Hallothiel wrote: »@anitajoneb17_ESO
Totally agree with your posts in this & other threads. (As well as others who have expressed unhappiness with this) So thank you for stating clearly most of the issues I have with this.
And there will be real world legal ramifications in UK/EU in regards to data protection & GDPR.
Hallothiel wrote: »I just hope this never ever comes to consoles as it would stop me getting involved in any trials or end-game stuff ever again. Not because I am necessarily bad at dps or whatever, but because it makes this whole thing seem more like a bloody job then it already does. I have limited time to play so the idea of practicing fecking rotations in order to ‘get gud’ just does not appeal much.
I like doing trials with my guild as it’s FUN -not for leaderboard or skins or some misplaced need to get a sense of achievement from a video game. We learn together & help each other. All well & good - but I can see this then being used in ways that might make people feel uncomfortable, even with good intentions, if it is available to use.
And it will lessen build diversity in the game as if you are not running Alcast’s (or whomever) FotM build or rotation, you might not ‘measure up’ even though you kill the bosses & get things done.
VaranisArano wrote: »DyingIsEasy wrote: »DyingIsEasy wrote: »This whole discussion shouldn't be about some website but what ZOS exposes through the logging.
And since you can set it to be anonymous this whole argument is invalid.
It is not truly anonymous. Even some who do not care about the opinions of others have acknowledged that there are situations that an anonymous person could still be identified because they were the only DD in the raid that was toggled as anonymous.
That is why the current design on Zos' end is insufficient.
Without a shadow of a doubt there are situations where an anonymous person can be identified.
Let's say player A wants to truly hurt player B by exposing his low dps.
What stops player A from recording a dungeon run where he does low dps and then changing the log file to replace his name with the name of player B?
I wouldn't like to be a target of something like that either but it's just that ZOS has ZERO control over it.
It will be interesting to see how resistant the ESO Log is to being cheesed or edited. I hope people look into that on the PTS, since that's likely to prove a problem for raid groups wanting to use this as a tool.
But when it comes to changing names to name-and-shame players, especially if they just post a picture of the log and not the log itself so it can't be as easily disproved, no editing of the actual log required? There's not really any way for ZOS to stop that. Or even ESO Logs. Heck, I could do that with Combat Metrics and a little bit of Photoshop trickery. You could do that regardless of whether or not the targeted player is set to anonymous or not.
ZOS_BobbyWeir wrote: »With the release of Elsweyr, we're adding the capability for PC players to export group based encounter logs to a local file, located in the Logs folder within your Elder Scrolls Online document folder. These logs can then be uploaded to https://www.esologs.com/, a website created by one of our community members, https://twitter.com/KihraOfTemerity. Here you can do a deep dive into logged combat events within your group to see things like damage, healing, resource usage, and much more.
To start an encounter log, enter "/encounterlog" into chat (without the quotes). Once you're finished, you can type "/encounterlog" a second time to disable logging. You'll see a system message each time letting you know if you've started logging or stopped it. You will need an account on https://www.esologs.com/ and the uploader available there to view your group's logs.
You may remember that years ago, our addon API unintentionally allowed the ability to show group combat data in real time. While we saw a merit in this as tool, we disabled that capability due to the potential for misuse with having this information readily accessible in the game and in real time. Encounter logging provides a deep look into the same data, but external to the game and not in true real time. We believe these distinctions will swing the balance back towards using a tool like this for constructive purposes rather than nefarious ones. Additionally, we have added a setting located in the Combat settings menu that hides your character name from encounter logs. This means any combat events that are logged while you are present will display anonymously.
Uploading your encounter logs privately will be available on PTS, so please feel free to generate and submit encounter logs for the new Sunspire Trial or any of the dungeons. We'll also be giving an overview of the tool tomorrow on ESO Live, so please post any questions you have that you'd like for us to answer.
DyingIsEasy wrote: »VaranisArano wrote: »DyingIsEasy wrote: »DyingIsEasy wrote: »This whole discussion shouldn't be about some website but what ZOS exposes through the logging.
And since you can set it to be anonymous this whole argument is invalid.
It is not truly anonymous. Even some who do not care about the opinions of others have acknowledged that there are situations that an anonymous person could still be identified because they were the only DD in the raid that was toggled as anonymous.
That is why the current design on Zos' end is insufficient.
Without a shadow of a doubt there are situations where an anonymous person can be identified.
Let's say player A wants to truly hurt player B by exposing his low dps.
What stops player A from recording a dungeon run where he does low dps and then changing the log file to replace his name with the name of player B?
I wouldn't like to be a target of something like that either but it's just that ZOS has ZERO control over it.
It will be interesting to see how resistant the ESO Log is to being cheesed or edited. I hope people look into that on the PTS, since that's likely to prove a problem for raid groups wanting to use this as a tool.
But when it comes to changing names to name-and-shame players, especially if they just post a picture of the log and not the log itself so it can't be as easily disproved, no editing of the actual log required? There's not really any way for ZOS to stop that. Or even ESO Logs. Heck, I could do that with Combat Metrics and a little bit of Photoshop trickery. You could do that regardless of whether or not the targeted player is set to anonymous or not.
We already know that the logis a simple text file (from yesterdays stream). So editing the name is as simple as opening a text editor.
But you can also cheese CMX parses by simply adding one of line of code.
I really understand the wish to be 100% safe from having your dps data appear on some website.
The problem is just that this is 100% impossible.
VaranisArano wrote: »It will be interesting to see how resistant the ESO Log is to being cheesed or edited. I hope people look into that on the PTS, since that's likely to prove a problem for raid groups wanting to use this as a tool.
FatalForce wrote: »Hallothiel wrote: »@anitajoneb17_ESO
Totally agree with your posts in this & other threads. (As well as others who have expressed unhappiness with this) So thank you for stating clearly most of the issues I have with this.
And there will be real world legal ramifications in UK/EU in regards to data protection & GDPR.
Read early posts, doubt this is an issue as such platforms are already run for numerous other games with no issues, this isn't the first time this person is doing such a website...Hallothiel wrote: »I just hope this never ever comes to consoles as it would stop me getting involved in any trials or end-game stuff ever again. Not because I am necessarily bad at dps or whatever, but because it makes this whole thing seem more like a bloody job then it already does. I have limited time to play so the idea of practicing fecking rotations in order to ‘get gud’ just does not appeal much.
I like doing trials with my guild as it’s FUN -not for leaderboard or skins or some misplaced need to get a sense of achievement from a video game. We learn together & help each other. All well & good - but I can see this then being used in ways that might make people feel uncomfortable, even with good intentions, if it is available to use.
And it will lessen build diversity in the game as if you are not running Alcast’s (or whomever) FotM build or rotation, you might not ‘measure up’ even though you kill the bosses & get things done.
That is completely your prerogative man! I'm happy you can get enjoyment from the game without worrying about improving your rotation, or optimizing your damage; you probably wouldn't benefit from this tool. However; there are many (MANY) people that do care about these things and this tool would be a great benefit to them. No one is stopping you from continuing to play with other like minded individuals that simply don't care how much damage they are doing and are just there for enjoyment. It's not really fair to belittle others for getting joy out of pushing the hardest content of the game and getting enjoyment out of the game in that manner.
hedna123b14_ESO wrote: »FrancisCrawford wrote: »hedna123b14_ESO wrote: »"Personal data is any information that relates to an identified or identifiable living individual."
Please tie my game name to my real life identity...ill wait...
Various free countries, including the US, have demanded social media user names and passwords from people attempting to cross their border, including their own citizens.
What?
There is a checkbox in-game that says you don't want your name included in logs. If that's checked, then what's put in logs is just an empty name field and an anonymous character id, so the log doesn't know who you are, and by extension, my site doesn't know who you are.
In addition, on my site, i also have the capability for character to be hidden from character searching and rankings. Because of the ZOS checkbox, this would only come into play if you both forgot to check the box and participated in content that resulted in a ranking, e.g., a public report with a ranked instance (it's still TBD what is going to be ranked on the site, I will be talking to the community more about that in the coming weeks).
To be honest, I would've thought that ZOS already had access to that information internally (or could set up a similar logging process for their own use if they wanted to, for specific aspects / at certain times). Like when they nerfed some encounters in one of the last patches because groups were struggling with them, or with certain mechanics.
If not, I'd be seriously disappointed.
What I'm getting at, in the end, is that de-anonymising myself only for my own personal use would be a useful feature; I don't know if that's technically feasible, though.
Since this log is apparently just a txt file, I just wonder how difficult would it be to modify the data prior to upload.
Is there some DTS / Hash string that will discredit the file if modified by something /someone outside of the games logging process?
The single greatest protection against log editing is eyeballs. When you have the entire group's data broken down to an ability level and can see all gear, buffs, debuffs, etc., spotting a forgery becomes obvious. This is why every ranking has to be verifiable, i.e., you can go to the report and study it to see if something isn't right.
FatalForce wrote: »For the people that are concerned about the game already being too dps focused, in what setting are you experiencing this?
Are you concerned about going into a 4 person dungeon and having an 'elitest' person say your damage isn't high enough and you need to leave? (This tool won't change that) I would argue these types of people can exist regardless of this tool, or CMX, existing.
Are you concerned about raids and not being invited to them anymore because you perform poorly? Or getting kicked mid run? There is plenty of information to do that now without this tool, and if the groups you run with don't care about that stuff now, this attitude won't change at all going forward.
Or where is the focus and concern on dps so obvious? I'm curious because the truly end-game raiding community is just a tiny fraction of the population of the game; so if this dps centered mentality exists elsewhere can people provide examples and real life examples of them having this happen? So far it seems like people are just making claims of what could happen, not what is happening. Help me understand with actual examples, and how often this happens. There are bad apples in the world, and there will continue to be regardless of this, or any, tool.
Since this log is apparently just a txt file, I just wonder how difficult would it be to modify the data prior to upload.
Is there some DTS / Hash string that will discredit the file if modified by something /someone outside of the games logging process?
anitajoneb17_ESO wrote: »The single greatest protection against log editing is eyeballs. When you have the entire group's data broken down to an ability level and can see all gear, buffs, debuffs, etc., spotting a forgery becomes obvious. This is why every ranking has to be verifiable, i.e., you can go to the report and study it to see if something isn't right.
You mean that ESO combat calculations are complicated and intricated enough so that the reports cannot be forged without its entire consistency being visibly and obviously broken ? So noone can actually forge a report in a consistent manner ? And how about simply changing a character name (without touching the figures ?)
(Genuinely asking out of curiosity here).
anitajoneb17_ESO wrote: »You mean that ESO combat calculations are complicated and intricated enough so that the reports cannot be forged without its entire consistency being visibly and obviously broken ? So noone can actually forge a report in a consistent manner ? And how about simply changing a character name (without touching the figures ?)
(Genuinely asking out of curiosity here).
anitajoneb17_ESO wrote: »The single greatest protection against log editing is eyeballs. When you have the entire group's data broken down to an ability level and can see all gear, buffs, debuffs, etc., spotting a forgery becomes obvious. This is why every ranking has to be verifiable, i.e., you can go to the report and study it to see if something isn't right.
You mean that ESO combat calculations are complicated and intricated enough so that the reports cannot be forged without its entire consistency being visibly and obviously broken ? So noone can actually forge a report in a consistent manner ? And how about simply changing a character name (without touching the figures ?)
(Genuinely asking out of curiosity here).
Bluepitbull13 wrote: »Since this log is apparently just a txt file, I just wonder how difficult would it be to modify the data prior to upload.
Is there some DTS / Hash string that will discredit the file if modified by something /someone outside of the games logging process?
is this a concern that a player would make his numbers look much better than it really is to secure a spot in a 4 person group or 12 person core raid group? or to make a player look bad so that they have an excuse to kick them? TBH if anybody did that with my numbers i wouldn't want to play with them yikes good thing that my friends or guild mates know im a decent player since i have no data logs to manipulate
Bluepitbull13 wrote: »Since this log is apparently just a txt file, I just wonder how difficult would it be to modify the data prior to upload.
Is there some DTS / Hash string that will discredit the file if modified by something /someone outside of the games logging process?
is this a concern that a player would make his numbers look much better than it really is to secure a spot in a 4 person group or 12 person core raid group? or to make a player look bad so that they have an excuse to kick them? TBH if anybody did that with my numbers i wouldn't want to play with them yikes good thing that my friends or guild mates know im a decent player since i have no data logs to manipulate
Just curious as to how the data could be ensured it was valid since it has been reported that it was just a text file.
Honestly once this is on PTS, I am going to record, and then look at the log file to see what is in it.
Seriously, were you just going to just use it without seeing what was in it?
@Kihra -- Thank You, for being open to explaining and answering questions about this new tool
Bluepitbull13 wrote: »Bluepitbull13 wrote: »Since this log is apparently just a txt file, I just wonder how difficult would it be to modify the data prior to upload.
Is there some DTS / Hash string that will discredit the file if modified by something /someone outside of the games logging process?
is this a concern that a player would make his numbers look much better than it really is to secure a spot in a 4 person group or 12 person core raid group? or to make a player look bad so that they have an excuse to kick them? TBH if anybody did that with my numbers i wouldn't want to play with them yikes good thing that my friends or guild mates know im a decent player since i have no data logs to manipulate
Just curious as to how the data could be ensured it was valid since it has been reported that it was just a text file.
Honestly once this is on PTS, I am going to record, and then look at the log file to see what is in it.
Seriously, were you just going to just use it without seeing what was in it?
@Kihra -- Thank You, for being open to explaining and answering questions about this new tool
wait you're saying i should make sure that my personal RL information isnt being recorded? I was assuming it would just be my game performance, where i died, the dps i pulled on specific points in the map as the group traverses further, maybe as detailed as might light attack rotation on my magblade