cp pvp is a lost cause its unbalanced and wont ever be saved. nocp pvp is far superior and very well balanced. no need to ask for nerfs when u see a sorc or warden take down 20 people solo. just go no cp pvp. i wont understand why ppl even go for cp pvp. its garbage in my opinion.
cp should be removed from pvp in general. pvp should rly just be like nocp cyrodiil and battlegrounds in the game and then just focus on balancing that.
u can also make a 1 vs x nocp build but that will take far more effort and mechanical skill in the game.
New inexperienced players tend to favor no cp...even at 810, those who dont care to learn other classes mechanics, who just want to build for glass and one two punch everything they look at...typically stam but there are some mag players who like no cp.
No cp favors stamina and certain mag specs. No cp encourages builds that capitalize on lost defense, which in turn encourages blind rage playing, not countering abilities just keeping up that vigor and may the more offense win.
CP encourages you to fight for a bit. To figure out ur enemies slotted skills, knowing what they do. Knowing when you have to counter and what support non damaging skills you have to use next.
No cp is kinda like...playing street fighter, any idiot can pick up the controller and learn to back himself into a corner and hold back and low kick. It's easy to figure out the broken mechanics and run with it.
CP is more like chess, any idiot can play a game of chess, but the game can last three moves, or thirty. The skill of your opponent and the skill of you matter more than who picked the better class.
I think it would be far more beneficial to the game to take away CP in general, across the board. But they need to give us lost stat. This game was not designed to be played without much of the stat they took away from us when CP was launched. They took regen, crit, crit damage, resists, and nerfed base damages quite a bit. I dont like the system they have in place right now I will say...but I'll take a longer fight I have to bow out from any day to a fight that's over before I can barswap.
PS-you must not play stamplar or magplar in ur NOCP endeavors...do you?
cp pvp is a lost cause its unbalanced and wont ever be saved. nocp pvp is far superior and very well balanced. no need to ask for nerfs when u see a sorc or warden take down 20 people solo. just go no cp pvp. i wont understand why ppl even go for cp pvp. its garbage in my opinion.
Here we go again. Uncapped cp kid is hurt because he got smashed in a cp campaign
Pretty much. Cp is a crutch for people who can’t sustain and want to be tanky so they aren’t immediately punished for making mistakes.
I’m way over max cp and most of the other no cp players I know are as well, so that’s a non argument. Also cp players always complain about proc sets in non cp, but never give examples. The only proc set that’s commonly used is valkyn, and if that’s the only reason you’re dying, there’s probably l2p issues there.
cp pvp is a lost cause its unbalanced and wont ever be saved. nocp pvp is far superior and very well balanced. no need to ask for nerfs when u see a sorc or warden take down 20 people solo. just go no cp pvp.
disagree.cp should be removed from pvp in general. pvp should rly just be like nocp cyrodiil and battlegrounds in the game
son, what are u smoking? 1vX CP build is FAR FAR more effort than a no CP 1vX.u can also make a 1 vs x nocp build but that will take far more effort and mechanical skill (resource management, timing, reflexes) in the game.
Here we go again. Uncapped cp kid is hurt because he got smashed in a cp campaign
ohhh here we go. capped nolife kid is afraid he will get smashed in cyrodiil like he get smashed in bg. not easy to fight relying on reflexes and coordination instead of hiding behind cheese builds and cp.
in bg i can make just about any set and armor work in cp pvp i will need to spec specifically and wear specific sets to be successfull there is no denying that nocp pvp is far better balanced and also way easier to balance and is easier to access.
CP is more like chess, any idiot can play a game of chess, but the game can last three moves, or thirty. The skill of your opponent and the skill of you matter more than who picked the better class.
Emma_Overload wrote: »How many CP do you have?
Emma_Overload wrote: »Emma_Overload wrote: »How many CP do you have?
...And yeah, I noticed OP didn't answer my question. Easily half the complaints I see about CP come from people who are too lazy to grind them out like the rest of us did.
Emma_Overload wrote: »No-CP is very favorable to builds that use Cloak, Roll Dodge or Oblivion Damage, because these powerful mechanics are just as strong in No-CP as in CP. I would not be surprised if OP depended on at least 2 of these 3 mechanics for his "skill".
No-CP also happens to be very UNfavorable to builds that use mechanics like Damage Shields which depend on both CP stars AND the CP boosts to base attributes like Magicka and Health. Playing Magicka Sorc, for example, in a No-CP environment is severely degraded compared to roly-poly Stam builds and cloaking Nightblades whose defenses are are still 100% effective.
Emma_Overload wrote: »No-CP is very favorable to builds that use Cloak, Roll Dodge or Oblivion Damage, because these powerful mechanics are just as strong in No-CP as in CP. I would not be surprised if OP depended on at least 2 of these 3 mechanics for his "skill".
No-CP also happens to be very UNfavorable to builds that use mechanics like Damage Shields which depend on both CP stars AND the CP boosts to base attributes like Magicka and Health. Playing Magicka Sorc, for example, in a No-CP environment is severely degraded compared to roly-poly Stam builds and cloaking Nightblades whose defenses are are still 100% effective.
Joy_Division wrote: »
Emma_Overload wrote: »No-CP is very favorable to builds that use Cloak, Roll Dodge or Oblivion Damage, because these powerful mechanics are just as strong in No-CP as in CP. I would not be surprised if OP depended on at least 2 of these 3 mechanics for his "skill".
No-CP also happens to be very UNfavorable to builds that use mechanics like Damage Shields which depend on both CP stars AND the CP boosts to base attributes like Magicka and Health. Playing Magicka Sorc, for example, in a No-CP environment is severely degraded compared to roly-poly Stam builds and cloaking Nightblades whose defenses are are still 100% effective.
Emma_Overload wrote: »Emma_Overload wrote: »How many CP do you have?
...And yeah, I noticed OP didn't answer my question. Easily half the complaints I see about CP come from people who are too lazy to grind them out like the rest of us did.
Emma_Overload wrote: »Emma_Overload wrote: »How many CP do you have?
...And yeah, I noticed OP didn't answer my question. Easily half the complaints I see about CP come from people who are too lazy to grind them out like the rest of us did.
Well said!
Emma_Overload wrote: »No-CP is very favorable to builds that use Cloak, Roll Dodge or Oblivion Damage, because these powerful mechanics are just as strong in No-CP as in CP. I would not be surprised if OP depended on at least 2 of these 3 mechanics for his "skill".
No-CP also happens to be very UNfavorable to builds that use mechanics like Damage Shields which depend on both CP stars AND the CP boosts to base attributes like Magicka and Health. Playing Magicka Sorc, for example, in a No-CP environment is severely degraded compared to roly-poly Stam builds and cloaking Nightblades whose defenses are are still 100% effective.