wavingblue wrote: »I know at every single opportunity when ZOS has asked for influencers feedback it has been conveyed very strongly stop with the new features and fix your game.
lordrichter wrote: »[quote="wavingblue;c-6224151"I know at every single opportunity when ZOS has asked for influencers feedback it has been conveyed very strongly stop with the new features and fix your game.
wavingblue wrote: »Pretty damned clear they can't do both... its obvious from the past year that rolling out new content has introduced new flaws and exposed the flaws in the game. Don't worry, apparently you will keep getting new content, game is collapsing at every turn but at least its collapsing on new content. They have refused to address their bigger problems so the new content brigade rolls along.
luton0watford4 wrote: »Perhaps the best solution to to remove the guild finder function. If this is the root of the problem, then why don't you just remove it?
@ZOS_RichLambert
wavingblue wrote: »Only legit concerns manglement have are crown store concerns, if this was a crown store issue they would swoop in and handle it immediately. As I posted in another thread I really think this game is on the verge of imploding with high usage.
PC EU is damned near unplayable at peak, PC NA is closely following and now console seems to have reached where PC was a few weeks ago. Remember ZOS did this exact thing... they dropped the nuke and THEN told everyone after huge outcry they actually dropped the nuke.
I know at every single opportunity when ZOS has asked for influencers feedback it has been conveyed very strongly stop with the new features and fix your game. This goes all the way back a few years to the Elseweyr preview, they were resoundingly told fix things. This has been ignored. They blamed add-ons for all the problems, now console has the same issues that EU and NA had... WITHOUT ADD-ONS. Community managers after admitting they don't communicate well... have fallen to not only right back to where communication was but managed to make it far worse. I've already voted with my dollars and very close to voting with my time.. they have too high of a population to keep the game running smoothly, fine, I'll assist and not add to the load. Also means they lose a few hundred dollars a year but meh, that's not a big deal to them.
lordrichter wrote: »wavingblue wrote: »Pretty damned clear they can't do both... its obvious from the past year that rolling out new content has introduced new flaws and exposed the flaws in the game. Don't worry, apparently you will keep getting new content, game is collapsing at every turn but at least its collapsing on new content. They have refused to address their bigger problems so the new content brigade rolls along.
I don't see that as clear at all. Forum pessimism aside, it is clear that they are working on fixes while working on content. The question is more along the lines of whether they are providing enough resources to complete these concurrent fixes in a timely manner.
wavingblue wrote: »Only legit concerns manglement have are crown store concerns, if this was a crown store issue they would swoop in and handle it immediately. As I posted in another thread I really think this game is on the verge of imploding with high usage.
PC EU is damned near unplayable at peak, PC NA is closely following and now console seems to have reached where PC was a few weeks ago. Remember ZOS did this exact thing... they dropped the nuke and THEN told everyone after huge outcry they actually dropped the nuke.
wavingblue wrote: »Only legit concerns manglement have are crown store concerns, if this was a crown store issue they would swoop in and handle it immediately. As I posted in another thread I really think this game is on the verge of imploding with high usage.
PC EU is damned near unplayable at peak, PC NA is closely following and now console seems to have reached where PC was a few weeks ago. Remember ZOS did this exact thing... they dropped the nuke and THEN told everyone after huge outcry they actually dropped the nuke.
Console has been there for years, mostly in PvP. It's just that it's leaked out into vanilla game and PvE now and is like that even outside of peak hours, so it apparently actually currently matters to the rest of the community. Better late than never, I guess.
wavingblue wrote: »lordrichter wrote: »wavingblue wrote: »Pretty damned clear they can't do both... its obvious from the past year that rolling out new content has introduced new flaws and exposed the flaws in the game. Don't worry, apparently you will keep getting new content, game is collapsing at every turn but at least its collapsing on new content. They have refused to address their bigger problems so the new content brigade rolls along.
I don't see that as clear at all. Forum pessimism aside, it is clear that they are working on fixes while working on content. The question is more along the lines of whether they are providing enough resources to complete these concurrent fixes in a timely manner.
Forum pessimism? So this is just forum pessimism. LFG hasn't been borked for a couple of years and had to be cut back so now you queue to queue. PC EU isn't a performance disaster. PC trading guilds weren't crippled with unannounced complete cut off of trading data and now relegated to a sketchy system for getting the data that may or may not work. Console has lost access to all their trade guild information, much like PC did a few weeks ago with no response.. but that's forum pessimism. Cyrodil isn't a complete mess, its the forums. Got it, nothing to see here, just forum pessimism.
lordrichter wrote: »wavingblue wrote: »lordrichter wrote: »wavingblue wrote: »Pretty damned clear they can't do both... its obvious from the past year that rolling out new content has introduced new flaws and exposed the flaws in the game. Don't worry, apparently you will keep getting new content, game is collapsing at every turn but at least its collapsing on new content. They have refused to address their bigger problems so the new content brigade rolls along.
I don't see that as clear at all. Forum pessimism aside, it is clear that they are working on fixes while working on content. The question is more along the lines of whether they are providing enough resources to complete these concurrent fixes in a timely manner.
Forum pessimism? So this is just forum pessimism. LFG hasn't been borked for a couple of years and had to be cut back so now you queue to queue. PC EU isn't a performance disaster. PC trading guilds weren't crippled with unannounced complete cut off of trading data and now relegated to a sketchy system for getting the data that may or may not work. Console has lost access to all their trade guild information, much like PC did a few weeks ago with no response.. but that's forum pessimism. Cyrodil isn't a complete mess, its the forums. Got it, nothing to see here, just forum pessimism.
Uh.
The question is more along the lines of whether they are providing enough resources to complete these concurrent fixes in a timely manner.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
lordrichter wrote: »wavingblue wrote: »lordrichter wrote: »wavingblue wrote: »Pretty damned clear they can't do both... its obvious from the past year that rolling out new content has introduced new flaws and exposed the flaws in the game. Don't worry, apparently you will keep getting new content, game is collapsing at every turn but at least its collapsing on new content. They have refused to address their bigger problems so the new content brigade rolls along.
I don't see that as clear at all. Forum pessimism aside, it is clear that they are working on fixes while working on content. The question is more along the lines of whether they are providing enough resources to complete these concurrent fixes in a timely manner.
Forum pessimism? So this is just forum pessimism. LFG hasn't been borked for a couple of years and had to be cut back so now you queue to queue. PC EU isn't a performance disaster. PC trading guilds weren't crippled with unannounced complete cut off of trading data and now relegated to a sketchy system for getting the data that may or may not work. Console has lost access to all their trade guild information, much like PC did a few weeks ago with no response.. but that's forum pessimism. Cyrodil isn't a complete mess, its the forums. Got it, nothing to see here, just forum pessimism.
Uh.
The question is more along the lines of whether they are providing enough resources to complete these concurrent fixes in a timely manner.
given that some of the issues have been in game for years and are only getting worse, the answer seems to be.. NO?
ZOS_RichLambert wrote: »Hi All!
More players in guilds is a great thing… but this has also surfaced a nasty performance problem with guild history, that is exacerbated by user-created add-ons that constantly query it for data. With significantly larger guilds, and more people using these add-ons, we’ve seen a huge amount of load on the servers that can’t be solved by throwing more hardware at the problem.
In the short term, we are throttling how much and how often add-ons can request the guild history. We will be making tweaks to this throttling over the next few days to find an acceptable balance between performance and user experience. Longer term, we’re working on changing the guild history to be more effectively queried by data being pushed to the client instead of allowing add-ons to poll the data on a whim. This work is being done now, and should be ready for testing with U23 PTS. (which is only a few weeks away!)
Thanks for being patient with us while we work through this one. It’s been a particularly difficult issue to nail down.
-rich
@ZOS_RichLambert does not care about this issue or any other and hasn't for a long time
ZOS_RichLambert wrote: »
» show previous quotes
"You know you don't have to be here right?"
@ZOS_RichLambert does not care about this issue or any other and hasn't for a long time
ZOS_RichLambert wrote: »
» show previous quotes
"You know you don't have to be here right?"
I really wish people would stop using that out of context. That comment was in one thread that was actually a nice discussion between people playing ESO, and another player who happened to be a dev who played ESO. BACK IN 2016. It was discussing playing the game, and how he saw things from the player viewpoint. The rather rude threadcrapper who kept interrupting with not on topic posts about the game being a pos prompted that reply. If the poster thought the game sucked donkeyballs, he didn't have to be here.
Here you go: https://forums.elderscrollsonline.com/en/discussion/277898/rich-lambert-im-calling-you-out/p1
Gosh. I wonder why the devs stay away from any but the bare minimum of communication.....Three years, and people still pull that line up and use it out of context for TEH DRAMA!
@ZOS_RichLambert does not care about this issue or any other and hasn't for a long time
ZOS_RichLambert wrote: »
» show previous quotes
"You know you don't have to be here right?"
I really wish people would stop using that out of context. That comment was in one thread that was actually a nice discussion between people playing ESO, and another player who happened to be a dev who played ESO. BACK IN 2016. It was discussing playing the game, and how he saw things from the player viewpoint. The rather rude threadcrapper who kept interrupting with not on topic posts about the game being a pos prompted that reply. If the poster thought the game sucked donkeyballs, he didn't have to be here.
Here you go: https://forums.elderscrollsonline.com/en/discussion/277898/rich-lambert-im-calling-you-out/p1
Gosh. I wonder why the devs stay away from any but the bare minimum of communication.....Three years, and people still pull that line up and use it out of context for TEH DRAMA!
@ZOS_RichLambert does not care about this issue or any other and hasn't for a long time
ZOS_RichLambert wrote: »
» show previous quotes
"You know you don't have to be here right?"
I really wish people would stop using that out of context. That comment was in one thread that was actually a nice discussion between people playing ESO, and another player who happened to be a dev who played ESO. BACK IN 2016. It was discussing playing the game, and how he saw things from the player viewpoint. The rather rude threadcrapper who kept interrupting with not on topic posts about the game being a pos prompted that reply. If the poster thought the game sucked donkeyballs, he didn't have to be here.
Here you go: https://forums.elderscrollsonline.com/en/discussion/277898/rich-lambert-im-calling-you-out/p1
Gosh. I wonder why the devs stay away from any but the bare minimum of communication.....Three years, and people still pull that line up and use it out of context for TEH DRAMA!
@JKorr and @therift hold on a minute and I'll get something off his Twitter from this year brb. The fact is that he doesn't care and the people in charge of the money extra don't care about performance as long as the money keeps rolling in.
How about this quote from @ZOS_RobGarrett regarding game performance?
Slowing Down Content Releases and the Great Fix Patch
I spoke with Rob about the fast release of updates and if ZOS had considered doing a “Great Fix Patch” for one of their updates. He said it’s a question they get a lot and whilst it’s not off the table they as a company do need to produce for everyone and a majority of the bugs and issues faced are not ones everyone encounters or are drastically halting gameplay, as such they need to continue creating content for people who want new content to play and and don’t play at the higher level to notice if a skill or mechanic works a little wonky.
Let me know if you need a few more examples
And it would be interesting to hear from an add-on author how this change may affect their products, and if it may possibly permit enhancements. I'm thinking that if updates are broadcast rather than pulled, perhaps there is less pressure for the add-on to deliver updates as fast as possible to ensure Guild History data correlates precisely with add-on data.
And it would be interesting to hear from an add-on author how this change may affect their products, and if it may possibly permit enhancements. I'm thinking that if updates are broadcast rather than pulled, perhaps there is less pressure for the add-on to deliver updates as fast as possible to ensure Guild History data correlates precisely with add-on data.
@Philgo68 & @sylviermoone - Regarding the above, I've been wondering the same. I'm sure you guys are already looking into it and I didn't want to breathe down your neck... I'm sure plenty of people have asked... But, poke poke. Tagging you just the same.
sylviermoone wrote: »Also, can this post be re-pinned, please?? This information is crucially important to the functioning of trade guilds; it would be great to not have to dig through pages upon pages of drivel to find it again.
@ZOS_RichLambert does not care about this issue or any other and hasn't for a long time
ZOS_RichLambert wrote:
"You know you don't have to be here right?"