ShawnLaRock wrote: »Each time - I do a speed test - and my ping, up & down are all fine... and I often boot up another multi-player game with way more intense action just to make sure it’s not my internet / console.
S.
Edit: context
Emphatic_Static wrote: »It's 6/15/2020 and still no response or acknowledgement that DESYNCS and not LAG are still here and still affecting gameplay in a negative manner.
They are better in remote location than they were before last update.
They are significantly affecting gameplay in high population areas.
They are constant and make gameplay literally non-functional in prime time Cyrodiil. Literally. Unplayable.
The least we can expect is an acknowledgement and plan for performance to be addressed someday???
This is supposed to be the year that performance is addressed???
Hello???
Anyone there???
woosinator2008 wrote: »I get desynced only when I dk leap in cyrodiil in a crowded area full of players. I'll be able to move around anywhere but can't use abilities, dodge roll or attack and after a min, I'll warp to where my leap landed. Only seems to happen with me with the dk leap ulti, idk what's going on bug didn't have the issue before greymoor. My latency is at it's usual 120-150 ms.
@Emphatic_Static -Emphatic_Static wrote: »It's 6/15/2020 and still no response or acknowledgement that DESYNCS and not LAG are still here and still affecting gameplay in a negative manner.
They are better in remote location than they were before last update.
They are significantly affecting gameplay in high population areas.
They are constant and make gameplay literally non-functional in prime time Cyrodiil. Literally. Unplayable.
The least we can expect is an acknowledgement and plan for performance to be addressed someday???
This is supposed to be the year that performance is addressed???
Hello???
Anyone there???
@Emphatic_Static - are you sure that there is still DESYNC and not only LAG?
What do you experience, where you know its a desync and not a bigger lag.
Just asking, to get the thread back to the top - where it should be
I thought I do you a favore by bringing the topic back on page one.Emphatic_Static wrote: »
[snip]
Desync is not lag.
We are experiencing positional desyncs which means the server is in conflict with player position to the client.
This results in skills not firing properly because there is a distance check communicated between the two before a skill is able to be fired. These checks are failing due to the desyncs, which leads to skills not firing at all. This is only one example, desyncs negatively impact gameplay in many, many ways, in all content.
This isn't lag.
This is desync.
[snip]
I thought I do you a favore by bringing the topic back on page one.Emphatic_Static wrote: »
[snip]
Desync is not lag.
We are experiencing positional desyncs which means the server is in conflict with player position to the client.
This results in skills not firing properly because there is a distance check communicated between the two before a skill is able to be fired. These checks are failing due to the desyncs, which leads to skills not firing at all. This is only one example, desyncs negatively impact gameplay in many, many ways, in all content.
This isn't lag.
This is desync.
[snip]
And even I like to discuss that with you (on PC EU I havent seen desync since 3 weeks or so) - [snip]
So sorry that I bother you and bb
I thought I do you a favore by bringing the topic back on page one.Emphatic_Static wrote: »
Sigh...
Desync is not lag.
We are experiencing positional desyncs which means the server is in conflict with player position to the client.
This results in skills not firing properly because there is a distance check communicated between the two before a skill is able to be fired. These checks are failing due to the desyncs, which leads to skills not firing at all. This is only one example, desyncs negatively impact gameplay in many, many ways, in all content.
This isn't lag.
This is desync.
It's laughable to conflate the two.
And even I like to discuss that with you (on PC EU I havent seen desync since 3 weeks or so) - I'm out, because you seems to be so pissed (sigh + laughable), that I dont try this - especially bc this is not my main language...
So sorry that I bother you and bb
Donny_Vito wrote: »Is there a TL;DR for these 21 pages of info? Looks like ZoS replied, but I'd rather not scavenge every page for their response.
If you click on the Z in front of the thread, it will take you to the first ZOS post. From there, there are arrows next to the Zs on their posts that takes you to the next one.
Donny_Vito wrote: »If you click on the Z in front of the thread, it will take you to the first ZOS post. From there, there are arrows next to the Zs on their posts that takes you to the next one.
Learn something new every day. Thanks
ZOS_SarahHecker wrote: »Hi everyone,
We just wanted to confirm that we are aware of several issues on the live servers and that we are currently debugging them. We know that the most impactful is the input lag problem where your keyboard/mouse/controller doesn't register input in high-intensity situations. We are doing everything we can to figure out what is causing this and how to fix it as soon as possible.
When we have an update on these issues, we will let you know.