OnThaLoose wrote: »I understand the idea of balancing around power creep, but you had most damage dealers around the same dps, give or take a few thousand dps. On PTS I just tested my magplar, and she lost 13k dps on a 6million dummy, 13000!!! From 51k to 38k. Same gear, same stats, everything the same. Thats a bit too much.
Blazing spear nerfed by 42%?!?! Solar barrage by 33%?!?! and Wall of Elements by 33%?!? You have literally gutted Templars by 30-35~% DPS, so now we'll suck like we did for 2 years (until recently).
The nerfs to Templars are too strong, aoe dots are all we have in our kit beyond vamp bane, so nerfing aoes that much kills us... I would suggest 20% to spears, 15% to barrage, and 15% to WoE.
If you continue with this, no one will play templars or sorcs anymore (as dd's, and sorc healers are dead due to your other changes). Of course, I dont even know why I try, you only ever listen to the vocal minority of pvp'ers about this ***.
*snip*
SidraWillowsky wrote: »This is a terrible and completely invalid way of comparing DPS... you need to do a dummy parse since there are so many inconsistencies here (ie, your damage on the boss was 15k and 12k, respectively... the rest is random adds). I'm not saying there's no decrease, just that there's way too much potential for variation here to be able to draw a valid conclusion based on a comparison parse of n=1.*snip*
TheZachinator wrote: »OnThaLoose wrote: »I understand the idea of balancing around power creep, but you had most damage dealers around the same dps, give or take a few thousand dps. On PTS I just tested my magplar, and she lost 13k dps on a 6million dummy, 13000!!! From 51k to 38k. Same gear, same stats, everything the same. Thats a bit too much.
Blazing spear nerfed by 42%?!?! Solar barrage by 33%?!?! and Wall of Elements by 33%?!? You have literally gutted Templars by 30-35~% DPS, so now we'll suck like we did for 2 years (until recently).
The nerfs to Templars are too strong, aoe dots are all we have in our kit beyond vamp bane, so nerfing aoes that much kills us... I would suggest 20% to spears, 15% to barrage, and 15% to WoE.
If you continue with this, no one will play templars or sorcs anymore (as dd's, and sorc healers are dead due to your other changes). Of course, I dont even know why I try, you only ever listen to the vocal minority of pvp'ers about this ***.
Magsorcs lost like 10k so I feel ya man. Bow down to our magcro overlords I guess.
Alienoutlaw wrote: »to be honest from that parse the build doesnt look that good, why use infernal gardian over skoria or illambris? why the mystic orbs, that should be at least 50k on live, as far as i can see there is only a realistic drop of 5k possibly 6k, and until we get more parses to confirm a 10k loss i will hold judgement (i will be testing my pet sorc through fungal grotto solo on live and PTS tomorrow and post the videos of both runs
SidraWillowsky wrote: »This is a terrible and completely invalid way of comparing DPS... you need to do a dummy parse since there are so many inconsistencies here (ie, your damage on the boss was 15k and 12k, respectively... the rest is random adds). I'm not saying there's no decrease, just that there's way too much potential for variation here to be able to draw a valid conclusion based on a comparison parse of n=1.*snip*
I'm terribly sorry that my terribly quick way of doing a terribly misguided test did such terrible things to you. Just terrible ...
PS: Also, yes, i can read numbers, but thank you nonetheless!
SidraWillowsky wrote: »Sorry, my original post came off as super aggro... I'm exhausted and hadn't eaten all day, so I shouldn't have replied like that. My apologies.
wills43b14_ESO wrote: »I need to do some more testing before I can say anything definitive and look at what others are getting, but at the moment stamcro is hitting about 100k+ dps on the iron atro, magcro is hitting 91k+ and the rest of mag are 70k-84k atm. What sucks is there is no room for class abilities so right now mag brings almost 0 utility EXCEPT the magcro (who will likely be put into support sets like Martial Knowledge and Ze'en to fuel the stamcro overlords). It's actually pretty detrimental to run magicka atm and if our groups theory crafting is right, having stam in pseudo-dps setups (dps/healer hybrid) will outweigh the benefits of running healers at all with the echoing vigor changes. There would possibly be one mag dps for orbs/springs, but orbs may get relegated to the tank anyways now.
wills43b14_ESO wrote: »I need to do some more testing before I can say anything definitive and look at what others are getting, but at the moment stamcro is hitting about 100k+ dps on the iron atro, magcro is hitting 91k+ and the rest of mag are 70k-84k atm. What sucks is there is no room for class abilities so right now mag brings almost 0 utility EXCEPT the magcro (who will likely be put into support sets like Martial Knowledge and Ze'en to fuel the stamcro overlords). It's actually pretty detrimental to run magicka atm and if our groups theory crafting is right, having stam in pseudo-dps setups (dps/healer hybrid) will outweigh the benefits of running healers at all with the echoing vigor changes. There would possibly be one mag dps for orbs/springs, but orbs may get relegated to the tank anyways now.
Toc de Malsvi wrote: »wills43b14_ESO wrote: »I need to do some more testing before I can say anything definitive and look at what others are getting, but at the moment stamcro is hitting about 100k+ dps on the iron atro, magcro is hitting 91k+ and the rest of mag are 70k-84k atm. What sucks is there is no room for class abilities so right now mag brings almost 0 utility EXCEPT the magcro (who will likely be put into support sets like Martial Knowledge and Ze'en to fuel the stamcro overlords). It's actually pretty detrimental to run magicka atm and if our groups theory crafting is right, having stam in pseudo-dps setups (dps/healer hybrid) will outweigh the benefits of running healers at all with the echoing vigor changes. There would possibly be one mag dps for orbs/springs, but orbs may get relegated to the tank anyways now.
I've seen two people repeat this claim, but no videos or parses. Care to provide some evidence for us to peruse? I'm not saying it wasn't done, but I'd like to see what was run and what skill combinations etc.
Why did such skills like Degeneration and Soul Trap get such insane buffs to the point it'll be required to slot them? like roughly 24k dot over 12 seconds with major sorcery for 24 seconds plus the magic return on every light/heavy attack for degen? Then ive seen a rough 34k dot tool tip over 10 seconds for soul trap, with hp/stam/magic return as well?
FrancisCrawford wrote: »The Twilight Matriarch nerf is devastating. Pets consume two skillbar slots; they SHOULD be twice as beneficial as other uses for those slots.
MLGProPlayer wrote: »Why did such skills like Degeneration and Soul Trap get such insane buffs to the point it'll be required to slot them? like roughly 24k dot over 12 seconds with major sorcery for 24 seconds plus the magic return on every light/heavy attack for degen? Then ive seen a rough 34k dot tool tip over 10 seconds for soul trap, with hp/stam/magic return as well?
Because it's easier to balance global skills than class skills. They want everyone to be using the same skills.
It's basically the balance team being lazy (as always).
I just thought of something https://eso-sets.com/set/oblivions-foe
What's gonna happen with this set? Will it replace current meta sets? :^)
Toc de Malsvi wrote: »wills43b14_ESO wrote: »I need to do some more testing before I can say anything definitive and look at what others are getting, but at the moment stamcro is hitting about 100k+ dps on the iron atro, magcro is hitting 91k+ and the rest of mag are 70k-84k atm. What sucks is there is no room for class abilities so right now mag brings almost 0 utility EXCEPT the magcro (who will likely be put into support sets like Martial Knowledge and Ze'en to fuel the stamcro overlords). It's actually pretty detrimental to run magicka atm and if our groups theory crafting is right, having stam in pseudo-dps setups (dps/healer hybrid) will outweigh the benefits of running healers at all with the echoing vigor changes. There would possibly be one mag dps for orbs/springs, but orbs may get relegated to the tank anyways now.
I've seen two people repeat this claim, but no videos or parses. Care to provide some evidence for us to peruse? I'm not saying it wasn't done, but I'd like to see what was run and what skill combinations etc.
Really the biggest thing is Necromancer being the exclusive source of Major Vulnerability, which is an overall 30% boost to damage on the inflicted target. No other class has this, and it favors having nearly exclusive necromancer dps to have the highest uptimes on this overpowered debuff.
After looking at some more of the necromancer abilities, being able to provide yourself with your own synergy is another massive advantage that no other class has, considering the huge nerfs to healing orbs.