rustyrimes wrote: »I just want to know why ZOS caters so earnestly to PVP at the expense of the PVE majority, which provide the greatest amount of revenue to the game? Keep this up and you will start losing us, and by way of, your revenue. I for one am tired of it!
YandereGirlfriend wrote: »
deathbytiki wrote: »I'm pretty sure they explained you would have to have somewhere around 5.5k weapon or spell dage to reach the "current" proc value... which I think is crazy high!
Elendir2am wrote: »My main character is the PVE tank. With him, I try to consume all the content, and for him I got the DLC that I bought. I repeatedly curse myself for putting on heavy armor with him then and going to this role. Overland content with him in is so boring and within normal dungeons his performance is overdone with trial DD. I mean the role of the tank, because my trial DD is a better tank in normal dungeons than a real tank.
All he had left was more difficult content like trials and vet dungeons. With the U29 I could enjoy that. I had enough space for crowd controlling and buffing/debuffing next to the classic tanking. However, it seems to me that the ZOS is trying to deprive me of the last entertainment I had and is pushing me into the role of a ***** with a shield whose job it is only to survive, unsuccessfully in the case of many veteran triads.
vKA (but also nKA) has a few enemies that give damage for 150K-200K and a many that give damage in the range of 30K-100K. Of course, with reduced blocking efficiency, this will have more impact on my health. It's going to cost me more stamina (which I'll have less) and even if I forget about some activities other than survival, I still have a good chance of being unsuccessful in the only task I will have left.
I feel a really "great" motivation now to go do some trial with tank. The last content where the tank makes some sense.
“I wanted it this way”, according to what ZOS wrote in OP. ....... Why do you hate PVE tanks so much, gals and guys?