't recall agreeing to be bound by any group's personal definition at startup.

    If there is no such authority in this game that has the authority to gets to tell the entire playerbase what to do, then the argument of it being contextual to this game is invalid. And it is merely a personal defintion.

    It's fine if you have your own personal definition, but nobody else is bound to that. And they are not using the word wrong because they define the parameters of what counts as legitimate roleplaying differently to you.

    Let me give you the definition of a role player:

    p24invnln008.jpg

    Nonsensical, innit? Context matters; and just google-searching the definition from one of the various vocabularies is largely useless even if you have it.

    Just playing a CRPG mildly thematically is as much roleplaying as me pretending to turn a steering wheel going 'vroom vroom' is actual acting. This isn't about 'casual' roleplaying or 'elite' roleplaying. It's about actually roleplaying or not.

    But fine, lets humour the option - your RP actively involves choosing to pick specific OOC Elements as IC Elements?

    Then don't pick the achievements you don't like.

    The end result is the same - it's not a roleplay problem, it's a personal problem.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Jazraena wrote: »
    spartaxoxo wrote: »
    Jazraena wrote: »
    Mate, I'm well aware of the usage of the word 'roleplaying' outside of an Elder Scrolls CRPG context, especially on the psychological and educational side of the equation. I certainly don't need context-free Oxford lecturing on it that evidently even fails on basic proofreading of it's definitions.

    But context is key, and we're not sitting in a classroom roleplaying through an instructor training session.

    Except that definition was needed because your claim was that they are using the word wrong, when it they are using it the way it is defined.

    Now you are saying that ESO crpg community has decided on a different meaning, and are telling other roleplayers they are using the term wrong. So who is this crpg community that has decided how people have to roleplay for the entirety of the playerbase? And that any roleplay that doesn't meet their approval is not role-playing by definition?

    You say you aren't just gatekeeping by you what personally think role-playing should look like in this game, so you must have a website or external reference of some sort that the rest of us can be educated on. I don't recall agreeing to be bound by any group's personal definition at startup.

    If there is no such authority in this game that has the authority to gets to tell the entire playerbase what to do, then the argument of it being contextual to this game is invalid. And it is merely a personal defintion.

    It's fine if you have your own personal definition, but nobody else is bound to that. And they are not using the word wrong because they define the parameters of what counts as legitimate roleplaying differently to you.

    Let me give you the definition of a role player:

    p24invnln008.jpg

    Nonsensical, innit? Context matters; and just google-searching the definition from one of the various vocabularies is largely useless even if you have it.

    Just playing a CRPG mildly thematically is as much roleplaying as me pretending to

    Sure, you can go look up a word in the dictionary that has multiple uses and then cherry pick a nonsensical one. That just makes you bad at using the dictionary or that dictionary may not have the definition you need, so use a different one.

    Ab8fkI9.jpeg

    For example Merriam Webster and Oxford both take your attention back to the defintion of roleplay, and the Free Dictionary gives you one that does make sense to the context.

    Dictionaries remain a vastly superior way to lookup a definition of a word than some random trying to enforce their personal defintion on someone else. Collectively, they will have the appropriate defintion for how most English speakers use the term outside of personal defintions that apply only to their own groups and slang.
    Just playing a CRPG mildly thematically is as much roleplaying as me pretending to turn a steering wheel going 'vroom vroom' is actual acting. This isn't about 'casual' roleplaying or 'elite' roleplaying. It's about actually roleplaying or not.

    A kid pretending to be a racecar driver and going "vrooom" is roleplaying. That it is not quality roleplay doesn't make it not roleplay. They aren't acting unless the the plan or they are currently engaged in doing it for an audience. In which case, that is acting. A lot of actors get their start acting out little skits for their friends and family, and describe it as such, when they were young.

    People who choose to roleplay in a hyper specific way in video games do not have a monopoly on the term, and people who choose to roleplay in those same games differently than them are still roleplaying.

    "Don't pick the ones you don't like" does not erase that entry in their journal. It is immersion breaking. It is a roleplay problem for their specific form of roleplay
    Edited by spartaxoxo on February 1, 2022 8:58PM
  • renne
    renne
    ✭✭✭✭✭
    ✭✭
    Tandor wrote: »
    Elite role-players say they are part of the roleplay community. They are more likely to walk, not auto-run, across Tamriel. and to sit on a chair in an inn while scrolling everyone else's screens by conducting a long conversation in /say. They favour account-wide titles (and achievements) because it enables them, for example, to roll a Lord and play that role from level 1, as explained in their detailed backstory.

    Sorry, I am nitpicky, but this is a terrible example, because if you want the Lord or Lady title on your shiny new toon all you need to do is own Dagger Overlook on any toon and enter the home and there you go, you have the title without having to have achievement sharing.
  • Jazraena
    Jazraena
    ✭✭✭✭✭
    Cherry pick? The other definition was a theatrical performer. Neither applies here. Context matters, that was the entire point of that pic. That you then go on and start defining what acting is an acting isn't but accuse me of the same... O-kay.

    But more importantly, you missed the actual point I made at the end: If we assume this be roleplaying, they have already chosen, no, cherry-picked to incorporate OOC Elements into their IC RP. For no reason at all, they now refuse to... do the same again to ignore a handful of achievements? Which they already do, unless you're telling me they really incorporate every single achievement into their IC RP. Like say, their character level. For achieving which they suddenly received the knowledge on how to mix specific colour tones that work on clothes, metal, leather, bone and everything else.And their equipment is also colour-coded and wearing all purple is set down in their journal. Irrespective of that however - some elements they already exclude.

    We're back at square one. That's not a roleplay problem. It's a personal problem. Which is what I've been saying this entire time. So stop pretending otherwise.
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
    ✭✭✭✭✭
    ✭✭
    spartaxoxo wrote: »
    So role playing mean to act as if we are a in universe character, basicly like an actor in movie doe it not?
    When was the last time you saw an actor pull out is script while still being in character?

    At a table read

    So not when actualy playing the character
    Did that table read made it to the final cut of the movie?

    Also if player can ignore tutoral like the wailing prison acheivement and roleplay as someone else than the vestige in prety sure its also feasable with the dark brotherhood
    Edited by Dark_Lord_Kuro on February 1, 2022 10:49PM
Sign In or Register to comment.