You are the only person I have ever heard of, in 4 years of playing, who keeps playing ESO with 700+ ping. That is nightmare fuel. Even the most skilled players will be crippled in overland with ping like that. Because this is a major technical issue, it's not some situational issue that anyone should suffer. I bet it's the biggest reason if you are having issues with quest bosses. Have you ever tried a VPN btw? They might help with getting a more stable connection to ESO servers. No guarantees tho. But it definitely helped me. (for reference I use ExpressVPN)Sylvermynx wrote: »I just can't believe no one but me has trouble with bosses like Molag Bal, Mulaamnir, Vandacia. I can't even count the number of times on two 50s at 300+ CP that I died to those three. Of course I have some situational issues, but y'all act like they're a walk in the park.
Anything BUT that for me.... I actually wish I could just wipe them in a few seconds. Nope. Me that wipes....
If I had to suffer this game with such high ping I'd be making my character tankier and running sets like Thunderbug Carapace, Leeching plate and maybe Grothdaar (tho getting some of these might be problematic in the first place), I think I used Storm Knight's plate as well in the past. Even if I have no proper control over my character those sets would keep me alive and do the killing for me.
Sylvermynx wrote: »You are the only person I have ever heard of, in 4 years of playing, who keeps playing ESO with 700+ ping. That is nightmare fuel. Even the most skilled players will be crippled in overland with ping like that. Because this is a major technical issue, it's not some situational issue that anyone should suffer. I bet it's the biggest reason if you are having issues with quest bosses. Have you ever tried a VPN btw? They might help with getting a more stable connection to ESO servers. No guarantees tho. But it definitely helped me. (for reference I use ExpressVPN)Sylvermynx wrote: »I just can't believe no one but me has trouble with bosses like Molag Bal, Mulaamnir, Vandacia. I can't even count the number of times on two 50s at 300+ CP that I died to those three. Of course I have some situational issues, but y'all act like they're a walk in the park.
Anything BUT that for me.... I actually wish I could just wipe them in a few seconds. Nope. Me that wipes....
If I had to suffer this game with such high ping I'd be making my character tankier and running sets like Thunderbug Carapace, Leeching plate and maybe Grothdaar (tho getting some of these might be problematic in the first place), I think I used Storm Knight's plate as well in the past. Even if I have no proper control over my character those sets would keep me alive and do the killing for me.
Heh. Before moving to HughesNet from WildBlue, my ping was normally in the neighborhood of 1250ms, and sometimes as high as 1500.... I did try a VPN a while back - it just added a 100 or so ms to what I already had. My satellite connect isn't "all 'round robin hood's barn" really - from the sat, I hit level 3 Denver, and there's only two or three more hops before reaching the server. The problem is there's just no way to mitigate the round trip to the sat and back from the server.
I actually never thought about putting my 50s in heavy armor/proc sets. They're all stam (wardens, nightblade, templar) except the one magsorc. Even with the pets (which don't have appreciable lag since they run server-side), since they don't hold aggro worth a damn in this game (unlike WoW), I have problems. I can't roll dodge or bar swap reliably (mostly not at all).... which is why I'm not fond of combat in this game. I might have to give the heavy armor setup a look. Thanks for the suggestion!
[Edit: typo]
Seminolegirl1992 wrote: »Sylvermynx wrote: »You are the only person I have ever heard of, in 4 years of playing, who keeps playing ESO with 700+ ping. That is nightmare fuel. Even the most skilled players will be crippled in overland with ping like that. Because this is a major technical issue, it's not some situational issue that anyone should suffer. I bet it's the biggest reason if you are having issues with quest bosses. Have you ever tried a VPN btw? They might help with getting a more stable connection to ESO servers. No guarantees tho. But it definitely helped me. (for reference I use ExpressVPN)Sylvermynx wrote: »I just can't believe no one but me has trouble with bosses like Molag Bal, Mulaamnir, Vandacia. I can't even count the number of times on two 50s at 300+ CP that I died to those three. Of course I have some situational issues, but y'all act like they're a walk in the park.
Anything BUT that for me.... I actually wish I could just wipe them in a few seconds. Nope. Me that wipes....
If I had to suffer this game with such high ping I'd be making my character tankier and running sets like Thunderbug Carapace, Leeching plate and maybe Grothdaar (tho getting some of these might be problematic in the first place), I think I used Storm Knight's plate as well in the past. Even if I have no proper control over my character those sets would keep me alive and do the killing for me.
Heh. Before moving to HughesNet from WildBlue, my ping was normally in the neighborhood of 1250ms, and sometimes as high as 1500.... I did try a VPN a while back - it just added a 100 or so ms to what I already had. My satellite connect isn't "all 'round robin hood's barn" really - from the sat, I hit level 3 Denver, and there's only two or three more hops before reaching the server. The problem is there's just no way to mitigate the round trip to the sat and back from the server.
I actually never thought about putting my 50s in heavy armor/proc sets. They're all stam (wardens, nightblade, templar) except the one magsorc. Even with the pets (which don't have appreciable lag since they run server-side), since they don't hold aggro worth a damn in this game (unlike WoW), I have problems. I can't roll dodge or bar swap reliably (mostly not at all).... which is why I'm not fond of combat in this game. I might have to give the heavy armor setup a look. Thanks for the suggestion!
[Edit: typo]
How do you play with it that high I struggle if it goes above 200-300
Sylvermynx wrote: »Seminolegirl1992 wrote: »Sylvermynx wrote: »You are the only person I have ever heard of, in 4 years of playing, who keeps playing ESO with 700+ ping. That is nightmare fuel. Even the most skilled players will be crippled in overland with ping like that. Because this is a major technical issue, it's not some situational issue that anyone should suffer. I bet it's the biggest reason if you are having issues with quest bosses. Have you ever tried a VPN btw? They might help with getting a more stable connection to ESO servers. No guarantees tho. But it definitely helped me. (for reference I use ExpressVPN)Sylvermynx wrote: »I just can't believe no one but me has trouble with bosses like Molag Bal, Mulaamnir, Vandacia. I can't even count the number of times on two 50s at 300+ CP that I died to those three. Of course I have some situational issues, but y'all act like they're a walk in the park.
Anything BUT that for me.... I actually wish I could just wipe them in a few seconds. Nope. Me that wipes....
If I had to suffer this game with such high ping I'd be making my character tankier and running sets like Thunderbug Carapace, Leeching plate and maybe Grothdaar (tho getting some of these might be problematic in the first place), I think I used Storm Knight's plate as well in the past. Even if I have no proper control over my character those sets would keep me alive and do the killing for me.
Heh. Before moving to HughesNet from WildBlue, my ping was normally in the neighborhood of 1250ms, and sometimes as high as 1500.... I did try a VPN a while back - it just added a 100 or so ms to what I already had. My satellite connect isn't "all 'round robin hood's barn" really - from the sat, I hit level 3 Denver, and there's only two or three more hops before reaching the server. The problem is there's just no way to mitigate the round trip to the sat and back from the server.
I actually never thought about putting my 50s in heavy armor/proc sets. They're all stam (wardens, nightblade, templar) except the one magsorc. Even with the pets (which don't have appreciable lag since they run server-side), since they don't hold aggro worth a damn in this game (unlike WoW), I have problems. I can't roll dodge or bar swap reliably (mostly not at all).... which is why I'm not fond of combat in this game. I might have to give the heavy armor setup a look. Thanks for the suggestion!
[Edit: typo]
How do you play with it that high I struggle if it goes above 200-300
It's all I've ever had to play on after dial-up. *shrug* You get used to it.... I'm just always really happy when I do manage to kill something(s).
Not to get too far off-topic here but...Assuming you're in USA, didn't the recent infrastructure bill include something about widespread "broadband for ALL country" or whatever soon?Sylvermynx wrote: »I just putz along in game as I can. I wouldn't make the trade off for better broadband....
NeeScrolls wrote: »Not to get too far off-topic here but...Assuming you're in USA, didn't the recent infrastructure bill include something about widespread "broadband for ALL country" or whatever soon?Sylvermynx wrote: »I just putz along in game as I can. I wouldn't make the trade off for better broadband....
On-topic: Cyrodiil aside, i do sometimes wish for greater challenge and "danger" while out exploring the vast unknown of ESO wilds (especially during NIGHTfall times) . But i also come from SWG originally, with true open-world feel & fate. Heck, at one point, if we died we'd literally have to traverse all the way back to loot our own corpses for to get our items back again lol
Well, that was of course a very extreme example.Sylvermynx wrote: »And your last point is exactly why I have never played games where that was a "thing". Nothing about "run all the way to where you died - and maybe you won't have the stuff you had when you died will even be there" is attractive to me. Nor is it my idea of fun.
NeeScrolls wrote: »Sylvermynx wrote: »But obviously, the big trick for Zenimax (and most developers) is: How to make the game challenging enough to capture basic primal HUMAN interest (imho, all humans, at their core, will typically find greater long-term satisfaction from knowing they "worked" for something, as opposed to constant easy-mode hand-holding handouts...even in a video-game) yet still not so frustratingly difficult as to scare away potential subscriber$ . [/color]
Not uncommonly for these threads, there's an inability to distinguish what <i>you</i> like from what all humans like, and what <i>you</i> find rewarding, notwithstanding the historical note that MMOs that have played hard to those very assumptions have tended to die a painful financial death from lack of subscribers, while ESO goes the other way and thrives.
I have a job that involves working at something. If I'm "working" for something, I'd better be getting paid for it, or it better be mightily important. On the other hand, if I'm just playing games in my downtime, I'd really rather something that's engaging but not stressful unless I'm specifically after a challenge in that moment.
If you re-read my earlier post , you'd notice i purposely used quotes around the term "work" (since video-game & all) .matterandstuff wrote: »Not uncommonly for these threads, there's an inability to distinguish what <i>you</i> like from what all humans like, and what <i>you</i> find rewarding, notwithstanding the historical note that MMOs that have played hard to those very assumptions have tended to die a painful financial death from lack of subscribers, while ESO goes the other way and thrives.
I have a job that involves working at something. If I'm "working" for something, I'd better be getting paid for it, or it better be mightily important. On the other hand, if I'm just playing games in my downtime, I'd really rather something that's engaging but not stressful unless I'm specifically after a challenge in that moment.
i totally hear you (and others) and , just in case i wasn't clear in my posts ^ , i also have absolutely no problem with it (difficulty balance) being OPTIONAL. Choose to lose---or win---based on mood & mindset.Sylvermynx wrote: »@NeeScrolls - I don't need any more challenge than I have IRL. All I need is my "faceroll" fun (not that it's really a faceroll for me - hardly).
Optional harder overland, fine. Harder forced on me and others? Not interested.
NeeScrolls wrote: »Secondly, i used the term 'IMHO' , as in....In my humble opinion, as in: My belief, based on both being a human as well as observing human-beings for X amount of years, is that inherently at our core we humans FEEL more satisfied from EARNING something as opposed to getting something handed to us for "free" without any significant challenge.
NeeScrolls wrote: »i totally hear you (and others) and , just in case i wasn't clear in my posts ^ , i also have absolutely no problem with it (difficulty balance) being OPTIONAL. Choose to lose---or win---based on mood & mindset.Sylvermynx wrote: »@NeeScrolls - I don't need any more challenge than I have IRL. All I need is my "faceroll" fun (not that it's really a faceroll for me - hardly).
Optional harder overland, fine. Harder forced on me and others? Not interested.
And again: i've now given a basic rudimentary example off the top of my head twice, which no one has commented specifically about yet. Instead u guys are just blanket dismissing my posts as if i'm somehow trying to take away your fun lol
The example i gave, wouldn't that be considered an "optional" choice to venture out away from safety of cities areas and choosing (if maybe you happen to be in the mood one day for some extra challenge) to venture into more "danger" areas?
Yep, i'm one of those people myself too...but just not 24/7 on 95% of every zone's overland so that it literally feels like i'm skating thru content like cotton-candy meaningless fluff.spartaxoxo wrote: »Most people just use video games to destress or chill with friends and aren't looking for a challenge.
Totally fair point.spartaxoxo wrote: »The core audience of a game is always way smaller than the casuals. This is why games have become more streamlined than they were in the earlier days when it was a niche hobby.
Yeah the surveys thing could be tricky, but the rest of it could certainly be tweaked & balanced just fine to satisfy both sides of the playerbase imo.spartaxoxo wrote: »But, they definitely should do more to make things more interesting for core users. Your idea of having the mobs out in the wilderness harder than the ones near points of interest is an interesting one. I think it might not work because it would change the experience for everyone, so people who just want to grab skyshards and surveys will probably be annoyed. But it does seem interesting.
I think you're over-doing it a bit with whole "self-esteem" part but ok i'll bite: So if you aren't accomplishing anything, then what's the point? Just to kill time? I ask this sorta cheeky but: Why does ESO has an 'achievements' tab? (achievement = accomplishment)Hallothiel wrote: »I don’t come to a video game to get a sense of accomplishment or boost my self-esteem.
This is a separate philosophical discussion, but i always find it interesting when we humans often forget that video-games, while not "real" , are also not played in a vacuum. Rather, they are played in real life by real people (at least until Zuckerberg tries to matrix users into his metaverse of games-within-games trap! ) and therefore illicit real emotional responses....by design....whether we realize it consciously or not.Hallothiel wrote: »That is for actual real life important things.
Me too, since i been subbed since 2013 beta, but i find it MORE fun to get a bit more challenge more often. That's all i meant.Hallothiel wrote: »I play for fun.
Again, i think you're going a bit overboard with the whole "ego" thing , since ALL of us play the game to "feed" something, no?Hallothiel wrote: »Yes, I will do hard stuff, and I do enjoy it, but I don’t need things to be feeding my ego or whatever.
Yep, everyone likes free stuff (duh) that's easy to get.Hallothiel wrote: »And quite like stuff I can get without trying too hard.
If this forum thread is any definitive indication (and i'm not saying it necessarily is, since tbqh most players rarely even read the forums much less bother to post) the opinions have been split pretty much 50/50 right down the middle on each side of the issue, no? Shocker. Perhaps a better indicator (other than in-game metrics) would be some type of Launcher Poll upon 1st login?Best to just focus on all the aspects that most people agree on.
See my ideas above ^^ yet? There's more solution than just the extremes.implementing harder overland for ALL= NO
If there's 1 thing i've learned from years of MMO's , it's that no matter what devs do, someone somewhere is gonna be "upset".Seems there is currently 1 option that could be done easily without upsetting anyone
They stickied the thread, so they're most definitely following every post. Probably no need to @ them lol.Could ZOS please consider these are viable options to make more diversity for players interest please.
Best to just focus on all the aspects that most people agree on.
implementing harder overland for ALL= NO
Implementing separate vet overland on its own server= NO
Just fight naked and gimp your character= NO
Toggle to disable CPs in overland= Maybe
Slider difficulty or scrolls in instanced quests= Yes
Seems there is currently 1 option that could be done easily without upsetting anyone and 1 option that is a possibility.
Could ZOS please consider these are viable options to make more diversity for players interest please.
@ZOS_Kevin @ZOS_GinaBruno
Best to just focus on all the aspects that most people agree on.
implementing harder overland for ALL= NO
Implementing separate vet overland on its own server= NO
Just fight naked and gimp your character= NO
Toggle to disable CPs in overland= Maybe
Slider difficulty or scrolls in instanced quests= Yes
Seems there is currently 1 option that could be done easily without upsetting anyone and 1 option that is a possibility.
Could ZOS please consider these are viable options to make more diversity for players interest please.
@ZOS_Kevin @ZOS_GinaBruno
Isn't disabling CP just a part of weakening our character?
We need scaling to be based not just off your character's level, but off their gear/champion points as well. If overhauling the scaling system is too much to ask, perhaps a 'Hard Mode' option that people can toggle on/off which boosts enemy health/attacks.
I'm tired of having to intentionally cripple myself to make overland content even vaguely challenging. I love questing. It's what I enjoy most in ESO. Please toss us a bone here ZOS.