kendellking_chaosb14_ESO wrote: »Okay I see the problem are you grinding up your levels?
Leveling a tank as DPS is not needed Ancient Dragonguard, Ashen Grip and a two piece stamina recover will have you tank level as a Tank with tank skill lines.
When you level skills trees that you're not going to sure at max level you end up having to level the skill trees you need which adds in more time I long deleted my Excel with the point by breakdown but it was like 15 hours saved. Things I took into account was wayshine unlocks, time to get the skills and passives needed for the build and time it took to get all the skill points needed.
All classes SHOULD have a stamina heal but they don't. So I see point in taking from the viewpoint of how it should be.
Truth.SteveCampsOut wrote: »Will you people never learn? ZOS doesn't respond to forum thread concerns of their users unless it's to berate us for misbehaving in the thread! You'll never see a thread with an actual answer from them as to why they did the stupid thing they did.
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
to be honest....i am not sure why stamina needed a heal. can't they just use a healing staff to get a heal? i do on the characters that want a heal spell.
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
This is a well known "pacifist" tactic, although I dispute how much AP they got in 30 minutes.
There is always damage to repair. The "Rapids to the Next Keep" folk don't stick around to fix things to 100. It is basically trading gold and AP for PVP levels.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
Sure, I'll record a video next time.
1. The keeps are always like this. Especially home keeps because after the defense people rush to front line keeps.
2. No one bothers with repairing walls because they auto-repair if the keep has been held for some time and has a mine under control. Usually people patch the visible holes and move on.
3. I used 200 repair kits to repair 2 keeps. And then some more in a third keep. Wall strength varied from 58 to 75% but EVERY wall was damaged. Wall repair kits cost either 90g or 200ap per item. You'll probably have to invest gold into the first stack but after that it's pretty much self sustained.
Edit: typos.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Sure, I'll record a video next time.
1. The keeps are always like this. Especially home keeps because after the defense people rush to front line keeps.
2. No one bothers with repairing walls because they auto-repair if the keep has been held for some time and has a mine under control. Usually people patch the visible holes and move on.
3. I used 200 repair kits to repair 2 keeps. And then some more in a third keep. Wall strength varied from 58 to 75% but EVERY wall was damaged. Wall repair kits cost either 90g or 200ap per item. You'll probably have to invest gold into the first stack but after that it's pretty much self sustained.
Edit: typos.
So I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
Sure, I'll record a video next time.
1. The keeps are always like this. Especially home keeps because after the defense people rush to front line keeps.
2. No one bothers with repairing walls because they auto-repair if the keep has been held for some time and has a mine under control. Usually people patch the visible holes and move on.
3. I used 200 repair kits to repair 2 keeps. And then some more in a third keep. Wall strength varied from 58 to 75% but EVERY wall was damaged. Wall repair kits cost either 90g or 200ap per item. You'll probably have to invest gold into the first stack but after that it's pretty much self sustained.
Edit: typos.
please do record it. no editing, just raw footage. because that seems way WAY too fast. how can you even know which keeps just got defended, so they haven't auto repair yet? was that in low level campaign? lvl 50 campaign? the locked or unlocked one?
Nomadic_Atmoran wrote: »SilverBride wrote: »JoeCapricorn wrote: »This is a very basic ability I require for a new character just to move around especially when mount speed is so low!
Many players, myself included, have never used this skill, yet somehow we manage to play and level quite fine. It is by no means necessary for game play. This is your own personal requirement that you imposed on yourself.
New characters start with slow riding, and very few skills unlocked, and poor gear. That is the nature of a new character. You aren't meant to start off fully decked out and ready to go. This is called leveling.
I want to add, this is the description of the base skill: "Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. You and your group also gain Major Gallop, increasing your Mounted Speed by 30% for 30 seconds."
I don't see "for a new character just to move around" as an intended purpose. Any changes made to this skill are only relevant for its stated purpose, not what you decided to use it for.
It doesn't even take long to get your mount up to a respectable speeSo I just checked a thing. I went to some keeps that were recently defended and just repaired the walls. It got me 30k AP in about 30 min. I didn't fight anyone and didn't have to ride anywhere, just chilled in empty keeps and pressed one button.
video or it didn't happen.
because.
1. there were apparently enough recently defended keeps for you to travel to which is.. huh, interesting coincidence.
2. none of those keeps were repaired by people who defended them apparently - another interesting coincidence.
3. you apparently had a ton of repair kits on hand (or bough them and how much did THAT cost, I want the exact number of kits you used)
Sure, I'll record a video next time.
1. The keeps are always like this. Especially home keeps because after the defense people rush to front line keeps.
2. No one bothers with repairing walls because they auto-repair if the keep has been held for some time and has a mine under control. Usually people patch the visible holes and move on.
3. I used 200 repair kits to repair 2 keeps. And then some more in a third keep. Wall strength varied from 58 to 75% but EVERY wall was damaged. Wall repair kits cost either 90g or 200ap per item. You'll probably have to invest gold into the first stack but after that it's pretty much self sustained.
Edit: typos.
please do record it. no editing, just raw footage. because that seems way WAY too fast. how can you even know which keeps just got defended, so they haven't auto repair yet? was that in low level campaign? lvl 50 campaign? the locked or unlocked one?
Keep walls are constantly at 75%. Once players see the visual animation of walls appear they almost always stop repairing and move on. Its been a while since I did a Emp push for someone but jumping Keep to Keep and doing Keep Wall repairs was a method used to keep AP flow going during lulls in fighting so to keep them at the top of the list for AP gain.
SilverBride wrote: »to be honest....i am not sure why stamina needed a heal. can't they just use a healing staff to get a heal? i do on the characters that want a heal spell.
To be honest, I am not sure why new characters (or any for that matter) need to rush around super fast all the time. Can't they just train their mount speed every day and use sprint? I do on all my characters.
SilverBride wrote: »to be honest....i am not sure why stamina needed a heal. can't they just use a healing staff to get a heal? i do on the characters that want a heal spell.
To be honest, I am not sure why new characters (or any for that matter) need to rush around super fast all the time. Can't they just train their mount speed every day and use sprint? I do on all my characters.
after three weeks the mount is still really slow, speed 21, stamina 0, painfully slow.
DipItInCider wrote: »Hi I am new to the forum. I signed up mainly because I wanted to voice my opinion about rapid maneuver. Since they changed it to rank 5 I only have one character on n/a and e/u that have it. Before I had it on all my characters and I feel I earned it.
dunno who green lighted this change. actually not a good change.
at this point just reduce the requirement of rapids to assault 3 and call it a day. you still get it quick enough. my baby sorc tank is almost assault 3 just from doing the cyrodiil intro and looting his 4500 free alliance points from login rewards this month. so probably 1 bg after cyrodiil intro and you'll get it, regardless of winning/losing
..and ideally, swap the place of vigor and rapids..again. so rapids is unlocked with 0 pvp required since its more useful in way more places
Taleof2Cities wrote: »DipItInCider wrote: »Hi I am new to the forum. I signed up mainly because I wanted to voice my opinion about rapid maneuver. Since they changed it to rank 5 I only have one character on n/a and e/u that have it. Before I had it on all my characters and I feel I earned it.
Except players didn't do any PvP to earn it.
You only needed to do a short 30-second Intro to Cyrodiil quest to unlock Rapids in the pre-Stonethorn days. Actually, players didn't even need to do that ... they could also just log in and collect any AP daily reward on their new character.
Players still retain their progress in the skill line (that's not lost). Now, they just have to actually PvP to earn the unlock at Assault Level 5.
PvPers had to PvE to get their best gear for ages, i think the pve players can take that they now have to do pvp for more than 10 min because they want to have a skill that is purely a QoL improvement and does not change anything about how well they do in pve content.
ZOS_KaiSchober wrote: »Ich werde Matt & Rich am Samstag nach dieser Änderung befragen. Einen offzielleren Kommentar als die mögliche Antwort dort gibt es nicht.
Meine persönliche Meinung hatte ich Dienstag im Stream genannt: Ich verstehe die Änderung ebenso wie den Unmut darüber.
Rapid maneuvers war als reiner PvP-Skill als Ausgleich für die Dimensionen und weiten Laufwege in Cyrodiil gedacht.
Wir nötigen PvP-Spieler ins PvE ohne dass es da große Beschwerden gibt. Warum also nicht auch ins PvP, wenn man einen PvP-Skill haben möchte? Zudem kommt man mit dem PvP-Tutorial alleine schnell auf Stufe 3 und kann mit Eroberungsquests oder BGs den Rest schnell nachholen. Gerade U50-Charaktere sollten ab 30 mal in die passende Kampagne; dort geht es nach meinen Erfahrungen recht entspannt zu.
Ich komme zudem aus einer MMO-Generation, als man noch nicht alles nachgeworfen bekam und ein Wipe an einem Abend durchaus den kompletten Fortschritt des Abends löschen konnte.
Aber natürlich ist es immer unglücklich, Spielern etwas zu nehmen, an das sie sich gewöhnt haben, und wir verfolgen das Feedback hier genau.