Maintenance for the week of January 6:
· [COMPLETE] NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

Chat delay 10 minutes, guilds disappeared, friends disappeared PC-EU after maintenance 6/10/2019

  • reoskit
    reoskit
    ✭✭✭✭✭
    Gargath wrote: »
    If you want major changes, best use your wallet, i.e. stop paying.

    Other way around. If you want major changes, you need to buy the company and tell them to make major changes. Everything else is at the whim of someone else, whether you buy Crowns/ESO Plus or not.

    I can use my wallet... but not for that. My wallet shivered at the concept. :p
  • Eva13
    Eva13
    ✭✭✭
    Canceled my sub as I did it a year ago. But now I don't feel like renew it any time soon even if most of the issues will be resolved. Lack of answers is the cause.
  • KoultouraS
    KoultouraS
    ✭✭✭✭✭
    KoultouraS wrote: »
    KoultouraS wrote: »
    PvP and lately PvE is strugling under the burden of lag and server issues since ever, and none blinks an eye.
    Suddenly trading is being bugged and everyone jumps on other's throat's
    You have to love this community.

    May I add that we are those grumpy ones moaning about joining forces on demanding better services
    before its too late, aka the problem reaches every aspect of the game!

    This is weird, since PVP-, PVE- and Social guild related problems have been solved by removing everything the trading community needs, to work out properly, and now you come and complain about trading community, which gets everything while PVP, PVE and co nothing. There is absolutely no logic behind that.
    Since you are misinterpreting what I am saying, I will do the work you should have done to understand what I am saying.
    The community acts individually.
    None blinks an eye as long as the issues do not interfere with their daily habbits.
    Although most of the people here being handed forum bans, censorship and deletion of -what would be deemed perfectly logic- posts just for voicing their concerns over and over again.

    All of us or most of us are members in guilds to trade, not all of us log in just to farm so to maintain them.
    I personaly don't give a damn about what will happen with trading addons. I see the big picture.
    Trading can live without the current addons, the game itself can't with the current state.


    The fun part about this is, that not the "professional traders" are the ones, depending on these trading related addons (except for the GMs) that you give "a damn about", but the people, who want to think as less as possible about trading, ergo PVEers, Questers, Casuals, PVPers. Those who do not want to run around, looking up prices of other items same type, those who do not want to check all stores for one specific most cheap item.

    Alt+tab > TTC site, >search item > sort column by cheapest ... Tadah...

    Also Arkadius is still working and its lighter than MM
    Edited by KoultouraS on June 13, 2019 10:13PM
  • StabbityDoom
    StabbityDoom
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    ✭✭✭
    KoultouraS wrote: »
    KoultouraS wrote: »
    KoultouraS wrote: »
    PvP and lately PvE is strugling under the burden of lag and server issues since ever, and none blinks an eye.
    Suddenly trading is being bugged and everyone jumps on other's throat's
    You have to love this community.

    May I add that we are those grumpy ones moaning about joining forces on demanding better services
    before its too late, aka the problem reaches every aspect of the game!

    This is weird, since PVP-, PVE- and Social guild related problems have been solved by removing everything the trading community needs, to work out properly, and now you come and complain about trading community, which gets everything while PVP, PVE and co nothing. There is absolutely no logic behind that.
    Since you are misinterpreting what I am saying, I will do the work you should have done to understand what I am saying.
    The community acts individually.
    None blinks an eye as long as the issues do not interfere with their daily habbits.
    Although most of the people here being handed forum bans, censorship and deletion of -what would be deemed perfectly logic- posts just for voicing their concerns over and over again.

    All of us or most of us are members in guilds to trade, not all of us log in just to farm so to maintain them.
    I personaly don't give a damn about what will happen with trading addons. I see the big picture.
    Trading can live without the current addons, the game itself can't with the current state.


    The fun part about this is, that not the "professional traders" are the ones, depending on these trading related addons (except for the GMs) that you give "a damn about", but the people, who want to think as less as possible about trading, ergo PVEers, Questers, Casuals, PVPers. Those who do not want to run around, looking up prices of other items same type, those who do not want to check all stores for one specific most cheap item.

    Alt+tab > TTC site, >search item > sort column by cheapest ... Tadah...

    Also Arkadius is still working and its lighter than MM

    Arkadius uses the same data source as MM, so just like MM, it shouldn't be updating since they locked down.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Dont_do_drugs
    Dont_do_drugs
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    KoultouraS wrote: »
    KoultouraS wrote: »
    KoultouraS wrote: »
    PvP and lately PvE is strugling under the burden of lag and server issues since ever, and none blinks an eye.
    Suddenly trading is being bugged and everyone jumps on other's throat's
    You have to love this community.

    May I add that we are those grumpy ones moaning about joining forces on demanding better services
    before its too late, aka the problem reaches every aspect of the game!

    This is weird, since PVP-, PVE- and Social guild related problems have been solved by removing everything the trading community needs, to work out properly, and now you come and complain about trading community, which gets everything while PVP, PVE and co nothing. There is absolutely no logic behind that.
    Since you are misinterpreting what I am saying, I will do the work you should have done to understand what I am saying.
    The community acts individually.
    None blinks an eye as long as the issues do not interfere with their daily habbits.
    Although most of the people here being handed forum bans, censorship and deletion of -what would be deemed perfectly logic- posts just for voicing their concerns over and over again.

    All of us or most of us are members in guilds to trade, not all of us log in just to farm so to maintain them.
    I personaly don't give a damn about what will happen with trading addons. I see the big picture.
    Trading can live without the current addons, the game itself can't with the current state.


    The fun part about this is, that not the "professional traders" are the ones, depending on these trading related addons (except for the GMs) that you give "a damn about", but the people, who want to think as less as possible about trading, ergo PVEers, Questers, Casuals, PVPers. Those who do not want to run around, looking up prices of other items same type, those who do not want to check all stores for one specific most cheap item.

    Alt+tab > TTC site, >search item > sort column by cheapest ... Tadah...

    Also Arkadius is still working and its lighter than MM

    ATT can only show the past data sources, tho i guess it at least doesnt produce any ui errors while history shutdown, phew for that. so all u can do with att atm is crawling previous sales before history-shutdown. ingame ttc doesnt work atm as well as i heard, everything which requres a second medium (browser) while playing isnt userfriendly. that ttc has to go browser is only a crook for bad server performance and ig ui design. after all, your not able prove opposite of what i said.
    Edited by Dont_do_drugs on June 14, 2019 5:35AM

    Get Stuff like this (but not this stuff)


    ¯\_(ツ)_/¯

    "I have too admit. People leading trade guilds in this game are quite stupid. Not stupid like fools, but stupid like leaders.
    They can only bla-bla and waste gold on feeding their ego. I am disappointed."

    Egal, wie gut du Schach spielst, die Taube wird alle Figuren umwerfen, auf das Brett kacken und herumstolzieren, als hätte sie gewonnen.

    Arkadius Trade Tools
    Modular framework, now open for authors who want to add own tabs.

    My Donation (Arkadius' Trade Tools Addon)
    First external ATT tab contribution.

    Port to Friend's House Addon
    Check out the new Port to Friend's House library and port to contributers houses:
    Deutsch | English

  • KoultouraS
    KoultouraS
    ✭✭✭✭✭
    KoultouraS wrote: »
    KoultouraS wrote: »
    KoultouraS wrote: »
    PvP and lately PvE is strugling under the burden of lag and server issues since ever, and none blinks an eye.
    Suddenly trading is being bugged and everyone jumps on other's throat's
    You have to love this community.

    May I add that we are those grumpy ones moaning about joining forces on demanding better services
    before its too late, aka the problem reaches every aspect of the game!

    This is weird, since PVP-, PVE- and Social guild related problems have been solved by removing everything the trading community needs, to work out properly, and now you come and complain about trading community, which gets everything while PVP, PVE and co nothing. There is absolutely no logic behind that.
    Since you are misinterpreting what I am saying, I will do the work you should have done to understand what I am saying.
    The community acts individually.
    None blinks an eye as long as the issues do not interfere with their daily habbits.
    Although most of the people here being handed forum bans, censorship and deletion of -what would be deemed perfectly logic- posts just for voicing their concerns over and over again.

    All of us or most of us are members in guilds to trade, not all of us log in just to farm so to maintain them.
    I personaly don't give a damn about what will happen with trading addons. I see the big picture.
    Trading can live without the current addons, the game itself can't with the current state.


    The fun part about this is, that not the "professional traders" are the ones, depending on these trading related addons (except for the GMs) that you give "a damn about", but the people, who want to think as less as possible about trading, ergo PVEers, Questers, Casuals, PVPers. Those who do not want to run around, looking up prices of other items same type, those who do not want to check all stores for one specific most cheap item.

    Alt+tab > TTC site, >search item > sort column by cheapest ... Tadah...

    Also Arkadius is still working and its lighter than MM

    ATT can only show the past data sources, tho i guess it at least doesnt produce any ui errors while history shutdown, phew for that. so all u can do with att atm is crawling previous sales before history-shutdown. ingame ttc doesnt work atm as well as i heard, everything which requres a second medium (browser) while playing isnt userfriendly. that ttc has to go browser is only a crook for bad server performance and ig ui design. after all, your not able prove opposite of what i said.

    Could you please decide what is your argument here?
    The fun part about this is, that not the "professional traders" are the ones, depending on these trading related addons (except for the GMs) that you give "a damn about", but the people, who want to think as less as possible about trading, ergo PVEers, Questers, Casuals, PVPers....

    I was responding to your fake claim that I don't care about casual players who seek their item's prices.
    History lost will matter little for the following couple of weeks in average prices, as most of the tools are
    creating an average, while using a broader scheme.

    So yeah even with broken tools , none will be unable to figure his items' prices.

    Next you say that these tools won't work due to loss of History. Ok but still that doesn't affect
    PVEers, Questers, Casuals, PVPers
    as much as your strawman desperately trys to portray
    Does the average player need History to do his daily sells/puchases atm?
    Or Is it the trading Gms who need it so to monitor income, donations , weekly deposits etc??
    I wonder who you are with and against here...

    And because I am afraid you will once again try to perform logical gymnastics with another fallacy,
    I said it from the very begining:
    It would be nice to see all of you joining us when we were being called crybabys for voicing the self explanatory, that
    this game offers too little for what it asks for, and what we ve payed for, and its about time we all make a stand before everything collapses

    If you are willing to still have concerns/moan about your "precious" Trading guild tools, be my guest, but you are missing the big picture.
    Edited by KoultouraS on June 14, 2019 10:07AM
  • Eva13
    Eva13
    ✭✭✭

    Does the average player need History to do his daily sells/puchases atm?

    I need. I still haven't got three mails for items sold during 'not in any guild' time. If not ATT I wouldn't even know it was sold. So with ATT don't show any sales history now I don't care even place something a bit valuable for sale. I feel guilty before my trade guilds but see no point in trading during all this mess.
  • StabbityDoom
    StabbityDoom
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    ✭✭✭
    Eva13 wrote: »

    Does the average player need History to do his daily sells/puchases atm?

    I need. I still haven't got three mails for items sold during 'not in any guild' time. If not ATT I wouldn't even know it was sold. So with ATT don't show any sales history now I don't care even place something a bit valuable for sale. I feel guilty before my trade guilds but see no point in trading during all this mess.

    You arent the only one. Many traders are abstaining and lots of people arent buying.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Robbie529
    Robbie529
    ✭✭
    ZOS, why are you waiting until Monday to restore guild histories? Why can't you do a hot fix?
  • StabbityDoom
    StabbityDoom
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    ✭✭✭
    Robbie529 wrote: »
    ZOS, why are you waiting until Monday to restore guild histories? Why can't you do a hot fix?

    I hate to say it, but i expect they are off for the weekend soon.. if not already
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • MartiniDaniels
    MartiniDaniels
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    So I went to fishing as a last resort and even that lags in peak hours. I was gutting several hundreds of fish and many times fish won't gut and then 3 fish are gutted in a row... ARGHHH!
  • Daviiid_ESO
    Daviiid_ESO
    ✭✭✭
    So I went to fishing as a last resort and even that lags in peak hours. I was gutting several hundreds of fish and many times fish won't gut and then 3 fish are gutted in a row... ARGHHH!

    Ah you should see cyro in primetime, skills not going out until 5-6 seconds after you press them, rollbacks to where you were 10 seconds ago and then teleport back, weird desync bugs where you're moving with your group (but only on your screen. On their screens you are just standing still apparantly) and much much more!
  • Jhalin
    Jhalin
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    ✭✭✭✭
    My login request timed out today, part of those new login queues probably even if it’s not by the same name

    Tried again, collected daily, logged out.

    There’s nothing really worth doing in ESO, nothing that consistently functions anyway

    I got into BGs, then they got glitchy, matches wouldn’t start, server lagged and never displayed vfx, leaver penalty for matches that never started, chaosballs in spawn areas. I quit doing BGs.

    Wanted to do some more trials, have to restart the whole thing cuz there was an unlucky wipe topside in HRC and now the boosts and doors don’t work right. Dungeons give “someone declined” even with four people. Now they lock you out of queuing at al when some arbitrary amount of people are already queued because they refuse to buy better servers.

    Went back to farming mats and gear to sell, even that pops up load screens in PvE zones with no one else in sight. Now they’re seriously trying to remove basic addon functions, wrecking the trading scene’s norm five years into the game

    Fishing was glitched to not award a catch for a good while, not sure if that is fully fixed.

    Cyro is as always a huge mess of bugs and lag, and now it’s getting restricted playability too.

    EU servers are constantly imploding for no good reason besides more refusal to invest some crate money into more efficient hardware. “Login queue” is an insult.

    I’ve unsubbed. I imagine it’ll make the game damn near unplayable with the horrendous storage limits in place. The moment they brought out jewelry crafting was the moment they lost any justification not to make the craft bag and extra bank space a standard feature for every player. Until someone changes though, if it ever does, I think we’d all be better off putting our time and money into better, more functional games
    Edited by Jhalin on June 15, 2019 8:08AM
  • LiraTaurwen
    LiraTaurwen
    ✭✭✭✭✭
    Jhalin wrote: »
    My login request timed out today, part of those new login queues probably even if it’s not by the same name

    Tried again, collected daily, logged out.

    There’s nothing really worth doing in ESO, nothing that consistently functions anyway

    I got into BGs, then they got glitchy, matches wouldn’t start, server lagged and never displayed vfx, leaver penalty for matches that never started, chaosballs in spawn areas. I quit doing BGs.

    Wanted to do some more trials, have to restart the whole thing cuz there was an unlucky wipe topside in HRC and now the boosts and doors don’t work right. Dungeons give “someone declined” even with four people. Now they lock you out of queuing at al when some arbitrary amount of people are already queued because they refuse to buy better servers.

    Went back to farming mats and gear to sell, even that pops up load screens in PvE zones with no one else in sight. Now they’re seriously trying to remove basic addon functions, wrecking the trading scene’s norm five years into the game

    Fishing was glitched to not award a catch for a good while, not sure if that is fully fixed.

    Cyro is as always a huge mess of bugs and lag, and now it’s getting restricted playability too.

    EU servers are constantly imploding for no good reason besides more refusal to invest some crate money into more efficient hardware. “Login queue” is an insult.

    I’ve unsubbed. I imagine it’ll make the game damn near unplayable with the horrendous storage limits in place. The moment they brought out jewelry crafting was the moment they lost any justification not to make the craft bag and extra bank space a standard feature for every player. Until someone changes though, if it ever does, I think we’d all be better off putting our time and money into better, more functional games

    Sums up the whole problem really. Yes playing withou eso+ sure is a pain but at this point it doesn't really matter, at least not to me, I find that each week I log in less and less, all this problems happening all the time just kill all the fun. It's just frustrating to try to play this game sometimes.
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    So I went to fishing as a last resort and even that lags in peak hours. I was gutting several hundreds of fish and many times fish won't gut and then 3 fish are gutted in a row... ARGHHH!

    Ah you should see cyro in primetime, skills not going out until 5-6 seconds after you press them, rollbacks to where you were 10 seconds ago and then teleport back, weird desync bugs where you're moving with your group (but only on your screen. On their screens you are just standing still apparantly) and much much more!

    Oh, I forgot about prime-time Cyro long ago, I don't perceive slideshow as a game. I go to PVP exclusively when I can play in low traffic hours.
  • WhisperLFE
    WhisperLFE
    ✭✭✭
    I've been frustrated on behalf of the PC-EU players for a while (I'm PC-NA). And now, for the past week (since the full Eslweyr release and recent patch), I've seen similarly-described issues showing up on PC-NA (e.g., skills not firing or firing late, bosses lagging and teleporting, etc.).

    Combined with all the broken guild store problems, seems like ZOS took everything they've learned from the PC-EU issues and not being proactive about trouble-shooting and...did absolutely nothing with it. Cheers to that.
    Edited by WhisperLFE on June 15, 2019 11:27AM
  • Elsonso
    Elsonso
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    WhisperLFE wrote: »
    I've been frustrated on behalf of the PC-EU players for a while (I'm PC-NA). And now, for the past week (since the full Eslweyr release and recent patch), I've seen similarly-described issues showing up on PC-NA (e.g., skills not firing or firing late, bosses lagging and teleporting, etc.).

    Combined with all the broken guild store problems, seems like ZOS took everything they've learned from the PC-EU issues and not being proactive about trouble-shooting and...did absolutely nothing with it. Cheers to that.

    It is starting to look, from this La-Z-Boy, that ESO is suffering from it's own success. Critical backend systems were designed years ago, and have either reached design limits, or have proven unable to scale as player demand increases. No amount of additional server hardware is going to fix that, once processing capacity for the weakest link in the chain has reached maximum.

    Guild history... LFG... Latency... all of these things point to a tentative conclusion about systems that are overtaxed, and possibly unable to scale to meet the player demand. These are not easy to fix because they need to be redesigned, and as we have seen with LFG, will take months to do it.

    This is very expensive work, if that conclusion is correct. My bigger question is whether ZOS wants to do it. Are they at the point where they are expecting ESO to have a high ROI so they can focus Studio efforts on the two other games they are working on. Are they trying to fix these things on a budget in hopes that they can address key issues without expending so much effort that it will seriously impact the other games. profits, or whatever goals they have in place?

    I guess the answer to that depends on what they have in place for an outlook. If they are expecting ESO to continue to grow, and view these things as blockades to that, then they have a reason to fix them. If they are expecting ESO to peak soon, and then wane in population, then all they need to do is hold things together until that happens. Eventually, the game population will drop to the point where the megaservers run smoothly, assuming that scaling is the problem.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • 888and888
    888and888
    ✭✭✭
    It is starting to look, from this La-Z-Boy, that ESO is suffering from it's own success. Critical backend systems were designed years ago, and have either reached design limits, or have proven unable to scale as player demand increases. No amount of additional server hardware is going to fix that, once processing capacity for the weakest link in the chain has reached maximum.

    Guild history... LFG... Latency... all of these things point to a tentative conclusion about systems that are overtaxed, and possibly unable to scale to meet the player demand. These are not easy to fix because they need to be redesigned, and as we have seen with LFG, will take months to do it.

    This is very expensive work, if that conclusion is correct. My bigger question is whether ZOS wants to do it. Are they at the point where they are expecting ESO to have a high ROI so they can focus Studio efforts on the two other games they are working on. Are they trying to fix these things on a budget in hopes that they can address key issues without expending so much effort that it will seriously impact the other games. profits, or whatever goals they have in place?

    I guess the answer to that depends on what they have in place for an outlook. If they are expecting ESO to continue to grow, and view these things as blockades to that, then they have a reason to fix them. If they are expecting ESO to peak soon, and then wane in population, then all they need to do is hold things together until that happens. Eventually, the game population will drop to the point where the megaservers run smoothly, assuming that scaling is the problem.


    Best analysis I have seen so far...

    Jolly good job, sir!
  • Dont_do_drugs
    Dont_do_drugs
    ✭✭✭✭✭
    ✭✭✭✭✭
    WhisperLFE wrote: »
    I've been frustrated on behalf of the PC-EU players for a while (I'm PC-NA). And now, for the past week (since the full Eslweyr release and recent patch), I've seen similarly-described issues showing up on PC-NA (e.g., skills not firing or firing late, bosses lagging and teleporting, etc.).

    Combined with all the broken guild store problems, seems like ZOS took everything they've learned from the PC-EU issues and not being proactive about trouble-shooting and...did absolutely nothing with it. Cheers to that.

    It is starting to look, from this La-Z-Boy, that ESO is suffering from it's own success. Critical backend systems were designed years ago, and have either reached design limits, or have proven unable to scale as player demand increases. No amount of additional server hardware is going to fix that, once processing capacity for the weakest link in the chain has reached maximum.

    Guild history... LFG... Latency... all of these things point to a tentative conclusion about systems that are overtaxed, and possibly unable to scale to meet the player demand. These are not easy to fix because they need to be redesigned, and as we have seen with LFG, will take months to do it.

    This is very expensive work, if that conclusion is correct. My bigger question is whether ZOS wants to do it. Are they at the point where they are expecting ESO to have a high ROI so they can focus Studio efforts on the two other games they are working on. Are they trying to fix these things on a budget in hopes that they can address key issues without expending so much effort that it will seriously impact the other games. profits, or whatever goals they have in place?

    I guess the answer to that depends on what they have in place for an outlook. If they are expecting ESO to continue to grow, and view these things as blockades to that, then they have a reason to fix them. If they are expecting ESO to peak soon, and then wane in population, then all they need to do is hold things together until that happens. Eventually, the game population will drop to the point where the megaservers run smoothly, assuming that scaling is the problem.

    You are perfectly summing it up. Is it really worth to go into it with these efforts to make the addons work fully again or will they just cut out stuff. Because at least WE as users dont know, wether all these new players or in general the mass of the players are "quality" players (subscribers, people who pay regularly) or just "quantity".

    Get Stuff like this (but not this stuff)


    ¯\_(ツ)_/¯

    "I have too admit. People leading trade guilds in this game are quite stupid. Not stupid like fools, but stupid like leaders.
    They can only bla-bla and waste gold on feeding their ego. I am disappointed."

    Egal, wie gut du Schach spielst, die Taube wird alle Figuren umwerfen, auf das Brett kacken und herumstolzieren, als hätte sie gewonnen.

    Arkadius Trade Tools
    Modular framework, now open for authors who want to add own tabs.

    My Donation (Arkadius' Trade Tools Addon)
    First external ATT tab contribution.

    Port to Friend's House Addon
    Check out the new Port to Friend's House library and port to contributers houses:
    Deutsch | English

  • Salvas_Aren
    Salvas_Aren
    ✭✭✭✭✭
    ✭✭
    WhisperLFE wrote: »
    I've been frustrated on behalf of the PC-EU players for a while (I'm PC-NA). And now, for the past week (since the full Eslweyr release and recent patch), I've seen similarly-described issues showing up on PC-NA (e.g., skills not firing or firing late, bosses lagging and teleporting, etc.).

    Combined with all the broken guild store problems, seems like ZOS took everything they've learned from the PC-EU issues and not being proactive about trouble-shooting and...did absolutely nothing with it. Cheers to that.

    It is starting to look, from this La-Z-Boy, that ESO is suffering from it's own success. Critical backend systems were designed years ago, and have either reached design limits, or have proven unable to scale as player demand increases. No amount of additional server hardware is going to fix that, once processing capacity for the weakest link in the chain has reached maximum.

    Guild history... LFG... Latency... all of these things point to a tentative conclusion about systems that are overtaxed, and possibly unable to scale to meet the player demand. These are not easy to fix because they need to be redesigned, and as we have seen with LFG, will take months to do it.

    This is very expensive work, if that conclusion is correct. My bigger question is whether ZOS wants to do it. Are they at the point where they are expecting ESO to have a high ROI so they can focus Studio efforts on the two other games they are working on. Are they trying to fix these things on a budget in hopes that they can address key issues without expending so much effort that it will seriously impact the other games. profits, or whatever goals they have in place?

    I guess the answer to that depends on what they have in place for an outlook. If they are expecting ESO to continue to grow, and view these things as blockades to that, then they have a reason to fix them. If they are expecting ESO to peak soon, and then wane in population, then all they need to do is hold things together until that happens. Eventually, the game population will drop to the point where the megaservers run smoothly, assuming that scaling is the problem.

    Many assumptions, and many possible points of view and outcomes.

    One could argue that people will move on to other Zeni/Bethesda games and cash flow is secure, in part. Accordingly, Zeni would squeeze as much milk as possible out of this cow and leave it to die, silently, if possible. Cannibalism in terms of economics merrily accepted.

    Such a strategy might backfire as well. Trust in the enterprise might be destroyed beyond repair and influx of new players in new games poisoned. So, even if the cash cow ESO might be a bad one in the end it might pay off to save her. I hope the latter view is the one big Zeni will base their decisions on.
  • WeerW3ir
    WeerW3ir
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    Not great, not terrible
  • MartiniDaniels
    MartiniDaniels
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    ✭✭✭✭✭
    WhisperLFE wrote: »
    I've been frustrated on behalf of the PC-EU players for a while (I'm PC-NA). And now, for the past week (since the full Eslweyr release and recent patch), I've seen similarly-described issues showing up on PC-NA (e.g., skills not firing or firing late, bosses lagging and teleporting, etc.).

    Combined with all the broken guild store problems, seems like ZOS took everything they've learned from the PC-EU issues and not being proactive about trouble-shooting and...did absolutely nothing with it. Cheers to that.

    It is starting to look, from this La-Z-Boy, that ESO is suffering from it's own success. Critical backend systems were designed years ago, and have either reached design limits, or have proven unable to scale as player demand increases. No amount of additional server hardware is going to fix that, once processing capacity for the weakest link in the chain has reached maximum.

    Guild history... LFG... Latency... all of these things point to a tentative conclusion about systems that are overtaxed, and possibly unable to scale to meet the player demand. These are not easy to fix because they need to be redesigned, and as we have seen with LFG, will take months to do it.

    This is very expensive work, if that conclusion is correct. My bigger question is whether ZOS wants to do it. Are they at the point where they are expecting ESO to have a high ROI so they can focus Studio efforts on the two other games they are working on. Are they trying to fix these things on a budget in hopes that they can address key issues without expending so much effort that it will seriously impact the other games. profits, or whatever goals they have in place?

    I guess the answer to that depends on what they have in place for an outlook. If they are expecting ESO to continue to grow, and view these things as blockades to that, then they have a reason to fix them. If they are expecting ESO to peak soon, and then wane in population, then all they need to do is hold things together until that happens. Eventually, the game population will drop to the point where the megaservers run smoothly, assuming that scaling is the problem.

    "How to blew up reputation in one year, and receive relentless cash-grabber title after being known as player-oriented company for years" (c) Bethesda.

    Most funny thing is that if we look at EA, they have actually grabbed billions of cash before becoming "worst gaming-company", while in case of Bethesda they sold reputation so cheap and so fast that it looks pitiful. The only right thing they can do now is fire those new "effective managers" who organized all this circus like FO76 and return to what they can really do good.
  • Cążki
    Cążki
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    I think its really foooking cool
    Altmer skooma dealer.
    PC-EU




  • Elsonso
    Elsonso
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    "How to blew up reputation in one year, and receive relentless cash-grabber title after being known as player-oriented company for years" (c) Bethesda.

    Most funny thing is that if we look at EA, they have actually grabbed billions of cash before becoming "worst gaming-company", while in case of Bethesda they sold reputation so cheap and so fast that it looks pitiful. The only right thing they can do now is fire those new "effective managers" who organized all this circus like FO76 and return to what they can really do good.

    The problem I see with Bethesda is that they get this great idea that sounds good in their head, and they fail to recognize that it doesn't sound as good anywhere else. They end up pushing the envelope too far. They end up backtracking.

    They may circle around and try again at a later date, like they did with the Mod Fiasco, or they may realize that an idea was just not right for the player base, like the FO76 'no human NPCs' thing.

    My impression is that BGS spent a lot of time, effort, and money, on unplanned rework of FO76 in order to try and save the game. This may have been taken from other, planned, things. The console fix for Skyrim apparently cut out some DLC work that was planned, but they did the work to get the console working. The same might apply to FO76. I give them credit for that.

    In many ways, ZOS is the same. In many was, ZOS is different.

    I can say that the developers are interested in fixing ESO, or at least, they sound that way when they talk about problems, in general. That, at least, gives me hope that backend performance problems and limitations (lag, disconnects, skils not working, LFG, guild history, etc) are things that concern them, as well. They are not just blowing that stuff off.

    What I don't know is where they draw the line and decide that some of that stuff won't be fixed, even though they want it to be fixed as much as the players. In business, there is always a line, and it is unfortunate that things can fall on the wrong side of it.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Tulare_Verlaris
    Tulare_Verlaris
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    The silence is deafening.

    Hey, great communication improvement ZO$!
    Still in the queue, spamming "F"...
  • StabbityDoom
    StabbityDoom
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    ✭✭✭
    ^^^

    People are very distressed about this. I hope we get some word at latest Monday. It'd be great if you restored the readability by addons then too, as this experiment seems to not have worked.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Dont_do_drugs
    Dont_do_drugs
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    The silence is deafening.

    Hey, great communication improvement ZO$!

    what, do u expect them to communicate on a sunday? they already made an info that on monday history opens again, but the specific history reading api will be deactivated. i guess its okay to at least wait for monday patch, patchnotes and can ask after the patch for news.
    Edited by Dont_do_drugs on June 16, 2019 6:32PM

    Get Stuff like this (but not this stuff)


    ¯\_(ツ)_/¯

    "I have too admit. People leading trade guilds in this game are quite stupid. Not stupid like fools, but stupid like leaders.
    They can only bla-bla and waste gold on feeding their ego. I am disappointed."

    Egal, wie gut du Schach spielst, die Taube wird alle Figuren umwerfen, auf das Brett kacken und herumstolzieren, als hätte sie gewonnen.

    Arkadius Trade Tools
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    My Donation (Arkadius' Trade Tools Addon)
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  • LiraTaurwen
    LiraTaurwen
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    Waiting to see what tomorrow's maintenace will bring...at this point we can expect anything to happen lol
  • Daviiid_ESO
    Daviiid_ESO
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    Waiting to see what tomorrow's maintenace will bring...at this point we can expect anything to happen lol

    Probably a crown sale to try and make people forget about the issues.
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