SilverBride wrote: »
SilverBride wrote: »
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
what you keep demanding is people justifying why they find something fun or not fun. and honestly, its just sad.
SilverBride wrote: »
no it would not, because ZoS doesn't need to understand it either, all they need to know is that it is something that is important to a decent chunk of their population. the ONLY evidence they need is a number of people that this change is disliked by as well as number of people who used to use rapids regularly and now cannot. DATA. not opinions and trying to justify personal preferences.
a better example has just occurred to me. my SO loves pvp. he LOVES dueling. its all he does in ESO and he can do it for HOURS, completely immersed to the point of losing track of time. its what he finds fun.
do I understand it? not even remotely because I personaly do NOT find it fun (especially dueling, pvping when we are playing together is fun, but mainly cause we are playing together, not because its pvp). anymore that he doesn't really understand WHY I find housing fun. but we both accept and support each other's preferences and facilitate each other's ability to engage in them (he gives me any patterns he finds, I craft him gear he wants or sometimes simple leave him be, so he can focus and enjoy). because the key point here is that it is important to us and that is what matters. not WHY its important. only that it is. neither of us has to justify why we like what we like, before we get to do it.
what you keep demanding is people justifying why they find something fun or not fun. and honestly, its just sad.
SilverBride wrote: »
and doesn't stop you from doing anything in game. If people would give specific examples on how this has ruined their game play, it would be a lot easier to understand their view.
SilverBride wrote: »what you keep demanding is people justifying why they find something fun or not fun. and honestly, its just sad.
I'm sorry you see it that way. But if people are going to bring up an issue that they claim greatly impacts their game play in a very negative way, to the point that some are even considering quitting over it, they really need to bring some hard proof to the table.
Massacre_Wurm wrote: »
Are you trying to say that some people ejoyed just running around using rapids ? Housing and duels are legitimate things to do. Rapids just a skill.A tool. Stop conflating the two.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
SilverBride wrote: »SilverBride wrote: »There is a big difference between taking away run, which is a base ability, not a skill... and quick bursts of faster mount speed.
It was a thought experiment, to ask how you would feel. The fact that you have failed to engage with that but instead wanted to focus on what is/isn't a skill, rather than the impact it would have on you as a person, suggests that either you are not wanting to understand other peoples points of view as much as you say you are, or you are not a very empathetic person.
I get your thought experiment, but using an example of something that would never happen doesn't bring the idea home. This has nothing to do with empathy, and I will not have my character questioned on a gaming forum.
My opinion has been all along that the impact of not moving fast is minimal, and doesn't stop you from doing anything in game. If people would give specific examples on how this has ruined their game play, it would be a lot easier to understand their view. Just saying "It's not fun any more." doesn't tell us anything.
SilverBride wrote: »what you keep demanding is people justifying why they find something fun or not fun. and honestly, its just sad.
I'm sorry you see it that way. But if people are going to bring up an issue that they claim greatly impacts their game play in a very negative way, to the point that some are even considering quitting over it, they really need to bring some hard proof to the table.
SilverBride wrote: »what you keep demanding is people justifying why they find something fun or not fun. and honestly, its just sad.
I'm sorry you see it that way. But if people are going to bring up an issue that they claim greatly impacts their game play in a very negative way, to the point that some are even considering quitting over it, they really need to bring some hard proof to the table.
If you took the time to read the thread instead of baiting people into an argument you would clearly see there is at least a dozen reasons listed how this change negatively impacts the game for people.
People have also recommended easy solutions that would have made both sides of the argument happy.
More importantly it’s just wrong to take something away from people that they have been using for 6 years.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
If you took the time to read the thread instead of baiting people into an argument you would clearly see there is at least a dozen reasons listed how this change negatively impacts the game for people.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
MinnesotaKid wrote: »[Quoted post was removed]
SilverBride wrote: »people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
Having a skill that allows stamina characters to heal themselves impacts game play a lot more than a short speed boost when out gathering.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
SilverBride wrote: »people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
Having a skill that allows stamina characters to heal themselves impacts game play a lot more than a short speed boost when out gathering.
people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
MinnesotaKid wrote: »[Quoted post was removed]
Taleof2Cities wrote: »people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
Now you're getting into Red Herring fallacies, @Linaleah, which detracts from your discussion and presentation.
Be sure to stick to the topic (which is Rapids) ... has not having Rapids prevented you from completing content?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Taleof2Cities wrote: »people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
Now you're getting into Red Herring fallacies, @Linaleah, which detracts from your discussion and presentation.
Be sure to stick to the topic (which is Rapids) ... has not having Rapids prevented you from completing content?
I'm going to regret responding to you. I just know it.
but in good faith (maker, help me)
no. i am NOT.
I am sticking to the argument that removal of rapids makes the game less fun for a good number of players. I am NOT the one making an argument about being able to complete the content. SilverBride is. my argument is about persona preference and persona idea of FUN.
and THAT is why vigor is being brought up. rapids was switched with vigor, to make VIGOR more accessible to low level stamina players. THAT is an actual reason ZoS gave us. except if you are going to make an argument referring to whether content is doable or not? well then vigor didn't have to be moved, because all content is doable without it. which makes the whole argument about whether content is doable or not - POINTLESS to this discussion and trying to derail it from its actual point.
that point being that playing without accessible rapids is less fun in a wide variety of content for wide variety of people.
offered solution - and I repeat it yet another time. make both rapids and vigor accessible at the same time. rather then continuing to tell people that "they are having fun wrong"
Taleof2Cities wrote: »people have been able to complete dungeons without vigor.
people have been able to complete trials without vigor
people have been able to complete quests without vigor.
lack of vigor has NEVER made anything in game unequivocally inaccessible in any way. it made certain tasks easier. kinda like rapids does.
and according to ZoS - that is the ONLY reason Vigor was moved to be easier and quicker to get. because it makes things easier for stamina characters. (and quite possible for a good number of people - more fun) not because something was impossible without it.
Now you're getting into Red Herring fallacies, @Linaleah, which detracts from your discussion and presentation.
Be sure to stick to the topic (which is Rapids) ... has not having Rapids prevented you from completing content?
I'm going to regret responding to you. I just know it.
but in good faith (maker, help me)
no. i am NOT.
I am sticking to the argument that removal of rapids makes the game less fun for a good number of players. I am NOT the one making an argument about being able to complete the content. SilverBride is. my argument is about persona preference and persona idea of FUN.
and THAT is why vigor is being brought up. rapids was switched with vigor, to make VIGOR more accessible to low level stamina players. THAT is an actual reason ZoS gave us. except if you are going to make an argument referring to whether content is doable or not? well then vigor didn't have to be moved, because all content is doable without it. which makes the whole argument about whether content is doable or not - POINTLESS to this discussion and trying to derail it from its actual point.
that point being that playing without accessible rapids is less fun in a wide variety of content for wide variety of people.
offered solution - and I repeat it yet another time. make both rapids and vigor accesible at the same time. rather then continuing to tell people that "they are having fun wrong"
id rather choose vigor and survive than be faster with 30%...
which eventually you can just reach with FEEDING YOUR HORSE.
seriously people. this was MADE FOR YOU. accept it finaly and get going with your life. this is a game. they changed COUNTLESS
SilverBride wrote: »
"I was unable to do a dungeon because I don't have rapids."
"I was unable to do a trial because I don't have rapids."
"I was unable to complete a quest because I don't have rapids."
No one has shown any proof whatsoever that basic game play has been negatively affected in any way.
id rather choose vigor and survive than be faster with 30%...
And I'd choose Rapids, so what's your point?which eventually you can just reach with FEEDING YOUR HORSE.
All my horses are fully levelled to 60, how can i make them go 30% faster by feeding them?seriously people. this was MADE FOR YOU. accept it finaly and get going with your life. this is a game. they changed COUNTLESS
Please accept that people impacted this want to discuss it. Console players have had this change just over a day. If you do not wish to contribute to the thread, or even read it, you do not have to.
Why? just why? rapid is not worth it.
for years the vigor cry was always happening. and now that they finaly did changed it. all of you. just crying that we want it back. you guys do not understand that part they changed it because everybody spammed it??? its overused. and what you do with a set/ability which is overused? Nerf it/change it. You guys MUST learn this and not complaining.
Why? just why? rapid is not worth it.
Because I can work around not having Vigor, there is no way to work around not having Rapids apart from taking 30% longer to play the game.for years the vigor cry was always happening. and now that they finaly did changed it. all of you. just crying that we want it back. you guys do not understand that part they changed it because everybody spammed it??? its overused. and what you do with a set/ability which is overused? Nerf it/change it. You guys MUST learn this and not complaining.
What evidence do you have to support this?
ZOS have never stated it was being overused. And if this was the case, they could nerf it without making it harder to get. Give it a 30 second cool down for instance.
This method in no way nerfs it's overuse. People can still get it and use it at the same rate. The only thing it does is make it take extra time to get. And it is that extra time spent for no reason that, people are complaining about.
Assault
Vigor: This ability is now first in the skill line to unlock, and has swapped places with Rapid Maneuvers in efforts to help builds focused on Stamina to have a healthier leveling experience. Previous XP gained in both of these skills will be retained, but if your Assault skill line is too low to obtain the 3rd skill, you will have to level it in order to gain access to Rapid Maneuvers again.
i rather say under the time youre trying to defend your precious skill. you could have farm the AP. ;D
Assault
Vigor: This ability is now first in the skill line to unlock, and has swapped places with Rapid Maneuvers in efforts to help builds focused on Stamina to have a healthier leveling experience. Previous XP gained in both of these skills will be retained, but if your Assault skill line is too low to obtain the 3rd skill, you will have to level it in order to gain access to Rapid Maneuvers again.
in efforts to help builds focused on Stamina to have a healthier leveling experience.
here is your answer
i rather say under the time youre trying to defend your precious skill. you could have farm the AP. ;D
I'm not defending the skill.Assault
Vigor: This ability is now first in the skill line to unlock, and has swapped places with Rapid Maneuvers in efforts to help builds focused on Stamina to have a healthier leveling experience. Previous XP gained in both of these skills will be retained, but if your Assault skill line is too low to obtain the 3rd skill, you will have to level it in order to gain access to Rapid Maneuvers again.
in efforts to help builds focused on Stamina to have a healthier leveling experience.
here is your answer
That says nothing about people over using Rapids, which is what you stated. And no one, NO ONE, in these threads are sayings its bad that people now get Vigor easier.