SilverBride wrote: »Noggin_the_Nog wrote: »Without rapids I just can not play in PvP - Icereach. All I can do is wait in keeps or outposts, hoping they will be attacked.
If you group for PvP, which I assume is usually the case, you would still benefit from someone else in the group using rapids since it's a group skill.
JoeCapricorn wrote: »I've been giving it some thought.
It really wouldn't hurt anyone for them to lower the requirements to get Rapid Maneuver. Just lower the requirements. Not everyone likes PVP, some people prefer not to PVP entirely. LET THEM. How about lower the requirements for Rapid Maneuver so that the people who hated PVP can get their Rapids back? Hmm?
There is no reason NOT to lower the requirements. I can't think of any. Or swap Rapids with Siege Shield. Everyone would be happy.
think crown store sales.
I have also been playing MMOs for quite a long time and something I've learned from them is that when devs take away things from players they often feel cheated, especially when it's an ill conceived notion from the get go. It is true that you can't please everyone, but there are decisions like this that are simply universally bad for the player base.I think the problem with you two and those who share your views is that you don't really care to look at it from a different perspective. Why even come in here and tell us we're wrong for wanting rapid changed? You just don't want it to go back at all? Why is that, then? If you don't care about the change, why are you in here telling us to get over it?
Nope, not it at all, I completely looked at the situation from different perspectives, which is why I helped my guild members earn it back in as painless a way as possible. Games change, I have been playing MMO's for over 20 years now, not a single one of them stayed the same, not one. Requirements for gear changes, skills change, everything changes as they add new things and attempt to re-balance them, its how this genre works. Whatever ZOS's reasons were for this change, good or bad, the change happened. Adapt, complaining never got anything changed back in any of those other games either, so you go with the flow. IMHO, it isn't even a PVP skill, on one of my alts I just soloed resources (a PVE activity) and earned it back without ever seeing another player or engaging in any PVP at all.
Does that advice encompass PvPing? Then it's not actually useful advice.
BTW, warabi had some good remarks for you as well.
Actually no, it doesn't encompass PVPing, it encompasses going to Cyrodill and doing PVE, the same thing everyone complaining does in ever other zone in the game sans IC. You do realize there are campaigns that are mostly empty 90% of the time, and if you are with 5 guildies you can heavy attack down pretty much any 1vXer by simply holding down your left mouse button with a lightning staff? It totally melts them, as they are not built to withstand heavy attacks, just think of them as a boss mob and you are all set!
I have also been playing MMOs for quite a long time and something I've learned from them is that when devs take away things from players they often feel cheated, especially when it's an ill conceived notion from the get go. It is true that you can't please everyone, but there are decisions like this that are simply universally bad for the player base.I think the problem with you two and those who share your views is that you don't really care to look at it from a different perspective. Why even come in here and tell us we're wrong for wanting rapid changed? You just don't want it to go back at all? Why is that, then? If you don't care about the change, why are you in here telling us to get over it?
Nope, not it at all, I completely looked at the situation from different perspectives, which is why I helped my guild members earn it back in as painless a way as possible. Games change, I have been playing MMO's for over 20 years now, not a single one of them stayed the same, not one. Requirements for gear changes, skills change, everything changes as they add new things and attempt to re-balance them, its how this genre works. Whatever ZOS's reasons were for this change, good or bad, the change happened. Adapt, complaining never got anything changed back in any of those other games either, so you go with the flow. IMHO, it isn't even a PVP skill, on one of my alts I just soloed resources (a PVE activity) and earned it back without ever seeing another player or engaging in any PVP at all.
You keep reiterating the fact that you can just grab guild mates and go to Cyro like it isn't a big deal, so no, you aren't looking at the situation differently at all. It's pretty cool you want to get groups together and have guild mates you can do that with. That's what you like to do and that's fine. Not everyone is you. Not everyone wants to gather up a group of people on every single alt. Not everyone has a guild to begin with. Not everyone is willing and happy to participate in pvp. If you have to go a zone solely dedicated pvp to gain a skill, then yes, it IS a pvp skill. If it were otherwise there'd be a way to get Assault/Support skills outside of pvp entirely.Does that advice encompass PvPing? Then it's not actually useful advice.
BTW, warabi had some good remarks for you as well.
Actually no, it doesn't encompass PVPing, it encompasses going to Cyrodill and doing PVE, the same thing everyone complaining does in ever other zone in the game sans IC. You do realize there are campaigns that are mostly empty 90% of the time, and if you are with 5 guildies you can heavy attack down pretty much any 1vXer by simply holding down your left mouse button with a lightning staff? It totally melts them, as they are not built to withstand heavy attacks, just think of them as a boss mob and you are all set!
I think statement alone shows just how very biased you are. I've gone into Cyro plenty of times to get achievements and do the quests. Sometimes I got ganked, sometimes I got killed by a group of people, sometimes I made out just fine. The fact is any of that can happen and to people who do not want to deal with pvp at all, it's miserable.
Anyway, you answered my questions in a round about fashion. You just think we should get over it and have no real vested interest in this topic either way. Why are you even in here arguing about it and telling us to just deal with it, exactly?
SilverBride wrote: »I'll never understand why rapids is even used outside Cyrodiil, let alone "essential" for anyone to enjoy the game. It's not like it increases your health or your damage, or anything that has an actual effect on gameplay. It's only moving faster for 30 seconds. That is all it is. Not having it doesn't stop you from doing anything except move faster for 30 seconds. Players who say they can't do anything at all without 30 second bursts of mounted speed are competely exaggerating the impact of this skill.
SilverBride wrote: »That being said, I had some empathy for players who are genuinely unable to get the skill back because they really don't want to PvP, which I understand. I even advocated for a compromise to lower the requirement. Then I realized it wasn't PvP stopping some players from getting it back, rather that they just didn't want to put in the time.
SilverBride wrote: »The OP kept asking for an answer to his request to make rapids easier to earn again. This thread had actually been locked, but was unlocked when @GinaBruno gave the answer that they are happy with how this change is working and there is no plan to change it. That's it. There is really no reason to keep asking for a compromise because they made their decision. Adding more and more pages to this thread isn't going to change anything.
SilverBride wrote: »This is why I encourage players to go another route and take some of the good suggestions that have been given and work toward getting this skill back if they find they really can't enjoy the game without it.
JoeCapricorn wrote: »There are players that have posted in this thread that don't have Rapids on ANY alts. They are now faced with two choices, either PVP (which they hated) or spend crowns to get it.
SilverBride wrote: »This is where I am coming from.
I'll never understand why rapids is even used outside Cyrodiil
JoeCapricorn wrote: »If they lower the requirements, why does it matter to you? If they make it easier to regain, what is the argument against that?
JoeCapricorn wrote: »They could literally put this issue to rest with an actually satisfactory answer.
Elvenheart wrote: »To be completely honest, each time I’ve posted in this thread I’ve always thought that would be the last time because there just isn’t anything left to say. But then someone else posts, and I feel compelled to add something. That is because I really really care about this game. It has been my favorite game for a long time now, for reasons I’ve posted about in other threads. It’s for this reason that I post - I hate seeing something like this get ignored that would be so easy for ZOS to rectify for so many people in a way that would not take anything away from anyone but only help people play the game the way they want to. Other posts talk about all the feedback that is ignored on PTS about so many different things, and all the dissatisfaction with bugs going live that should never have made it past testing, posts about Cyrodiil and PvP being unplayable, posts about peoples’s dissatisfaction with the way proc sets work, posts about people’s disappointment over what happened to vampires (I am totally with you there, @SilverBride, I was so let down about the changes they made that were supposed to make vampires better, but I’m just doing the best I can with what we have now)...the list goes on and on. I know that everything can’t be fixed in a day and that some things maybe can’t be fixed at all, but lowering the requirements for Rapids seems like such a little basic common-sense QoL they could do to make at least some people happy without hurting anyone else.
Taleof2Cities wrote: »SilverBride wrote: »I really wish they would change their focus to earning rapids back rather than hanging on to an unlikely outcome.
You’re right, @SilverBride.
I wonder how many players skipped the eight (8) weeks of double AP during the Cyrodiil testing?
JoeCapricorn wrote: »Please require "Assault" level 2 for Rapid Maneuver again.
Not all of my characters are PVP friendly but all of them use Rapid Maneuver for the extra mount speed when riding around the world. This is a very basic ability I require for a new character just to move around especially when mount speed is so low! PLEASE do not require assault level 5 for this, please undo this change!
TineaCruris wrote: »Donny_Vito wrote: »Removed quote
vigor is only good for stamina toons. This change screws anyone trying to level an alt.