So is ad-ons cheating? If not give reasons why.
IndianaJames7 wrote: »No, Add ons are intentionally allowed by ZOS and they even have an in game tab to manage them. If ZOS intentionally allows them (as opposed to not wanting something but being unable to stop it from existing/ taking place) they are by definition not cheating.
Let's please keep this civil and have a friendly debate. I just like to have a friendly discussion. Being a friendly debate we need to respect everyone's opinion. Thing is we don't need to agree to other people's opinion but respect it non the less since many millions have dies so we can have rights for different opinions. So we can RESPECTFULLY disagree.TL;DRThing is if we "need to prove someone wrong" then address what the person said and not just give examples of what the person didn't say and or deflect what the person is trying to say.
At first, I thought, no, ad-ons are not cheating because it just makes my game enjoyable. So I never though of it again until Fallout 76. For some reason, Bethesda considers ad-ons as cheating and Zenimax Online Doesn't. Wierd, but OK, what ever. I respectfully disagree with Bethesda and many players of Fallout 76 who say ad-ons is cheating.
Having an open mind, even when I disagree with other people's opinion, I still try to understand why they think like that. I play Fallout 76 as if it was a single player game just like I do in ESO. After the year has gone by, I have dabbed in a bit with ESO multiplayer because of events, and just finally did play with another person in Fallout 76. My view has seemed to change a bit.
While my stance on Ad-ons or mods what ever you want to call it, when playing a single player game ad-ons/mods don't matter. Play how you want. So I thought this was weird in Fallout 76, since many people say that ad-ons are "quality of life" issues and or fixes and I agreed. After all, anything to add fun or make something fun and not unfun/frustrating is always good. Thing is people on the Fallout 76 forums still said Quality of Life ad-ons/mods are still cheats but never explain how. So it took me a year to figure it out.
After playing ESO on PC I went back to console to see how it was. My god. It was tough. No mini map. No visuals on the screen or placed where I want them. No this or that. So I went back to PC ESO since it was more enjoyable because of the Quality of Life fixes. Then like I said I finally did some playing with other people. Only then I noticed how some QoL issues changed the screen when people are in PvP lands with groups. Then I go back to console and try it and then that is when it hit me. QoL issues are a cheat in any game where people play with each other especially in PvP.
What are QoL issues say a mini map is a cheat. On consoles where there is no ability to have a mini map, that is an ADVANTAGE since the person who has a mini map doesn't have to stop what they are doing and have a giant map blocking their screen. While not a big deal in my opinion, any advantage is a cheat. Now we have ad-ons/mods that let numbers go off to the side. Is this a cheat? Well it does give an advantage since it's not cluttering the screen and it could help others to have those numbers on the side and read them better.
Same for ad-ons that allow to show members of your group that people who don't use ad-ons or console players don't have access to, get an advantage that can actually be of use.
Since in my opinion, Quality of Life issues make a game easier to play, that is an advantage, no matter how small, is an advantage over someone who doesn't use it. So any advantage no matter how small is a cheat.
Now my question is, why do we keep saying on ESO forums that they are not a cheat but Quality of Life issues? Is it because we don't want to be considered cheaters? We are using 3rd party software that wasn't intended in the game. Doesn't matter if the mini map is in the game, Zenimax Online for what ever reason doesn't have it activated and console users can't activate it, so it's an advantage no matter what. So it's a cheat. I didn't like calling myself a cheater, but now I realize, doesn't matter if I don't call myself a cheater, I am because I am using ad-ons. I have an advantage when I play on PC because I use ad-ons and can't use them on console.
Now for sure we can say ad-ons that show where skyshards, books, what ever is cheating. It makes your character more powerful faster than someone who doesn't know where to find them without looking at the spot on the map. That is a blatant cheat. It's cheating when PC and or console users look on the internet for the answer as well.
I hope I have explained myself. I very well can be wrong and I can admit when I am wrong. Let's have a fun friendly discussion. Is there really an right or wrong answer? After all we all have differing opinions so opinions in most cases can't be wrong. After all is someone wrong for wanting to eat sardines out of a can while walking down the street? Is someone wrong for wanting anchovies on their pizza? Well 1+1=2 so if someone says otherwise would be wrong UNLESS they show how it's not.
So is ad-ons cheating? If not give reasons why. Please respect everyone's opinion even if you disagree.
IMHO, the only add-ons that could be considered cheating are those that give you an advantage over other players for something limited, such as resource nodes. If there are add-ons which give you any advantage in combat, particularly PvP combat, these could be considered cheating.
rotaugen454 wrote: »Grammar in thread titles is cheating.
And Grammper is too.
Not an attack directed at OP, but it baffles me that a lot of console players would jump all over players who use add ons rather than Microsoft and Sony who forbid their use.
There are addons that can improve buff/debuff visibility. In extreme cases this gets dismissed as, "it tells you when to do everything." Thing is, it's only relaying information you have access to, and putting it in your face.
Same is true for things Raid Notifier. Raid Notifier cannot give you any information you couldn't get on your own (Except: for telling you the correct names for certain actions. Know what Storm of the Heavens is? You'll find out if you run vAS with Raid Notifier turned on. You could see the ability before, but now you'll have it on your screen.)
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starkerealm wrote: »Not an attack directed at OP, but it baffles me that a lot of console players would jump all over players who use add ons rather than Microsoft and Sony who forbid their use.
People have a distorted perspective of what the addons are. Add in things like CE, and you can understand why people who don't have access to the system can confuse it for mods in something like Skyrim. Not in this thread, obviously, but I've seen people complaining about using addons to make overpowered gear. That's not how the system works, but if you're stuck on PS4 or XB1, you have no way to know that.
starkerealm wrote: »IMHO, the only add-ons that could be considered cheating are those that give you an advantage over other players for something limited, such as resource nodes. If there are add-ons which give you any advantage in combat, particularly PvP combat, these could be considered cheating.
There's nothing that really lets you get an advantage on resource nodes.
The closest would be Harvest Map, which is a resource hog. All that does is put a floating marker over every potential crafting node. (They're not all active at any given time, so it's a lot of false data.)
Combat advantage is a little more complicated.
On the surface, no, there's no legitimate addons that will automate combat, or improve your weave. You can't directly improve your damage via an addon.
There are addons that can improve buff/debuff visibility. In extreme cases this gets dismissed as, "it tells you when to do everything." Thing is, it's only relaying information you have access to, and putting it in your face.
Same is true for things Raid Notifier. Raid Notifier cannot give you any information you couldn't get on your own (Except: for telling you the correct names for certain actions. Know what Storm of the Heavens is? You'll find out if you run vAS with Raid Notifier turned on. You could see the ability before, but now you'll have it on your screen.)
There is one major addon that will significantly improve combat performance, and it's not cheating. Combat Metrics. This will give you an exact breakdown of your combat performance after the fact, and can show you what you're doing well and what you're failing at. Using this can dramatically improve your DPS. However, it's not cheating because it doesn't actually do anything for you. It only lets you see and analyze what you've been doing wrong. It's an amazing addon that improves combat performance, but you'll never use it in combat.
There used to be an addon, Miats, which would give you warnings when other players initiated a sneak attack on you. The addon still works, but that specific functionality is gone. There've been other issues in the past. Back at launch it was possible to see all of another player's equipped skills through the API, which was quickly patched out.
So, the short version is, no, none of that exists, though the reality is a little more sophisticated than that.