Thannazzar wrote: »
So would you be happy with a solo queue and a group queue being separate?
Sure, if an appropriate ranking system is added that actually reflects team effort and not just the amount of games that you've played. The underlying issue with BG's is the MMR/Ranking system.
@Daemonai
I've done 1 or maybe 2 BG's this patch as a 4 man premade, and that was with me knowing that I'd be paired up against two other 4 man premades. So the pugstomping doesn't really apply to me. The majority of pug stomping occurs from players that rerolls new characters over and over again to stay in the low mmr bracket. And they'll be able to keep doing so next patch as well (which is kinda sad, but what can you do......)
I never said or implied that most people queue solo (not intentionally at least). My point here was that a lot of the complains I see about people thinking they're up against premades rarely are premades. I personally play a big portion of my BG's as a duo, and from the few threads I've read so far, many others seems to play that way too (maybe with a partner, friend etc...) and this change completely kills that option because some players doesn't like to lose and excuse themselves that it's because of a suspected premade (which rarely is a premade).
I do welcome the MMR reset, because it might mean that I don't have to spend a ridiculous amount of time waiting for a game on my main character. But the entire "solo-queue" only feels like a band aid fix for not being able to figure out a way to improve the current MMR/Ranking system.
If this sticks going into the live server I won't ever play BG's again. I only play it. Because of friends.
Not a perfect change, but a really welcome one. At least everyone is on equal footing now.
Is it, though? Now it is really RNG if you end up with a healer in your random.
I think your post exemplifies why the problem has never been queuing with someone else. It has always been about the nature of tankiness and healing in bgs.
Tanky healers with even a small amount of coordination from their team can create total stompfests. That coordination doesn't need to even be from queuing together... i agree 4 player premades are even worse than that... but this doesnt address what is really the problem...
Thannazzar wrote: »
So would you be happy with a solo queue and a group queue(2-4 players) being separate? Or do u you not want your duo group to come up a gainst a premade despite their being no 'premade domination'.
Though I understand that making people do solo content in mmo is weird it has been introduced in eso since MA. So it isn’t new. Making an other system for groups could be an option but I don’t know the numbers and it would prob mean that you need to always cue with 4 or 2 cause else you cannot have a group cue. So I think for now since balancing didn’t really work this might help with it and cue times even though I don’t like doing solo content in mmo (best of all the bad options...)
Kidgangster101 wrote: »
Yep I wasn't originally going to que but now I might que solo as my unkillable healer that does next to no damage and just keep my group alive so people can come back to forums and say this.....
"The que system is broken zos! There is premade groups still queing for bg I as a solo player can't compete with all these players glitching bg and finding a way to bring a full group into our solo gameplay mode"
Even though anything team related should be a "group". What's next all the bad players that try to pug trials are going to come on the forum saying their being kicked out of trials? This will make zos change trials to you have to solo que only? Because your not a good player you want to punish everyone to play your play style in a game that now has won what 3mmo of the year awards?
MASSIVE MULTIPLAYER ONLINE game that supports only single player content or solo que content! I can see it winning mmo of the year for a 4th year supporting game modes that should be in offline only games lol.
SkysOutThizeOut wrote: »This is only a good change to bad players and players who don’t have friends that bg. That’s it. You can solo queue and beat premades or place second if you just play around your team as scrubby as the randoms may be. Why do so many of you want to ruin the experience of so many, no premades, just because you are bad and haven’t learned to play? Because you don’t know how to face a challenge? I’d sincerely like to know
SkysOutThizeOut wrote: »This is only a good change to bad players and players who don’t have friends that bg. That’s it. You can solo queue and beat premades or place second if you just play around your team as scrubby as the randoms may be. Why do so many of you want to ruin the experience of so many, no premades, just because you are bad and haven’t learned to play? Because you don’t know how to face a challenge? I’d sincerely like to know
killingspreeb16_ESO wrote: »
What a load of BS,solo player should suck it up because they need to "face a challenge",yet premade face just another free win with no challenge whatsoever.
But ofcourse the bad player are the solo's not the people who play as premade vs random.
When people complained about premade the response from the people who play as premade often was basically "team up or deal with it" instead of suggest more Q type for a better playing field.
But now that they table have turned here they are.
The best solution was to make a soloQ(or solo/duo) and a premade queue,but it's always fun to read such BS about solo player need to "face a challenge".
I agree that the best solution is a solo/duo queue, and a 4 person group queue. But a lot of people do not want duos in the solo queue... Regardless, that is not the proposed solution; if it was, I would be on board with ZOS. But that has not been communicated as their intent, and until it has, I will fight vehemently against this change (certainly in vain, given past PTS cycles).
As to groups just saying to get your own premade... Many, MANY groups advocated strongly for an organized group queue / lobby system in the past. There were many threads about this. And many of us never said one shouldn't be made at all, it was just never anything on the PTS or anywhere to discuss. This is the first time we've had the option to bring it up to ZOS.
Not everyone that groups with a friend ends up "stomping pugs". Not all of us are even particularly coordinated when we do group with a friend. Many of us just want to play with our friends or loved ones. And the only time a duo queue in a BG right now is really a negative thing is if it contains a tanky healer player - indicating quite clearly the major problem is with healing builds.
That is ridiculous. Since BGs was implemented there have been countless threads about removing pre-mades from the queue due to the overwhelming power advantage. Any one of those threads was an avenue for this discussion.
exeeter702 wrote: »Seriously, I am thoroughly convinced the only people saying this is an issue have not ever played in the higher mmr bracket.
You can solo all the way up to the point where you eventually have 30 minute queues only to he faced with the same handful of premades all night. This is an absolute truth full stop. "Ahhh now I can play with my wife once a day for the random exp bonus", your group will never grasp how miserable bgs actually become.
But which one is it then? You have people here saying premade issues are just a falsehood that bad players claim to excuse their loss, and that is actually just a group of random better players, so then this change doesnt matter as most arent actually premades and those good players will be fine with the change? Or is this actually an issue with premades in every other match to which this change will have a major effect?
Duo queues arent carrying games or stomping lobbies in higher mmr either. This change will make bgs palatable for higher mmr queues at the expense of the casual players not being able to get their daily done with a friend once a day. Duo queues probably got have remained as their impact is not as severe.
If most people are queuing solo, by your own admission, then almost no one will be inconvenienced by the change, yeah? So what is there to be mad about...unless you want to be one of the few pug-stomping premades.
I agree that the best solution is a solo/duo queue, and a 4 person group queue. But a lot of people do not want duos in the solo queue... Regardless, that is not the proposed solution; if it was, I would be on board with ZOS. But that has not been communicated as their intent, and until it has, I will fight vehemently against this change (certainly in vain, given past PTS cycles).
As to groups just saying to get your own premade... Many, MANY groups advocated strongly for an organized group queue / lobby system in the past. There were many threads about this. And many of us never said one shouldn't be made at all, it was just never anything on the PTS or anywhere to discuss. This is the first time we've had the option to bring it up to ZOS.
Not everyone that groups with a friend ends up "stomping pugs". Not all of us are even particularly coordinated when we do group with a friend. Many of us just want to play with our friends or loved ones. And the only time a duo queue in a BG right now is really a negative thing is if it contains a tanky healer player - indicating quite clearly the major problem is with healing builds.
killingspreeb16_ESO wrote: »In other games a full premade is restricted to ranked queue most of the time,just look at WoW,you can do random BG up to 5 people as premade but the bg team size are either 10 or 15 people per team.
In eso is 4vs4vs4 at best we can have duo as accettable premade size otherwise the gap will be too big for a solo player.
If people want to play as 4(nothing wrong with it) they should ask a Queue for premade vs premade and many people would support this.
But for now even in this thread as you can read(like the guy i quoted)apparently is just solo player that are bad and can't face a challenge.
From the PTS Notes:
"You can now only queue as a solo player into Battlegrounds."
This is an extremely bad choice. Preventing players from grouping with friends at all for BGs is a complete non-starter for many of us. I get there should be a solo queue and I understand why that could have knock-on effects in terms of queue times for groups. But to prevent it entirely is a huge problem.
I have several friends where what we enjoy in MMOs is instanced PvP. We play together for that reason. Cyrodil is laggy as crap and fights are infrequent if you aren't riding a zerg. BGs offer an alternative of a balanced game (in terms of player numbers, anyway).
This is NOT the answer to group-vs-solo queues in BGs. This will drive players away. There has to be another solution.
there are a lot of duos queuing I bet. that is typically how I've queued. do you think duos are really that bad to fight? in the past I know you've said the problem is if one of the duo is a tanky healer.
pretty much everyone here is asking for more queue options instead of less (what ZOS did = less queuing options, since no way to queue as a group at all now)... and you are right one poster (probably more than one) did say solo people are bad. but there are also solo posters saying people that want to group are bad, etc. This is a heated issue for, I think, obvious reasons.
There does seem to be a community consensus that there needs to be more queue options tho.
edit: also worth noting, at various points in WoW's history you could queue as a full premade into a BG. But now they offer both arenas and ranked BGs, so there is no reason to have premades in BGs there. if ESO did similar... a lot of us would be happy.
there are a lot of duos queuing I bet. that is typically how I've queued. do you think duos are really that bad to fight? in the past I know you've said the problem is if one of the duo is a tanky healer.