JoeCapricorn wrote: »Hey, I don't know if anyone here has noticed, but we finally have a comment from a higher up in regards to the issue.ZOS_KaiSchober wrote: »Ich werde Matt & Rich am Samstag nach dieser Änderung befragen. Einen offzielleren Kommentar als die mögliche Antwort dort gibt es nicht.
Meine persönliche Meinung hatte ich Dienstag im Stream genannt: Ich verstehe die Änderung ebenso wie den Unmut darüber.
Rapid maneuvers war als reiner PvP-Skill als Ausgleich für die Dimensionen und weiten Laufwege in Cyrodiil gedacht.
Wir nötigen PvP-Spieler ins PvE ohne dass es da große Beschwerden gibt. Warum also nicht auch ins PvP, wenn man einen PvP-Skill haben möchte? Zudem kommt man mit dem PvP-Tutorial alleine schnell auf Stufe 3 und kann mit Eroberungsquests oder BGs den Rest schnell nachholen. Gerade U50-Charaktere sollten ab 30 mal in die passende Kampagne; dort geht es nach meinen Erfahrungen recht entspannt zu.
Ich komme zudem aus einer MMO-Generation, als man noch nicht alles nachgeworfen bekam und ein Wipe an einem Abend durchaus den kompletten Fortschritt des Abends löschen konnte.
Aber natürlich ist es immer unglücklich, Spielern etwas zu nehmen, an das sie sich gewöhnt haben, und wir verfolgen das Feedback hier genau.
Translation according to Google:I'll ask Matt & Rich about this change on Saturday. There is no more official comment than the possible answer there.
I gave my personal opinion on Tuesday in the stream: I understand the change as well as the displeasure about it.
Rapid maneuvers was intended as a pure PvP skill to compensate for the dimensions and long walking distances in Cyrodiil.
We force PvP players into PvE without any major complaints. So why not go into PvP if you want to have a PvP skill? In addition, you can quickly get to level 3 with the PvP tutorial alone and can quickly catch up with the rest with conquest quests or BGs. U50 characters in particular should participate in the appropriate campaign from 30 times; In my experience, things are quite relaxed there.
I also come from a MMO generation when you didn't get everything thrown back and a wipe in one evening could easily erase the entire progress of the evening.
But of course it's always unfortunate to take something away from players that they have gotten used to, and we are closely following the feedback here.
In the same thread there also is a mention of a stream with Matt and Rich with questions from Kai Schober, at 2 hours 31 minutes Kai asks about Rapid Maneuver.
https://www.twitch.tv/videos/725149480?t=02h31m45s
Rich explains that they wanted to make Vigor more accessible to PvE players. The team also knew it would be controversial.
But they do see the feedback on the forums. I am hopeful that they come up with a better alternative (maybe switching Siege Shield with Rapids).
JoeCapricorn wrote: »Hey, I don't know if anyone here has noticed, but we finally have a comment from a higher up in regards to the issue.
Rich explains that they wanted to make Vigor more accessible to PvE players. The team also knew it would be controversial.
This. All of this.Oreyn_Bearclaw wrote: »People can yell back and forth all they want. This change was not about convenience for stamina, it was about getting the whales with multiple alts/accounts to pony up for riding lessons and skill lines. From one whale to another, don't give in. You can grind a ring of the hunt as fast as you can grind rapids for whatever that is worth (not that its a perfect replacement).
Also, anyone saying you can max assault/support in 30 minutes is a flat our liar.
I mean... Are you f. kidding me with this all? All that complain. Seriously. Would take you minimal pvp to go join a team and capture the castles. In midyear mayhem you can get even more. My all char (13 character) have it. And mostly i did it under the event. Its not hurts to do it.
What would have you do if they take rapid and swap it with 3rd or 4th skill? Just Seriously...
"Rapid maneuvers was intended as a pure PvP skill to compensate for the dimensions and long walking distances in Cyrodiil."
If this was meant as a "pure PVP skill" to compensate for the size of Cyrodiil...Has Cyrodiil suddenly changed size?
Why is this skill still usable outside of Cyrodiil?
We force PvP players into PvE without any major complaints. So why not go into PvP if you want to have a PvP skill?
SilverBride wrote: »
Cyrodiil is still big, but all your true PvPers are already going to have enough skill to have it, because they actually spend time PvPing. And new Pvpers will just have to earn it, like any new player of any kind. I don't know why people think are entitled to start off riding as fast as someone who took the time to work the trait up.
JoeCapricorn wrote: »SilverBride wrote: »
Cyrodiil is still big, but all your true PvPers are already going to have enough skill to have it, because they actually spend time PvPing. And new Pvpers will just have to earn it, like any new player of any kind. I don't know why people think are entitled to start off riding as fast as someone who took the time to work the trait up.
"entitled"?
Because we had it already for six and a half years! Now that it has been six and a half days since it's been taken away, people aren't used to the new normal.
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
Taleof2Cities wrote: »DipItInCider wrote: »Hi I am new to the forum. I signed up mainly because I wanted to voice my opinion about rapid maneuver. Since they changed it to rank 5 I only have one character on n/a and e/u that have it. Before I had it on all my characters and I feel I earned it.
Except players didn't do any PvP to earn it.
You only needed to do a short 30-second Intro to Cyrodiil quest to unlock Rapids in the pre-Stonethorn days. Actually, players didn't even need to do that ... they could also just log in and collect any AP daily reward on their new character.
Players still retain their progress in the skill line (that's not lost). Now, they just have to actually PvP to earn the unlock at Assault Level 5.
What a surprise...
SilverBride wrote: »"Rapid maneuvers was intended as a pure PvP skill to compensate for the dimensions and long walking distances in Cyrodiil."
Cyrodiil is still big, but all your true PvPers are already going to have enough skill to have it, because they actually spend time PvPing. And new Pvpers will just have to earn it, like any new player of any kind. I don't know why people think are entitled to start off riding as fast as someone who took the time to work the trait up.
Entitled? lol There is not a SINGLE pvper that played before this swap EARNED rapids, neither did you. I have played since 3/2/2014 What are you on about? Work it up? ALL players have ALWAYS walked in did the tutorial and like magic we got Rapids.... Come on /sigh
I can tell you as a designer, this is likely not the case what they are saying. Thought im not sure, i suspect that everyone was using it, and the server was tracking it, and some of the load on the server was form this skill.
Thats why i suspect the change.
Entitled? lol There is not a SINGLE pvper that played before this swap EARNED rapids, neither did you. I have played since 3/2/2014 What are you on about? Work it up? ALL players have ALWAYS walked in did the tutorial and like magic we got Rapids.... Come on /sigh
I can tell you as a designer, this is likely not the case what they are saying. Thought im not sure, i suspect that everyone was using it, and the server was tracking it, and some of the load on the server was form this skill.
Thats why i suspect the change.
I thought about this too, but why wouldn't they tell us, and it is certainly not a "fix" for it since we can all get it back. Or just not play characters that don't have it. I don't think, they actually put much thought into it honestly.
Dark_Lord_Kuro wrote: »Rapid is useless anyway...never unlocked it across 18 characters and never plan to
Also i leveluped assault to 7 on all my character si if i need rank 7 skill for any character sometime for any reason i wont have to go and do pvp if im not feeling too
Also its like 97k ap wich can easily be done in an evening even with low rank mount you just need to know were the zerg is going and not waist at the transit wayshrine for the battle to start
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
You get the defence tick on defended keeps if you repair ANY wall or door that is not %100 hp, and you need to repair it ONCE. Not to full hp, just spend 1 repair kit and boom, now you will get the same def tick as the guy who killed half of the enemy zerg by himself. You won't get the ap from kills obviously. But def ticks are the juiciest ap you get most of the time anyway.
I repeatedly told in this and other threads about rapid cries; join one of the crowded campaigns, in prime time there are keeps under attack almost %100 of the time. Buy yourself about 20 repair kits of each, and few oils if you want to help defending, but not necessary.
Then just read the zonechat, one of your homekeeps called us? Instantly port there and find a wall to repair, a back wall or postern house doesn't need to be the wall or door that is under siege. Nothing to repair? Heal someone who jumped from the wall. No one to heal? Do a light attack from wall to any enemy player. No ranged abilities? Buy a ballista and shoot something. Not enough ap to buy ballista? Steal one and shoot something once and leave it.
Doing one of these puts you on the defend tick list. If it's a small attack you'll get about 4-5k ap. If it's a decent attack you get 8-10k. If it's a proper siege you get 12-15. If it's one of those situations you barely defended you get over 20k. By doing nothing but being present there and doing one of those things.
Easier version; go one of the keeps that is likely to be under attack. Have 4 flaming oils ready. When enemy arrives and starts ramming, place 4 oils and "shoot" them all at once. You will get 3-4 kills in ram. Even if the keep is lost, you will get a defend tick from killing people. And because you are vastly outnumbered and killed multiple people, that def tick is stupidly big. Like at least 15k.
I got about 30k ap multiple times in one keep just from being the only person in the keep and oiling. Without any ap buff.
Sure but it is easier to just ignore this wall of text and cry about your "earned" rapids being taking away.
JoeCapricorn wrote: »I mean... Are you f. kidding me with this all? All that complain. Seriously. Would take you minimal pvp to go join a team and capture the castles. In midyear mayhem you can get even more. My all char (13 character) have it. And mostly i did it under the event. Its not hurts to do it.
What would have you do if they take rapid and swap it with 3rd or 4th skill? Just Seriously...
It's a skill that didn't require PVP for six and a half years.
Newsflash: Not everyone likes PVP. Getting rapids back is not minimal PVP either, it's about three to six hours of grinding. Multiply that over the sometimes numerous number of alts a few people have and it becomes rather overwhelming.
[Quoted post was removed]
JoeCapricorn wrote: »I mean... Are you f. kidding me with this all? All that complain. Seriously. Would take you minimal pvp to go join a team and capture the castles. In midyear mayhem you can get even more. My all char (13 character) have it. And mostly i did it under the event. Its not hurts to do it.
What would have you do if they take rapid and swap it with 3rd or 4th skill? Just Seriously...
It's a skill that didn't require PVP for six and a half years.
Newsflash: Not everyone likes PVP. Getting rapids back is not minimal PVP either, it's about three to six hours of grinding. Multiply that over the sometimes numerous number of alts a few people have and it becomes rather overwhelming.
You certenly doing something WRONG if you need more than 3-4 HOURS to reach it...
And what... DID you HONESTLY thought they wont ever change the skill? Conplaining about uh "they DARED to change it after 6 years...." what will i do now... Bruhuhu
3-4 hours is a good time to reach it. I could just as easily say you are seriously doing something wrong if you find Vet Dungeons hard mode difficult, or if you have less than 100 million on the bank and a craft bag with less than 70- mill worth of mats on hand. Yet I don't, because I understand the difference between someone experienced and not experienced, someone who knows a certain aspect of the game and someone who does not.
Just epeening on the forums about how easy something suspposedly is does not make it so.
SilverBride wrote: »
SilverBride wrote: »
Not very constructive statement, especially given all the people saying that in this thread have all complained about stuff on this forum that THEY did like/agree with.
Omg just craft 5pc shacklebreaker, 5pc axiom and grab a monster helm and just join a group in Cyrodiil. That will literally work for every single character. Enough to get 3 more levels of ap. Make a day out of it! Watch some Netflix, order a damn pizza. Like I get it, you don't like pvp but it is what it is. I don't like pve but I'm not out here trying to burn down zos hq because I have to find vDSA for perfect masters staffs. I just do it.
I have rapids on all my characters, but I see how this change has affected my guildies...
SilverBride wrote: »I doubt very much this is going to change. So why not let it go and adapt to it? Instead of threads about not liking the change, start one with tips on adapting. Form groups to go into PvP and work on this together. Then if this doesn't get changed you are ahead of the game. And if it does you are still ahead of the game.