Can you not just do your crafting in Alinor? Pretty much a waste of time getting on your mount let alone using Rapids to travel such a short distance
Last I checked (which was this morning) crafting surveys are across all the old world zones and chapter zones, how does that solve anything? Not to mention crafting events and other world events crafters can do where we run all over the place.
If you do your crafting on one character 100k ap is one of the easiest 'grinds' in the game
Can you not just do your crafting in Alinor? Pretty much a waste of time getting on your mount let alone using Rapids to travel such a short distance
Last I checked (which was this morning) crafting surveys are across all the old world zones and chapter zones, how does that solve anything? Not to mention crafting events and other world events crafters can do where we run all over the place.
If you do your crafting on one character 100k ap is one of the easiest 'grinds' in the game
No it is not. I have specifically posted on that and have run 2 now working the third character for rapids. It is a colossal waste of my time taking an average 5 to 7 hours a toon to get rapids back. Also yesterday I had to endure serious in game beratement in BG because my crafting toon was not performing as the other players wanted. It is so much fun being insulted in PvP in a game I prefer to use as an escape from life issues for a while. Now because of this change if I wish to get my same experience back I had for the last 6 years I have to accept rude, insulting trolling jerk's ridicule, real nice attitude, suffer in PvP if you want rapids back.
Joy_Division wrote: »Can you not just do your crafting in Alinor? Pretty much a waste of time getting on your mount let alone using Rapids to travel such a short distance
Last I checked (which was this morning) crafting surveys are across all the old world zones and chapter zones, how does that solve anything? Not to mention crafting events and other world events crafters can do where we run all over the place.
If you do your crafting on one character 100k ap is one of the easiest 'grinds' in the game
No it is not. I have specifically posted on that and have run 2 now working the third character for rapids. It is a colossal waste of my time taking an average 5 to 7 hours a toon to get rapids back. Also yesterday I had to endure serious in game beratement in BG because my crafting toon was not performing as the other players wanted. It is so much fun being insulted in PvP in a game I prefer to use as an escape from life issues for a while. Now because of this change if I wish to get my same experience back I had for the last 6 years I have to accept rude, insulting trolling jerk's ridicule, real nice attitude, suffer in PvP if you want rapids back.
OK, I get it. You hate PvP and want rapids. ZOS continues to just hammer through with its changes that they think will improve the game regardless of how much players express their dislike.
Go on making and posting 20 page threads complaining about it. Because that has such a good track record. Or banging your head against the wall doing something you dislike and just aggravating yourself.
Here is what I'd recommend to folks like yourself who hate PvP and want rapids. Battlegrounds is absolutely the worst environment for someone who doesn't like PvP. It's competitive, it has time sensitive objectives, other players are counting on you to pull your weight, it has even more PvPers who take ESO far too seriously than plain old Cyrodiil; in short, it's very much an arena where you need to be an active participant and you're likely to get wrecked.
If you really can;t stand PvP, then don;t engage in it. Or at least be a passive participant. At 8:30 PM Eastern Standard Time, equip your restoration staff and log into whatever the "zerg" server that everyone joins by default. Also have your other alternative form of entertainment ready, whether that's a book you're reading, laptop with Netflix, IKEA table that hasn't been put together yet, whatever. Park yourself at whatever emperor ring keep the enemy zerg is heading toward and when it arrives, put down your book and do two things: spam rapid regeneration and use some sort of range AoE to damage enemy players (high single target like snipe or sorcerer endless fury kill steal also are good). On a successful defense, be sure to follow the 30 players going to recapture the resources for the easy ticks.
With a little more active participation, that is following your own faction's zerg to whatever emperor keep they are going, will get your rapids faster as you will also be getting offensive ticks (and be sure to accompany them capping enemy resources). Either way, this sort of brainless activity can be done with non competitive builds, has no time sensitive objectives, nobody is counting on you, you don't have to pull any weight, and it can be done with half your mind on another project. All it will take is a few nights tops, less time than your spending writing posts that have zero chance of convincing ZoS to do.
This, now I find LFG zerging pretty fun if leader is kind of competent, I say it compares a lot to normal pug trials.Joy_Division wrote: »Can you not just do your crafting in Alinor? Pretty much a waste of time getting on your mount let alone using Rapids to travel such a short distance
Last I checked (which was this morning) crafting surveys are across all the old world zones and chapter zones, how does that solve anything? Not to mention crafting events and other world events crafters can do where we run all over the place.
If you do your crafting on one character 100k ap is one of the easiest 'grinds' in the game
No it is not. I have specifically posted on that and have run 2 now working the third character for rapids. It is a colossal waste of my time taking an average 5 to 7 hours a toon to get rapids back. Also yesterday I had to endure serious in game beratement in BG because my crafting toon was not performing as the other players wanted. It is so much fun being insulted in PvP in a game I prefer to use as an escape from life issues for a while. Now because of this change if I wish to get my same experience back I had for the last 6 years I have to accept rude, insulting trolling jerk's ridicule, real nice attitude, suffer in PvP if you want rapids back.
OK, I get it. You hate PvP and want rapids. ZOS continues to just hammer through with its changes that they think will improve the game regardless of how much players express their dislike.
Go on making and posting 20 page threads complaining about it. Because that has such a good track record. Or banging your head against the wall doing something you dislike and just aggravating yourself.
Here is what I'd recommend to folks like yourself who hate PvP and want rapids. Battlegrounds is absolutely the worst environment for someone who doesn't like PvP. It's competitive, it has time sensitive objectives, other players are counting on you to pull your weight, it has even more PvPers who take ESO far too seriously than plain old Cyrodiil; in short, it's very much an arena where you need to be an active participant and you're likely to get wrecked.
If you really can;t stand PvP, then don;t engage in it. Or at least be a passive participant. At 8:30 PM Eastern Standard Time, equip your restoration staff and log into whatever the "zerg" server that everyone joins by default. Also have your other alternative form of entertainment ready, whether that's a book you're reading, laptop with Netflix, IKEA table that hasn't been put together yet, whatever. Park yourself at whatever emperor ring keep the enemy zerg is heading toward and when it arrives, put down your book and do two things: spam rapid regeneration and use some sort of range AoE to damage enemy players (high single target like snipe or sorcerer endless fury kill steal also are good). On a successful defense, be sure to follow the 30 players going to recapture the resources for the easy ticks.
With a little more active participation, that is following your own faction's zerg to whatever emperor keep they are going, will get your rapids faster as you will also be getting offensive ticks (and be sure to accompany them capping enemy resources). Either way, this sort of brainless activity can be done with non competitive builds, has no time sensitive objectives, nobody is counting on you, you don't have to pull any weight, and it can be done with half your mind on another project. All it will take is a few nights tops, less time than your spending writing posts that have zero chance of convincing ZoS to do.
SilverBride wrote: »Rapids is not vital to game play.
Not having rapids does not prevent you from doing anything in game.
Rapids was not taken away from anyone, it was just moved.
If you want rapids bad enough you will go to Cyrodiil and earn it.
I've tried to understand both sides, but it is not possible in this case. I'm done.
Vigor is not vital to game play (plenty of people run stam toons without it, mag toons don't need it).
Not having vigor does not prevent you from doing anything in game.
Vigor was not taken away from anyone when it was at level 5, it didn't need to be moved.
If you want vigor bad enough you will go to Cyrodiil and earn it.
See how it works?
[snip] You all acting like the game is now unplayable or something because you now HAVE TO ACTUALLY DO SOMETHING for the ability and not just entering into the pvp. All goods must end once. And now its ended. [snip]
[snip] that poster is not acting like the game is unplayable. They simply pointed out that that exact same reasoning used on these threads for Vigor can be said of Rapids.
Vigor is not vital to game-play, the fact that players did without this change for 6 years proves that. Yet, and I repeat this again, NO ONE IS ASKING TO CHANGE VIGOR BACK.
Continued posting against proposed changes that literally have no negative impact to anyone does not make a point. [snip]
Vigor > Rapid
rapid is not meta!!! You wont survive with spamming rapid. [snip] this is why they changed it.
NO they did not change it because rapids is not meta, they changed it because they needed a place to make Vigor easier to get, RAPIDS WAS COLLATERAL DAMAGE. That being said Rapids could have been grandfathered, made level three or swapped to support line earlier. All solutions recommended that do not impact Vigor and do not negatively impact ANYONE for rapids.
The reason to stubbornly keep Rapids as it is now is quite suspect (or capricious if they really just don't care) as no valid justification has been given to keep it at level 5. However numerous plausible ones have been speculated on and none of them put ZoS in a good light.
And i try to keep convience you all to let it go. and adapt as we did before
Coming from someone who is usually infuriated by changes like this, I'm totally cool with it this time around. Half my characters lost rapids and that's ok, if I decide they absolutely need it in order to play, I'll go suffer the horrible performance that PvP has to offer to unlock it for them. It's not like it was completely removed from the game or anything.
Same. I can understand the point of contention though I'd say a reasonable compromise would have Rapids unlock at the same time as Vigor, that way everyone's happy.
I'd also like to say, it'd be nice to have some warning from ZoS ahead of PTS cycles for changes like this so people can start sending feedback in ahead of time. They don't look at the feedback on the forums, they've even said as much and based on things they've recently broke and nothing was done despite major backlash on the forum, I'd say it unfortunately tracks.
Regardless, I'm sorry for the folks that no longer have access to it. Hope it's resolved somehow!
I'm having a hard time understanding what the big deal is with just going and grinding out some more AP to unlock it. I've had to do a load of stuff in this game I didn't particularly enjoy in order to advance my characters' development. It's part of the game. I find it completely ridiculous to expect the devs to go back on their decision in order to cater to this "cause I don't wanna PvP!" crowd.
zantarizb14_ESO wrote: »P.S. to the prior post....
It's not really "grinding" to get it back for players like myself. Grinding is doing something you generally don't mind doing, but to a degree at which is becomes repetitive and boring (possibly irritating). This does not describe the requirement for players like myself who would have to endure game play they absolutely despise for an unreasonable amount of time (to a degree that I simply won't do it... I'll just live without rapid movement).
I have several accounts and probably in the range of 40 characters and every single one of them had rapid maneuver and I used it constantly on every single one of them. I used it to the point where now I'm constantly dismounting myself by pushing that all too family key on my ability bar that no longer has rapid maneuver there.
To a PVP'er you can call it "grinding". You can't call it that for a player like myself. The intent of playing the game is to have fun and, for me, PVP is the antipathy to fun.
After 20 pages, does anyone really think this thread is being read by someone that can make a change to rapids?
So lucky I was able to level up my last toon just before they changed rapids, because I like to do psygic, run pick up shyshards and lorebooks. Now this toon is so slow just running to do writs is a slog. Please change it back.
Luckily I got all my other 12 toons to level 5 assault. But it was only because I could run super fast on horse and zerg castles with all of them during MYM. But this last one is so slow it will be a nightmare. Might force me to do BG which would suck because I have arthritis and can't smash buttons like PVPers.
Same. I can understand the point of contention though I'd say a reasonable compromise would have Rapids unlock at the same time as Vigor, that way everyone's happy.
I'd also like to say, it'd be nice to have some warning from ZoS ahead of PTS cycles for changes like this so people can start sending feedback in ahead of time. They don't look at the feedback on the forums, they've even said as much and based on things they've recently broke and nothing was done despite major backlash on the forum, I'd say it unfortunately tracks.
Regardless, I'm sorry for the folks that no longer have access to it. Hope it's resolved somehow!
All the changes that go through the PTS are announced well ahead of time and they do have feedback threads for them. This one in particular included this change and there was feedback given that I've seen repeated throughout all these threads, ad nauseam... https://forums.elderscrollsonline.com/en/discussion/537001/
This is certainly not the first time they've pushed unpopular changes through. The Bosmer stealth gutting was a big one except that time, they completely deleted something that many players built their characters around. It was messed up. At least this time around you can still unlock the skill, it's still in the game, it's just more of a grind, which is what MMO's are all about, correct?
I'm having a hard time understanding what the big deal is with just going and grinding out some more AP to unlock it. I've had to do a load of stuff in this game I didn't particularly enjoy in order to advance my characters' development. It's part of the game. I find it completely ridiculous to expect the devs to go back on their decision in order to cater to this "cause I don't wanna PvP!" crowd.
I'm not one bit sorry because nobody's actually lost access to anything. Again, it's still there just with a slightly different requirement.
Yes my latest is an second necro made around Skyrim release, happy I leveled her during double AP event.So lucky I was able to level up my last toon just before they changed rapids, because I like to do psygic, run pick up shyshards and lorebooks. Now this toon is so slow just running to do writs is a slog. Please change it back.
Luckily I got all my other 12 toons to level 5 assault. But it was only because I could run super fast on horse and zerg castles with all of them during MYM. But this last one is so slow it will be a nightmare. Might force me to do BG which would suck because I have arthritis and can't smash buttons like PVPers.
markulrich1966 wrote: »subscription cancelled.
This and the loss of crystal blast were the final nail in the coffin.
If you just swear out of frustration the whole time playing, it is better to make a cut.
JoeCapricorn wrote: »Yesterday, a situation came about that perfectly illustrated the reason why I dislike PVP at times.
So, my plan on doing the IC event is to go to the Memorial district, do the daily there, run back through the sewers, turn in, and leave.
It wasn't hard to do the quest itself. I had Ring of the Wild Hunt and Stage 4 vampirism. I run for three seconds and turn invisible. The quest is simple: knock down two Xivkyns and boop four skeletons.
But upon running back, right outside of the doorway to the Ebonheart Pact base, I encountered an obstacle. A full raid of DC players poaching anyone that was running through to bank their Tel Var stones. Not even the first time I saw something like that (encountered this during Midyear as well).
I lost half of my Tel Var stones. You know how many that was? 14. So jokes on them.
But that situation probably captures exactly why I dislike PVP so much. This is griefing, pure and simple. Do you really expect people who hate PVP to go through dealing with griefing just to get back a skill they rightfully had for six and a half years?
I don't care how many pages this thread gets. As long as it stays on the first page, that is my goal, until Rapid Maneuver is restored to its prior state.
markulrich1966 wrote: »subscription cancelled.
This and the loss of crystal blast were the final nail in the coffin.
If you just swear out of frustration the whole time playing, it is better to make a cut.
I have edited my subscription 3 times so far, have not yet pushed the button to finalize the cancel yet... Normally I would have already bought the new mount but I did not this time, specifically because I refuse to put anymore money into this game, specifically because of the poor way Rapids is being handled.