That's what this thread is for...
The question is, is there enough people who do bg's to have solo vs group queues? Would solo queues increase decrease the amount of people that do bg's and therefore the amount of people who meet others who they want to queue with so that group and solo queues are viable if not viable atm due to the number of people who queue? If so, this would be a good thing.
I understand this is a place for feedback. Saying you don't like it and why so that you could get your voice heard is different than saying you are already leaving a game because of a pts note that may not even go live is hard for me to understand.
From the PTS Notes:
"You can now only queue as a solo player into Battlegrounds."
This is an extremely bad choice. Preventing players from grouping with friends at all for BGs is a complete non-starter for many of us. I get there should be a solo queue and I understand why that could have knock-on effects in terms of queue times for groups. But to prevent it entirely is a huge problem.
I have several friends where what we enjoy in MMOs is instanced PvP. We play together for that reason. Cyrodil is laggy as crap and fights are infrequent if you aren't riding a zerg. BGs offer an alternative of a balanced game (in terms of player numbers, anyway).
This is NOT the answer to group-vs-solo queues in BGs. This will drive players away. There has to be another solution.
The question is, is there enough people who do bg's to have solo vs group queues? Would solo queues increase decrease the amount of people that do bg's and therefore the amount of people who meet others who they want to queue with so that group and solo queues are viable if not viable atm due to the number of people who queue? If so, this would be a good thing.
wanted to revisit this... I get there is concern about splitting the playerbase between two queue systems. But, the proposed PTS change could also be bad thing is if the people grouping did not continue to queue (as solo instead) and the net increase from players queuing now that solo was implemented did not totally offset the difference.
I am reasonably sure high mmrs will gain players relative to what it will lose, but I also believe lower MMRs will lose a lot of casual duos. How this will impact the system as a whole remains to be seen.
But having an experimental phase with both group and solo queue option seems like a good idea to properly evaluate if the playerbase can support both, because that way players that might leave BGs if they can only solo will have an option, while those that will only solo will have an option. If in the end there are not enough players for either, a decision can be made then.
There is absolutely no need for an experimental phase. There absolutely is not enough population for a group queue. Full stop. Period.
Bgs do not need radical alterations. The number of "premades" running around is grossly exaggerated by a handful of loud voices on these forums and by a few whiny streamers.
100% nobody left because of me queueing with a couple of CP 140ish dudes, half of them without any gear at all. Not a single one of them has even a single monster set. But we had fun anyway, because none of us cared about dying, and we were playing with each other. These are guys that picked the game up in the last exp event. None of us farmed anything, our MMR is extremely low. We're not going to ever make crazy optimized builds because none of us want to be srs pvp guardplars or whatever. So no, we were never the problem and never would be. I am the only one with any real pvp experience and I quit the game months ago because I had nobody to play with, only came back recently. You [edit: actually Fengrush too] were my only connection to ESO PvP at that point, since I watch you nearly every day.
I understand the other side of the coin. I watch you all the time and I see you fight premades a couple times a night, and in those cases you typically lose. I get that. I know that is frustrating. But why not just add a group queue? Why LIMIT what players can do, instead of adding to it?
[edited because Mursie is right, he did say group v group would be good to add]
There is absolutely no need for an experimental phase. There absolutely is not enough population for a group queue. Full stop. Period.
Bgs do not need radical alterations. The number of "premades" running around is grossly exaggerated by a handful of loud voices on these forums and by a few whiny streamers.
You started off saying you just played BG's with your wife. A few posts later you speak of you and a group of your friends being pushed away due to these changes and now you speak of queuing as a full party.
Yes, plenty of us stopped playing because we ran into premades. It wasn't fun. This will ensure a fair fight takes place. Every single time. A team full of random solo players vs a premade team of friends who probably all are mic'd up and accustomed to playing with one another, optimized or not will have a bad time. Almost every single time. I think this is a great change and hopefully in the future they can have a separate que for premades.
Nirnroot420 wrote: »
100%. There are almost no extant 4-man premades queuing for BG's on PC NA. It's a phantom problem. Most of those groups and guilds are shadows of their former selves or no longer exist at all. Nine times out of ten these days when someone cries "premade!' after getting trounced, they're dead wrong, and I am, outside of a few organized events/tournaments, exclusively a solo player.
But what about the odd time a buddy wants to queue up? That's not a possibility under this new system. And if you think the PvP forums/community is whiny about nerfs now, just wait until MMR is disabled and we're lighting up the less experienced/dedicated players. It'll be a dumpster fire.
This is just another instance of ZoS not understanding it's PvP community as a whole.
Omg, it's the pts. the sky is not falling. It's there to try and give feedback on.
There is simply not enough players to have separate queues for both solo and group queues.
What there is a lot of though are players who no longer do BGs cause once we reach a certain MMR all we do is face the same premades over and over and over again.
This change is gonna bring back a lot of people to BGs.
Hopefully it brings back enough players that they see a good increase in BG participation that in the future it will allow two separate queue systems. This is why they stressed this is an experiment.
From the PTS Notes:
"You can now only queue as a solo player into Battlegrounds."
This is an extremely bad choice. Preventing players from grouping with friends at all for BGs is a complete non-starter for many of us. I get there should be a solo queue and I understand why that could have knock-on effects in terms of queue times for groups. But to prevent it entirely is a huge problem.
I have several friends where what we enjoy in MMOs is instanced PvP. We play together for that reason. Cyrodil is laggy as crap and fights are infrequent if you aren't riding a zerg. BGs offer an alternative of a balanced game (in terms of player numbers, anyway).
This is NOT the answer to group-vs-solo queues in BGs. This will drive players away. There has to be another solution.
Thannazzar wrote: »
There had to be a fix for the current premade domination of bgs. Whilst I would have preferred separate queues for premade and pugs, solo queue only is better than the current system.
Thannazzar wrote: »There had to be a fix for the current premade domination of bgs. Whilst I would have preferred separate queues for premade and pugs, solo queue only is better than the current system.
Though I understand that making people do solo content in mmo is weird it has been introduced in eso since MA. So it isn’t new. Making an other system for groups could be an option but I don’t know the numbers and it would prob mean that you need to always cue with 4 or 2 cause else you cannot have a group cue. So I think for now since balancing didn’t really work this might help with it and cue times even though I don’t like doing solo content in mmo (best of all the bad options...)
There isn't a "premade domination" of BG's, that's a nice excuse people tell themselves for losing matches. The amount of premades out there are easily counted on 1-2 hands/server (and that's being optimistic). Zos should've added two separate queues and the current solution is a poor one.
Edit: A duo is not a premade and you should be able to solo and duo queue next patch imo.
There isn't a "premade domination" of BG's, that's a nice excuse people tell themselves for losing matches. The amount of premades out there are easily counted on 1-2 hands/server (and that's being optimistic). Zos should've added two separate queues and the current solution is a poor one.
Edit: A duo is not a premade and you should be able to solo and duo queue next patch imo.