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Wrong Event Name - It Should Be "Feed the Gankers!"

  • katanagirl1
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    Yeah there will be PvP’ers who take advantage of the easy targets by camping on the bosses. I don’t condone it and actually frown on players who do, but that is something that I cannot change.

    Don’t get so hung up on dying though if you’re PvE build. Even on my PvP toon I die a lot. Just go to the sewer boss, there’s always one close to the alliance base, and wait there crouched for the respawn. Even in the off hours you don’t have to wait long for another player to come along, and even if they don’t, as PvE you are better equipped to take on the boss solo.

    Throw down some aoes and get credit, respawn at the base if you get bombed and collect your tickets. You’re done.
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  • WhyMustItBe
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    Wrong Event Name - It Should Be "Feed the Gankers!"

    This is one of maybe 2 annual events that cater to a very specific mindset of the player base: The mindset that derives satisfaction not from a fair fight and honorable victory, but from taking advantage of defenseless PVE players forced into PVP zones in order to acquire cosmetic items from event tokens.

    [snip]

    ESO actually does a good job separating these two radically divergent playstyles in most of their content. Even for people that enjoy "normal" PVP where it is about a challenge not "pwning noobs," the game never forces you to be flagged for PVP unless you choose to be.

    Imagine trying to get daily crafting writs done if this were one of the aforementioned games. Let the gankers have their day. :p

    EDIT: At least if you already had the first item, this event will let you earn enough tickets on 1 per day to get the 2nd for the mount, even if like me you vow never to set foot in the stink pit (Imperial Sewers). ;)

    [edited for bashing]
    Edited by ZOS_Icy on August 27, 2021 11:15AM
  • SteveCampsOut
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    perfiction wrote: »
    PVP players are most likely as frustrated as you - they have to do boring quests and kill laughably easy mobs in Orsinium or Craglorn to get their second ticket.

    Killing easy PVE mobs isn't nearly as frustrating as being kept from completing an event goal by someone actively keeping you from your goals. It just isn't.

    Edited by SteveCampsOut on August 27, 2021 10:03PM
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  • WhyMustItBe
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    Epona222 wrote: »
    It is just ridiculous, so many events require IC dailies - THEY ARE REALLY BORING.

    I don't care whether I get killed in IC (it is only pixels, some folks would do well to remember that) but just doing the same thing over and over for various events is absolutely tedious. I have had enough of IC dailies required for events. Bored with IC - you are not making me love it by making me do it.

    Agree with this. If they are going to force PVE players into PVP zones for a cosmetic event just to appease a minority of a minority crowd that enjoys "cheap" kills, the least they could do is mix it up a little or invest in some new quests/mechanics.
  • WhyMustItBe
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    When the event finally ends:

    https://www.youtube.com/watch?v=N7Fpp2VT5lk

    :p
  • SeaGtGruff
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    Olen_Mikko wrote: »
    Love this event. 25 000 tel var in one evening

    Even a PvEr can earn a minimum of 4,800 Tel Var per character each day by doing all 6 district quests-- 800 TV per district-- and that doesn't include any you happen to make it back to base with, since the 800 TV per district is from the double rewards you get when you turn in each daily. So if you do all 6 district dailies for the entire event, you can make a good bit of Tel Var per character by the time the event is over.
    I've fought mudcrabs more fearsome than me!
  • spartaxoxo
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    Well, they are hungry, hungry nightblades. And you lookin real marble-y right now. 🦛🦛🦛🦛🧿🕳🧿
  • Hapexamendios
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    I prefer to leave them to fend for themselves and avoid the ICS all together.
    Edited by Hapexamendios on August 27, 2021 7:18AM
  • Iluvrien
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    Iluvrien wrote: »
    The other thing to consider is that players who don't know how to PVP effectively or aren't built for PVP aren't likely to be capable of a "good fight." It takes some practice to survive a gank and then to turn the tables on your attacker. Players who haven't or who don't want to put in the time for that practice face a very steep learning curve right now. And I don't think there's any way to get around that - if the only time players PVP is casually during MYM and the IC events, then it's pretty hard to practice the type of skills, situational awareness, and reflexes that help turn a "cheap kill" into a "good fight."

    And this paragraph here is why there should be a PvE and PvP way of earning maximum tickets for each event.

    Come on ZOS, really let people play how they want.

    I disagree about each event. I think it's silly to insist that there needs to be a PVE-only way to earn tickets for Midyear Mayhem, which is a celebration of all things PVP. There are a bunch of PVE-only events. There's nothing wrong with having a PVP-only event.

    But for the Year One Event? I really don't know why ZOS didn't let players do White Gold Tower or Imperial City Prison for tickets. They did in past Imperial City events.

    This sounds more like a reason to make PvP versions of the currently PvE only event activities rather than a reason to not have a PvE version of PvP only activities.
  • Toxic_Hemlock
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    So if I can flag against duels in PvE zones why can I not flag against duels (read: ganking) in PvP zones?

    Seems to me to be a double standard. If I have to deal with players camping a wayshrine and dueling in PvE, why can't I go shard hunting, fishing or sight seeing in a PvP zone unmolested?

    I'm not asking for free PvP currency here, I don't give a rats rectum about tel-var or other currency, I just like to explore without having to watch my back every second Zos.
  • Iluvrien
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    kargen27 wrote: »
    Iluvrien wrote: »
    kargen27 wrote: »
    Iluvrien wrote: »
    The other thing to consider is that players who don't know how to PVP effectively or aren't built for PVP aren't likely to be capable of a "good fight." It takes some practice to survive a gank and then to turn the tables on your attacker. Players who haven't or who don't want to put in the time for that practice face a very steep learning curve right now. And I don't think there's any way to get around that - if the only time players PVP is casually during MYM and the IC events, then it's pretty hard to practice the type of skills, situational awareness, and reflexes that help turn a "cheap kill" into a "good fight."

    And this paragraph here is why there should be a PvE and PvP way of earning maximum tickets for each event.

    Come on ZOS, really let people play how they want.

    You can play how you want. You might miss out on a daily reward though. The point of these events is to get players to do things they might normally not do. At least it is a PvE daily in a PvP zone. They can be accomplished without ever engaging an enemy player.

    Then it isn’t how you want. Support for both play styles would be equitable rather than enforced engagement.

    For whose good is it to get players “to do things they might normally not do”?

    I have hated it in every game in which I have either taken part in PK or PvP since these things were text based. It feels astonishingly condescending on ZOS’ part for them to continue suggesting that if I try it, again, on the basis of their contrived encouragement, that I just might like it this time.

    And this is speaking as someone who only needs the Craglorn/Wrothgar dailies to accomplish all I need to this time. I don’t need IC at all. It is just a crappy move.

    Support for both play styles by eliminating one of those playstyles? You are not forced to engage. You can avoid enemy players in a variety of ways. Sometimes you can't. When that happens to me on my 2nd account I just accept I am about
    to die, spawn and try to get to my objective again.

    How does it eliminate a play style? I literally asked for both to be supported in each event, rather than one over another.
    kargen27 wrote: »
    it is good for the game to entice players to try things they might not normally do. I know several players who would have never tried PvP without some kind of encouragement that decided they liked PvP. New players joining in on all aspects of the game is good for the long term health of the game. You might not like it and that is fine. Others may come to like it and that is also fine. Either way players get to play how they want.

    If the only way that they can provide some kind of encouragement to try something different is by FOMO'ing their way through a game-wide event then I believe they need to rethink things.

    I don't need encouragement to try, again, something that I already know I detest.
  • EF321
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    Guys,

    I had 11 tickets when event started, because there was nothing to buy at previous event. I spent 10 of those and RAN OUT OF THINGS TO BUY. I can't combine pet and buy new parts, style pages drop like crazy from just farming nodes, repair kits are just a waste of inventory space, at least for someone who does crafting writs on bunch of alts.

    You absolutely don't need IC tickets to have everything tickets can buy you.
  • ajkb78
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    They are certainly out in force now.

    And they are getting lots of cheap kills!

    If you don't want to get ganked during events in IC it's ridiculously easy to avoid. Do every district quest on 2 characters in the weeks before the event when IC is very quiet. Wait till the event and hand them in 1 per day. You don't even need to leave your base area.

    You can do similar with Cyro town quests for Midyear Mayhem tickets, but you can only have 2 per town at a time (one per questgiver) so you need to do all 3 towns, and there's still a degree of risk in just going to the questgiver to hand in. But at least it avoids getting ganked while doing the actual quest content.
  • Tommy_The_Gun
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    Tbh. I had 12 event tickets from previous event, so I already have the mount fragment. I am also stacked up with all unstable morpholit parts and unstable morpholit itself. I grinded a bit yesterday in Wrothgar & Craglorn and I already have 4 / 10 Old Orsinium motif. And those are gonna get cheaper soon. So for the 1st time ever I am seriously considering ignoring IC. And the reason for that is simple. I do both PvE & PvP, but I am simply fed-up with IC being added to possibly every event it can be added to. Also I simply do not understand why we can not get event tickets from IC dungeons final boss. It is year one celebration - not a PvP celebration. We should be able to choose what content we like. Somehow with Murkmire event or Thieves Guild event I was not forced to do BRP Arena or Trial. I could chose what activity I like more & do that activity. With IC, I can not chose that. Why ?

    That is why I am fed-up with any event involving IC. Enough is enough.
  • BazOfWar
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    Why doesn't Zos just add the option to be neutral as you enter? You can't attack another player or be attacked either.

  • TwinStripeUK
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    Jaimeh wrote: »
    It's a PvP zone, and although I don't like the taking advantage of the questers thing, you can deny them the cheap kills by building properly before going in and using anti-stealth tools. During events I just go in, get the objectives done, and leave, no point in trying to gather more telvar, unless you know what you're doing--too many players there.

    No build currently out there will stop you getting ganked by 5 players simultaneously. There was a whole crew (10+) of DC players running a circuit around the ballistas at Elven Gardens last night, which essentially locked out that server for the easiest and quickest daily.

    I ended up quitting out and waiting nearly an hour for a server with a population that favoured my alliance to free up - most people won't have that time or patience.
  • RaikaNA
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    So let me get this straight... For all the Pvers whos complaining that they're getting killed by gankers in IC during this event....


    If I come to your PvE guild and ask to join your core group so that I can get completions in DLC vTrials.... so that I can get the skins and all the goodies... are you going to ask me for my latest parse screenshot to prove that I can hold my weight first? Are you going to force me to waste precious pots on a DPS parse dummy so that I can satisfy the prerequisites? You want to vet me out first by proving myself to you and the guild...

    [snip]

    You enter PvP grounds... learn how to PvP... Don't complain on the forums that you're getting 1 shot.

    [edited for baiting]
    Edited by ZOS_Icy on August 29, 2021 1:05PM
  • VaranisArano
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    Iluvrien wrote: »
    Iluvrien wrote: »
    The other thing to consider is that players who don't know how to PVP effectively or aren't built for PVP aren't likely to be capable of a "good fight." It takes some practice to survive a gank and then to turn the tables on your attacker. Players who haven't or who don't want to put in the time for that practice face a very steep learning curve right now. And I don't think there's any way to get around that - if the only time players PVP is casually during MYM and the IC events, then it's pretty hard to practice the type of skills, situational awareness, and reflexes that help turn a "cheap kill" into a "good fight."

    And this paragraph here is why there should be a PvE and PvP way of earning maximum tickets for each event.

    Come on ZOS, really let people play how they want.

    I disagree about each event. I think it's silly to insist that there needs to be a PVE-only way to earn tickets for Midyear Mayhem, which is a celebration of all things PVP. There are a bunch of PVE-only events. There's nothing wrong with having a PVP-only event.

    But for the Year One Event? I really don't know why ZOS didn't let players do White Gold Tower or Imperial City Prison for tickets. They did in past Imperial City events.

    This sounds more like a reason to make PvP versions of the currently PvE only event activities rather than a reason to not have a PvE version of PvP only activities.

    Yeah, because PVP versions of the Undaunted event are going to go over really well...

    Let's cut to the chase - it's more about avoiding PVP than it is about parity.

    I get it - you don't like PVP and you got want to go to PvPvE zones for any events. And so you'd rather take an event designed to celebrate all the PVP parts of ESO and make it about PVE too.

    Maybe you will never enjoy PVP.
    Nonetheless it benefits ZOS that a large portion of their playerbase will casually go to PvPvE content enough to get event rewards.

    And that benefit is sufficient that after years of complaints, ZOS hasn't changed that Midyear Mayhem is all about PVP. It's not like they don't know that some players despise PVP and never go. [snip] (Also, I pretty sure that sales in the Crown Store from event tickets go up during PVP events, since some PVE-only players would rather pay than play PVP. Talk about teaching ZOS that they can make money off of player avoidance...)

    [edited for bashing]
    Edited by ZOS_Icy on August 29, 2021 12:58PM
  • EF321
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    RaikaNA wrote: »
    So let me get this straight... For all the Pvers whos complaining that they're getting killed by gankers in IC during this event....


    If I come to your PvE guild and ask to join your core group so that I can get completions in DLC vTrials.... so that I can get the skins and all the goodies... are you going to ask me for my latest parse screenshot to prove that I can hold my weight first? Are you going to force me to waste precious pots on a DPS parse dummy so that I can satisfy the prerequisites? You want to vet me out first by proving myself to you and the guild...

    [snip]

    You enter PvP grounds... learn how to PvP... Don't complain on the forums that you're getting 1 shot.

    This person speaks the truth.

    IC event happened to be my very first event when I just started playing eso, not even full month, I was only approaching CP200, had no paid DLCs, and even then I realized that going in with light pve setup is a no go. So instead of crying, I farmed myself rattlecage on jewelry and staves (I had no access to transmutation or jewelry crafting to modify other sets, so default healthy rings were nice boost to survivability), ask guildmates to craft me Impenetrable Julianos with heavy chest piece and medium legs, and there it is, I was ok to go into IC all by myself. It was not amazing setup, but it was a good start, given how little things I had access to at the time. I still have that setup and tried it in Cyro just recently (after a bit of transmutation, enchanting and gilding), and it still feels ok to play.


    Then one early morning on one of the last days of event I went to do dailies, saw a guy fighting mobs, killed him with little resistance from his side and got 85k Tel var off him... I didn't know about campaign queue trick back then, so I took my time to caaaarefully sneak all the way home.

    So I was rewarded pretty well for my efforts to honestly try PvP and not cry about PvP.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 1:06PM
  • TwinStripeUK
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    They are certainly out in force now.

    And they are getting lots of cheap kills!

    It's... a PVP zone. If you don't want to deal with it, don't go there. Nobody is forcing you to do so.

    This same argument comes up every time a PVP zone gets any event.

    Nothing is going to change, people are still going to whine for the mere sake of it, and we're going to continue seeing these posts until ESO exists no more.

    Edit: Unlike an Event like Midyear Mayhem, or IC event in it's own... You can go to Orsinium OR Craglorn to play this event as well. There's absolutely no need to negatively rope PVP players into the "Wah they're killing PVE players" discussion again.

    One of the event ticket drops is tied to IC, so no, if you want both tickets a day you don't have an option.
  • BlueRaven
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    I don’t understand ZOS’s reasoning with IC. If anything these events that coerce pve players to enter a zone where they have a miserable time makes pve players LESS likely to return to IC when the event is over.

    This is like anti-marketing for the zone.
  • Aznarb
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    dunno why ppl like op complain about pvp's event part..
    if you don't like pvp then don't do it, that what I do, all fine.
    Pvper play the game too, stop qqing about pvp in pvp zone, like wth ?!
    [ PC EU ]

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  • BlueRaven
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    RaikaNA wrote: »
    So let me get this straight... For all the Pvers whos complaining that they're getting killed by gankers in IC during this event....


    If I come to your PvE guild and ask to join your core group so that I can get completions in DLC vTrials.... so that I can get the skins and all the goodies... are you going to ask me for my latest parse screenshot to prove that I can hold my weight first? Are you going to force me to waste precious pots on a DPS parse dummy so that I can satisfy the prerequisites? You want to vet me out first by proving myself to you and the guild...

    [snip]

    You enter PvP grounds... learn how to PvP... Don't complain on the forums that you're getting 1 shot.

    Do you think all the pve players complaining here are in trial groups? Honestly, do you really believe that?

    I think players who have access to vet trial gear that can deal serious damage are not the ones complaining about being ganked.

    [edited to remove quote]
    Edited by ZOS_Icy on August 29, 2021 1:06PM
  • BlueRaven
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    Aznarb wrote: »
    dunno why ppl like op complain about pvp's event part..
    if you don't like pvp then don't do it, that what I do, all fine.
    Pvper play the game too, stop qqing about pvp in pvp zone, like wth ?!

    Coercion is not a fun mechanic to implement in a game.

  • L_Nici
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    I don't see the problem with ganking. I took 50k Stones from a PvE player propably who obviously never placed the stones presented by daily rewards, after I feeded him a 15k Incap + 10k Surprise Attack + the usual heavy weaved in. Its very nice.
    Edited by L_Nici on August 27, 2021 12:27PM
    A very special girl

    PC|EU
  • Dzadzey
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    Jaimeh wrote: »
    It's a PvP zone, and although I don't like the taking advantage of the questers thing, you can deny them the cheap kills by building properly before going in and using anti-stealth tools. During events I just go in, get the objectives done, and leave, no point in trying to gather more telvar, unless you know what you're doing--too many players there.

    Oh please. What PvE player...myself included...is going to waste resources on kit they'll never use again and time on securing a few cheap trinkets that simply do not compensate for the aggravation involved with getting ganked...respawning...ganked...respawning...ad nauseum?
  • Dzadzey
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    kargen27 wrote: »
    Iluvrien wrote: »
    The other thing to consider is that players who don't know how to PVP effectively or aren't built for PVP aren't likely to be capable of a "good fight." It takes some practice to survive a gank and then to turn the tables on your attacker. Players who haven't or who don't want to put in the time for that practice face a very steep learning curve right now. And I don't think there's any way to get around that - if the only time players PVP is casually during MYM and the IC events, then it's pretty hard to practice the type of skills, situational awareness, and reflexes that help turn a "cheap kill" into a "good fight."

    And this paragraph here is why there should be a PvE and PvP way of earning maximum tickets for each event.

    Come on ZOS, really let people play how they want.

    You can play how you want. You might miss out on a daily reward though. The point of these events is to get players to do things they might normally not do. At least it is a PvE daily in a PvP zone. They can be accomplished without ever engaging an enemy player.

    Oh [snip]. You get ganked the moment you set foot in the IC.

    [edited for profanity bypass]
    Edited by ZOS_Icy on August 27, 2021 3:18PM
  • VaranisArano
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    BlueRaven wrote: »
    RaikaNA wrote: »
    So let me get this straight... For all the Pvers whos complaining that they're getting killed by gankers in IC during this event....


    If I come to your PvE guild and ask to join your core group so that I can get completions in DLC vTrials.... so that I can get the skins and all the goodies... are you going to ask me for my latest parse screenshot to prove that I can hold my weight first? Are you going to force me to waste precious pots on a DPS parse dummy so that I can satisfy the prerequisites? You want to vet me out first by proving myself to you and the guild...

    I come to your playground.. I must follow your rules... your prerequisites...

    You come to my playground.. you gotta play by my rules... Tired of getting 1 shot? Come to IC prepared next time.. don't be prancing around with your trial gear... that vMA /Medusa inferno staff isn't going to kill me.

    You enter PvP grounds... learn how to PvP... Don't complain on the forums that you're getting 1 shot.

    Do you think all the pve players complaining here are in trial groups? Honestly, do you really believe that?

    I think players who have access to vet trial gear that can deal serious damage are not the ones complaining about being ganked.

    It's an analogy.

    If an inexperienced PVEer wanted to join a trial guild, they'd be expected to prepare themselves before they did serious content, right?

    In fact, we see this a lot even with Vet dungeons, where the segment of players who's all "It's just a game, not a job, I'm not going to read guides, why are you complain when I'm not following mechanics..." runs into the segment of players who are more like "You should be prepared to do Veteran before you run Vet Content, or at least you need to try." There's some debate there about how much preparation you need, but few people argue that things are more likely to go wrong the less prepared you are.


    During Midyear Mayhem, Imperial City and even the Anniversary Event, there are a lot of PVE players who hop into PVP-enabled zones without preparation, expecting it to be something they can casually jump into, get quick event tickets, and leave without needing to adjust their build, skills, or expectations. Predictably, they get mauled.

    Now, there are guides for how to do Imperial City Dailies and Midyear Mayhem. I wrote some of them. Mine are geared towards preparing Non-PVPers for what happens in PvPvE zones. I've been there as a new player trying to learn to PVP and getting mauled, so it's worth it to me to pass on what I learned that made my experience better as I got more experience.

    But that doesn't do much for the players who don't (or won't) prepare for PVP, who jump into Imperial City armed with their designed-for-PVE builds that might as well be glass-without-the-cannon to any properly prepared PVPer. It doesn't do much for the players who have expectations of quick event tickets or who think that, contrary to all marketing of the event and zone, they should get their tickets and loot with no interference from other players.

    At a certain point, guides only help those who want to help themselves.

    And while I sympathize with those who don't like PVP - that used to be me, after all - I struggle sometimes when people who don't or won't prepare for PVP end up getting mauled during an event in a PvPvE zone. I feel a little like I'm setting out water for a horse who doesn't want to drink, and then is complaining that it's thirsty.

    (This year's guide: https://forums.elderscrollsonline.com/en/discussion/584661/imperial-city-101-for-non-pvpers-an-event-guide )
    Edited by VaranisArano on August 27, 2021 12:32PM
  • Taggund
    Taggund
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    IC and Cyro dailies for events is one reason I don't regret creating a stealth thief alt (set to no movement speed penalty for sneak). I have been exposed and killed once or twice, but it helps 99% of the time.

    Now for my main, I only have the IC world boss to complete for this event quest and not sure if will get that done.
  • BlueRaven
    BlueRaven
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    BlueRaven wrote: »
    RaikaNA wrote: »
    So let me get this straight... For all the Pvers whos complaining that they're getting killed by gankers in IC during this event....


    If I come to your PvE guild and ask to join your core group so that I can get completions in DLC vTrials.... so that I can get the skins and all the goodies... are you going to ask me for my latest parse screenshot to prove that I can hold my weight first? Are you going to force me to waste precious pots on a DPS parse dummy so that I can satisfy the prerequisites? You want to vet me out first by proving myself to you and the guild...

    I come to your playground.. I must follow your rules... your prerequisites...

    You come to my playground.. you gotta play by my rules... Tired of getting 1 shot? Come to IC prepared next time.. don't be prancing around with your trial gear... that vMA /Medusa inferno staff isn't going to kill me.

    You enter PvP grounds... learn how to PvP... Don't complain on the forums that you're getting 1 shot.

    Do you think all the pve players complaining here are in trial groups? Honestly, do you really believe that?

    I think players who have access to vet trial gear that can deal serious damage are not the ones complaining about being ganked.

    It's an analogy.

    If an inexperienced PVEer wanted to join a trial guild, they'd be expected to prepare themselves before they did serious content, right?

    In fact, we see this a lot even with Vet dungeons, where the segment of players who's all "It's just a game, not a job, I'm not going to read guides, why are you complain when I'm not following mechanics..." runs into the segment of players who are more like "You should be prepared to do Veteran before you run Vet Content, or at least you need to try." There's some debate there about how much preparation you need, but few people argue that things are more likely to go wrong the less prepared you are.


    During Midyear Mayhem, Imperial City and even the Anniversary Event, there are a lot of PVE players who hop into PVP-enabled zones without preparation, expecting it to be something they can casually jump into, get quick event tickets, and leave without needing to adjust their build, skills, or expectations. Predictably, they get mauled.

    Now, there are guides for how to do Imperial City Dailies and Midyear Mayhem. I wrote some of them. Mine are geared towards preparing Non-PVPers for what happens in PvPvE zones. I've been there as a new player trying to learn to PVP and getting mauled, so it's worth it to me to pass on what I learned that made my experience better as I got more experience.

    But that doesn't do much for the players who don't (or won't) prepare for PVP, who jump into Imperial City armed with their designed-for-PVE builds that might as well be glass-without-the-cannon to any properly prepared PVPer. It doesn't do much for the players who have expectations of quick event tickets or who think that, contrary to all marketing of the event and zone, they should get their tickets and loot with no interference from other players.

    At a certain point, guides only help those who want to help themselves.

    And while I sympathize with those who don't like PVP - that used to be me, after all - I struggle sometimes when people who don't or won't prepare for PVP end up getting mauled during an event in a PvPvE zone. I feel a little like I'm setting out water for a horse who doesn't want to drink, and then is complaining that it's thirsty.

    (This year's guide: https://forums.elderscrollsonline.com/en/discussion/584661/imperial-city-101-for-non-pvpers-an-event-guide )

    It is interesting that you are assuming a level of dedication is required to do this event. What gear do players need to kill world bosses in wrothgar? Can a level 5 player do the quests in “white” gear for the tickets? Can other players stop this level 5?

    Players are being coerced into a zone they don’t want to be in. And are having a miserable time because of the actions of other players.
    It’s difficult to find an appropriate correlation for pvp players doing the pve side of this event.

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