SerafinaWaterstar wrote: »
@Auroan
I find your post quite offensive.
You presume far too much about me and what I find enjoyable in the game, and have ignored my previous posts in which I have explained my point of view and attitude towards the game. I am not going to reiterate them here so you can ignore them again.
I’ve been playing this game for years. On console (for added challenge). With 18 characters. So please don’t presume to tell me that I don’t care about the game & game play. I am an officer in a guild that helps new players join in all aspects of the game.
I have a different opinion on this subject to you. And I am asking questions about its implementation as I think this is relevant.
I am actually very angry at your post. And am being much more polite than I feel.
"And the Scrolls have foretold, of black wings in the cold,That when brothers wage war come unfurled!Alduin, Bane of Kings, ancient shadow unbound,With a hunger to swallow the world!"
Goes both ways, are the people who want to enjoy the content without worrying about losing progress of achievements on their main second class citizens to you?
Goes both ways, are the people who want to enjoy the content without worrying about losing progress of achievements on their main second class citizens to you?
Yes it does go both ways which is why I have numerous times suggested a compromise - an account overview. That way those who want to see what they have gained across their account can while those of us who want them left character based can still earn them on each character.
That way everyone wins
Sylvermynx wrote: »
Goes both ways, are the people who want to enjoy the content without worrying about losing progress of achievements on their main second class citizens to you?
Yes it does go both ways which is why I have numerous times suggested a compromise - an account overview. That way those who want to see what they have gained across their account can while those of us who want them left character based can still earn them on each character.
That way everyone wins
Except that's not really what those who are happy for account wide actually want - they want the option to do things across all their alts accruing achievements on everyone so their main (perhaps a main they no longer enjoy playing at all) still shows all the achievements/points.
It's a viable wish for that subset of players - and I can see both sides because I don't give a rat's patoot about either achievements or titles.
Sylvermynx wrote: »
Goes both ways, are the people who want to enjoy the content without worrying about losing progress of achievements on their main second class citizens to you?
Yes it does go both ways which is why I have numerous times suggested a compromise - an account overview. That way those who want to see what they have gained across their account can while those of us who want them left character based can still earn them on each character.
That way everyone wins
Except that's not really what those who are happy for account wide actually want - they want the option to do things across all their alts accruing achievements on everyone so their main (perhaps a main they no longer enjoy playing at all) still shows all the achievements/points.
It's a viable wish for that subset of players - and I can see both sides because I don't give a rat's patoot about either achievements or titles.
I am happy for account wide achievements and want exactly what Sylvermynx described.
There is no reason not to have achievement points account wide and just list under each achievement which of your characters have earned it. There is already an addon that does exactly that. https://www.esoui.com/downloads/info2905-AccountAchievements.html
I want to view achievements across all of my characters, rack up achievement points on an account wide basis, and still be able to view which achievements each of my individual characters have achieved to track my own development in different classes and roles like we currently can. This would be a gain of function update without losing any function. Removing something many have enjoyed for years when it isn't necessary would be a bad design choice. At this point, we don't know if this is already what ZoS is doing, but I really hope it is.
SerafinaWaterstar wrote: »Sylvermynx wrote: »
Goes both ways, are the people who want to enjoy the content without worrying about losing progress of achievements on their main second class citizens to you?
Yes it does go both ways which is why I have numerous times suggested a compromise - an account overview. That way those who want to see what they have gained across their account can while those of us who want them left character based can still earn them on each character.
That way everyone wins
Except that's not really what those who are happy for account wide actually want - they want the option to do things across all their alts accruing achievements on everyone so their main (perhaps a main they no longer enjoy playing at all) still shows all the achievements/points.
It's a viable wish for that subset of players - and I can see both sides because I don't give a rat's patoot about either achievements or titles.
I am happy for account wide achievements and want exactly what Sylvermynx described.
There is no reason not to have achievement points account wide and just list under each achievement which of your characters have earned it. There is already an addon that does exactly that. https://www.esoui.com/downloads/info2905-AccountAchievements.html
I want to view achievements across all of my characters, rack up achievement points on an account wide basis, and still be able to view which achievements each of my individual characters have achieved to track my own development in different classes and roles like we currently can. This would be a gain of function update without losing any function. Removing something many have enjoyed for years when it isn't necessary would be a bad design choice. At this point, we don't know if this is already what ZoS is doing, but I really hope it is.
On console. No add ons
I honestly can't understand people who play games solely for achievements, to the extent that if they can't work on the same sets of achievements over and over again on alts they don't want to play at all.
I personally play games for gameplay, story/worldbuilding, character development, and community typically.
I've never cared about a tally of artificial points via "achievements" and therefore have never had achievements that don't come with some unlocked reward I want influence how I spend my time.
Anyway luckily it appears people who care about achievements to the level they are threatening to leave the game appear to be an minority, and probably are just using this as a relative extreme tactic to get what they want.
SerafinaWaterstar wrote: »I honestly can't understand people who play games solely for achievements, to the extent that if they can't work on the same sets of achievements over and over again on alts they don't want to play at all.
I personally play games for gameplay, story/worldbuilding, character development, and community typically.
I've never cared about a tally of artificial points via "achievements" and therefore have never had achievements that don't come with some unlocked reward I want influence how I spend my time.
Anyway luckily it appears people who care about achievements to the level they are threatening to leave the game appear to be an minority, and probably are just using this as a relative extreme tactic to get what they want.
Actually, most who value individual character achievements were not actually stopping it, but asking for a compromise, such as it being optional, or having different tabs.
It was a way of measuring progression, which some find adds to their fun & enjoyment in the game. You may not. Great. But why take it away completely from those that do?
Now I shall have the fecking joy of fecking spreadsheets.
And for the first time in 5 years I shall not be pre-ordering. Not a threat, just a loss of customer goodwill & money.
SerafinaWaterstar wrote: »I honestly can't understand people who play games solely for achievements, to the extent that if they can't work on the same sets of achievements over and over again on alts they don't want to play at all.
I personally play games for gameplay, story/worldbuilding, character development, and community typically.
I've never cared about a tally of artificial points via "achievements" and therefore have never had achievements that don't come with some unlocked reward I want influence how I spend my time.
Anyway luckily it appears people who care about achievements to the level they are threatening to leave the game appear to be an minority, and probably are just using this as a relative extreme tactic to get what they want.
Actually, most who value individual character achievements were not actually stopping it, but asking for a compromise, such as it being optional, or having different tabs.
It was a way of measuring progression, which some find adds to their fun & enjoyment in the game. You may not. Great. But why take it away completely from those that do?
Now I shall have the fecking joy of fecking spreadsheets.
And for the first time in 5 years I shall not be pre-ordering. Not a threat, just a loss of customer goodwill & money.
*shrug* This probably is just far more upsetting to you than most people in general I'm guessing.
SerafinaWaterstar wrote: »SerafinaWaterstar wrote: »I honestly can't understand people who play games solely for achievements, to the extent that if they can't work on the same sets of achievements over and over again on alts they don't want to play at all.
I personally play games for gameplay, story/worldbuilding, character development, and community typically.
I've never cared about a tally of artificial points via "achievements" and therefore have never had achievements that don't come with some unlocked reward I want influence how I spend my time.
Anyway luckily it appears people who care about achievements to the level they are threatening to leave the game appear to be an minority, and probably are just using this as a relative extreme tactic to get what they want.
Actually, most who value individual character achievements were not actually stopping it, but asking for a compromise, such as it being optional, or having different tabs.
It was a way of measuring progression, which some find adds to their fun & enjoyment in the game. You may not. Great. But why take it away completely from those that do?
Now I shall have the fecking joy of fecking spreadsheets.
And for the first time in 5 years I shall not be pre-ordering. Not a threat, just a loss of customer goodwill & money.
*shrug* This probably is just far more upsetting to you than most people in general I'm guessing.
If you read any of the other threads on this topic, there are quite a few people who are not happy with this change.
"And the Scrolls have foretold, of black wings in the cold,That when brothers wage war come unfurled!Alduin, Bane of Kings, ancient shadow unbound,With a hunger to swallow the world!"
Account wide titles are an awful idea as they not only cheapen the value of titles, but also remove incentive for a lot of the player base to replay content. This seems absolutely counter to what a company like Zenimax want, which is continued engagement.
I can get behind a global achievement counter, and to go further would actually appreciate it if rng achievements like finding Maiq the Liar and monster trophies were cumulative across accounts, which it wouldn't be even under this new proposed change.
But shared titles is completely unacceptable to me.
I feel the exact opposite of you, and many others do too.
I am aware of this. I'm merely voicing my opinion.
How many times must I earn something before I actually earn it? Account-wide achievements are a godsend.
Just an update for anyone who hasn't played the PTS yet:
The account-wide achievements do state, "Earned by: Character Name". However, it's only for the first character that earned it, not all characters that earned it there after.
Motif achievements are account-wide. I was under the interpretation that they weren't, but they indeed are. However, you can still make the mistake of using your Motifs on an alt instead of your main, even if you already have the achievement, because Motifs are attached to Lorebooks. Your alt might have the Achievement, but not the Lorebook, so you can still consume Motifs that the individual character didn't already have to add it to their Lorebook collection. If you're a Lorebook junky and want to collect all of them on your main, this is something you'll still want to be careful with so that your main doesn't have 5/14 Lorebooks while your alt has the other 9/14.
Some achievements are combined. If I need to kill 100 of something and my main has 70 and my alt has 30, when you log onto one and then log onto the other, it'll combine them and earn your achievement (as confirmed by my group member, not me personally).
Some achievements are still character based, as described in the patch notes. Oddly though, Flawless Conqueror/vMA solo arena is one of them, while the Vateshran Hollows solo arena isn't? Not sure if that's intentional.
For clarification, it's not the first character to earn the achievement, it's for the first who registered it. Let's say, for example, you earned your first Godslayer back in 2019 on your main character. Then you earned it again in 2020+ on another character. If you log in to the latter first, it registers that as your first completion and it won't matter if there's a character with a date prior to that.The account-wide achievements do state, "Earned by: Character Name". However, it's only for the first character that earned it, not all characters that earned it there after.
For reference sake only, there's already a precedence for this sort of thing. Skins, mounts, and other achievement based collectibles. Just because you can't justify it on a new character doesn't mean it should/shouldn't be an option for those who can. You can tell a GO by their actual rank. If a level three has GO, then it's very obviously from a character who has earned it. It's the same as a level three running around on a Hand of Alkosh senche, Z'Maja's Shadow skin, and Emperor costumehow would you explain having a char just created yesterday running around with GO rank?
For reference sake only, there's already a precedence for this sort of thing. Skins, mounts, and other achievement based collectibles. Just because you can't justify it on a new character doesn't mean it should/shouldn't be an option for those who can. You can tell a GO by their actual rank. If a level three has GO, then it's very obviously from a character who has earned it. It's the same as a level three running around on a Hand of Alkosh senche, Z'Maja's Shadow skin, and Emperor costumehow would you explain having a char just created yesterday running around with GO rank?
Out of curiosity, are you also against achievement-based unlockables like mounts and skins? Do they ruin the experience? Do you just ignore them?
You didn't answer the question. Are you against account-wide unlockables such as skins and mounts? If yes, how do you deal with them being in the game?Just because this stuff exists that doesn't mean that it should be made worse with every single thing in the game, and besides mounts play an important role for the game such as transportation they are primarily a utility tool, achievement through questing and pvp are much more important because they play a more important role in the overall level of immersion.
You didn't answer the question. Are you against account-wide unlockables such as skins and mounts? If yes, how do you deal with them being in the game?Just because this stuff exists that doesn't mean that it should be made worse with every single thing in the game, and besides mounts play an important role for the game such as transportation they are primarily a utility tool, achievement through questing and pvp are much more important because they play a more important role in the overall level of immersion.
Sorry, but the very definition of pretend is exactly that. I'm not going to quote the dictionary definition. You can look that up yourself. In this context, to conveniently overlook something for the sake of roleplay. You can do that with titles. Just because the titles are in the list doesn't mean you have to select them. Same with having any of those skins, mounts, or other collectibles (including pets, e.g. Wrothgar).Skins and mounts are very different from title-bound achievements and achievements in general, although they are tied to the latter. I don't have single mount earned through achievements as I don't have Godslayer and similar trifecta trial achievements, I only have one skin. Even if I did have them I would just pretend that my chars borrowed said items from each others something not possible with titles.
Just an update for anyone who hasn't played the PTS yet:
The account-wide achievements do state, "Earned by: Character Name". However, it's only for the first character that earned it, not all characters that earned it there
Some achievements are combined. If I need to kill 100 of something and my main has 70 and my alt has 30, when you log onto one and then log onto the other, it'll combine them and earn your achievement (as confirmed by my group member, not me personally).
Some achievements are still character based, as described in the patch notes. Oddly though, Flawless Conqueror/vMA solo arena is one of them, while the Vateshran Hollows solo arena isn't? Not sure if that's intentional.
You can do that with titles.Skins and mounts are very different from title-bound achievements and achievements in general, although they are tied to the latter. I don't have single mount earned through achievements as I don't have Godslayer and similar trifecta trial achievements, I only have one skin. Even if I did have them I would just pretend that my chars borrowed said items from each others something not possible with titles.