No you precisely can not do that because you have to fight within 15m of your target - which you don’t have to on live.
The cost adjustment to streak does precisely nothing - because the ability on pts now fills two roles instead of one. One is being a melee stun - this directly counteracts the mobility and evasive part of streak.
If you´re using it in both regards you have to streak way more often than the cost increase makes up for.
If i give you more resources, it is a boon.
If i give you a new way to use those resources, that also is a boon.
Arguing that the former is not a boon just because of the latter is silly.
It is like getting a million dollar gift and saying it does precisely nothing because you also got the option to buy a million-dollar yacht.
It´s not a boon when it´s only used in that way because something else was taken away.
It´s not a boon if it forces you into a playstyle that directly contradicts it´s other function.
You can still use flame clench for the same purpose, so it was not taken away. Its not like the range is shorter than bolt.
You realize that what you´re saying makes zero sense yes?
You did not understand what i mean. Okay, let me rephrase.
You say that you now have to use bolt escape for CC, because reach CC was removed. I say that while reach CC was removed, clench CC was not. You can only use it at relatively close range, yes, but that is also true for bolt escape CC. So, nothing was taken away that you would *have* to replace with bolt escape CC. You can instead replace it with clench CC.
No.
I understand precisely what you meant. It just makes no sense.
Why would I replace a good 15m cc with a worse one - while I slot the good one either way.
You suggest I slot two abilities to do the same thing - one of those being worse an every way than the other and can’t see that what you say is hysterical?
Also the function that was taken away i talked about was having a ranged cc and anytimer in one slot with streak being the only cc option after not costing you barspace.
So yeah. You don’t understand and what you say makes no sense because of that.
Look. You can still keep using clench, like you do now on live and in this case the stacking cost reduction on streak increases your mobility, at the cost of using a slot for clench.
OR, you can drop clench, save a slot, and use bolt for both mobility and CC, which you can do thanks to the cost reduction on streak
No you precisely can not do that because you have to fight within 15m of your target - which you don’t have to on live.
The cost adjustment to streak does precisely nothing - because the ability on pts now fills two roles instead of one. One is being a melee stun - this directly counteracts the mobility and evasive part of streak.
If you´re using it in both regards you have to streak way more often than the cost increase makes up for.
If i give you more resources, it is a boon.
If i give you a new way to use those resources, that also is a boon.
Arguing that the former is not a boon just because of the latter is silly.
It is like getting a million dollar gift and saying it does precisely nothing because you also got the option to buy a million-dollar yacht.
It´s not a boon when it´s only used in that way because something else was taken away.
It´s not a boon if it forces you into a playstyle that directly contradicts it´s other function.
You can still use flame clench for the same purpose, so it was not taken away. Its not like the range is shorter than bolt.
You realize that what you´re saying makes zero sense yes?
You did not understand what i mean. Okay, let me rephrase.
You say that you now have to use bolt escape for CC, because reach CC was removed. I say that while reach CC was removed, clench CC was not. You can only use it at relatively close range, yes, but that is also true for bolt escape CC. So, nothing was taken away that you would *have* to replace with bolt escape CC. You can instead replace it with clench CC.
No.
I understand precisely what you meant. It just makes no sense.
Why would I replace a good 15m cc with a worse one - while I slot the good one either way.
You suggest I slot two abilities to do the same thing - one of those being worse an every way than the other and can’t see that what you say is hysterical?
Also the function that was taken away i talked about was having a ranged cc and anytimer in one slot with streak being the only cc option after not costing you barspace.
So yeah. You don’t understand and what you say makes no sense because of that.
Look. You can still keep using clench, like you do now on live and in this case the stacking cost reduction on streak increases your mobility, at the cost of using a slot for clench.
OR, you can drop clench, save a slot, and use bolt for both mobility and CC, which you can do thanks to the cost reduction on streak
This puts the theoretical advantage gained from the cost reduction ad absurdum. You have to streak 1x more in every situation where you would have been at range previously.
Also you can not drop clench and save a slot because that means losing a Spammable.
It can’t be that hard to understand that fighting within 15m is a huge difference from fighting within 36. Saying those scenarios are even remotely the same is simply lying or stupid.
The lack of bar space comes from our defenses. It requires three shields or two shields and two pet slots to have a solid defense. Block and dodge require no slot whatsoever. That's the problem right there.
The Problem is that you sorcs are used to be nearly invincible, and to keep this state you create bar space problems by slotting a ridiculous amount of defense skills. Grow a pair and get in line with the other mag classes you spoiled brats.
EDIT: i mean three shields come on, lol
Streak nerfed - Magsorc adapted
Frag nerfed - Magsorc adapted
Shields nerfed - Magsorc adapted
Healing Ward nerfed - Magsorc adapted
Whats your problem now?
We gladly gave up on pets if we get a proper healing and frag stun back. Power surge is not a viable option for noCP.
Frag buffed? I rather have a cc than 20%damage output.
Streak is bugged, costly and easily counterable by a gapclose.
I remember when people laugh about pets on pvp and now it seems it is a standard.
Magsorc is predictable: roll one and learn its weeknesses.
Oh I forgot:
Rune cage buffed nerfed buffed nerfed to the ground - Magsorc adapted
KurtAngle2 wrote: »Streak nerfed - Magsorc adapted
Frag nerfed - Magsorc adapted
Shields nerfed - Magsorc adapted
Healing Ward nerfed - Magsorc adapted
Whats your problem now?
Shields weren't really nerfed and the magsorcer got his pet ENORMOUSLY buffed to the point that they do *** of dps and healings whilst messing with targeting. All of this whilst maintaining great dps and best execute in the game
Shields got nerfed twice. First was the big duration nerf. And I remember very well certain people crying "oh, now bad sorczzz can't be carried by shields anymore, suckeeerz!".
Well, sorcs still here. Certain people still moaning about shields. Leads me to believe those people are the problem and they will always complain - until the class gets deleted.
The lack of bar space comes from our defenses. It requires three shields or two shields and two pet slots to have a solid defense. Block and dodge require no slot whatsoever. That's the problem right there.
The Problem is that you sorcs are used to be nearly invincible, and to keep this state you create bar space problems by slotting a ridiculous amount of defense skills. Grow a pair and get in line with the other mag classes you spoiled brats.
EDIT: i mean three shields come on, lol
Yeah, I can see you having troubles with sorcs. Competent players haven't.
[The lack of bar space comes from our defenses. It requires three shields or two shields and two pet slots to have a solid defense. Block and dodge require no slot whatsoever. That's the problem right there.
The Problem is that you sorcs are used to be nearly invincible, and to keep this state you create bar space problems by slotting a ridiculous amount of defense skills. Grow a pair and get in line with the other mag classes you spoiled brats.
EDIT: i mean three shields come on, lol
Yeah, I can see you having troubles with sorcs. Competent players haven't.
Not really actually, but as some one that plays sorc and other classes i am able to see and unterstand the differences and you dear sir are nothing more than a sorc fanboi, cheeers friendo!
dude thats a pleb meta, you dont need three shields, and if you do l2p. But i guess we are talking about different levels of pvp, you seem to be a lazy pug stomper, not interested in competition, so just lets stop here, you bore me, your one and only argument is: i am good you are bad; thats the essence of nearly every post of yours.[The lack of bar space comes from our defenses. It requires three shields or two shields and two pet slots to have a solid defense. Block and dodge require no slot whatsoever. That's the problem right there.
The Problem is that you sorcs are used to be nearly invincible, and to keep this state you create bar space problems by slotting a ridiculous amount of defense skills. Grow a pair and get in line with the other mag classes you spoiled brats.
EDIT: i mean three shields come on, lol
Yeah, I can see you having troubles with sorcs. Competent players haven't.
Not really actually, but as some one that plays sorc and other classes i am able to see and unterstand the differences and you dear sir are nothing more than a sorc fanboi, cheeers friendo!
Sure. And you suggested dropping the three shields, which has been meta until Twilight changes. *facepalm*
You may be playing multiple classes, but you have mastered none of them.
The cost adjustment to streak does precisely nothing - because the ability on pts now fills two roles instead of one. One is being a melee stun - this directly counteracts the mobility and evasive part of streak.
If you´re using it in both regards you have to streak way more often than the cost increase makes up for.
If i give you more resources, it is a boon.
If i give you a new way to use those resources, that also is a boon.
Arguing that the former is not a boon just because of the latter is silly.
It is like getting a million dollar gift and saying it does precisely nothing because you also got the option to buy a million-dollar yacht.
dude thats a pleb meta, you dont need three shields, and if you do l2p. But i guess we are talking about different levels of pvp, you seem to be a lazy pug stomper, not interested in competition, so just lets stop here, you bore me, your one and only argument is: i am good you are bad; thats the essence of nearly every post of yours.[The lack of bar space comes from our defenses. It requires three shields or two shields and two pet slots to have a solid defense. Block and dodge require no slot whatsoever. That's the problem right there.
The Problem is that you sorcs are used to be nearly invincible, and to keep this state you create bar space problems by slotting a ridiculous amount of defense skills. Grow a pair and get in line with the other mag classes you spoiled brats.
EDIT: i mean three shields come on, lol
Yeah, I can see you having troubles with sorcs. Competent players haven't.
Not really actually, but as some one that plays sorc and other classes i am able to see and unterstand the differences and you dear sir are nothing more than a sorc fanboi, cheeers friendo!
Sure. And you suggested dropping the three shields, which has been meta until Twilight changes. *facepalm*
You may be playing multiple classes, but you have mastered none of them.
But hey, have fun!
Cheers cheesus!
dude thats a pleb meta, you dont need three shields, and if you do l2p. But i guess we are talking about different levels of pvp, you seem to be a lazy pug stomper, not interested in competition, so just lets stop here, you bore me, your one and only argument is: i am good you are bad; thats the essence of nearly every post of yours.[The lack of bar space comes from our defenses. It requires three shields or two shields and two pet slots to have a solid defense. Block and dodge require no slot whatsoever. That's the problem right there.
The Problem is that you sorcs are used to be nearly invincible, and to keep this state you create bar space problems by slotting a ridiculous amount of defense skills. Grow a pair and get in line with the other mag classes you spoiled brats.
EDIT: i mean three shields come on, lol
Yeah, I can see you having troubles with sorcs. Competent players haven't.
Not really actually, but as some one that plays sorc and other classes i am able to see and unterstand the differences and you dear sir are nothing more than a sorc fanboi, cheeers friendo!
Sure. And you suggested dropping the three shields, which has been meta until Twilight changes. *facepalm*
You may be playing multiple classes, but you have mastered none of them.
But hey, have fun!
Cheers cheesus!
The cost adjustment to streak does precisely nothing - because the ability on pts now fills two roles instead of one. One is being a melee stun - this directly counteracts the mobility and evasive part of streak.
If you´re using it in both regards you have to streak way more often than the cost increase makes up for.
If i give you more resources, it is a boon.
If i give you a new way to use those resources, that also is a boon.
Arguing that the former is not a boon just because of the latter is silly.
It is like getting a million dollar gift and saying it does precisely nothing because you also got the option to buy a million-dollar yacht.
Can’t argue with sorcs. They’re the class that’s ‘nerfed every patch’ but mysteriously always ends up top dog.
Has there ever in the history of ESO ever been a patch that nerfs them without a buff somewhere else? I doubt it.
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
Don't forget 2 or 3 dots and a curse before kiting. It's going to be great lol
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
Don't forget 2 or 3 dots and a curse before kiting. It's going to be great lol
Lear 2 slot a gap closer
Gap closer 22m
Streak 15m
So unless your reflexes are slower you have the advantage. If you get kited in eso you got outplayed bad. Go play play a different pvp mmo where it takes actual effort to stay in top of a target.
+1 for sorc dominating the world, it looks like the only "working as intended" class, thats why it looks so strong. skills can be combo-ed reliably*, shields do theyr job, streaks do theyr job, pets soak dmg. everything works fine.
wardens have theyr delayed combo working fine too (bit harder to land tho)
not all class can see all theyr skills working as intented and that's the big difference to me
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
Don't forget 2 or 3 dots and a curse before kiting. It's going to be great lol
Lear 2 slot a gap closer
Gap closer 22m
Streak 15m
So unless your reflexes are slower you have the advantage. If you get kited in eso you got outplayed bad. Go play play a different pvp mmo where it takes actual effort to stay in top of a target.
A sorc just streaked through you.
What you have to do to gap close to him:
1, break free
2, turn camera 180 degrees
3, press the gap closer button.
What the sorc has to do to get out of gap closer range:
1, press the streak button again.
Any bets which one can be done faster?
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
Don't forget 2 or 3 dots and a curse before kiting. It's going to be great lol
Lear 2 slot a gap closer
Gap closer 22m
Streak 15m
So unless your reflexes are slower you have the advantage. If you get kited in eso you got outplayed bad. Go play play a different pvp mmo where it takes actual effort to stay in top of a target.
A sorc just streaked through you.
What you have to do to gap close to him:
1, break free
2, turn camera 180 degrees
3, press the gap closer button.
What the sorc has to do to get out of gap closer range:
1, press the streak button again.
Any bets which one can be done faster?
Then you got out played. You can do steps 1 and 2 at the same time. Hitting streak twice still requires 2 globals.
The streak buff in Scalebreaker is easily the dumbest thing in the world.
On live, the same sorc just streaked and shielded away from a group of 20 of us. He had 10k+ in shields at all times and streaked 5 times WITH extra cost. Couldn't catch him.
That's going to be even easier? Lmfao I'm playing MagSorc next patch. Can't die.
Don't forget 2 or 3 dots and a curse before kiting. It's going to be great lol
Lear 2 slot a gap closer
Gap closer 22m
Streak 15m
So unless your reflexes are slower you have the advantage. If you get kited in eso you got outplayed bad. Go play play a different pvp mmo where it takes actual effort to stay in top of a target.
A sorc just streaked through you.
What you have to do to gap close to him:
1, break free
2, turn camera 180 degrees
3, press the gap closer button.
What the sorc has to do to get out of gap closer range:
1, press the streak button again.
Any bets which one can be done faster?
Then you got out played. You can do steps 1 and 2 at the same time. Hitting streak twice still requires 2 globals.
But you have to use gap closer within one global, not two.
There is exactly one second (one global) between the first and the second streak. You have one second before the sorc leaves gap closer range - but you are stunned. It is not possible to break free AND use a gap closer in the same second, because of the break free animation.
No you precisely can not do that because you have to fight within 15m of your target - which you don’t have to on live.
The cost adjustment to streak does precisely nothing - because the ability on pts now fills two roles instead of one. One is being a melee stun - this directly counteracts the mobility and evasive part of streak.
If you´re using it in both regards you have to streak way more often than the cost increase makes up for.
If i give you more resources, it is a boon.
If i give you a new way to use those resources, that also is a boon.
Arguing that the former is not a boon just because of the latter is silly.
It is like getting a million dollar gift and saying it does precisely nothing because you also got the option to buy a million-dollar yacht.
It´s not a boon when it´s only used in that way because something else was taken away.
It´s not a boon if it forces you into a playstyle that directly contradicts it´s other function.
You can still use flame clench for the same purpose, so it was not taken away. Its not like the range is shorter than bolt.
You realize that what you´re saying makes zero sense yes?
You did not understand what i mean. Okay, let me rephrase.
You say that you now have to use bolt escape for CC, because reach CC was removed. I say that while reach CC was removed, clench CC was not. You can only use it at relatively close range, yes, but that is also true for bolt escape CC. So, nothing was taken away that you would *have* to replace with bolt escape CC. You can instead replace it with clench CC.
No.
I understand precisely what you meant. It just makes no sense.
Why would I replace a good 15m cc with a worse one - while I slot the good one either way.
You suggest I slot two abilities to do the same thing - one of those being worse an every way than the other and can’t see that what you say is hysterical?
Also the function that was taken away i talked about was having a ranged cc and anytimer in one slot with streak being the only cc option after not costing you barspace.
So yeah. You don’t understand and what you say makes no sense because of that.
Look. You can still keep using clench, like you do now on live and in this case the stacking cost reduction on streak increases your mobility, at the cost of using a slot for clench.
OR, you can drop clench, save a slot, and use bolt for both mobility and CC, which you can do thanks to the cost reduction on streak
This puts the theoretical advantage gained from the cost reduction ad absurdum. You have to streak 1x more in every situation where you would have been at range previously.
You have to fight within 15 of target either way(assuming you want to CC with clench or bolt) so i don't see how this is a factor for being or not being able to keep using clench.Also you can not drop clench and save a slot because that means losing a Spammable.
You get a free slot. If you need a spammable, use it for a spammable.It can’t be that hard to understand that fighting within 15m is a huge difference from fighting within 36. Saying those scenarios are even remotely the same is simply lying or stupid.
I'm sorry but I never said there is no difference between fighting within 15m and within 36m, or that those scenarios are the same.
I'm just opposing your claim that "the cost adjustment to streak does precisely nothing". It either allows you to free a slot (if you drop clench, and use the reduced cost to cover using bolt for CC) or it gives you better mobility (if you keep clench and use the reduced cost to cover more ground).
Which is still true bc the theoretical advantage of the cost reduction get nullified in practice by having to fight within 15m now.
It’s not about what cc you use.
"On pts you generally need to streak 1x more which means unless you streak atleast 4x in a row the cost reduction didn’t save you any magica compared to live where you started streaking from further away."