Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Chilly-McFreeze wrote: »Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Well, if they put a bit of work in Grip/Chains people might start to not ignore this skill.
Agreed. Shimmering Shield is another skill that definitely needs some changes; having various counters in the game is great, as long as they aren't hard counters, or approaching hard counter territory. If Wings and Shimmering Shield existed in another MMO, they'd have cooldowns.Chilly-McFreeze wrote: »Depends on the rest of the balance changes. Beside that, it's always difficult to balance such situational "all or nothing " Skills like Wings or cloak. Just wondering if they will change shimmering as well.
Unfortunately, yes I do. It's one of the most annoying skills in the game right now, especially as a non-Sorc Magicka build.Chilly-McFreeze wrote: »Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Well, if they put a bit of work in Grip/Chains people might start to not ignore this skill.
You know how much people love using silver leash in PvP?
Chilly-McFreeze wrote: »Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Well, if they put a bit of work in Grip/Chains people might start to not ignore this skill.
You know how much people love using silver leash in PvP?
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
LoveForElderScrolls wrote: »Remember those times that Dragonknights killed snipers with their own snipe? Next patch Dragonknights can't do that anymore and instead, wings will reduce the damage of the incoming projectiles by 50% which will make it a boring skill. Do you think Dragonknights will be fun to play next patch?
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Not a single magblade skill works on wings..get close and use concealed, except most people aren’t stupid enough to fall for that trap
Magblade will also be losing minor berserk
S2W is losing it’s execute, dk‘s aren’t the only ones being nerfed
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
You literally have a gap closer that also increases your movement speed.
Kidgangster101 wrote: »Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
You literally have a gap closer that also increases your movement speed.
What gap closer is this? Lol my ultimate leap? Chain isn't a good gap closer and is a very situational move to use.
You literally have a gap closer that also increases your movement speed.
Sanguinor2 wrote: »
You literally have a gap closer that also increases your movement speed.
And you have multiple class abilities that ignore wings and can endlessly kite Evil wing Spammers. Just because something exists in the class skill tree doesnt mean its good and/or People have bar space for it.
I have started using chains to lock down healers that are far away or other ranged Targets for smallscale pvp and let me tell you dropping stuff like engulfing or ele drain for it feels really really bad.
Not to Mention that chains still sometimes dont work depending on altitude of the target and sometimes just doesnt pull you to them when your target dodges or cloaks despite chains being "undodgeable".
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Not a single magblade skill works on wings..get close and use concealed, except most people aren’t stupid enough to fall for that trap
Magblade will also be losing minor berserk
S2W is losing it’s execute, dk‘s aren’t the only ones being nerfed
I know finding space on your bar is hard for a mdk, and it is for some other classes too. I'm simply saying that you have options for mobility, so complaining that you have none is simply untrue. If you want more sustain and damage, then you forgo some mobility, if you want mobility then you lose out on some damage or sustain. It's just the way this game works - you can't have your cake and eat it too.
And yes, I'm aware chains is buggy. That doesn't mean it's a bad skill, it just needs to be fixed.
Sanguinor2 wrote: »
I know finding space on your bar is hard for a mdk, and it is for some other classes too. I'm simply saying that you have options for mobility, so complaining that you have none is simply untrue. If you want more sustain and damage, then you forgo some mobility, if you want mobility then you lose out on some damage or sustain. It's just the way this game works - you can't have your cake and eat it too.
And yes, I'm aware chains is buggy. That doesn't mean it's a bad skill, it just needs to be fixed.
How is the same not true for magblades tho? If you want to fight against shimmering, absorb magic and wings you can also Slot other abilities its just as much of a choice to make as mobility is for dks. And you already said it its just how the game works. Want to kill everything excepts magdks and Wardens from range? Use your usual skills. Want to fight against Wardens and magdks too? Change your Setup. You also have Options against wings.
We were just talking about adding mobility into your build. Altering my build to melee based is a rather dramatic change, and not one magblades generally go for because the healing is terrible, and so is concealed weapon.
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
You literally have a gap closer that also increases your movement speed.
Kidgangster101 wrote: »Knootewoot wrote: »Wings+block.... won't that then be 125% damage reduction for projectiles?
I think we need to know the full list of changes before we can know if it is to much of a nerf or not.
True but I bet anything NB doesn't lose cloak because so if they don't lose their ability to gank undetected why should we lose our only thing to help against ranged users especially if we don't get mobility. Catching people as a dk is already hard.
Not a single magblade skill works on wings..get close and use concealed, except most people aren’t stupid enough to fall for that trap
Magblade will also be losing minor berserk
S2W is losing it’s execute, dk‘s aren’t the only ones being nerfed
I knew about the minor berserk, but where are you guys getting the rest of the info?
Dragon Fire Scale will still effectively function similar to before. You really don't have much to worry about.