Dr_Ganknstein wrote: »Kingsman1995 wrote: »Does anyone know if I can get a refund on the new chapter I purchased?
Same here. I'm going to email someone tonight and try to call tomorrow morning. I might buy it come Q3.
silky_soft wrote: »[Quoted post was removed]
hands0medevil wrote: »ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
People are asking also for other Cyrodiil modes:
- classic ESO (no DLCs)
- No Warden/Necromancer
- No golden items
- PVE Cyrodiil
- HP limit
- Low AMP only
- Global skills cooldown
- Faction locked
- Non faction locked
- with / without cross healing
- with / without ballgroups
- with / without gankers
- with / without Volendrung
- with / without dizzy swing
- ...
Are you going to provide them separate campaigns too? Do you have resources for that? (my main concern)
ALL we NEED is BALANCED GAME. I don't like the idea but maybe it's easier to make some sets just not available in AVA and BGs (let's tag them as purely Overland/PVE). There won't be need for additional campaigns.
I read people's opinions here and do agree if you are a pvp player why would you buy the dlc? I'm not a ESO+ subscriber, but I have bought every chapter and DLC until now. I don't like PVE and I definitely don't like doing the same dungeon over and over again. I find it boring to kill a computer monster that does the same move, the same attack over and over again. The reason I have bought all dlcs and chapters was for the gear for pvp, not pve. I like to experiment with different gears just to see how powerful or cheesy I can make my character.
Now, after spending all this money and countless boring hours farming for gear, ZOS just decides to nullify must of the sets. With this move, ZOS made me realized that it's not worth spending anymore money on new dlcs or chapters. I like this game, and I will continue to play it until it dies. In the mean time, I'll bring back my shackle/Julianos sets. And I will continue to play with the other sets in my inventory. No more new sets though! Why bother when this company decides to erase hours and hours of farming to satisfy a handful of players that cannot or would not adapt to other play styles. It's all about the 1vx.
Yes, adapt to other play styles/classes. At this point in time, there are three classes that outperform every other class in the game. Magicka classes had to adapt to compete and that's why proc sets became so popular among magicka classes. But anyway, we will see the class inbalance now with the new pvp rules and maybe ZOS would do something - probably not. Or maybe everyone would pvp on a stamcro, stamden, or sorc. More power to Elder Scroll Stamina Online...
silvereyes wrote: »Eighteen pages of comments in two days. They've really kicked the hornet's nest this time.
My guess here is the reason for Q3 is three-fold:
1. They need to see how the new CP system affects things once it goes live
2. They are doing some re-tooling or re-working of how if-then calculations happen in the code once they get a chance to see the results of the new CP system.
3. We're getting the new expansion in Q2, and that build is already past the "we can add a heap of new stuff" point, so it's gotta wait. It's already March, the new expansion is on June 1st - that's just three months away.
Some folks keep getting confused by the large number of armor sets that are counting as "proc" sets. Basically, ANYthing that requires the game to go through an if-then process is a proc set. That's why sets like Seducer's count: every time you cast a skill, the game has to go through "Is it X/Is X happening? - Yes/No - do Y/don't do Y"
ESO_Nightingale wrote: »hands0medevil wrote: »ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
People are asking also for other Cyrodiil modes:
- classic ESO (no DLCs)
- No Warden/Necromancer
- No golden items
- PVE Cyrodiil
- HP limit
- Low AMP only
- Global skills cooldown
- Faction locked
- Non faction locked
- with / without cross healing
- with / without ballgroups
- with / without gankers
- with / without Volendrung
- with / without dizzy swing
- ...
Are you going to provide them separate campaigns too? Do you have resources for that? (my main concern)
ALL we NEED is BALANCED GAME. I don't like the idea but maybe it's easier to make some sets just not available in AVA and BGs (let's tag them as purely Overland/PVE). There won't be need for additional campaigns.
As imbalanced as they are you cannot force 2 out of the 6 classes out of the game. That's completely ridiculous.
DemonNinja wrote: »That is what happens when you base decisions on incomplete data and feedback. They made a call BEFORE the scheduled end of the testing cycle - so some people had not even contributed their feedback to how crap this is when they made this call. Not only are their testing methodologies poor- i.e. modifying more then one variable at a time, they don't even allow all the data to aggregate in the time allowance THEY dictated. It's so disappointing and disheartening.
hands0medevil wrote: »People are asking also for other Cyrodiil modes:
- classic ESO (no DLCs)
- No Warden/Necromancer
- No golden items
- PVE Cyrodiil
- HP limit
- Low AMP only
- Global skills cooldown
- Faction locked
- Non faction locked
- with / without cross healing
- with / without ballgroups
- with / without gankers
- with / without Volendrung
- with / without dizzy swing
- ...
Are you going to provide them separate campaigns too? Do you have resources for that? (my main concern)
ALL we NEED is BALANCED GAME. I don't like the idea but maybe it's easier to make some sets just not available in AVA and BGs (let's tag them as purely Overland/PVE). There won't be need for additional campaigns.
hands0medevil wrote: »ESO_Nightingale wrote: »hands0medevil wrote: »ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
People are asking also for other Cyrodiil modes:
- classic ESO (no DLCs)
- No Warden/Necromancer
- No golden items
- PVE Cyrodiil
- HP limit
- Low AMP only
- Global skills cooldown
- Faction locked
- Non faction locked
- with / without cross healing
- with / without ballgroups
- with / without gankers
- with / without Volendrung
- with / without dizzy swing
- ...
Are you going to provide them separate campaigns too? Do you have resources for that? (my main concern)
ALL we NEED is BALANCED GAME. I don't like the idea but maybe it's easier to make some sets just not available in AVA and BGs (let's tag them as purely Overland/PVE). There won't be need for additional campaigns.
As imbalanced as they are you cannot force 2 out of the 6 classes out of the game. That's completely ridiculous.
It is ridiculous, right? Can you imagine forcing out almost all sets from PVP because a few are intentionally overpowered? One could think it is easier to balance broken sets than disable almost all. Still, it happened:) Since devs are now listening to the opinions appearing on this forum, you can expect everything. How is excluding op classes from cyrodiil more ridiculous than excluding 90% of sets?
hands0medevil wrote: »ESO_Nightingale wrote: »hands0medevil wrote: »ZOS_GinaBruno wrote: »Please crate a separate Cyrodiil campaign for the tests and let those, who like to play without proc sets, have all the joy and fun in this campaign.
That's part of the work we're currently doing for U31. We'll make it so certain campaigns can allow proc sets or not (including IC and BGs) and we can also better fine tune the existing item sets. At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
As for those asking about console, we don't have a date yet when this will be implemented but you can expect to see what PC currently has, including the current list of item sets that are not affected (listed on page 1 of this thread).
People are asking also for other Cyrodiil modes:
- classic ESO (no DLCs)
- No Warden/Necromancer
- No golden items
- PVE Cyrodiil
- HP limit
- Low AMP only
- Global skills cooldown
- Faction locked
- Non faction locked
- with / without cross healing
- with / without ballgroups
- with / without gankers
- with / without Volendrung
- with / without dizzy swing
- ...
Are you going to provide them separate campaigns too? Do you have resources for that? (my main concern)
ALL we NEED is BALANCED GAME. I don't like the idea but maybe it's easier to make some sets just not available in AVA and BGs (let's tag them as purely Overland/PVE). There won't be need for additional campaigns.
As imbalanced as they are you cannot force 2 out of the 6 classes out of the game. That's completely ridiculous.
It is ridiculous, right? Can you imagine forcing out almost all sets from PVP because a few are intentionally overpowered? One could think it is easier to balance broken sets than disable almost all. Still, it happened:) Since devs are now listening to the opinions appearing on this forum, you can expect everything. How is excluding op classes from cyrodiil more ridiculous than excluding 90% of sets?
You're, purposely or not, making a strawman.
You don't know if they did the tests because of gear power.
You don't know their final goal.
You don't know their development process
I think what people aren't realising is that it takes ZOS 6 months just to implement a non-proc and proc campaign separation. This isn't a 6 months additional testing period. This is leaving the tested functionality on while they implement the functionality to have two different kinds of campaigns.Kingsman1995 wrote: »ZOS has known some people don't like procs for while now. Why hasn't ZOS added a no proc campaign already? It can be done and easily by the looks of it.Not only have you angered so many player's your going to lose thousands of pounds/dollars in money. [snip] Why not keep the status quo instead of going back? Cyrodiil is more laggy and the fights are so predictable and boring.
And you choosed "nothing".ZOS_GinaBruno wrote: »At this time, proc sets are an all-or-nothing deal for all Cyrodiil campaigns.
2)MirelaUmbrella wrote: »Very bad move ignoring the last 24 hours+ of actual feedback on the forums
It should be "the no proc test showed us there is a desire for a more predictable experience in encounters, so we're looking into ways to remove or balance certain proc sets that can single-handedly dictate the course of a battle. We'll be testing and getting feedback for various sets and hope to implement changes in Q3. "
Kingsman1995 wrote: »Dr_Ganknstein wrote: »Kingsman1995 wrote: »Does anyone know if I can get a refund on the new chapter I purchased?
Same here. I'm going to email someone tonight and try to call tomorrow morning. I might buy it come Q3.
Did you purchase through steam? I just a refund of my purchase