- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Class balance for Elsweyr PVP:
Stam necro > mag necro > stam warden > stam dk > mag dk > stam templar > mag sorc > stam nb > mag templar > stam sorc > mag warden > mag nb
I’m calling it now.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Because Magicka has one offensive weapon skill line and needs to actually have some occasional options here and there.Given that stam necromancer has enormous class identity with numerous stamina morphs, why do other classes (particularly stamplar and stamsorc) still have so few stamina morphs?
jbjondeaueb17_ESO wrote: »jbjondeaueb17_ESO wrote: »With respect to Stamina Templars, while the jabs change is small but welcome and helps combat to flow a bit better, Stamplars still lack a bit of survivability. The change to Ritual is of course welcome, but the heal on it is maybe 250-300 per second which doesn’t make much of a difference. Now this brings me to PotL. The extended duration of minor fracture is not all that useful because a good Stamplar will be reapplying after expiration for the most part. What if instead of an extended minor fracture PotL gave some sort of heal on expiration that related to copied damage? This would be in line with, and encourage, the highly offensive style of Stamplars.
That's already almost what's doing the magicka version, having a small (I mean radius mostly) healing dot around the target it was put on. It would be too close and the magicka version is "only" healing, which would make it vastly inferior.
That’s not correct. The magicka versions also copies damage. The magicka version features a multi target HoT, whereas the stamina version would be a single target burst on the caster. That’s not too similar, and would not make the magicka version irrelevant in any form.
I know about the copied damage, I was meaning there's no minor breach/fracture, so if you add healing to the already overused stamina version (even most of the time by healers if there is no stamplar in the group).
Btw the radius of the healing dot is so small that on a lot of the new bosses it's affecting only the tank and not always.
That would be way too overpowered for PvP. The other abilities that you mention may not have a cast time, but they also don't give you a chunk of resources all at once when cast, either.t_black57_ESO wrote: »Please remove the cast time on dark exchange. Using this ability feels clunky in the rotation due to the cast time it has. with all the other changes to cast time ability's this one should be looked at as well. this ability functions similarly to other class ability's: warden Betty netch and morphs no cast time similar function, Night blade siphoning strikes and morphs no cast time similar function. with all the proposed changes to combat to make it feel smother the ability dark exchange should also not have a cast time as well to make it feel better to use in the rotation.
Class balance for Elsweyr PVP:
Stam necro > mag necro > stam warden > stam dk > mag dk > stam templar > mag sorc > stam nb > mag templar > stam sorc > mag warden > mag nb
I’m calling it now.
usmcjdking wrote: »For Templar:
New Radiant Ward is super good. Perhaps increase the AOE check for targets to 8m for PVP's sake.
usmcjdking wrote: »For Templar:
New Radiant Ward is super good. Perhaps increase the AOE check for targets to 8m for PVP's sake.
@usmcjdking did Radiant Ward actually get buffed or is it just ignoring Battle Spirit now? I genuinely can't tell.