Contaminate wrote: »Everyone here defending this as “entitlement” seems to be completely missing that fact that many players will no longer have access to QoL aspects that they used to have. Treasure Hunter and Plentiful Harvest are now not obtainable for many players sitting at the 810 cap, whereas they currently are usable. Exploiter was removed entirely. Regen nodes were removed.
The number of CP we have is the same, but 810 in CP1.0 grants more power than 810CP CP2.0 will after the patch. That’s the problem. Vertical power growth won’t end until ~1800CP, and for a while, people are going to be without the QoL features that they’ve enjoyed for years.
Base stat buffs are a good start, but removing QoL aspects and demanding player regrind for dozens of hours to get them back is skeevy. And there’s nothing “entitled” about pointing that out.
Plentiful Harvest - at the 10% you get on live, takes 480 CP to get to. to get the 50% boost, takes 600 CP.
Treasure Hunter - takes 405 CP to get to.
So, everybody at 810 will be able to get their passives still.
Yamenstein wrote: »I don't see the issue.
Anything you have earnt, stays. It's not like you are losing CP.
Any counter argument you make to someone explaining why this isn't bad you just disregard it.
Sirona_Starr wrote: »Dark_Lord_Kuro wrote: »spacewolfplays wrote: »Dark_Lord_Kuro wrote: »You still have the exact same amount in your bank account but you can purchace more stuff with it
Look at the picture i posted. It's exactly the opposite. We have less "currency" in our account after this change. And if, as they said, this was done to address power creep, then it wouldnt matter that people were higher CP anyway.
Yeah i saw the picture
Its still not a problem to me
Like i said i did not want free cp
I earned 1300 cp not 1800
And the way it was handled was to be expected as its the exact same thing that happened every time they raised in the past
Yeah, but you're going to earn cp way faster than the people did before you. So, in a sense it is free, and unearned.
Yamenstein wrote: »I don't see the issue.
Anything you have earnt, stays. It's not like you are losing CP.
Any counter argument you make to someone explaining why this isn't bad you just disregard it.
But, everything you have earnt, DOES NOT STAY: you cannot gain the same bonuses and buffs with 810 CP post-change, as you could with 810 CP pre-change.
So even though you keep the actual number 810 as your CP total, those 810 MEAN LESS.
To be frank: Every player is getting nerfed, and nobody likes being nerfed. I am prepared to bet that Zenimax will lose a considerable number of subscriptions over this.
robertthebard wrote: »I am feeling deceived by the topic title.
"But someone else will earn it faster" does not equate to "deleting half of your xp".
spacewolfplays wrote: »
No. The CP you have now is the CP you will have after Update 29. Click here for FAQsrobertthebard wrote: »I am feeling deceived by the topic title.
"But someone else will earn it faster" does not equate to "deleting half of your xp".
That's a different issue. Not OP's complaint, that's some rando who replied. Me, OP, is upset that ZOS has no empathy for the fact that we grinded (via actual grinding or just casual play) to earn hundreds of millions of experience points, and following update 29, since you're keeping your CP, not your XP, it'll be like you only earned half the XP you previously had.
spacewolfplays wrote: »
No. The CP you have now is the CP you will have after Update 29. Click here for FAQsrobertthebard wrote: »I am feeling deceived by the topic title.
"But someone else will earn it faster" does not equate to "deleting half of your xp".
That's a different issue. Not OP's complaint, that's some rando who replied. Me, OP, is upset that ZOS has no empathy for the fact that we grinded (via actual grinding or just casual play) to earn hundreds of millions of experience points, and following update 29, since you're keeping your CP, not your XP, it'll be like you only earned half the XP you previously had.
Contaminate wrote: »Contaminate wrote: »Everyone here defending this as “entitlement” seems to be completely missing that fact that many players will no longer have access to QoL aspects that they used to have. Treasure Hunter and Plentiful Harvest are now not obtainable for many players sitting at the 810 cap, whereas they currently are usable. Exploiter was removed entirely. Regen nodes were removed.
The number of CP we have is the same, but 810 in CP1.0 grants more power than 810CP CP2.0 will after the patch. That’s the problem. Vertical power growth won’t end until ~1800CP, and for a while, people are going to be without the QoL features that they’ve enjoyed for years.
Base stat buffs are a good start, but removing QoL aspects and demanding player regrind for dozens of hours to get them back is skeevy. And there’s nothing “entitled” about pointing that out.
Plentiful Harvest - at the 10% you get on live, takes 480 CP to get to. to get the 50% boost, takes 600 CP.
Treasure Hunter - takes 405 CP to get to.
So, everybody at 810 will be able to get their passives still.
Unless they seriously changed the values from when I last hopped on the PTS, you can’t get both of those with 810CP.
I just checked right now. 480 CP will let you get both passives equivalent to what is on Live.
At 780 CP you get
50% plentiful harvest passive
50% gathering speed reduction
Treasure Hunter
Meticulous Disassembly
10% more inspiration
10% more gold in safeboxes and chests
2% more gold from all sources.
spacewolfplays wrote: »The thing is, it was never different. Every time the CP cap raised you kept your current CP. But there was never a raise of 2790 points, so it would have been nice to at least get some balance for that massive XP loss for older players. Its pretty much a slap in the face to veterans.
They've raised the CP cap before but they hadnt changed the way XP scaled.Mariusghost84 wrote: »I dont get it. I'm cp 1250. How is my xp getting deleted on cp.2?
They're changing the scale of how much XP it takes to level.
What previously took 112,139,960 XP to reach CP 600, will now only require 61,680,386, a change of 45%. To me, personally, that XP represents time I spent on the game. So to me, having the thing that basically defines a big chunk of my character, their level, stay the same, without acknowledging this change, makes me really angry.
russelmmendoza wrote: »I wanna curse and lash out but I would get a permaban, so how am I to say how much I hate what their doing? Why do they ask if we care when they just do what they what when they want.
I don't feel that anything was deleted. Before the patch everyone was leveling CP słower and after the patch everyone including me will do it faster.
spacewolfplays wrote: »The thing is, it was never different. Every time the CP cap raised you kept your current CP. But there was never a raise of 2790 points, so it would have been nice to at least get some balance for that massive XP loss for older players. Its pretty much a slap in the face to veterans.
They've raised the CP cap before but they hadnt changed the way XP scaled.Mariusghost84 wrote: »I dont get it. I'm cp 1250. How is my xp getting deleted on cp.2?
They're changing the scale of how much XP it takes to level.
What previously took 112,139,960 XP to reach CP 600, will now only require 61,680,386, a change of 45%. To me, personally, that XP represents time I spent on the game. So to me, having the thing that basically defines a big chunk of my character, their level, stay the same, without acknowledging this change, makes me really angry.
spacewolfplays wrote: »The thing is, it was never different. Every time the CP cap raised you kept your current CP. But there was never a raise of 2790 points, so it would have been nice to at least get some balance for that massive XP loss for older players. Its pretty much a slap in the face to veterans.
They've raised the CP cap before but they hadnt changed the way XP scaled.Mariusghost84 wrote: »I dont get it. I'm cp 1250. How is my xp getting deleted on cp.2?
They're changing the scale of how much XP it takes to level.
What previously took 112,139,960 XP to reach CP 600, will now only require 61,680,386, a change of 45%. To me, personally, that XP represents time I spent on the game. So to me, having the thing that basically defines a big chunk of my character, their level, stay the same, without acknowledging this change, makes me really angry.
spacewolfplays wrote: »Can people stop with the freaking analogies!?!?! Seriously. Enough already. They're all crap analogies anyway. All of them. And it doesnt matter cause this isnt a currency, this isnt a soda, this isnt wages.
We all understand how it works, why it's working, etc. That's not what this thread is about.
The fact of the matter is, that like @pink_pixie said, it was VERY poorly presented to us. And for veteran players, people who have put lots of money and time towards the game, are being slighted. It's a fact, whether or not you feel that way personally.
They should have done something about that.
Look at the poll, look at the comments here. Several people are ending their subscriptions, people are leaving the game. And these are just the people who care enough to still come to the forum. I'm sure ZOS has calculated those losses into their choices. But I wonder if they had done even just a LITTLE BIT of acknowledgement of how this is hard for long-term players to swallow, and maybe even some compensation, that the costs to them would be way less.