Maintenance for the week of November 25:
• [COMPLETE] Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

Would you like ESO to finaly add a Dwarven Race to the game.

  • BaiterOfZergs
    BaiterOfZergs
    ✭✭✭✭✭
    Czekoludek wrote: »
    Isn’t the vestige only considered as one person? It really wouldn’t be lore breaking if it’s added correctly since it would only be one dwarf to make an explanation for.

    And how would you implement completely new dialogues for npcs which will see the only alive dwarf?

    In a world like eso it’s possible a regular person won’t even know it’s a dwarf. Although you could just update the dialogues to something fitting.

    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • Raisin
    Raisin
    ✭✭✭✭✭
    ✭✭✭
    No
    I think the TES series I at a point where we can get some more dwemer related content -- don't solve more mysteries, just give us a bit more puzzle pieces to play with.
    But as much as I love ESO's contributions to lore and worldbuilding, I don't think it's the right place to do this right.
  • Michae
    Michae
    ✭✭✭✭✭
    ✭✭
    No
    Thanks ,but no thanks. It's a terrible idea. They're gone and should be gone. Maybe we could meet them in some convoluted time travel scenario (although I'd prefer not to) but they should never be a playable race in the Second Era. If they ever made a TES game set before the battle of the Red Mountain on the other hand...
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Morgha_Kul wrote: »
    SeaGtGruff wrote: »
    It's okay to want to play as a Dwemer, but I don't think it could ever reasonably happen in ESO.

    Now, if they came out with an Elder Scrolls game that's set back in the days before the Dwemer vanished, that would be cool.

    Perhaps some Psijic story that lets you travel back in time, or at least perceive a prior age (kind of like happens in Stonefalls...).

    Same thing happens in Glenumbra in the undead werewolf story. But getting to temporarily play scenes out of time through the eyes of some other person, and possibly even make choices that have ripple effects upon the present, isn't the same as being able to play the entire game as that person's race. So the answer to the OP's question has to be "no," although it would be cool to play an Elder Scrolls game that's set back in the past-- say, during the time of the War of the First Council.
    I've fought mudcrabs more fearsome than me!
  • SmukkeHeks
    SmukkeHeks
    ✭✭✭✭✭
    I’m thinking no. There’s already a low degree of respect for the lore in eso. Don’t need even more.
  • xclassgaming
    xclassgaming
    ✭✭✭✭✭
    Yes
    I meant to vote no. oof
    Give us clannfear mounts!
  • TelvanniWizard
    TelvanniWizard
    ✭✭✭✭✭
    ✭✭✭
    No
    Only Yagrum Bagarn.
  • FierceSam
    FierceSam
    ✭✭✭✭✭
    ✭✭✭✭
    No
    I could see how you could have a storyline involving finding new Dwarven relics and going back in time to revisit a world where dwemer are still alive. This was done in Murkmire with the lost Argonian tribe and that kind of worked (aside from the bugged quests). I could see the discovery of a new dwemer ruin could tie in nicely with the climbing bow thing they touched on in Dragonhold, so you’d have a lot more exploring built into the overland questing, which would encourage more interesting delve design....

    The trick would be to do it in an interesting enough way that it was both lore compliant and compelling content. As with all these things the key would be developing an engaging story and building from there rather than having a gimmick and sticking a story on its arse. Elsweyr felt very much like they started with the notion of dragons, focussed on dragons and kind of tacked on a bunch of leftover quest ideas on the top of dragons, which didn’t really make for an engaging story. Especially when the original dragons were a bit pants.

    If ZOS can create a compelling storyline I’ll be drawn in, but fundamentally I don’t really care about the dwemer, so I don’t want a dwemer story just for the sake of it.
  • Asardes
    Asardes
    ✭✭✭✭✭
    ✭✭✭✭
    No
    It would be totally lore breaking to make them a playable race since the disappearance of the Dwemer is a central part of TES lore. I mean they could introduce certain Dwemer NPCs as ghosts inhabiting ruins or even Yagrum Bagarn, though the latter would be a stretch. As far as I can remember he has only returned from some unspecified Oblivion planes sometime during E3, centuries after the period in ESO, but maybe you can meet him there. Another way would be to introduce some kind of flashback quest, like you have in the Fighters Guild line.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Isn’t the vestige only considered as one person? It really wouldn’t be lore breaking if it’s added correctly since it would only be one dwarf to make an explanation for.

    It does not really work that way since everyone else's character shares the same world. It is just that they are not the vestige in our story. Kind of hard to say they are a different race than they are since that is somewhat obvious.
  • L_Nici
    L_Nici
    ✭✭✭✭✭
    No
    The only races they could get into the game without causing huge trouble, would be races from Akavir and they do exist right now (Just not in Tamriel) unlike the Dwemer, who are gone since ages.
    A very special girl

    PC|EU
  • Dread_Viking
    Dread_Viking
    ✭✭✭✭
    No
    first of do you mean Dwarves or dwemer for dwemer or not Dwarves the reason for the name is actually that thy ware named by the Giants thy did have the same size as the rest of the elf's and yes the dwemer was elf's thy just worship science instead of the daedra
    Don't worry girl I'm a Sorcerer, i got my Hardened Ward for protection
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    There is some dialogue in Fang Lair, between two of the Necromancers.

    Can't remember off the top of my head exactly how it goes, but it's something like...

    Necro 1) I can reach out to every soul in this place, except the Dwemer.

    Necro 2) That's because you cannot reach into the void, and thier souls reside there. Divine retribution for the wrongs they've committed.


    Something to that effect.
    So no, if even thier souls don't reside within the boundary of the Mundus, it would be more than lore breaking to have them as a playable race.
  • xxthir13enxx
    xxthir13enxx
    ✭✭✭✭✭
    No
    first of do you mean Dwarves or dwemer for dwemer or not Dwarves the reason for the name is actually that thy ware named by the Giants thy did have the same size as the rest of the elf's and yes the dwemer was elf's thy just worship science instead of the daedra
    Heh gd point....shows what you all know...
    Op is Obvs talking about....
    ZoS has discovered a previously unknown Race of Dwarves that have been living Deep Underground all this time! :o
    Oh...n they return there in the near future leaving no trace of there existence behind!
    ;)
  • Milo
    Milo
    ✭✭✭
    Undecided
    To be honest, i have a conflict of interest there...

    I would really want to learn about the lore and see them and walk around in an "alive" Dwemer city.

    However i do not see a way you can do this, without saying at the same time everything we know about them is wrong...
  • redlink1979
    redlink1979
    ✭✭✭✭✭
    ✭✭✭
    No
    No. Not lore wise as stated previously.

    Please, learn the lore before creating any pointless polls/threads.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother [PS5][EU] 2165 CP
    • Daggerfall's Mightiest [PS5][NA] 1910 CP
    • SweetTrolls [PC][EU] 1950 CP
    • Bacon Rats [PC][NA] 1850 CP
  • Ascarl
    Ascarl
    ✭✭✭✭✭
    No
    In my humble opinion adding Klingons would be more lore-friendly than Dwemer.
  • RefLiberty
    RefLiberty
    ✭✭✭✭✭
    No
    Ah yes, it comes to my mind now, they could do it like WoW when they start milking the franchise full throttle.

    So..

    The one of the future expansions would be completely new continent, maybe not continent, but realm, from the time of Dwemer.

    Portal opens cos of why not, and various other reasons that make portals open , cracks in time/space, teleport through time to Dwemer era.
    Not anytime soon, but it would not surprise me.
    The furnaces of Clown store must be kept running.
    Edited by RefLiberty on December 12, 2019 12:49PM
  • Tatanko
    Tatanko
    ✭✭✭✭
    No
    Neoealth wrote: »
    Learn the lore before asking.

    Yeah, no thanks.

    Wow, your attitude sucks. Why on earth should anyone respect your opinion?
    Silvanus the Gilded
    Merchant, Scholar, and Benefactor
    Imperial Templar - PC/NA
    Learn More
  • Huyen
    Huyen
    ✭✭✭✭✭
    No
    If we bring back the Dwemer, why not the Ayleids as well?

    All jokes aside: if we bring back the dwemer, we need to explain the Falmer as well in detail. The implications for lore would be so numerous, people would go nuts if they just say "dragonbreak!". So a big no from me.
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Thevampirenight
    Thevampirenight
    ✭✭✭✭✭
    ✭✭
    No
    Kel wrote: »
    There is some dialogue in Fang Lair, between two of the Necromancers.

    Can't remember off the top of my head exactly how it goes, but it's something like...

    Necro 1) I can reach out to every soul in this place, except the Dwemer.

    Necro 2) That's because you cannot reach into the void, and thier souls reside there. Divine retribution for the wrongs they've committed.


    Something to that effect.
    So no, if even thier souls don't reside within the boundary of the Mundus, it would be more than lore breaking to have them as a playable race.

    Found that dialog on the Usep. I think this is what your talking about right?
    https://en.uesp.net/wiki/Online:Blackmarrow_Deathmonger

    Blackmarrow Deathmonger: "I have conjured up the spirits of countless beings. Some, truly ancient. Why is it the Dwemer never answer? Why can't I make them answer?"
    Blackmarrow Harvester: "They aren't meant to return. Divine retribution."
    Blackmarrow Deathmonger: "When I reach out I don't feel resistance. I feel nothing at all."
    Blackmarrow Harvester: "The Void is beyond the reach of any mortal."
    Blackmarrow Deathmonger: "Perhaps."
    Edited by Thevampirenight on December 12, 2019 1:28PM
    PC NA
    Please add Fangs to Vampires.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
    ✭✭✭✭✭
    ✭✭
    No
    The fact is, it's been established since the 90's that the Dwemer race as a whole have been gone for a long time. The only known exception was that one dude in TESIII.

    This community bangs on about "protecting the lore", but this suggestion, which I have come across numerous times, is the one that actually would damage the lore.

    And before someone says "But dragons in Elsweyr!", I suggest you read some of the books in TESV. That was actually the game that confirmed the dragons were never gone.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • mague
    mague
    ✭✭✭✭✭
    Dwemer are not Dwarfs, they are Dwe-mer and they are gone :)
  • LukosCreyden
    LukosCreyden
    ✭✭✭✭✭
    ✭✭
    No
    A lot of people have pointed out the lore reasons as to why Dwemer shouldn't be a playable race, (almost completely vanished race, MMO where everyones character is canon) HOWEVER, this shouldn't stop you from RP'ing a Dwemer.
    Player character race is very rarely mentioned in dialogue and due to the similarities between Dwemer and Dunmer, it is certainly possible to make a "Dwemer" character. All you'd need is to look up some Dwemer concept art to get ideas for appearance, then select a class you consider suitable and throw in the Dwemer motif, along with some other Dwemer themed stuff.

    People have also done the same thing in regards to playing an Ayleid character. Personally, I hope we get a skin that can be used to make an Ancient Falmer. The frost skin is close, but not quite enough for me.

    Overall, skins and polymorphs are a nice loophole for people to make characters belonging to non-playable races as TECHNICALLY, the skins are lore-friendly.

    So, in that sense, yes you CAN be a Dwemer. It'll just take a little creativity and lore studying on your part.
    Struggling to find a new class to call home.Please send help.
  • GrimTheReaper45
    GrimTheReaper45
    ✭✭✭✭✭
    No
    Definitely not as a playable race.

    I would be open to exploring them in like a time travel type situation. Doesnt have to be a quest only thing. They could just add one of those pocket dimension zones we have.

    Thier kinda jerks though, i mean people think the highelves are bad but like the dwemer are next level :D
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
    ✭✭✭✭✭
    ✭✭
    No
    Definitely not as a playable race.

    I would be open to exploring them in like a time travel type situation. Doesnt have to be a quest only thing. They could just add one of those pocket dimension zones we have.

    Thier kinda jerks though, i mean people think the highelves are bad but like the dwemer are next level :D

    They literally considered themselves above the gods.

    In fact they were primarily motivated by finding a way to become themselves, divine.

    They may have succeeded. That's just one of the countless theories regarding their vanishing.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Watchdog
    Watchdog
    ✭✭✭✭✭
    No
    mague wrote: »
    Dwemer are not Dwarfs, they are Dwe-mer and they are gone :)

    The Dwemer were also known as Dwarves. Many items in ESO have the word "Dwarven" in their names.

    The name "Dwarves" was given to them by the Giants, because they seemed so small to them.
    Member of Alith Legion: https://www.alithlegion.com
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Kel wrote: »
    There is some dialogue in Fang Lair, between two of the Necromancers.

    Can't remember off the top of my head exactly how it goes, but it's something like...

    Necro 1) I can reach out to every soul in this place, except the Dwemer.

    Necro 2) That's because you cannot reach into the void, and thier souls reside there. Divine retribution for the wrongs they've committed.


    Something to that effect.
    So no, if even thier souls don't reside within the boundary of the Mundus, it would be more than lore breaking to have them as a playable race.

    Found that dialog on the Usep. I think this is what your talking about right?
    https://en.uesp.net/wiki/Online:Blackmarrow_Deathmonger

    Blackmarrow Deathmonger: "I have conjured up the spirits of countless beings. Some, truly ancient. Why is it the Dwemer never answer? Why can't I make them answer?"
    Blackmarrow Harvester: "They aren't meant to return. Divine retribution."
    Blackmarrow Deathmonger: "When I reach out I don't feel resistance. I feel nothing at all."
    Blackmarrow Harvester: "The Void is beyond the reach of any mortal."
    Blackmarrow Deathmonger: "Perhaps."

    That's the one!

    👍
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    No thanks. Not a fan of throwing out one of the biggest mysteries of the lore in favor of fanservice.

    From a purely gameplay perspective, absolutely not. ZOS already struggles with balancing the 10 races we have in ways that are lore-friendly to the past games. I'd rather not deal with an 11th race who's appearance in the lore has been marked by a pronounced mystery. Not to mention, there's something diminishing about imagining the phrases like "Dwemer race is BIS for Stam DPS" spoken in all seriousness.
  • SidraWillowsky
    SidraWillowsky
    ✭✭✭✭✭
    ✭✭✭
    No
    No. Nooooo. No.

    I would ruin everything. I don't want the enigma surrounding the Dwemer explained. I don't want to see what they were like before they disappeared. I like that they've always been enshrouded in mystery and hope that that's always the case.
Sign In or Register to comment.