Account wide titles are an awful idea as they not only cheapen the value of titles, but also remove incentive for a lot of the player base to replay content. This seems absolutely counter to what a company like Zenimax want, which is continued engagement.
I can get behind a global achievement counter, and to go further would actually appreciate it if rng achievements like finding Maiq the Liar and monster trophies were cumulative across accounts, which it wouldn't be even under this new proposed change.
But shared titles is completely unacceptable to me.
I feel the exact opposite of you, and many others do too.
So, for example, I wouldn't be able to consolidate the monster trophies looted across all characters until I have completed the entire category on one character. Once I have looted all of the trophies in the category, then I can choose to show that category as account wide.
Account wide titles are an awful idea as they not only cheapen the value of titles, but also remove incentive for a lot of the player base to replay content. This seems absolutely counter to what a company like Zenimax want, which is continued engagement.
I can get behind a global achievement counter, and to go further would actually appreciate it if rng achievements like finding Maiq the Liar and monster trophies were cumulative across accounts, which it wouldn't be even under this new proposed change.
But shared titles is completely unacceptable to me.
I feel the exact opposite of you, and many others do too.
"And the Scrolls have foretold, of black wings in the cold,That when brothers wage war come unfurled!Alduin, Bane of Kings, ancient shadow unbound,With a hunger to swallow the world!"
Oreyn_Bearclaw wrote: »3. We don't have level 10 Godslayers running around. Titles should be character specific IMO.
Skins, personalities and mounts are account-wide though, so why not titles? It's merely cosmetic after all and if people wanted to use a vHM something skin/personality/icefire senche thingy they already could. They already do.
1. "Account-wide titles will devalue the title"
Y'all know that people literally pay groups to get achievements, titles, skins, etc., right? They're devalued as it is, lol.
And it's okay for a person to roll around in skins, or mounts, or use the Emperor's Regalia outfit, but god forbid they wear the Former Emperor title?
1-800-COME-ON-NOW
Besides, most of the time, if someone's capable of getting the title once, they're more then capable of getting it again, and on a different class/role, as many hardcore endgamers have proven throughout their ESO careers. The question isn't, "can they do it again"? The question is, "do they feel like doing it again"? For some, they have no choice but to do it against because they had to get it their first time on some fodder toon instead of their main. But unfortunately, their group doesn't want to prog something that took however many months to get. Now they're out of luck. Luckily, this update addresses this. Now it doesn't matter what they play. They can play to their groups needs without feeling like they're wasting their time.
2. "Account-wide achievements makes the story arc of my characters meaningless"
People need to remember that achievements don't equal story arcs. The decision you made to kill X NPC on one toon doesn't translate to that NPC being dead on the other toon. You can make a new character, enjoy the story, clear the map to white everything out, and still make choices with your individual character based on their unique story. Where people are getting this idea that account-wide achievements somehow effect the actual story/gameplay is beyond me. You can still play and make decisions for your character with account-wide achievements literally the same exact way as you did without account-wide achievements -facepalm-.
3. "I'll lose track of where I am in my characters development"
ZOS has released numerous ways for a player to track their progress for literally anything. The Zone Guide basically tells you everything you need to know. How many skyshards you have and what skyshards they are, based on the hints. How many delves you have cleared, the public dungeons, whether you've completed 2/6 main story arc missions, etc. And obviously looking at your quest log will let you know what quest you're on too, lol...
There's legit no excuse to lose track of your progress for literally anything. ZOS has developed the game over the years to be account-wide achievement friendly and make it easier for players to track their individual characters progression.
4. "Skill doesn't translate across all characters"
Yes and no. I'm not going to get into depth and technicalities, but trust me when I say that the endgame community are capable players (when they want to be, lol). If a DPS main can pull 100k on one class, it won't take them long to hit nearly the same amount on another class. They know how the DPS role works. If a Tank main knows the mechanics of a fight and can deathless it on one class, it won't take them long to do it on another. They know how the Tank role works. Same concept applies with Healers. Mechanics in PvE don't change. Portal Phase in vCR+3 doesn't magically change cause the forces of the universe sensed you're on a MagSorc now instead of a MagBlade. Once you know mechanics and the concepts of your role, the class almost becomes irrelevant. The only time this isn't the case is if you've literally never touched another role before. If you've only Tanked, you're going to need practice as a DPS or Healer and visa-versa. But knowing mechanics is 50% of the work, so just by being knowledgeable about the mechanics, knowing what each role is suppose to do, and just being a skilled gamer/fast learner, you've already made it halfway there. The other 50% is just getting reps.
5. "There will be no point to replay the content"
I have basically every achievement in the game on my main. Trust me, I replay the content. Why? Because I love playing the content. This is my favorite MMO. The most important thing is having fun. Achievements are very important to me for a couple reasons. I've been QQ'ing about wanting account-wide achievements for years now. But at the end of the day, I value the fun in the game more then anything, that's why I've been playing for as long as I have. I actively like going out and helping players who haven't cleared the content before so that I not only get to replay the content, but so I can allow other people to finally experience the content as well. The game is fun, but not everyone can fully experience that fun. And trust me, there's always newer players (and older players) that still haven't cleared the content that really want to get that experience and clear. Fun shouldn't just be watching big flashy pop ups fill up your screen saying you've accomplished something, it should be playing the actual game. If you wanna collect all fish in a zone on another character, don't let the achievement stop you. If you wanna kill the NPC at the end of the Thieve's Guild story on another character, don't let the achievement stop you.
Account-wide achievements and titles do more good then supposed bad. Let us majority of players that wanted it, enjoy it. Our feature does your fun no harm. You can still play and enjoy the game no differently.
On that note, I will say that I am a little tilted that motif achievements aren't account-wide. We can walk into a fully decorated house we made on an alt and unlock 100 achievements, but we walk up to an outfit station with all motifs unlocked from an alt and we don't get anything? SHEEEEEEEEEH! @ZOS_Kevin plz, y u do dis 2 us?! I can't find the logic! Making these account-wide will have little to no impact on micro-transactions since we have the outfit system. Promise! Unless there's another reason they made it not account-wide?
This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
SerafinaWaterstar wrote: »This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
I am upset because it will STOP me spending time on my alts. My main has done everything - so if just copies over, my alts will have already done everything so why play?
(And no, do not sell runs.)
ArchangelIsraphel wrote: »This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
I've never sold a run in my life and I'd rather opt out of this account wide system. I like to actually work for things on each character, rather than have a new character inherit every achievement from my main. If I fight a boss on my main I don't want or need that achievement on a new character.
There really needs to be a separation of global and character specific achievements. By all means, have some kind of account wide global tab showing what the account as a whole has accomplished, so that those who want progress to carry over can have that. But not having character specific achievements sucks the fun out of having alts for a lot of us.
This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
Personally, it removes the reason to play alts, if they can't earn achievements that my main already has. Like, I have 6 characters that already have the "loot 1000 chests" achievement and I'm working on a seventh.
And no, I don't have the achievements that people sell runs for, so I'm unable to sell those.
SerafinaWaterstar wrote: »This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
I am upset because it will STOP me spending time on my alts. My main has done everything - so if just copies over, my alts will have already done everything so why play?
(And no, do not sell runs.)
So you only play the game to gather achievments and have no fun with the content itself?
This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
Personally, it removes the reason to play alts, if they can't earn achievements that my main already has. Like, I have 6 characters that already have the "loot 1000 chests" achievement and I'm working on a seventh.
And no, I don't have the achievements that people sell runs for, so I'm unable to sell those.
Since many of us have multiple characters, an option to have an overview of the achievement points for all of characters would be nice. Provide a checkbox on which characters to "track" over time, and could be viewed on an additional menu area where the DLCs are positioned. Maybe something like "Account Overview", then you'd see all your characters listed with their respective achievement points.
So you only play the game to gather achievments and have no fun with the content itself?
So people who play to get achievements are somehow second class citizens because that is what they enjoy doing? What century are we in? Are we not allowed to have different pleasures in life or do we have to confirm to what one person's view of fun is?
SerafinaWaterstar wrote: »This is a great, player friendly change. It’s going to encourage more players to spend time on their alts.
How many people who are upset about account wide titles and achievements are also the same people who also sell runs to other players?
I am upset because it will STOP me spending time on my alts. My main has done everything - so if just copies over, my alts will have already done everything so why play?
(And no, do not sell runs.)
So you only play the game to gather achievments and have no fun with the content itself?
Account wide titles are an awful idea as they not only cheapen the value of titles, but also remove incentive for a lot of the player base to replay content. This seems absolutely counter to what a company like Zenimax want, which is continued engagement.
I can get behind a global achievement counter, and to go further would actually appreciate it if rng achievements like finding Maiq the Liar and monster trophies were cumulative across accounts, which it wouldn't be even under this new proposed change.
But shared titles is completely unacceptable to me.
I feel the exact opposite of you, and many others do too.
I am aware of this. I'm merely voicing my opinion.
"And the Scrolls have foretold, of black wings in the cold,That when brothers wage war come unfurled!Alduin, Bane of Kings, ancient shadow unbound,With a hunger to swallow the world!"
titles shoud be separate.
Achivments account wide - i dont need ,,master resin harvester'' on all toons...