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Encounter Logging

  • ManwithBeard9
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    Flares wrote: »
    Flares wrote: »
    can't wait to kick people from my group that are set to anonymous

    LoL.
    Get in a group. Port to dungeon. Start logger. Complete dungeon. Stop logger. Upload file. Read log. Find out the 3 other players were "anonymous". Retro-kick yourself.

    You don't need to complete dungeon to upload lol, just 1 fight

    Double LoL.
    Get in a group. Port to dungeon. Start logger. Complete dungeon first fight. Stop logger. Upload file. Read log. Find out the 3 other players were are "anonymous". Retro-kick yourself. Proceed to kick them... too bad, they've kicked you already for afk-ing. And they completed the dungeon long ago.

    You never used fflogs or wowlogs before have you? Theres a live logging option.

    This version doesn't have it. You need to start it, end it, upload it, then you can look at it.
  • anitajoneb17_ESO
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    Flares wrote: »
    Flares wrote: »
    can't wait to kick people from my group that are set to anonymous

    LoL.
    Get in a group. Port to dungeon. Start logger. Complete dungeon. Stop logger. Upload file. Read log. Find out the 3 other players were "anonymous". Retro-kick yourself.

    You don't need to complete dungeon to upload lol, just 1 fight

    Double LoL.
    Get in a group. Port to dungeon. Start logger. Complete dungeon first fight. Stop logger. Upload file. Read log. Find out the 3 other players were are "anonymous". Retro-kick yourself. Proceed to kick them... too bad, they've kicked you already for afk-ing. And they completed the dungeon long ago.

    You never used fflogs or wowlogs before have you? Theres a live logging option.

    Nope, nope and nope.
  • VaranisArano
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    Flares wrote: »
    Flares wrote: »
    can't wait to kick people from my group that are set to anonymous

    LoL.
    Get in a group. Port to dungeon. Start logger. Complete dungeon. Stop logger. Upload file. Read log. Find out the 3 other players were "anonymous". Retro-kick yourself.

    You don't need to complete dungeon to upload lol, just 1 fight

    Double LoL.
    Get in a group. Port to dungeon. Start logger. Complete dungeon first fight. Stop logger. Upload file. Read log. Find out the 3 other players were are "anonymous". Retro-kick yourself. Proceed to kick them... too bad, they've kicked you already for afk-ing. And they completed the dungeon long ago.

    You never used fflogs or wowlogs before have you? Theres a live logging option.

    ESO doesn't allow players to have a live display of other players' combat data. That API function and an addon using it was removed, largely due to concerns about toxic behavior and the impact that would have on groups.

    ESO does allow live display of your own data, or an aggregate group DPS, as seen in the addon Combat Metrics.

    So when ZOS implemented this as stated in the very first post of this thread,

    You may remember that years ago, our addon API unintentionally allowed the ability to show group combat data in real time. While we saw a merit in this as tool, we disabled that capability due to the potential for misuse with having this information readily accessible in the game and in real time. Encounter logging provides a deep look into the same data, but external to the game and not in true real time. We believe these distinctions will swing the balance back towards using a tool like this for constructive purposes rather than nefarious ones.

    That indicates to me that ZOS is still not interested in a real time, in game, display of group combat data.
  • Heelie
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    It will be nice for raid groups to know if someone is worth testing with just this one tool. It will save raid groups a lot of time, they can start of by just looking if they are set to anonymous.
    Most OwOrated healer of all time
  • DarkerDreams
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    So you might not be able to have "real time" logging but you can sure get pretty close to it. As the log is written every time logging is stopped, it's not going to take much effort to write an addon that keeps starting, stopping, and analyzing it in almost real time.
  • VaranisArano
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    So you might not be able to have "real time" logging but you can sure get pretty close to it. As the log is written every time logging is stopped, it's not going to take much effort to write an addon that keeps starting, stopping, and analyzing it in almost real time.

    If you are interested in want ZOS has/hasn't allowed and the history of that decision, you can see some of that here:https://forums.elderscrollsonline.com/en/discussion/424995/more-transparency-about-dmg-in-dungeon/p6

    Specifically:
    So the change came in Patch 2.2.10
    "Addons
    Combat events that do not involve the player no longer have source unit IDs."
    https://www.elderscrollsonline.com/en-us/news/post/25575

    There's a comment by a ZOS dev on the comments of the Group Damage add on (the one that had this function) stating it was an oversight and not intended: http://www.esoui.com/downloads/fileinfo.php?id=1259&so=DESC&page=3#comments

    As explained by Gina in this thread, this means that add-ons can't assign names of other players to combat events. Essentially, you can have a self-dps counter and a whole group counter, but the API functions that allowed the Group Damage add on to display individual DPS no longer work. (Apparently, the devs may have commented on this on ESO Live, but I can't check this or find specific info I'd be willing to quote) https://forums.elderscrollsonline.com/en/discussion/comment/2615322#Comment_2615322

    Further down in that thread, Gina Bruno says:
    https://forums.elderscrollsonline.com/en/discussion/241251/spy-addon-group-damage/p19
    "Though there are good and bad things about this addon, we believe that using this type of addon isn’t in the spirit of our game and encourages spying on other players without their permission. Ultimately, we don’t want players being evaluated and discriminated against based on data they don’t know is being broadcast. You will still be able to use addons that show your own combat data if you so choose to, which you can share with others."

    That thread should also give you an idea of the conversation around the time of the API function removal. Its not that different from our discussion now in 2018.


    This thread discussing the practical API changes has a ZOS staff member discussing the reasons for removing the function and some of the alternatives they considered as well as why they decided those alternatives weren't used. Kicking people for low DPS and the fear people would be kicked for opting out of showing their DPS was part of their decisionmaking process: http://www.esoui.com/forums/showthread.php?t=6024



    To summarize for anyone who doesn't want to wade through all the sources like I did:

    The Group Damage add on allowed players to view individual DPS from each group member without player consent. Many players liked this, many players complained, for approximately the same reasons rehashed in this thread.

    ZOS removed the function to assign names to combat events, only permitting the API to release self DPS counters and whole group DPS counters.

    In the ZOS staff member's commentary, they stated that DPS counts aren't the whole of the fight, and allowing individual DPS counters without consent would lead to people being unfairly kicked for bad pulls or being below the group leader's idea of desired DPS. Additionally, they considered an option to opt out of DPS sharing, but ultimately decided that people would in practice by kicked/assumed to be bad if they opted out of showing their,DPS.



    So, there's the history of the change. In commentary, Gina Bruno specifically points to concerns of players being spied on without their consent and being discriminated against. In the context of a discussion that hasn't changed much in the last 2 and a half years and the additional commentary, it seems pretty clear to me that ZOS does not want individual DPS visible to other players without consent and does not want to create an addon where players are effectively forced to opt in to showing their DPS or be kicked.

    From that history and the Devs comments, it seems to me that even an addon that logged and put up a DPS count for each individual every fight would be practically identical to the first addon we had (that got removed) and would cause the same sorts of problems that ZOS identified as something they don't want.

    ZOS seems to have specifically intended this to be an "after the encounter" log where you have to wait for it to be uploaded before it can be analyzed, in a specific attempt to make sure it can't be easily used for the problematic "lets check how much DPS my group members are doing and kick them if they aren't up to snuff" type behavior.
  • Kihra
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    So you might not be able to have "real time" logging but you can sure get pretty close to it. As the log is written every time logging is stopped, it's not going to take much effort to write an addon that keeps starting, stopping, and analyzing it in almost real time.

    This isn't necessary. Live logging works just fine. In dungeons it will lag a bit more, since the file won't flush to disk until enough events have accumulated, but for trials, you can evaluate stuff right after the pull just fine.

    Edited by Kihra on April 23, 2019 4:25PM
  • BrightOblivion
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    Kihra wrote: »
    So you might not be able to have "real time" logging but you can sure get pretty close to it. As the log is written every time logging is stopped, it's not going to take much effort to write an addon that keeps starting, stopping, and analyzing it in almost real time.

    This isn't necessary. Live logging works just fine. In dungeons it will lag a bit more, since the file won't flush to disk until enough events have accumulated, but for trials, you can evaluate stuff right after the pull just fine.

    So let me get this straight:

    @ZOS_BobbyWeir and others have used as a main selling point of how this is different from and less prone to toxicity than the previous addons (which just tracked the dps of other players, not all the bells and whistles, and were still blocked) is that "This one doesn't give all the information until the end of the dungeon/trial, so it's not as bad. No one's going to be able to kick anonymous people or those who don't meet their metric of 'up to snuff' because of this. People aren't going to use it like that because it's too much effort."

    Except, there's live logging which allows you to evaluate immediately after the first pull in trials? I fully expect that enterprising addon developers will find ways to make accessing and processing that data closer to real time even in dungeons, and making it less tedious to use it for unintended purposes. I mean, the data's already set to leave the game and enter a client-side log file, out of the game, so it's not like it's affecting data ZOS has control over. To be honest, some of the things you've said seem like you fully expect or are even eager for those sorts of addons to be made.

    So, truly, once other addons are made for this, what's to stop that from happening? What actually makes this different and less likely to be misused than the other addons?

    And @ZOS_BobbyWeir , why does it feel oddly like you're passing the buck to a third party who may or may not share your concerns?

    EDIT: Look, I fully get it's not an issue right now, and maybe it doesn't become one, but I'm not a fan of waiting until after the "Oops" to consider things.
    Edited by BrightOblivion on April 23, 2019 6:36PM
  • anitajoneb17_ESO
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    You may remember that years ago, our addon API unintentionally allowed the ability to show group combat data in real time. While we saw a merit in this as tool, we disabled that capability due to the potential for misuse with having this information readily accessible in the game and in real time. Encounter logging provides a deep look into the same data, but external to the game and not in true real time. We believe these distinctions will swing the balance back towards using a tool like this for constructive purposes rather than nefarious ones.

    @ZOS_BobbyWeir ^^This^^
    Kihra wrote: »
    This isn't necessary. Live logging works just fine. In dungeons it will lag a bit more, since the file won't flush to disk until enough events have accumulated, but for trials, you can evaluate stuff right after the pull just fine.

    And now THIS ?? ^^^^

    Please explain.

  • vesselwiththepestle
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    Could there be made an add-on similar to tamriel trade center which connects to eso-logs? When I get in a random group using the group finder, it could show me statistics on dps for my random group mates similar to ttc and master merchant showing me prices. I could then decide to vote for kick if a player has a low score on eso-logs.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • Flares
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    You may remember that years ago, our addon API unintentionally allowed the ability to show group combat data in real time. While we saw a merit in this as tool, we disabled that capability due to the potential for misuse with having this information readily accessible in the game and in real time. Encounter logging provides a deep look into the same data, but external to the game and not in true real time. We believe these distinctions will swing the balance back towards using a tool like this for constructive purposes rather than nefarious ones.

    @ZOS_BobbyWeir ^^This^^
    Kihra wrote: »
    This isn't necessary. Live logging works just fine. In dungeons it will lag a bit more, since the file won't flush to disk until enough events have accumulated, but for trials, you can evaluate stuff right after the pull just fine.

    And now THIS ?? ^^^^

    Please explain.

    And you were so smug before, kinda weird how a self proclaimed casual is so toxic against a tool that helps everyone get better at the game when you don't even do the content its gonna be used in. If you no nothing about it in the first place, shouldn't have tried to make it worse.
  • hedna123b14_ESO
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    This thread is still alive? Jesus...no one cares about your 10k parse...really noone...
  • Nebthet78
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    It has nothing to do about parses but our choice whether to share our data with others and not have it forced upon us.

    If you want to use it fine, but it shouldn't be forced on others. There needs to be a full opt-out, especially since this tool is a feature OUTSIDE the game on a Third Party website.

    So keep up with the rude comments guys. You are showing exactly why there are people against this tool.
    Far too many characters to list any more.
  • hedna123b14_ESO
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    Nebthet78 wrote: »
    It has nothing to do about parses but our choice whether to share our data with others and not have it forced upon us.

    If you want to use it fine, but it shouldn't be forced on others. There needs to be a full opt-out, especially since this tool is a feature OUTSIDE the game on a Third Party website.

    So keep up with the rude comments guys. You are showing exactly why there are people against this tool.

    Its not your data...everything created by you in game is owned by ZoS
  • Feanor
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    I always find it amazing how many people have concerns about someone seeing their DPS, meanwhile they post everything about their lives publicly on social media sites.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Feanor
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    No one's going to be able to kick anonymous people or those who don't meet their metric of 'up to snuff' because of this. People aren't going to use it like that because it's too much effort.

    People kick people from group content a) for no reason because they’re jerks, b) because they promised a friend an easy boss clear, and c) because the player that got kicked isn’t good.

    a) and b) obviously have nothing to do with combat logging, and for c), combat logging isn’t necessary. Everyone knows you’re not pulling your weight simply by looking at what you actually do in the first pull.

    That fear about DPS sharing is really irrational. As for @anitajoneb17_ESO - if you don’t want to get better but expect other people to simply accept that and put up with it, a casual guild is the place for it.
    Edited by Feanor on April 24, 2019 11:51AM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • VaranisArano
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    Feanor wrote: »
    I always find it amazing how many people have concerns about someone seeing their DPS, meanwhile they post everything about their lives publicly on social media sites.

    You do realize there's a difference between posting information voluntarily on social media and having no choice about your combat data being shared, yeah? The only choice we get is to be anonymous - thankfully now the default.

    Moreover, your comparison has very little to do with our concerns, which is that a past addon that provided real time, in game DPS tracking of individual players was removed because of concerns with toxicity...and now we find out that ESO Logs or even the base game Encounter Log can be used to do practically the same thing only on a slight delay.

    My hope is that ZOS will disallow addons that provide in game DPS tracking of individual group members just as they did before. Combat Metrics is sufficient while respecting individual player privacy.
  • Wolfkeks
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    Have only tested the 'after the raid is over' log, so can't say how the live logging works. Will test it later though and post how it looks like :smile:

    Btw for those interested:
    https://www.esologs.com/help/start
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
    Former Emperor, Grand Overlord, vAA hm, vHelRa hm, vSO hm, vMoL hm, vHoF hm, vAS+2, vCR+3, vSS hm, vKA, vRG, Flawless Conquerer, Spirit Slayer
  • Feanor
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    Feanor wrote: »
    I always find it amazing how many people have concerns about someone seeing their DPS, meanwhile they post everything about their lives publicly on social media sites.

    You do realize there's a difference between posting information voluntarily on social media and having no choice about your combat data being shared, yeah? The only choice we get is to be anonymous - thankfully now the default.

    Moreover, your comparison has very little to do with our concerns, which is that a past addon that provided real time, in game DPS tracking of individual players was removed because of concerns with toxicity...and now we find out that ESO Logs or even the base game Encounter Log can be used to do practically the same thing only on a slight delay.

    My hope is that ZOS will disallow addons that provide in game DPS tracking of individual group members just as they did before. Combat Metrics is sufficient while respecting individual player privacy.

    Sure, but why do you think having a 23,447 Damage per second posted on a website is a privacy concern and sharing pictures of your family or friends is not? I don’t get that at all.

    Players will be toxic with or without addons.

    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • BrightOblivion
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    I keep seeing the argument that "well, people are jerks anyway," and while that may be true, I still see no reason to condone their jerkiness/jerkosity/jerkitude by making what they do easier or giving them more tools to do it with.

    "But they're jerks. Who cares?" Well, ZOS, for one. As demonstrated so well by @VaranisArano 's spoiler containing past history regarding this, even the potential for toxicity has been cause for them to shut these sorts of add-ons down in the past. As demonstrated in the first post, this potential for misuse and its past history has been a point of consideration by ZOS even in this instance. So it stands to reason that if this addon becomes similar to those, ZOS (who owns the data being sent out) would treat this one just the same as the others. Same issues, same concerns, same result.

    Therefore, rather than belittling people, mocking, and engaging in your own repeating, echoing arguments (Facebook, you people suck git gud, Jerks are jerks news at 11), were I you, I would be more focused on the question of "How do we make sure this 'useful program' doesn't follow the same path as the ones that have come before, and doesn't meet the same end as a result?"

    I would start with: @Kihra What is in place to stop addon developers from making this exactly like those, and processing information in real-time or close to real-time, making it prone to the misuse or threat thereof that has killed add-ons or parts of add-ons in the past? If that has not been a concern of yours thus far, I'd strongly suggest it become one.
    Edited by BrightOblivion on April 24, 2019 7:02PM
  • Nebthet78
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    Feanor wrote: »
    Feanor wrote: »
    I always find it amazing how many people have concerns about someone seeing their DPS, meanwhile they post everything about their lives publicly on social media sites.

    You do realize there's a difference between posting information voluntarily on social media and having no choice about your combat data being shared, yeah? The only choice we get is to be anonymous - thankfully now the default.

    Moreover, your comparison has very little to do with our concerns, which is that a past addon that provided real time, in game DPS tracking of individual players was removed because of concerns with toxicity...and now we find out that ESO Logs or even the base game Encounter Log can be used to do practically the same thing only on a slight delay.

    My hope is that ZOS will disallow addons that provide in game DPS tracking of individual group members just as they did before. Combat Metrics is sufficient while respecting individual player privacy.

    Sure, but why do you think having a 23,447 Damage per second posted on a website is a privacy concern and sharing pictures of your family or friends is not? I don’t get that at all.

    Players will be toxic with or without addons.

    Trying to compare ESOLogs to a social media account is kinda funny. Considering a social media account gives me the tools to specify who I do and don't share my posts and pictures with. It lets me decide who I even share text posts with. I can set things to Only Me, or specific friends. They have a whole lot more security over my personal data than ESOLogs has!! But even Zuckerberg has been getting his butt fried by Governments over Privacy Issues and Russian election interference issues.

    It is much better that ZOS actually has due diligence now rather than having to spend more time fixing a hot mess later on.

    Far too many characters to list any more.
  • VaranisArano
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    Feanor wrote: »
    Feanor wrote: »
    I always find it amazing how many people have concerns about someone seeing their DPS, meanwhile they post everything about their lives publicly on social media sites.

    You do realize there's a difference between posting information voluntarily on social media and having no choice about your combat data being shared, yeah? The only choice we get is to be anonymous - thankfully now the default.

    Moreover, your comparison has very little to do with our concerns, which is that a past addon that provided real time, in game DPS tracking of individual players was removed because of concerns with toxicity...and now we find out that ESO Logs or even the base game Encounter Log can be used to do practically the same thing only on a slight delay.

    My hope is that ZOS will disallow addons that provide in game DPS tracking of individual group members just as they did before. Combat Metrics is sufficient while respecting individual player privacy.

    Sure, but why do you think having a 23,447 Damage per second posted on a website is a privacy concern and sharing pictures of your family or friends is not? I don’t get that at all.

    Players will be toxic with or without addons.

    Because those are two different contexts, and social media is voluntary.

    Also, I feel like I'm repeating some earlier conversation on this thread, so I'll try to keep it simple.

    Kihra brought up the possibility of Live Logging, which sounds very similar to an addon ZOS already removed. ZOS removed it because in game DPS counters that can identify individual DPS promotes toxic behavior and kicking people who don't meet arbitrary expectations. That specifically has the chance to impact how I play ESO.

    So I'm not sure how social media plays into my concerns about how Live Logging or a similar addon would impact how I play ESO.

    As already stated, I would hope ZOS wouldnt allow addons that function effectively the same, if on a slight delay, to the one they already removed.
  • Elsonso
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    This thread is still alive? Jesus...no one cares about your 10k parse...really noone...

    Actually... I might be interested in seeing that. I can generally achieve that only by playing one handed while giving my cat a bath.
    I would hope ZOS wouldnt allow addons that function effectively the same, if on a slight delay, to the one they already removed.

    The main difference is that it is delayed. That makes it harder for real time abuse of the system, which was the concern with the earlier add-on. Additionally, it is an identity opt-in system, so unless the player takes action to reveal their identity, it is more difficult to associate a name with the metrics. More difficult, not impossible.
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • VaranisArano
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    This thread is still alive? Jesus...no one cares about your 10k parse...really noone...

    Actually... I might be interested in seeing that. I can generally achieve that only by playing one handed while giving my cat a bath.
    I would hope ZOS wouldnt allow addons that function effectively the same, if on a slight delay, to the one they already removed.

    The main difference is that it is delayed. That makes it harder for real time abuse of the system, which was the concern with the earlier add-on. Additionally, it is an identity opt-in system, so unless the player takes action to reveal their identity, it is more difficult to associate a name with the metrics. More difficult, not impossible.

    Yeah, its an interesting line, and I guess I'd have to reserve judgment until add-ons get made. Some of my objection comes done to how delayed is it (i.e. how likely is it to be used for the same reasons as the last add-on that got removed)...and that can't be known until actual addons are made.

    I like the current implementation of ESO Logs, now that Anonymous is default.

    And assuming that people aren't jerks about others being anonymous in dungeons, even a delayed counter might not be terrible if it performs close to the way Combat Metrics doe. Or the delay is enough that we aren't seeing the same issues as the last add-on.
  • Wolfkeks
    Wolfkeks
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    So tested out the live logging.
    First, i had to get the ESO log launcher from the website. Logged in and could choose between uploading a log, live logging and a split log. (Not tested the last one)

    mjTCawd.png

    So I clicked on live logging. I could choose where to put my log and if I wanted to put it public, private or unlisted. Clicked on go!

    53wFoXI.png

    Was now seeing this.

    GFYgHsC.png

    I started the fight and clicked on view report. I had the website open to see if it was live reporting or not. Nothing was happening. I waited a bit but still after 10 min there was still no report.

    IONZ9dR.jpg

    So I tried it a second time. I fought the dummy a bit and clicked stop.

    oe4U8CZ.png

    Clicked on 'view report'. And now I could see damage, what I was wearing, skills etc.

    RmV6moD.jpg

    I tried out a few diff things to see if I did something wrong. I didn't type /encounterlog in-game, I stopped the log after I started it to see if it would show me live data, I ran a dungeon with friends to see if it would show me live data... but it didn't show me live data as the fight started. I could see the data after the fight was over and when I stopped the log. I did not show me the dps while we fought. :smile:
    Edited by Wolfkeks on April 24, 2019 8:43PM
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
    Former Emperor, Grand Overlord, vAA hm, vHelRa hm, vSO hm, vMoL hm, vHoF hm, vAS+2, vCR+3, vSS hm, vKA, vRG, Flawless Conquerer, Spirit Slayer
  • VaranisArano
    VaranisArano
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    Wolfkeks wrote: »
    I tried out a few diff things to see if I did something wrong. I didn't type /encounterlog in-game, I stopped the log after I started it to see if it would show me live data, I ran a dungeon with friends to see if it would show me live data... but it didn't show me live data as the fight started. I could see the data after the fight was over and when I stopped the log. I did not show me the dps while we fought. :smile:

    Thank you for testing it!

    So it sounds like currently, you can see the data after every fight, but that would require pausing during the dungeon run to stop the log and look at the data on the website. Is that right? If so, about how long did that take you to see the load after each fight?

    If I've understood that correctly, that doesn't sound so bad. There is a delay, and in my experience, most of my PUG dungeoneers aren't going to wait to stop the log and look up DPS data. I mean, most groups barely even wait for NPC quest dialogue!

    However, I would be concerned that if an add-on brings that data in-game, then even with the delay that's pretty much identical to the previous addon that got removed for showing individual DPS parses after each fight.
  • Vapirko
    Vapirko
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    Could we then also finally add a DPS/HPS tracker in game for all combat? I know we’ve got combat metrics already but the less addons the better and I’m sure console would like this.
    Edited by Vapirko on April 25, 2019 12:53AM
  • Davadin
    Davadin
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    stop. I'm still confused.

    what's the difference between this and BanditUI add-on which has combat log in game and also group log?

    seems the same to me and not real time unlike BanditUI, and need to go to an external website?

    what? lol.....
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Ydrisselle
    Ydrisselle
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    Feanor wrote: »
    Feanor wrote: »
    I always find it amazing how many people have concerns about someone seeing their DPS, meanwhile they post everything about their lives publicly on social media sites.

    You do realize there's a difference between posting information voluntarily on social media and having no choice about your combat data being shared, yeah? The only choice we get is to be anonymous - thankfully now the default.

    Moreover, your comparison has very little to do with our concerns, which is that a past addon that provided real time, in game DPS tracking of individual players was removed because of concerns with toxicity...and now we find out that ESO Logs or even the base game Encounter Log can be used to do practically the same thing only on a slight delay.

    My hope is that ZOS will disallow addons that provide in game DPS tracking of individual group members just as they did before. Combat Metrics is sufficient while respecting individual player privacy.

    Sure, but why do you think having a 23,447 Damage per second posted on a website is a privacy concern and sharing pictures of your family or friends is not? I don’t get that at all.

    Players will be toxic with or without addons.

    The raw data file contains your @name, although the posted log on ESOLogs isn't showing it. That information is personal data and should not be shared with anyone without any question.
  • Wolfkeks
    Wolfkeks
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    Wolfkeks wrote: »
    I tried out a few diff things to see if I did something wrong. I didn't type /encounterlog in-game, I stopped the log after I started it to see if it would show me live data, I ran a dungeon with friends to see if it would show me live data... but it didn't show me live data as the fight started. I could see the data after the fight was over and when I stopped the log. I did not show me the dps while we fought. :smile:

    Thank you for testing it!

    So it sounds like currently, you can see the data after every fight, but that would require pausing during the dungeon run to stop the log and look at the data on the website. Is that right? If so, about how long did that take you to see the load after each fight?

    If I've understood that correctly, that doesn't sound so bad. There is a delay, and in my experience, most of my PUG dungeoneers aren't going to wait to stop the log and look up DPS data. I mean, most groups barely even wait for NPC quest dialogue!

    However, I would be concerned that if an add-on brings that data in-game, then even with the delay that's pretty much identical to the previous addon that got removed for showing individual DPS parses after each fight.

    Yes, you pause or stop the log, then it takes a few secs and you can see how you did in that fight. (takes longer with the target dummy, dungeons logs are a lot faster)

    Yeah, I have to say I stopped mid dungeons to look at the log while my friends waited impatiently, so I don't think people will using that during dungeons runs. I think they will use it more for trials to see what they are doing wrong.

    No idea if there will be an add-on to show the dps ingame for all players. The website only says:

    Are there add-ons to help me with combat logging?

    Not yet, but there probably will be soon!

    If possible we always recommend that you log the entire raid night. Do not leave trash and events that occur outside of the combat out of the log.

    That could mean add-ons for the logs after the fight, live logs like we have them now (directly after the fight) or dps showing during the fight. Could also mean an add-on that helps with the logs in general.
    "Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
    EU PC 2000+ CP professional mudballer and pie thrower
    Former Emperor, Grand Overlord, vAA hm, vHelRa hm, vSO hm, vMoL hm, vHoF hm, vAS+2, vCR+3, vSS hm, vKA, vRG, Flawless Conquerer, Spirit Slayer
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