You are happy with changes performing, but your players are not happy with that changes. That rises some questions...
ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.
ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.
Waffennacht wrote: »Does anyone remember how GOOD proxy Used to be??
Remember how [snip] long that took to get?
ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.
And it's curious that not one person has asked to have these changes reverted...
JoeCapricorn wrote: »PLEASE do not require assault level 5 for this, please undo this change!
SilverBride wrote: »And it's curious that not one person has asked to have these changes reverted...JoeCapricorn wrote: »PLEASE do not require assault level 5 for this, please undo this change!
This was the original request in this thread, so of course they are going to address that. Thank you, ZOS_GinaBruno for your response.
SilverBride wrote: »And it's curious that not one person has asked to have these changes reverted...JoeCapricorn wrote: »PLEASE do not require assault level 5 for this, please undo this change!
This was the original request in this thread, so of course they are going to address that. Thank you, ZOS_GinaBruno for your response.
ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.
Elvenheart wrote: »“Oh, the peasants want to move faster? Qu'ils mangent de la brioche!” 🎂
Elvenheart wrote: »“Oh, the peasants want to move faster? Qu'ils mangent de la brioche!” 🎂
ZOS_GinaBruno wrote: »Hi everyone, thanks for taking the time to post your thoughts and feedback about this change. We’ve been reading your feedback since this change went onto the PTS, and we understand the concerns you’ve presented here. Ultimately, this swap happened so Stamina builds have access to a heal earlier in the leveling experience. While we recognize being able to have Rapids as the first skill to use on other characters is convenient, Vigor is considered a must-have for Stamina build survivability, so giving access to the heal earlier is a major quality of life improvement for those players. We are happy with how this change is performing and have no current plans to revert it.