techprince wrote: »Surprise Attack should not debuff the target at all. Move that debuff to Grim Focus.
It's already pretty useless and you want to make it more so? Yeah something tells me you don't care about class balance.
If you're going to remove Major Fracture from Surprise Attack then it needs to have an significant damage buff. At the moment it's not worth slotting over Power Extraction which barely does less damage, hits 360° and is undodgeable with a larger range.
Incap needs major defile otherwise it's a dead ultimate. It's that simple. Wanna nerf it? Get rid of the CC. Want to put something special on it? How about a root? I really don't care what it is, but I'm not using Incap if you're going to remove Major Defile. I'll use Soul Harvest in non-CP, and DBoS in CP while back barring Soul Harvest for any class with with strong healing.
Grim Focus needs a buff otherwise spending resources on it is beyond ridiculous.
techprince wrote: »If you're going to remove Major Fracture from Surprise Attack then it needs to have an significant damage buff. At the moment it's not worth slotting over Power Extraction which barely does less damage, hits 360° and is undodgeable with a larger range.
Incap needs major defile otherwise it's a dead ultimate. It's that simple. Wanna nerf it? Get rid of the CC. Want to put something special on it? How about a root? I really don't care what it is, but I'm not using Incap if you're going to remove Major Defile. I'll use Soul Harvest in non-CP, and DBoS in CP while back barring Soul Harvest for any class with with strong healing.
Grim Focus needs a buff otherwise spending resources on it is beyond ridiculous.
YOU have zero sense of balance. This tells me you dont play this game. You have zero idea how this spammable works. You are comparing this instant SINGLE TARGET skill with an mediocre AOE.
Incap is overloaded bs, everyone knows this. It seems you dont want your cheese taken away. Also, did you even read the patch notes? your fear is now an AOE STUN. Stun is better than root and all roots are getting a cooldown.
Soul Harvest retains Major Defile, this forces you to choose between damage + stun VS utility. This ultimate is still cheap as ***, should have 100 ultimate cost.
techprince wrote: »If you're going to remove Major Fracture from Surprise Attack then it needs to have an significant damage buff. At the moment it's not worth slotting over Power Extraction which barely does less damage, hits 360° and is undodgeable with a larger range.
Incap needs major defile otherwise it's a dead ultimate. It's that simple. Wanna nerf it? Get rid of the CC. Want to put something special on it? How about a root? I really don't care what it is, but I'm not using Incap if you're going to remove Major Defile. I'll use Soul Harvest in non-CP, and DBoS in CP while back barring Soul Harvest for any class with with strong healing.
Grim Focus needs a buff otherwise spending resources on it is beyond ridiculous.
YOU have zero sense of balance. This tells me you dont play this game. You have zero idea how this spammable works. You are comparing this instant SINGLE TARGET skill with an mediocre AOE.
Incap is overloaded bs, everyone knows this. It seems you dont want your cheese taken away. Also, did you even read the patch notes? your fear is now an AOE STUN. Stun is better than root and all roots are getting a cooldown.
Soul Harvest retains Major Defile, this forces you to choose between damage + stun VS utility. This ultimate is still cheap as ***, should have 100 ultimate cost.
That "mediocre" AoE you speak of has a tool tip that's only 7% lower than Surprise attack. If you think that a dodge-able single target ability shouldn't do significantly more damage than an ability that hits 360°, undodgeable, generates ultimate, and generates ultimate while providing Major Brutality then it's not be that struggles with comprehending balance.
ZOS_GinaBruno wrote: »This is the official feedback thread for current class balance and the class ability audit in this update. After you have a chance to try out different combat scenarios, let us know what you think of the current balance. Specific feedback that the team is looking for includes the following:
- Are there any changes you feel are against the spirit of the class?
- Are you able to weave abilities better or worse in this Update?
- Do you feel your class is stronger, weaker, or relatively the same with the standardization pass on class abilities?
- Do you feel we addressed abilities that in the past year have been over or under performing?
- Do you have any other general feedback?
Stamsorc get stamstreak and use mana, are you serius?? All, what stamsorcs need: +1 stam skill, but not stamstreak wtf!!!! What are you doing from petmagsorc. You seen BG now, how you think, how many percent magsorcs in BG in 22 patch, will be 80% or 90%???
NB will die in BG, no berserk, not have major fracture, incap death, oh my god... Not constructive, but truth.
Lord_Dexter wrote: »
@Cinbri updating you that the team is investigating the bugs you reported in your comment.
Do keep in mind that we get more value out of explanations of the problems and issues you experience with the class, not necessarily suggestions for changes. "This ability should do this" only goes so far without a strong argument for why. You provided arguments for most of your suggestions, but not all, and digging for your rationale amidst the suggestions is time consuming.
The team is currently deciding on long term plans for many things right now, and while I can't speak to any specifics regarding templar, I will say that we are reading this thread and passing along your thoughts and others'.
@Cinbri updating you that the team is investigating the bugs you reported in your comment.
Do keep in mind that we get more value out of explanations of the problems and issues you experience with the class, not necessarily suggestions for changes. "This ability should do this" only goes so far without a strong argument for why. You provided arguments for most of your suggestions, but not all, and digging for your rationale amidst the suggestions is time consuming.
The team is currently deciding on long term plans for many things right now, and while I can't speak to any specifics regarding templar, I will say that we are reading this thread and passing along your thoughts and others'.
@Cinbri updating you that the team is investigating the bugs you reported in your comment.
Do keep in mind that we get more value out of explanations of the problems and issues you experience with the class, not necessarily suggestions for changes. "This ability should do this" only goes so far without a strong argument for why. You provided arguments for most of your suggestions, but not all, and digging for your rationale amidst the suggestions is time consuming.
The team is currently deciding on long term plans for many things right now, and while I can't speak to any specifics regarding templar, I will say that we are reading this thread and passing along your thoughts and others'.
All in all, Templar will be bottom barrel compared to mag Sorc buffs, mag dk buffs, stamDK stealing stamplar identity of dot pressure/major mending identity, and necromancer. All other classes can accomplish what they need in less than it takes to setup Templar burst.
techprince wrote: »techprince wrote: »If you're going to remove Major Fracture from Surprise Attack then it needs to have an significant damage buff. At the moment it's not worth slotting over Power Extraction which barely does less damage, hits 360° and is undodgeable with a larger range.
Incap needs major defile otherwise it's a dead ultimate. It's that simple. Wanna nerf it? Get rid of the CC. Want to put something special on it? How about a root? I really don't care what it is, but I'm not using Incap if you're going to remove Major Defile. I'll use Soul Harvest in non-CP, and DBoS in CP while back barring Soul Harvest for any class with with strong healing.
Grim Focus needs a buff otherwise spending resources on it is beyond ridiculous.
YOU have zero sense of balance. This tells me you dont play this game. You have zero idea how this spammable works. You are comparing this instant SINGLE TARGET skill with an mediocre AOE.
Incap is overloaded bs, everyone knows this. It seems you dont want your cheese taken away. Also, did you even read the patch notes? your fear is now an AOE STUN. Stun is better than root and all roots are getting a cooldown.
Soul Harvest retains Major Defile, this forces you to choose between damage + stun VS utility. This ultimate is still cheap as ***, should have 100 ultimate cost.
That "mediocre" AoE you speak of has a tool tip that's only 7% lower than Surprise attack. If you think that a dodge-able single target ability shouldn't do significantly more damage than an ability that hits 360°, undodgeable, generates ultimate, and generates ultimate while providing Major Brutality then it's not be that struggles with comprehending balance.
That mediocre skill does not have stun + off-balance from sneak/invisiblity, does not have Major Fracture, does not have Major Resolve and Major Ward, you dont get 3% max health for slotting it and has significantly lower cost.
In PvP, people either use Rally or Shrouded Daggers. They already give you Major Brutality. 99% nightblades dont use Power Extraction in PvP. If you feel you are a special snowflake, remember, game doesn't revolve around you.
Ragnarock41 wrote: »
Jabbs_Giggity wrote: »@ZOS_GinaBruno
@ZOS_BrianWheeler
@ZOS_RichLambert
How about a new Weapon Skill line that focuses on MAGICK DAMAGE and is NOT a Staff? Or, at the very least add a Destruction Staff that is not Elemental...
So many Magicka abilities on all classes that are base "Magic Damage" but nothing that works well as far as skill line weapon. Would like a LA/HA that scales in damage to say a set like War Maiden? Or a weapon skill line that benefits Melee range Magicka classes? **Ehm *Ehm mNB, Templar **Ehm **Ehm...
Wait. A noob question: are stamina abilities unaffected by silence? Really?Necromancer Stamina morphs can now be cast while silenced.
Wait. A noob question: are stamina abilities unaffected by silence? Really?Necromancer Stamina morphs can now be cast while silenced.
Or is it just a strange buff to necro?
So that's a yes? Stamina abilities shouldn't be affected by silence? Why the hell? Especially when there's almost no difference, it's the same magic, but green.Wait. A noob question: are stamina abilities unaffected by silence? Really?Necromancer Stamina morphs can now be cast while silenced.
Or is it just a strange buff to necro?
they only seriously audit the P2W class. Stamplar restoring focus cant be cast in silence and hasnt been adjusted yet for about 2 patches lol.