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Would you like ESO to finaly add a Dwarven Race to the game.

  • max_only
    max_only
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    No
    Dwarves will be the next playable race and they will have all the race traits they took away during their brilliant race balancing patch.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • imno007b14_ESO
    imno007b14_ESO
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    Yes
    The lore, the lore, learn the lore, blah blah blah. Come on, people, the lore can change. Why not a miraculous return of the dwarves? Maybe the fact that some of you can't imagine it just points to... well, a poverty of imagination. :#

    Leaving the mystery open-ended lets the whole TES community engage in the act of imagination as we all think about the question "What happened to the Dwemer?"

    Answering that question in a TES game negates the imagination and instead restricts it to the relative handful of writers tasked with coming up with that answer.

    To illustrate, I'll quote Stephen King, speaking about horror.
    "Nothing is so frightening as what's behind the closed door. The audience holds its breath along with the protagonist as she/he (more often she) approaches that door. The protagonist throws it open, and there is a ten-foot-tall bug. The audience screams, but this particular scream has an oddly relieved sound to it. 'A bug ten feet tall is pretty horrible', the audience thinks, 'but I can deal with a ten-foot-tall bug. I was afraid it might be a hundred feet tall'."

    In a very similar fashion, revealing the mystery of the Dwemer might be satisfying, but it will never quite match up to the work of the imagination that went on before the mystery was revealed.

    Yeah, but if a book ends on a cliff-hanger, with important bits unexplained and unresolved, people often get pissed off. Just read some of the reviews on Amazon, lol. But seriously, read my second comment above. I don't really care one way or the other.
  • Varkal2112
    Varkal2112
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    No
    Playable dwemer would be extremely lore-breaking
  • Synaki
    Synaki
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    No
    Blood elf would be a better idea.
  • dorogov.alexeyeb17_ESO
    No
    Race-no, skilline -maybe. Dwemer technology skilline will be nice. Mechanical pets traps and etc. Guild of scholars exploring dwemer ruins and learning forgotten engineery. P.s. last dwemer from morrowind still alive, cuz teso history earliest in eso series
    Edited by dorogov.alexeyeb17_ESO on December 15, 2019 10:37AM
  • iiYuki
    iiYuki
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    No
    No for the same reasons I won't want to see any other rare, extinct or unique race. It's established lore that dwemmer (except for a couple that survived) are extinct. I don't want to see 50 every time I enter a main city.
    "Play how you want... unless its not how we intended you to play in which case we'll nerf it".
    - ZO$

    - The ZO$ Theme Song: https://www.youtube.com/watch?v=gmUJWP_ebsQ
  • aaisoaho
    aaisoaho
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    No
    Having dwemer as a playable race would ruin dwemer. Dwemer are a prime example of using negative space in storytelling and by revealing the missing data it would render the negative space away.

    So, what is this negative space I'm babbling about? In the context of storytelling:Negative space is a tool/method to create hooks into the story to pick the consumer's interest. It works by leaving things unexplained - not telling about some aspects of story. Like not telling what happened to a whole race that disappeared.

    Why do storytellers use the negative space then? Well, we humans want to fill the incomplete data and make sense of it. When we have holes in the story, we start to get interested in the said hole and try to fill it with our imagination.

    If we were to fill the negative space in the story by telling what exactly happened to dwemer, it would no longer be as interesting and inspiring as it is now with the hole in place. It would make the element mundane, something not so special and fascinating. The dwemer would no longer serve as a hook when they are explained and thus they would be ruined from the storytelling point of view.
  • Varana
    Varana
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    No
    Heck, even shades of blue for dwemer would be -quite- possible when you remember conditions like Argyria, which is caused by excessive expusore to silver dust. And for a race messing with metals like ALL the time... might have been that this is how it started, and over the millenia it became a part of their racial makeup (be it genetics or magic adaptation...), right?

    In the end, the only ones who can make this decidion are the oney who hold the license to tweak the lore. If they want blue dwemer, they can make blue dwemer (and all the smurf jokes you can handle!). ;)

    Blue-ish, maybe.
    But definitely not in the grey-blue colour scheme of Dunmer.
    We do have stories about how the Dunmer turned grey, coming from a time when people who saw actual Dwemer still lived. And "Azura turned the Dunmer into Dwemer" should have popped up somewhere in these accounts, instead of just "she made them grey".
  • Shaloknir
    Shaloknir
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    No
    I would like to see the dwemer armies come back from the void with vengeance :-) just make it cataclysmic event that will change the timeline in a BIG way.

    I did vote no, but im reversing my opinion after thinking it through. It can be done with a good and plausible backstory.
    Edited by Shaloknir on December 15, 2019 7:43PM
  • TheShadowScout
    TheShadowScout
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    No
    Varana wrote: »
    Blue-ish, maybe.
    But definitely not in the grey-blue colour scheme of Dunmer.
    We do have stories about how the Dunmer turned grey, coming from a time when people who saw actual Dwemer still lived. And "Azura turned the Dunmer into Dwemer" should have popped up somewhere in these accounts, instead of just "she made them grey".
    Agreed.

    The "skin turned ashen grey" thing is definitely the dunmers shtick. The dwemer would definitely have different visuals... be it blueish, or golden (just to to clarify, I would not be not arguing their skin could not be altmer-golden, I am just arguing against the argument that it -must- be...), bronze or greenish, or whatever...

    Also, it would be entirely possible there are differnet clans of dwemer with physical differences - or it is possible (even likely) the dwemer changed over time and millenai living underground, starting as mere cultural offshoot of the aldmer and later becoming somewhat different as a race in their own right like so many other flavors of mer...
    ...we just have no idea. And that is the fun of the mystery!

    Like I mentioned, it would be up to the developers when and if they get around to giving us a "dwemer flashback" yuest, or let us meet the last dwemer someday...
  • max_only
    max_only
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    No
    Varkal2112 wrote: »
    Playable dwemer would be extremely lore-breaking profitable.

    Ftfy. They don’t care about lore.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • preevious
    preevious
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    No
    they are extinct.
    So, dwemers are a no-no.

  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    No
    preevious wrote: »
    they are extinct.
    So, dwemers are a no-no.

    Well... No, they're not extinct. TESIII reveals as much.

    We simply don't know what happened to the Dwemer at large.

    Being gone does not mean they are dead. Especially in the TES universe!

    One of the more popular and well-established theories is that they became trapped in an Oblivion relam.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • The_Drop_Bear
    The_Drop_Bear
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    No
    preevious wrote: »
    they are extinct.
    So, dwemers are a no-no.

    Well... No, they're not extinct. TESIII reveals as much.

    We simply don't know what happened to the Dwemer at large.

    Being gone does not mean they are dead. Especially in the TES universe!

    One of the more popular and well-established theories is that they became trapped in an Oblivion relam.

    They very much aren't trapped in oblivion, in morrowind you can see the piles of ash from where the dwemer were before they dissapered.
    Being sent to oblivion doesn't leave your body as a pile of ash.
  • LadyNalcarya
    LadyNalcarya
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    No
    aaisoaho wrote: »
    Having dwemer as a playable race would ruin dwemer. Dwemer are a prime example of using negative space in storytelling and by revealing the missing data it would render the negative space away.

    So, what is this negative space I'm babbling about? In the context of storytelling:Negative space is a tool/method to create hooks into the story to pick the consumer's interest. It works by leaving things unexplained - not telling about some aspects of story. Like not telling what happened to a whole race that disappeared.

    Why do storytellers use the negative space then? Well, we humans want to fill the incomplete data and make sense of it. When we have holes in the story, we start to get interested in the said hole and try to fill it with our imagination.

    If we were to fill the negative space in the story by telling what exactly happened to dwemer, it would no longer be as interesting and inspiring as it is now with the hole in place. It would make the element mundane, something not so special and fascinating. The dwemer would no longer serve as a hook when they are explained and thus they would be ruined from the storytelling point of view.

    Agreed. Being a mysterious lost race is their whole shtick. Without mystery, they will be reduced to steampunk-flavoured elves.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • DaveMoeDee
    DaveMoeDee
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    Undecided
    There is something to be said for keeping the mystery so that we can continue to find new books and ruins the reveal information in a slow trickle.
  • Michae
    Michae
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    No
    Guyle wrote: »
    Michae wrote: »
    Just like someone else said ... just try to fake your Dwemer...
    ...even quick and dirty...
    6sHHA1J.jpg
    ...might...
    cnwa0Os.jpg
    ...be...
    0ZDbkXa.jpg
    ...possible.
    WXR9t7i.jpg

    On a little offtopic I wanted to ask where you people got the idea that the Dwemer had a similar skin color to Dunmer.

    On all of the content provided by the game devs they seem to have pale, maybe a little yellowish skin (similar to Altmer, Chimer and Ayelid). Just look at Yagrum Bagarn.
    350?cb=20130121174340&path-prefix=pl
    The ghosts also seem pretty pale:
    latest?cb=20150308164851
    And the concept art doesn't have any shading on skin (although I get it could be argued that it's due to it being only a sketch):
    latest?cb=20170514011937

    The blue skinned Dwemer from the second post in this thread are just some fanart interpretation. Or am I terribly wrong?

    Lol the ghost seems pretty pale? Might be because its a ghost. I think you need to get your eyes checked, because both of those images have a distinctly bluish tint common to dark elves. As for why they seem lighter than your average Dunmer, I would have thought one being a ghost and partially see through wouldv'e needed no explanation, but Yagrum Bagarn was afflicted with Corprus disease, which decidedly altered the physical appearance of those that carried it. It even turned some Dunmer into yellowish Elephant Man zombies.

    Also, this https://en.uesp.net/wiki/Lore:Dwemer

    Such a nice and thoughtful response that doesn't insult it's recipient. I love these forums.

    So responding anyway, I'm not colorblind and I really don't see the bluish tint on those images, nothing similar to Dark Elves, who at the time when Dwemer existed also didn't have that skin tone since they were cursed after the Battle of the Red Mountain.

    In the article you mentiond nothing about their skin is mentioned, only that they were normal size, liked beards and metal clothes. The paragraph regarding that is this:
    Appearance
    Contrary to many legends, archaeological evidence of known Dwemer ruins leads one to believe that they were about the same size as the typical human or elf, evidenced by the fact that all existing Dwarven armor is average sized (although some claim that "Dwarven armor" is either the outer shells of machines or mismatched pieces from various devices).[41] It is speculated that the moniker "dwarf" may have been given long ago by the giants of the Velothi Mountains, who would have perceived them to be unusually small and thus deemed them to be "Dwarves". Imperial excavation of Dwemer ruins supports the Dlyxexic theory that the translation of Dwemer as Deep Elves might also be read as Smart Elves. Indeed, perhaps the brilliant students of the Ehlnofey mentioned in The Anuad are the Dwarves themselves.[16] Purported descriptions of the last living Dwemer cannot be relied upon, as he was admittedly bloated and deformed by Corprus, and the only other visual examples come from sculptures and Dwarven Spectres found in their ruined dwellings. It can be deduced, however, that long beards were popular among the lost elves, and they preferred heavy metal armors and robes. Their remaining features could be described similarly to that of the other elven races, as no specific information exists.

    So again, there's nothing to indicate that they were blue as in the images seen in the second post to this thread in official materials and concept art. And it's not just me thinking that since there are other people asking about this. I guess it'll be unsolved until we get the official response. All I asked was where did this blue skin thing even come from since it isn't really supported by anything, except that some people see a tone of blue in light yellow textures, and I got this lovely passive aggresive response. Thank you!

    PS. As for the topic at hand I'll add that solving Dwemer mystery and bringing them back as playable race is not ESO's place since it's a prequel to TES games. We know that mystery isn't solved by the time of TESV and having an influx of Dwemer characters in Second Era would've impacted the history far more than dragons in Elsweyr (they weren't really gone from Nirn so it's not that bad that they showed up). Maybe they could solve it in TESVI and then add the playable race in the next one, but not in here in 2E.
    Edited by Michae on December 16, 2019 3:45PM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Imryll
    Imryll
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    No
    If the truths of the dwarven disappearance are ever revealed, I'd rather it were in a single-player game--and even then I'm not sure it isn't better as a mystery than having an explanation would be. Having bunches of dwarves running around in the Second Era would be lore-breaking, although I wouldn't be opposed to our running into Yagrum Bagarn at some point.
  • Gundug
    Gundug
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    I would be much more interested to play as a daedra or goblin, not that those will ever be playable races. At least they would be something other than another variety of human or elf creature.
  • daim
    daim
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    No
    No
    ""I am that which grips the heart in fright, hearkens night and silences the light." It was written on my sword, long…long ago." ―Ajunta Pall
    PC|EU
  • jazsper77
    jazsper77
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    So again simple facts - I know that’s hard around here with the wall of texts to explain something.

    THERE IS NOTHING IN ANY LORE THAT SAYS THE DWEMER ALL DIED.#FACTS

    THEY VANISHED = the definition of that is not dead. People and or things that Vanish reappear daily. #FACTS
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    No
    jazsper77 wrote: »
    So again simple facts - I know that’s hard around here with the wall of texts to explain something.

    THERE IS NOTHING IN ANY LORE THAT SAYS THE DWEMER ALL DIED.#FACTS

    THEY VANISHED = the definition of that is not dead. People and or things that Vanish reappear daily. #FACTS

    Sorry, not quite fact.
    The lore says they Disappeared or Vanished, but it is like "Schrödinger's cat".
    Are they dead? Are they alive? Are they both?
    That is the mystery of the Dwemer.

    My 2 drakes... Huzzah!
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Ye_Olde_Crowe
    Ye_Olde_Crowe
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    No
    Michae wrote: »

    On a little offtopic I wanted to ask where you people got the idea that the Dwemer had a similar skin color to Dunmer.

    On all of the content provided by the game devs they seem to have pale, maybe a little yellowish skin
    I for my part just looked at the pictures posted in the beginning of the thread, created a Dunmer and just added Dwemer and Clockwork gadgets and cosmetics as I saw fit to recreate the picture's atmosphere. Had I wanted to do a Yagrum Bagarn cosplay, I might have used a portly Bosmer and taken a walking toilet for a mount. Basically it doesn't matter what base models you use - if you think Dwemer look this way or that, you can always find an approximate look that works for you and - should there ever be an official say - redo it or use an appearance change token. - At least that's what I would do if I wished to play as a race/type the game didn't provide. With the cosmetics that are in the game already you can do quite a lot IMO.

    PC EU.

    =primarily PvH (Player vs. House)=
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    No
    The lore, the lore, learn the lore, blah blah blah. Come on, people, the lore can change. Why not a miraculous return of the dwarves? Maybe the fact that some of you can't imagine it just points to... well, a poverty of imagination. :#

    "Use the Force Harry!!!!! .... signed, Gandolf"
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Michae
    Michae
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    No
    Michae wrote: »

    On a little offtopic I wanted to ask where you people got the idea that the Dwemer had a similar skin color to Dunmer.

    On all of the content provided by the game devs they seem to have pale, maybe a little yellowish skin
    I for my part just looked at the pictures posted in the beginning of the thread, created a Dunmer and just added Dwemer and Clockwork gadgets and cosmetics as I saw fit to recreate the picture's atmosphere. Had I wanted to do a Yagrum Bagarn cosplay, I might have used a portly Bosmer and taken a walking toilet for a mount. Basically it doesn't matter what base models you use - if you think Dwemer look this way or that, you can always find an approximate look that works for you and - should there ever be an official say - redo it or use an appearance change token. - At least that's what I would do if I wished to play as a race/type the game didn't provide. With the cosmetics that are in the game already you can do quite a lot IMO.

    You can rp as a Dwarf without an official race. I'd leave it like it is so it's not lore breaking. Right now you can rp as a Dwemer and everyone else can rp that they met some raving lunatic who thinks he is a Dwemer. No harm there. ;)
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Goregrinder
    Goregrinder
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    No
    Well it's pretty clear what the answer is based on this poll, 80% say "Nope, sorry but lore exists". Pretty sweet Poll question!
  • DaveMoeDee
    DaveMoeDee
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    Undecided
    jazsper77 wrote: »
    So again simple facts - I know that’s hard around here with the wall of texts to explain something.

    THERE IS NOTHING IN ANY LORE THAT SAYS THE DWEMER ALL DIED.#FACTS

    THEY VANISHED = the definition of that is not dead. People and or things that Vanish reappear daily. #FACTS

    Sorry, not quite fact.
    The lore says they Disappeared or Vanished, but it is like "Schrödinger's cat".
    Are they dead? Are they alive? Are they both?
    That is the mystery of the Dwemer.

    My 2 drakes... Huzzah!

    Pretty sure they were abducted by aliens. Dwarfs will be included in 2021 when the theme is alien invasion.
  • DaveMoeDee
    DaveMoeDee
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    Undecided
    Michae wrote: »
    Michae wrote: »

    On a little offtopic I wanted to ask where you people got the idea that the Dwemer had a similar skin color to Dunmer.

    On all of the content provided by the game devs they seem to have pale, maybe a little yellowish skin
    I for my part just looked at the pictures posted in the beginning of the thread, created a Dunmer and just added Dwemer and Clockwork gadgets and cosmetics as I saw fit to recreate the picture's atmosphere. Had I wanted to do a Yagrum Bagarn cosplay, I might have used a portly Bosmer and taken a walking toilet for a mount. Basically it doesn't matter what base models you use - if you think Dwemer look this way or that, you can always find an approximate look that works for you and - should there ever be an official say - redo it or use an appearance change token. - At least that's what I would do if I wished to play as a race/type the game didn't provide. With the cosmetics that are in the game already you can do quite a lot IMO.

    You can rp as a Dwarf without an official race. I'd leave it like it is so it's not lore breaking. Right now you can rp as a Dwemer and everyone else can rp that they met some raving lunatic who thinks he is a Dwemer. No harm there. ;)

    Can RP something analogous Protheans to Mass Effect 3.
  • Ye_Olde_Crowe
    Ye_Olde_Crowe
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    No
    Michae wrote: »
    Michae wrote: »

    On a little offtopic I wanted to ask where you people got the idea that the Dwemer had a similar skin color to Dunmer.

    On all of the content provided by the game devs they seem to have pale, maybe a little yellowish skin
    I for my part just looked at the pictures posted in the beginning of the thread, created a Dunmer and just added Dwemer and Clockwork gadgets and cosmetics as I saw fit to recreate the picture's atmosphere. Had I wanted to do a Yagrum Bagarn cosplay, I might have used a portly Bosmer and taken a walking toilet for a mount. Basically it doesn't matter what base models you use - if you think Dwemer look this way or that, you can always find an approximate look that works for you and - should there ever be an official say - redo it or use an appearance change token. - At least that's what I would do if I wished to play as a race/type the game didn't provide. With the cosmetics that are in the game already you can do quite a lot IMO.

    You can rp as a Dwarf without an official race. I'd leave it like it is so it's not lore breaking. Right now you can rp as a Dwemer and everyone else can rp that they met some raving lunatic who thinks he is a Dwemer. No harm there. ;)

    Hey, I voted 'No' as well. Which is why I offered cosplay as a viable alternative :). So... Yes.
    PC EU.

    =primarily PvH (Player vs. House)=
  • Varana
    Varana
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    No
    A few hundred years after ESO, the last living Dwemer goes on a life-long mission to find out where the Dwemer are, and he can find ... nothing. So for at least 650 years after ESO, there won't be any Dwemer in Tamriel in places where they might leave traces. That rules out player characters.
    And we can be fairly certain that at least until TES5:Skyrim, no Dwemer have re-appeared anywhere. That's a whopping 800 years after ESO.
    It's not only what happened to them in the past. ESO is part of a world where we know the future.
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