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Nightblade Dark Cloak changes
I am a nightblade pve tank main. Dark cloak is the only reliable heal that a nightblade tank can use. As a tank when you are taking a lot of incoming damage you need a burst heal not a heal over time. I would rather see the minor protection removed from dark cloak completely but have an instant heal dark cloak with a heal over time attached to it. I dont mind the amount of total healing i just dont want it spread out across 8 seconds when I need a burst heal NOW.
Dragonknights have green dragon blood and coagulating blood for burst heals.
Sorcs have the clanfear which heals for a huge amount of max health upon instant cast.
Templars have tons of burst heals that are instant cast.
Wardens have arctic wind which has a burst heal with a heal over time attached to it.
Necromancers have their scythe ability which heals instantly for a percentage of max health.
Why cant nightblades have a burst heal too?
I wish it was something like heals for 36% of your max health instantly. Or even something like heal for 15% of your max health instantly and 15% of your max health over 3 seconds.
The minor protection is not why this skill is used. It is used for the healing. Nerfing the reliability of the healing will make it pointless.
If you want minor protection on a tank you can use circle of protection(fighters guild) or slot temporal guard(psijic ult morph).
I went on pts today and my dark cloak tooltip was like 2k healing per second for 8 seconds. That was with my standard pve vet trials tank setup.
4.5% max health healing per second when you have about 40k health is only 1800 health per second.. What are nightblade tanks supposed to use now??
Edited by Iron_Blurr on April 17, 2019 10:59AM