After doing several initial parses on the pts i have tentatively concluded that 1) its soooooo hard to test this with the skill dropping bug. I'm getting inconstant numbers because my skills are randomly not firing and therefor have no constant with which to test my numbers. I've been getting a 5k variance between tests with the same rotation. 2) on parses with a low skill drop quotient I have been getting lower dps adding in heavys than with my normal light weaving rotation. My first dummy where i had the lowest number of drops I only dropped 2k dps from live with my normal rotation. where as im loosing around 5k dps adding in two heavys per rotation.
these parses are on a magdk in perfected false gods, elfbane, Zaan, maelstrom fire staff. I didn't think to log but i will be next time i go to test.
a suggestion for another way to fix this issue: optional auto attack set up an auto attacker to do .75 light attacks per second. if you can hit higher than that great! light attack manually if not turn on the auto attacker and get boosted to a decent level of damage. still gives advantage to higher skilled players but boosts up lower skill players significantly.
After doing several initial parses on the pts i have tentatively concluded that 1) its soooooo hard to test this with the skill dropping bug. I'm getting inconstant numbers because my skills are randomly not firing and therefor have no constant with which to test my numbers. I've been getting a 5k variance between tests with the same rotation. 2) on parses with a low skill drop quotient I have been getting lower dps adding in heavys than with my normal light weaving rotation. My first dummy where i had the lowest number of drops I only dropped 2k dps from live with my normal rotation. where as im loosing around 5k dps adding in two heavys per rotation.
these parses are on a magdk in perfected false gods, elfbane, Zaan, maelstrom fire staff. I didn't think to log but i will be next time i go to test.
a suggestion for another way to fix this issue: optional auto attack set up an auto attacker to do .75 light attacks per second. if you can hit higher than that great! light attack manually if not turn on the auto attacker and get boosted to a decent level of damage. still gives advantage to higher skilled players but boosts up lower skill players significantly.
Plasma_Elf wrote: »How about fix the huge list of bugs before making needless core mechanic changes like this?
so you killed werewolves entirely huh
and just now that i had farmed molag kena
colossalvoids wrote: »So devs are actually wasting their and OUR time, resources and our money for this abomination of a "improvement"? It was fun years until it lasted, gg zos and good luck.