Sandman929 wrote: »I think the actual playerbase is people who want to dress up NPCS and frolic through safe landscapes with colorful pets.
Everyone else is the minority. That's the only way this makes sense.
insignismemoria wrote: »...
This is likely because anyone who hasn't bought the expansion would be able to purchase something they would then have no access to without an additional purchase, and no way to give it to someone else who *could* use it (since Crown and crate items are bound).
...
Hi
Give us at least a few new skilline's... 1hand and rune. Spellbook. Conjuring. Spear.... This community would be verry exited and play the game even more...
And don't forget the new class for chapter 2023.
spartaxoxo wrote: »wazbaumukerb14_ESO wrote: »[snip]
I mean its this one and they used corporate speak to say exactly that before the update reveal hype train even got started to get people to temper their expectations.
The pandemic delayed a lot of their hardware upgrade ability, as shipments just flat out got delayed. So they are working on getting that done. And they are also working on a re-architecture of the game. Between those two things taking up a ton of time and their employees continuing to be limited by the ongoing pandemic, they simply had to shift scope of the chapter.
Not interested in the card game at all. Really disappointed that development time was spent on a card game, when there is so much to be improved on. I was really hoping for something new in PVP to get me back into this game..
TumlinTheJolly wrote: »IMO we need to stop asking for anything that adds new combat skills (new classes, new weapon skill lines etc)......... More combat skills = more bugs, which they'd prioritise fixing over existing bugs, due to the fact that people had recently spent $ to attain those skills. I'd much rather they stopped adding extra things to combat, and significantly slowed balance patches, until a great number of existing bugs had been addressed.
In saying that, some new NON-COMBAT skill lines would be nice. e.g. Overhaul the fishing system and make it a skill line, as people have suggested. A fishing overhaul would have timed very nicely with an island xpac. While a card game isn't great, at least it doesn't introduce 100000 more combat bugs.
Their Jan PVP update states their current plan, which I am very much behind (if they actually manage to do as they say they will): 'In the meantime, we’ll consider additional ways to keep Cyrodiil and Battlegrounds interesting and exciting (for example, potentially special rulesets or weekend events) and will continue to work on bug fixes affecting combat, but we won’t be adding any new features to PvP until the work mentioned above is complete. Doing so would not only prolong the fixes we want to implement but would also exacerbate the issue of poor performance.'
Not interested in the card game at all. Really disappointed that development time was spent on a card game, when there is so much to be improved on. I was really hoping for something new in PVP to get me back into this game..
How could you hope for that?- Matt clearly stated in his announcement about the server code re-design, that there is no new content coming to pvp until this redesign work has been completed - and they just started working on it a while back. There might be some minor things and events, but nothing really new - he clearly said this.
Not interested in the card game at all. Really disappointed that development time was spent on a card game, when there is so much to be improved on. I was really hoping for something new in PVP to get me back into this game..
How could you hope for that?- Matt clearly stated in his announcement about the server code re-design, that there is no new content coming to pvp until this redesign work has been completed - and they just started working on it a while back. There might be some minor things and events, but nothing really new - he clearly said this.
If they can add instanced dungeons with dozens of mobs they can for sure add instanced arena where players can fight 1v1, 2v2 or 3v3. And if they can add matchmaking and scoreboard for a card game then they can make it for the arena as well. All this talk about redesigning code is nothing but an excuse.
Not interested in the card game at all. Really disappointed that development time was spent on a card game, when there is so much to be improved on. I was really hoping for something new in PVP to get me back into this game..
How could you hope for that?- Matt clearly stated in his announcement about the server code re-design, that there is no new content coming to pvp until this redesign work has been completed - and they just started working on it a while back. There might be some minor things and events, but nothing really new - he clearly said this.
If they can add instanced dungeons with dozens of mobs they can for sure add instanced arena where players can fight 1v1, 2v2 or 3v3. And if they can add matchmaking and scoreboard for a card game then they can make it for the arena as well. All this talk about redesigning code is nothing but an excuse.
But if he clearly says, we are not doing it - hoping for it happening is what then?