GoodFella146 wrote: »DragonRacer wrote: »Ah, there it is. Theeeeere's the trader price increase.
Placed 10 bids yesterday. Admittedly, only the first four were actually serious bids, but I like to have the others out there just in case.
The four serious bids, all of which should have been "overpaying" for the areas in general that they were placed based on recent past experience of wins... all lost.
So, no trader this week.
PS4 NA
Sorry that's a crappy feeling but it would be a lot better if you didn't have to bid against so many guilds. That's just a fact.
anitajoneb17_ESO wrote: »First, can't help but notice....
...if the point of multi-bidding is to make it so no one "owns" a spot, but ironically to illustrate success you are pointing out that both of your guilds have won their "usual" spot... system has failed. :P Shouldn't they not HAVE a usual spot?!?
LoL... I knew that one would come.
Note the difference between "usual" (where we have been for the last couple of weeks or months) and "ours" (which involves a sense of ownership and a feeling of being unfairly robbed of something if we lose it).
None of my 2 guilds ever had that feeling of "ownership" while all major guilds (and many smaller but established guilds) feel entitled to "THEIR" spot. That's the difference.
GarnetFire17 wrote: »Nothing has changed much for me and my guild since I have a great team of officers and friends and we prepared very well and am on the PC NA server and not EU. And I did NOT raise dues or quotas. I refuse to do that.
And that's why it goes for me to stay that I still HATE the multi-bidding for the game in general. Most guilds ARE raising dues and quotas, hopefully come back down. But it seems like people have left the game, and stuff like this that makes the game less enjoyable for everyone has an impact. Maybe it's made things better on other platforms but for PC NA it makes it hardrer to stay in a good trade guild and very difficult to break through if you are a GM trying to get one of the better spots in the game. Good luck to all you other trade guilds out there.
We're Auction House Central on PC NA. Look us up on the guild finder. We're taking applications
Also, ZOS, if you're going to keep upping the pressure you need to add some real guild and sales management tools.
If you are going to do this to people who are willing to be your customers while working part time jobs for you and not getting paid, Give us the tools we need to do that. At least.
Otherwise your free labor goes away. Your free advertising goes away. And your former customers will turn on you.
anitajoneb17_ESO wrote: »First, can't help but notice....
...if the point of multi-bidding is to make it so no one "owns" a spot, but ironically to illustrate success you are pointing out that both of your guilds have won their "usual" spot... system has failed. :P Shouldn't they not HAVE a usual spot?!?
LoL... I knew that one would come.
Note the difference between "usual" (where we have been for the last couple of weeks or months) and "ours" (which involves a sense of ownership and a feeling of being unfairly robbed of something if we lose it).
None of my 2 guilds ever had that feeling of "ownership" while all major guilds (and many smaller but established guilds) feel entitled to "THEIR" spot. That's the difference.
I know what you mean about the difference however I think that has way more to do with the attitude of the guild/guild leader than the old system vs. the new multi-bidding system. And I'm not sure that the new system will temper that feeling; rather it has the potential to exacerbate it because at least some guilds are struggling much more to maintain a "usual" spot which makes each disruption more contentious. People are creatures of habit, and tend to say "mine" or "ours" for that reason. Entitlement is when people insist on being compensated for their loss, or take unrealistically drastic actions to reclaim what was theirs. People can feel entitled to anything, even if there is little to no barrier of entry.
...snip...
From day one of the multi-bidding news came out, 95% of the trading guild GMs (of which half are from the large trading guilds and the other half from both medium and small) have felt very strongly against the multi-bidding system and we had expressed our feeling on the various post on the forum. We were ignored and called the fear-mongering lot, and many more names, some unfairly so. All that is happening right now are basically the scenarios we have foreseen and wrote about numerous times on those posts. From bidding cost rising exponentially, small and medium-sized guilds bearing the brunt of both rising bid cost and getting pushed out of their usual zones, to casual and new players getting pushed further out from mainstream trading due to trading guilds having to resort to fee-based practice and raising of requirements, in order to survive.
All said and done, it is what it is. Multi-bidding is here to stay. Like most things, when faced with change, one must evolve and adapt or perish. We have zero control over the system so there is no point in trying to blame anyone, small guild, medium, guild, large guild, the boogeyman over what is going on right now. Zos has decided that it is what we need in ESO, despite our objection, so we will have to roll with it the best we can. Or if you can't find it within you to do so, you can tell zos to go suck it instead and move on.
If some big guild can't keep their spot (or any spot) they are doing it wrong.
The small trading guild I'm in has had no problems.
anitajoneb17_ESO wrote: »First, can't help but notice....
...if the point of multi-bidding is to make it so no one "owns" a spot, but ironically to illustrate success you are pointing out that both of your guilds have won their "usual" spot... system has failed. :P Shouldn't they not HAVE a usual spot?!?
LoL... I knew that one would come.
Note the difference between "usual" (where we have been for the last couple of weeks or months) and "ours" (which involves a sense of ownership and a feeling of being unfairly robbed of something if we lose it).
None of my 2 guilds ever had that feeling of "ownership" while all major guilds (and many smaller but established guilds) feel entitled to "THEIR" spot. That's the difference.
I know what you mean about the difference however I think that has way more to do with the attitude of the guild/guild leader than the old system vs. the new multi-bidding system. And I'm not sure that the new system will temper that feeling; rather it has the potential to exacerbate it because at least some guilds are struggling much more to maintain a "usual" spot which makes each disruption more contentious. People are creatures of habit, and tend to say "mine" or "ours" for that reason. Entitlement is when people insist on being compensated for their loss, or take unrealistically drastic actions to reclaim what was theirs. People can feel entitled to anything, even if there is little to no barrier of entry.
...snip...
It is not so much as entitled ownership but wanting to have a regular spot so people can find you. It's hard enough to hunt for items across the traders then you start bouncing Guilds around. Being at a stable spot helps to build sales. You get regulars that like to play in the area and shop there. Multi-bidding disrupts this. I got bumped into what you would consider a upgrade spot but sales tanked as the regulars did not follow, but sales came back up with getting back to the old spot.
So you see us say our spot or area, we are saying this is where we want to make home. It is where we prefer to be and where we believe our customers will do repeat business with us.
At PC EU there seem to be going more and more domino chains across entire Tamriel every week and it's not a joke if I say that I still keep getting new neighbors weekly basis.
Elden Root is like McDonalds of Tamriel:
Usual zone regular guilds are like burger beef. They're being bombarded with bids from above, below and from the side.
Entire zone seem to be very popular back up location.
Also guilds without alliance are having it worst:
They're being bounced back and forth and during times like these you learn to know who your friends really are.
Tho guilds which belong in alliance/have sister guilds weren't saved from multi-bidding results either and many were moved to back up location - if they did get any at first place.
Many little guilds are also having hard time. Couple friends of mine which are running smaller guilds had moments when they lost every single bid they made. Any amount of bids can't save them from increased competition they are facing now.
If developers intention behind multi-bidding was "Gold sink in Steroids", that's definitely working and goal has been reached.
I just simply can't see at which aspect this is supposed to be "quality of life" change.
Dear @ZOS_PhilipDraven, @ZOS_GinaBruno, @ZOS_JessicaFolsom, @ZOS_KaiSchober
Would you care to give us a comment regarding these questions:
1) What was the intention behind multi-bidding change?
2) Now after U23 patch results have showed up on live servers, did you check them out and did your plan work as intended? (Not counting EU fiasco at the first week when servers did melt down.)
3) What happened with the plan of discussing about the new trade bid reset time? Is that gonna happen any time soon?
Would love to get some answers for at least some of those questions above, if not for all.
Not a GM but an update of some things happening in a few of the guilds I am in or was in at this point on PC/NA
Well recently one of the bigger guilds I was in packed it in and became a social guild, they consistently had spots in Rawlka or Mournhold, the GM had enough of doing a second job in the game more or less.
Most of those seeking a trader have moved to the sister guild, which has a spot in Mournhold.
And one of the medium sized guilds, along with one of their sister guilds merged all the members that wanted a trader with their 3 other sister guilds, due to the bidding on traders for 5 guilds becoming unsustainable.
(these are not new start up guilds either most have been operating as trade guilds since 2014 - 2016)
Resulting in 3 trade guilds no longer competing in the trader bidding and 3 near full trade guilds that are not likely to be recruiting any time soon.
active and keeping the prices of traders high.
SteveCampsOut wrote: »Not a GM but an update of some things happening in a few of the guilds I am in or was in at this point on PC/NA
Well recently one of the bigger guilds I was in packed it in and became a social guild, they consistently had spots in Rawlka or Mournhold, the GM had enough of doing a second job in the game more or less.
Most of those seeking a trader have moved to the sister guild, which has a spot in Mournhold.
And one of the medium sized guilds, along with one of their sister guilds merged all the members that wanted a trader with their 3 other sister guilds, due to the bidding on traders for 5 guilds becoming unsustainable.
(these are not new start up guilds either most have been operating as trade guilds since 2014 - 2016)
Resulting in 3 trade guilds no longer competing in the trader bidding and 3 near full trade guilds that are not likely to be recruiting any time soon.
TBH This is a result I'm happy to hear about! I've never been a fan of guild conglomerates having multiple traders active and keeping the prices of traders high. If this has caused a few of you guys to break up and fall out of the business that leaves more kiosks for stand alone guilds in my book. I like that result.
This exactly.Bids are insanely out of proportion with the market and, with DLC coming, bids are only going to go up, even though Dragonhold doesn't offer a ton of new stuff (housing patterns, for example) to sell.