A_Silverius wrote: »Seeing as this person you're defending not only just called me a moron in his last post, but remarked specifically about his intention to try and embarrass me, that is exactly what you are doing. You have no interest in having an honest or civil discussion. If you did, you'd redirect your attention. Spare me your self righteous nonsense.
Which I disapprove as well. It is a shame that once we start insulting another, the natural human reaction would not take it as a compliment but instead the most common reaction would be a defense or an offense to the attack.
I guess if you've got someone white knighting for you, you can manage both offense and defense at the same time. Curious.
I just got kicked out of a vet dungeon pug group because I wasn't running pig.
Oreyn_Bearclaw wrote: »I simply can't envision a scenario where 5 slots of inventory is going to help me defeat another player in PVP or push a faster leaderboard in PVE. As far as I am concerned, those are about the only two ways to "win" in this game. So if an item doesnt help you do that, I dont see how paying for it is P2W (or at least not a dangerous form of P2W).
Goregrinder wrote: »Hey if I want to slot the pig in my PVP build, what should I drop to make room? My monster set? And how do I transmute my pig to Nirnhoned?
Contaminate wrote: »Oreyn_Bearclaw wrote: »I simply can't envision a scenario where 5 slots of inventory is going to help me defeat another player in PVP or push a faster leaderboard in PVE. As far as I am concerned, those are about the only two ways to "win" in this game. So if an item doesnt help you do that, I dont see how paying for it is P2W (or at least not a dangerous form of P2W).
We’ve already jumped that hurdle. The instaboosts for skill lines and the skill point packs are massive power boosts for <50 campaigns. They let you push leaderboards in PvP much faster, gain AP much faster, and pave a much easier path to Emperor and GO than any comparably skilled player who hasn’t paid for those boosts. It’s not possible to have maxed Undaunted, maxed FG, maxed Mages, and maxed Psijic on a character under 50. Much less a character under 50 with enough skill points to use all those passives.
The extra space for siege equipment is also a tactical advantage even if it’s a small one.
The pig is ZOS exploiting players’ grief with inventory management, which they continue making worse with no real solution in sight despite being fully able to provide free solutions. No additional bag upgrades since 2015, no bank upgrades since 2015, despite hundreds more materials, sets, furnishings, daily reward junk to be tossed every day. The best we’ve got are the storage coffers, which were better than they path of crown-only storage pouches disguised as cosmetics, but we haven’t gotten any more of those in nearly 2 years either.
Also for PvE, time spent is a factor in leaderboards. It’s why no one taps chests until after the run in a score push. If you loot a boss or trash and have to dump inventory for space, that has a direct impact on speed. Not much, but it’s there. It’s much simpler to have as much cushion space as possible for things you can’t avoid looting lest they disappear before you can cycle back around.
Oreyn_Bearclaw wrote: »Contaminate wrote: »Oreyn_Bearclaw wrote: »I simply can't envision a scenario where 5 slots of inventory is going to help me defeat another player in PVP or push a faster leaderboard in PVE. As far as I am concerned, those are about the only two ways to "win" in this game. So if an item doesnt help you do that, I dont see how paying for it is P2W (or at least not a dangerous form of P2W).
We’ve already jumped that hurdle. The instaboosts for skill lines and the skill point packs are massive power boosts for <50 campaigns. They let you push leaderboards in PvP much faster, gain AP much faster, and pave a much easier path to Emperor and GO than any comparably skilled player who hasn’t paid for those boosts. It’s not possible to have maxed Undaunted, maxed FG, maxed Mages, and maxed Psijic on a character under 50. Much less a character under 50 with enough skill points to use all those passives.
The extra space for siege equipment is also a tactical advantage even if it’s a small one.
The pig is ZOS exploiting players’ grief with inventory management, which they continue making worse with no real solution in sight despite being fully able to provide free solutions. No additional bag upgrades since 2015, no bank upgrades since 2015, despite hundreds more materials, sets, furnishings, daily reward junk to be tossed every day. The best we’ve got are the storage coffers, which were better than they path of crown-only storage pouches disguised as cosmetics, but we haven’t gotten any more of those in nearly 2 years either.
Also for PvE, time spent is a factor in leaderboards. It’s why no one taps chests until after the run in a score push. If you loot a boss or trash and have to dump inventory for space, that has a direct impact on speed. Not much, but it’s there. It’s much simpler to have as much cushion space as possible for things you can’t avoid looting lest they disappear before you can cycle back around.
@Contaminate I will certainly give you the under 50 PVP argument with skill lines. We ran circles around that issue on the forums when they launched. Hard to say this game is not P2W in the under 50 campaign.
Your other two arguments, chest looting in score runs (by your own admission it doesnt happen until after anyway), and 5 extra pieces of siege in PVP, dont strike me as terribly compelling. Sure they are on the spectrum, but barely.
Also, the work around to inventory space is alts. My account has close to 4k item slots at this point. Still can be annoying, but coupled with the craft bag, it's doable.
Indoril_Nerevar wrote: »Honestly?
Nothing is even worth a debate, nor an opinion anymore. The forums might as well be a fan based website only - because if ZOS is taking any information from us in consideration to their updates.. . than why the *** did it cause an Apocalypse?!?
lordrichter wrote: »Franckystationb16_ESO wrote: »Nordic__Knights wrote: »Olupajmibanan wrote: »The boar is giftable that means that 360k gold is the regular price of the new pet. Don't tell me you are not capable of making 360k gold. Just by doing daily writts on all characters every day will grant you that in a week.
At the end of the day someone had to put money real life money into the store in order to sell those crowns or the pet as a gift for in-game gold
when a game offers you in store the most powerful weapon of a game or an armor or an instant exp we talk about P2W, there is the inventory, moreover in most MMO online slots inventory can be bought in store, there is no question of "P2W" review your definitions and the meaning of the sentences
As has been pointed out, 'winning' in this game involves the collection of cosmetics.
leepalmer95 wrote: »spartaxoxo wrote: »
Its not p2w, but its stlll scummy af.
Nice to know that pets are no longer just cosmetics.
Next you'll see a mount that gives an extra 10% movement speed.
leepalmer95 wrote: »spartaxoxo wrote: »
Its not p2w, but its stlll scummy af.
Nice to know that pets are no longer just cosmetics.
Next you'll see a mount that gives an extra 10% movement speed.
You mean like the original gaited horse did, in the first version of the game? One horse gave you extra speed, one gave extra inventory, one gave extra stamina. The fast horse started off 10 points higher, and you had to feed it the right food to boost it the "normal" 60. If you screwed up and fed your speed horse the food for inventory, you were crap out of luck because you couldn't redo/undo the feeding and reset the stats.
People could end up with mounts that were faster than someone else had, even if it was the "fast" version.