To be honest you make it hard not to, because you seem to be immune to reason. After sloads and snipe, you are now also defending this.Honestly, seeing you defend this set should tell us all about how broken it is. I haven't ever seen you not defend a broken set. Is it really that hard to see the broken nature of a set like this?just in case you guys have not seen what curse eater can do
A set that is supposed to remove 2 effects per 2 seconds is removing 2 effects. Shown on a video staged in such a way that the removal happens instantly after the effects are applied.
Now, im not saying this can not happen otherwise - but in a real fight, it is just as likely that the removal would have happened after being CC-ed for 2 seconds(which means the CC would have been broken by CC break manually long before the set had a chance to remove it).
Basically, the second video is showcasing a set which has a cooldown - without showcasing the cooldown. And then claims it is really OP. Well, no ***.
Drop that ad hominem *** please.
And yes, it is really hard to see the broken nature of a set that is not broken. Certainly not more than other sets which we already have in the game.
There are many broken sets in the game already which need changed. Why you bring this up as an argument is beyond me.
Y'all need to educate yourselves before posting a complaint thread.
It's proc is a universal cooldown, meaning that ONE person can potentially receive a cleanse of two effects every 2 seconds.
Do you know how easy it is to apply negative effects in this game? One light attack with double DoT poison will inflict THREE debuffs on an enemy player (siphoner, poison). So this set will purify TWO out of THREE effects from a light attack.
If you're in a ground snare (which reapplies the snare every 1s), this set will cleanse that and one other effect every 2 seconds.
If you're playing with 2 friends and the enemy using an AoE debuff (say shalk Fracture), this set will remove that one debuff over the course of 6 seconds at best.
This set isn't even strong enough to warrant using over something like transmutation/meritorious/whatever. Educate yourselves.
People complaining about the set seriously underestimate the amount of debuffs a character typically has on it at any given time while fighting.
Like i poster earlier, i tried to use the 2-debuff-cleanse version of my templar's cleanse, and it felt like i was not having a cleanse at all. I went back to the 5-debuff cleanse, and i quickly got into the habit of using it twice in a row, or it still wont remove everything.
It might spell the end of the need to run magplars in PvP. Or at least no need to run circle.
@ZOS_BrianWheeler For Curse Eater, perhaps 1) increase cooldown to 4 seconds, or 2) remove mag restore to target cleansed but increase number of effects removed to 3.
@ZOS_BrianWheeler For Curse Eater, perhaps 1) increase cooldown to 4 seconds, or 2) remove mag restore to target cleansed but increase number of effects removed to 3.
You could also reduce the effects removed to 1, but per enemy.
That would make the set weaker in situations where it is overperforming(1v1), while simultaneously make it stronger in situations where it is underperforming (multiple attackers applying debuffs).
It might spell the end of the need to run magplars in PvP. Or at least no need to run circle.
@Vapirko
Actually, I see this set as more a complementary piece of a heavy armor magplar healer toolkit.
The 2 effect purge in itself is insignificant, but it becomes meaningful when I combine it (and the recovery) with purge spam + ritual + mutagen.
In a siege, the effect is therefore not to cleanse the group in any permanent sense, since the DoTs+snares+debuffs will just be reapplied right away. Rather, the purpose of the set would be to reduce the sum total of seconds in which a group is, on average, damaged/snared/debuffed. But the set only achieves significance, to my mind, when applied with other cleanses.
No one ever whined about snipe in the past few years? It has been fine for 5 years? No one complained about blessed meridia? (Wear this set in duels for about an hour and see if you can make it through without hate whispers) So because a set is only OP in a few aspects of the game, we should just ignore that and call it a day? NO ONE uses knightslayer? There is so much wrong in your reply it would be folly to even try to change your mind. I guess I will keep being a 'loser' and 'newby'. Have fun applying major defile every 1 second to solo players from the safety of your zergTo be honest you make it hard not to, because you seem to be immune to reason. After sloads and snipe, you are now also defending this.Honestly, seeing you defend this set should tell us all about how broken it is. I haven't ever seen you not defend a broken set. Is it really that hard to see the broken nature of a set like this?just in case you guys have not seen what curse eater can do
A set that is supposed to remove 2 effects per 2 seconds is removing 2 effects. Shown on a video staged in such a way that the removal happens instantly after the effects are applied.
Now, im not saying this can not happen otherwise - but in a real fight, it is just as likely that the removal would have happened after being CC-ed for 2 seconds(which means the CC would have been broken by CC break manually long before the set had a chance to remove it).
Basically, the second video is showcasing a set which has a cooldown - without showcasing the cooldown. And then claims it is really OP. Well, no ***.
Drop that ad hominem *** please.
And yes, it is really hard to see the broken nature of a set that is not broken. Certainly not more than other sets which we already have in the game.
Efn snipe has been in game for FIVE YEARS without anyone having a problem with it, before some newbies started to whine about it recently. FIVE YEARS it has been fine!
And suddenly it such a big problem? Where is the REASON in that?!? But I'M the one immune to reason? Hogwash.There are many broken sets in the game already which need changed. Why you bring this up as an argument is beyond me.
Because if blessed meridia can exist without losers crying about it daily, then so can curse eater. Both sets are only potentially problematic in duels. Blessed meridia problem has been solved by not using it in duels, no need for a nerf campaign. So why can't curse eater? Because you losers can't stop whining, if it is not this it is that, even five year old if needed, and then we end up with sets like knightslayer that no one uses, like soldier of anguish that no one uses. How you dont see this is beyond me.
No one ever whined about snipe in the past few years? It has been fine for 5 years? No one complained about blessed meridia?To be honest you make it hard not to, because you seem to be immune to reason. After sloads and snipe, you are now also defending this.Honestly, seeing you defend this set should tell us all about how broken it is. I haven't ever seen you not defend a broken set. Is it really that hard to see the broken nature of a set like this?just in case you guys have not seen what curse eater can do
A set that is supposed to remove 2 effects per 2 seconds is removing 2 effects. Shown on a video staged in such a way that the removal happens instantly after the effects are applied.
Now, im not saying this can not happen otherwise - but in a real fight, it is just as likely that the removal would have happened after being CC-ed for 2 seconds(which means the CC would have been broken by CC break manually long before the set had a chance to remove it).
Basically, the second video is showcasing a set which has a cooldown - without showcasing the cooldown. And then claims it is really OP. Well, no ***.
Drop that ad hominem *** please.
And yes, it is really hard to see the broken nature of a set that is not broken. Certainly not more than other sets which we already have in the game.
Efn snipe has been in game for FIVE YEARS without anyone having a problem with it, before some newbies started to whine about it recently. FIVE YEARS it has been fine!
And suddenly it such a big problem? Where is the REASON in that?!? But I'M the one immune to reason? Hogwash.There are many broken sets in the game already which need changed. Why you bring this up as an argument is beyond me.
Because if blessed meridia can exist without losers crying about it daily, then so can curse eater. Both sets are only potentially problematic in duels. Blessed meridia problem has been solved by not using it in duels, no need for a nerf campaign. So why can't curse eater? Because you losers can't stop whining, if it is not this it is that, even five year old if needed, and then we end up with sets like knightslayer that no one uses, like soldier of anguish that no one uses. How you dont see this is beyond me.
If it is only OP in certain circumstances(duels), and can be easily avoided in those circumstances(agree to not use it in duels), then yes, you can just ignore it. Just like people have been doing re: meridia for years by now.So because a set is only OP in a few aspects of the game, we should just ignore that and call it a day?
I play ESO in cyrodiil exclusively, and i haven't been hit by a knightslayer proc in the last year+ even once.NO ONE uses knightslayer?
Efn snipe has been in game for FIVE YEARS without anyone having a problem with it, before some newbies started to whine about it recently. FIVE YEARS it has been fine!
And suddenly it such a big problem? Where is the REASON in that?!? But I'M the one immune to reason? Hogwash.
Efn snipe has been in game for FIVE YEARS without anyone having a problem with it, before some newbies started to whine about it recently. FIVE YEARS it has been fine!
And suddenly it such a big problem? Where is the REASON in that?!? But I'M the one immune to reason? Hogwash.
Lol. Bullsh*t.
Very easy to find threads from 2016 about snipe causing health desyncs.
https://forums.elderscrollsonline.com/en/discussion/comment/2566006#Comment_2566006
https://forums.elderscrollsonline.com/en/discussion/comment/3075714#Comment_3075714
Here, this one is from 2014.
https://forums.elderscrollsonline.com/en/discussion/comment/1171145#Comment_1171145
As for Curse Eater I don't know if it's OP or not, but it does seem noticeably stronger than another set with the same function, Wyrd Tree.
The forums are not the deciding factor for whether or not something is being complained about. But I will even go so far as to agree with you that the forums are vulnerable to trends. I will not deny that there is a bandwagon syndrome that many people love to hop on to. Snipe however, and I should be more specific because I'm solely talking about lethal arrow (other morph is fine imo), has been complained about on the forums AND in game ever since I play this game (since beta).No one ever whined about snipe in the past few years? It has been fine for 5 years? No one complained about blessed meridia?To be honest you make it hard not to, because you seem to be immune to reason. After sloads and snipe, you are now also defending this.Honestly, seeing you defend this set should tell us all about how broken it is. I haven't ever seen you not defend a broken set. Is it really that hard to see the broken nature of a set like this?just in case you guys have not seen what curse eater can do
A set that is supposed to remove 2 effects per 2 seconds is removing 2 effects. Shown on a video staged in such a way that the removal happens instantly after the effects are applied.
Now, im not saying this can not happen otherwise - but in a real fight, it is just as likely that the removal would have happened after being CC-ed for 2 seconds(which means the CC would have been broken by CC break manually long before the set had a chance to remove it).
Basically, the second video is showcasing a set which has a cooldown - without showcasing the cooldown. And then claims it is really OP. Well, no ***.
Drop that ad hominem *** please.
And yes, it is really hard to see the broken nature of a set that is not broken. Certainly not more than other sets which we already have in the game.
Efn snipe has been in game for FIVE YEARS without anyone having a problem with it, before some newbies started to whine about it recently. FIVE YEARS it has been fine!
And suddenly it such a big problem? Where is the REASON in that?!? But I'M the one immune to reason? Hogwash.There are many broken sets in the game already which need changed. Why you bring this up as an argument is beyond me.
Because if blessed meridia can exist without losers crying about it daily, then so can curse eater. Both sets are only potentially problematic in duels. Blessed meridia problem has been solved by not using it in duels, no need for a nerf campaign. So why can't curse eater? Because you losers can't stop whining, if it is not this it is that, even five year old if needed, and then we end up with sets like knightslayer that no one uses, like soldier of anguish that no one uses. How you dont see this is beyond me.
Where are the multiple 10+ page threads crying for meridia nerfs? Where are the multiple 10+ page threads snipe nerf threads from one year ago? Two years ago? Three years ago? Nowhere.
Yet suddenly, snipe is single-handedly destroying the game, if some of these recent whine threads are to be believed.
Why hasn't it destroyed the game in 2017? It was the exact same snipe back then!If it is only OP in certain circumstances(duels), and can be easily avoided in those circumstances(agree to not use it in duels), then yes, you can just ignore it. Just like people have been doing re: meridia for years by now.So because a set is only OP in a few aspects of the game, we should just ignore that and call it a day?I play ESO in cyrodiil exclusively, and i haven't been hit by a knightslayer proc in the last year+ even once.NO ONE uses knightslayer?
The forums are not the deciding factor for whether or not something is being complained about.
Curse eater however, apart from what that dev said, is insanely potent even outside of duelling.
As for knightslayer. YOU brought that up. I didn't. I never said knightslayer is gamebreaking OP. I just laugh at how you say no one uses it, when the last legend duel tournament was won by cheescake stamsorc who used torugs + knightslayer on a werewolf and killed his opponent eith light and heavy attack spam. Such skillful play. Such good set design.
As I suspected you heavily cherrypicked my post and ignored completely the section where I explain how snipe is now being complained about more than ever. Whereas I adressed all your points. Anyway, I have said what I wanted to say. I am done with this.The forums are not the deciding factor for whether or not something is being complained about.
There hasn't been a truly overpowered ability in the history of MMO's that hasn't been massively complained about on the forums, from the point of its introduction all they way to the point when it got nerfed. You barely heard about snipe on this forum for years - until the recent nerf train. With no changes to snipe in-between. That should tell you something.Curse eater however, apart from what that dev said, is insanely potent even outside of duelling.
The set effectively removes one effect per second. It is easy to apply more than one effect per second, even with just one attacker. Add another attacker, and the set's ability to cleanse is overwhelmed. Add another, and the set becomes increasingly irrelevant.
So no. It is not insanely potent outside of dueling.As for knightslayer. YOU brought that up. I didn't. I never said knightslayer is gamebreaking OP. I just laugh at how you say no one uses it, when the last legend duel tournament was won by cheescake stamsorc who used torugs + knightslayer on a werewolf and killed his opponent eith light and heavy attack spam. Such skillful play. Such good set design.
The sorc won the tournament because he was abusing a bug where enchants were triggered by WW bleed, compounded by torug reducing the proc rate to 2 seconds. He could have replaced the knightslayer by his grandma's oversized underwear and still win. I still stand by my statement that its not being used in general pvp.
As I suspected you heavily cherrypicked my post and ignored completely the section where I explain how snipe is now being complained about more than ever. Whereas I adressed all your points. Anyway, I have said what I wanted to say. I am done with this.The forums are not the deciding factor for whether or not something is being complained about.
There hasn't been a truly overpowered ability in the history of MMO's that hasn't been massively complained about on the forums, from the point of its introduction all they way to the point when it got nerfed. You barely heard about snipe on this forum for years - until the recent nerf train. With no changes to snipe in-between. That should tell you something.Curse eater however, apart from what that dev said, is insanely potent even outside of duelling.
The set effectively removes one effect per second. It is easy to apply more than one effect per second, even with just one attacker. Add another attacker, and the set's ability to cleanse is overwhelmed. Add another, and the set becomes increasingly irrelevant.
So no. It is not insanely potent outside of dueling.As for knightslayer. YOU brought that up. I didn't. I never said knightslayer is gamebreaking OP. I just laugh at how you say no one uses it, when the last legend duel tournament was won by cheescake stamsorc who used torugs + knightslayer on a werewolf and killed his opponent eith light and heavy attack spam. Such skillful play. Such good set design.
The sorc won the tournament because he was abusing a bug where enchants were triggered by WW bleed, compounded by torug reducing the proc rate to 2 seconds. He could have replaced the knightslayer by his grandma's oversized underwear and still win. I still stand by my statement that its not being used in general pvp.
As I suspected you heavily cherrypicked my post and ignored completely the section where I explain how snipe is now being complained about more than ever. Whereas I adressed all your points. Anyway, I have said what I wanted to say. I am done with this.The forums are not the deciding factor for whether or not something is being complained about.
There hasn't been a truly overpowered ability in the history of MMO's that hasn't been massively complained about on the forums, from the point of its introduction all they way to the point when it got nerfed. You barely heard about snipe on this forum for years - until the recent nerf train. With no changes to snipe in-between. That should tell you something.Curse eater however, apart from what that dev said, is insanely potent even outside of duelling.
The set effectively removes one effect per second. It is easy to apply more than one effect per second, even with just one attacker. Add another attacker, and the set's ability to cleanse is overwhelmed. Add another, and the set becomes increasingly irrelevant.
So no. It is not insanely potent outside of dueling.As for knightslayer. YOU brought that up. I didn't. I never said knightslayer is gamebreaking OP. I just laugh at how you say no one uses it, when the last legend duel tournament was won by cheescake stamsorc who used torugs + knightslayer on a werewolf and killed his opponent eith light and heavy attack spam. Such skillful play. Such good set design.
The sorc won the tournament because he was abusing a bug where enchants were triggered by WW bleed, compounded by torug reducing the proc rate to 2 seconds. He could have replaced the knightslayer by his grandma's oversized underwear and still win. I still stand by my statement that its not being used in general pvp.
If snipe was truly overpowered, it would not have stayed under the radar for years.
People are complaining about snipe now because it is the lattest hottest nerf train thats cool to join. After it passes, it will be dragonknight wings. No wait, that one already started.
As I suspected you heavily cherrypicked my post and ignored completely the section where I explain how snipe is now being complained about more than ever. Whereas I adressed all your points. Anyway, I have said what I wanted to say. I am done with this.The forums are not the deciding factor for whether or not something is being complained about.
There hasn't been a truly overpowered ability in the history of MMO's that hasn't been massively complained about on the forums, from the point of its introduction all they way to the point when it got nerfed. You barely heard about snipe on this forum for years - until the recent nerf train. With no changes to snipe in-between. That should tell you something.Curse eater however, apart from what that dev said, is insanely potent even outside of duelling.
The set effectively removes one effect per second. It is easy to apply more than one effect per second, even with just one attacker. Add another attacker, and the set's ability to cleanse is overwhelmed. Add another, and the set becomes increasingly irrelevant.
So no. It is not insanely potent outside of dueling.As for knightslayer. YOU brought that up. I didn't. I never said knightslayer is gamebreaking OP. I just laugh at how you say no one uses it, when the last legend duel tournament was won by cheescake stamsorc who used torugs + knightslayer on a werewolf and killed his opponent eith light and heavy attack spam. Such skillful play. Such good set design.
The sorc won the tournament because he was abusing a bug where enchants were triggered by WW bleed, compounded by torug reducing the proc rate to 2 seconds. He could have replaced the knightslayer by his grandma's oversized underwear and still win. I still stand by my statement that its not being used in general pvp.
If snipe was truly overpowered, it would not have stayed under the radar for years.
People are complaining about snipe now because it is the lattest hottest nerf train thats cool to join. After it passes, it will be dragonknight wings. No wait, that one already started.
Hasn´t snipe already been complained about in 1.5 - meaning pre CP system because it was already desyncing ppl back then?
I wonder how many class reps knew to stock up on these buffed pvp sets that were literally just offered in the cyro vendor as gold jewelry before the entire game knew about the changes coming. Seems a bit dishonest to me to allow a practice like that to go on if it did.
And yeah, the set is a bit strong. Already have heard that its the go-to for rapid spammers in zergs to start using this set instead now.
considering they are not compensated for their time with real money I think this is a fair trade.
Now stop with the noise!
No, that is not a fair trade. It's a volunteer role, you don't volunteer and then look for ways to take advantage of inside information. That would be unethical. And thanks to seeing people like you try to cover for them by saying things like stop with the noise, that now encourages me.
There should be zero tolerance on this topic. ZoS honestly should pull up stats and see if any given reps or employees stocked up on certain sets to profit and remove them from the role.
Malamar1229 wrote: »I wonder how many class reps knew to stock up on these buffed pvp sets that were literally just offered in the cyro vendor as gold jewelry before the entire game knew about the changes coming. Seems a bit dishonest to me to allow a practice like that to go on if it did.
And yeah, the set is a bit strong. Already have heard that its the go-to for rapid spammers in zergs to start using this set instead now.
considering they are not compensated for their time with real money I think this is a fair trade.
Now stop with the noise!
No, that is not a fair trade. It's a volunteer role, you don't volunteer and then look for ways to take advantage of inside information. That would be unethical. And thanks to seeing people like you try to cover for them by saying things like stop with the noise, that now encourages me.
There should be zero tolerance on this topic. ZoS honestly should pull up stats and see if any given reps or employees stocked up on certain sets to profit and remove them from the role.
The sets are available to anyone for almost nothing in price. The stats between purple and gold are marginal at best especially when the 5th piece is not a flat value added.
Even if it was only op in duels, which is not cause ur reasoning as to why the set isn't good in anything other 1v1 also fails.
Even if it was only op in duels, which is not cause ur reasoning as to why the set isn't good in anything other 1v1 also fails.
How about you elaborate on this a bit instead of just saying that "my reasoning fails" without providing any reasoning as to why that is so yourself.
A CP character doing a light attack+low slash+bash will apply three guaranreed debuffs every second(siphoner, maim, snare), with a 33% chance of a 4th debuff(ensnare). This already taxes the curse eater ability to remove one debuff per second.
Add another attacker applying debuffs, and the ability of the set to cleanse is seriously overwhelmed.
Add another attacker, and we are at 10+ debuffs applied per second, at which point the set's ability to remove one per second becomes virtually irrelevant.
This is my reasoning that according to you "fails". I on the other hand think it is pretty much obvious.
Also, i never said the set isn't good in anything other than 1v1, i said it does not overperform in anything other than 1v1. That's a difference.
Even if it was only op in duels, which is not cause ur reasoning as to why the set isn't good in anything other 1v1 also fails.
How about you elaborate on this a bit instead of just saying that "my reasoning fails" without providing any reasoning as to why that is so yourself.
A CP character doing a light attack+low slash+bash will apply three guaranreed debuffs every second(siphoner, maim, snare), with a 33% chance of a 4th debuff(ensnare). This already taxes the curse eater ability to remove one debuff per second.
Add another attacker applying debuffs, and the ability of the set to cleanse is seriously overwhelmed.
Add another attacker, and we are at 10+ debuffs applied per second, at which point the set's ability to remove one per second becomes virtually irrelevant.
This is my reasoning that according to you "fails". I on the other hand think it is pretty much obvious.
Also, i never said the set isn't good in anything other than 1v1, i said it does not overperform in anything other than 1v1. That's a difference.
It was already mentioned to you in a different thread but like i said, you seemingly ignore everything just to repeat the same things over and over again. Just because you can "outdebuff" the set, it doesnt mean that its useless or balanced or whatever it is you think it is. In every single thread you are like, "hey when you have 10 debuffs on you it wont do you any good so the set is not that good" when the funny thing is, the prevalent of all those debuffs is exactly why the set is freaking OP. The ability to purge is probably the strongest defensive tool in the game and its so unique to the point where only templars have access to a normal purge (alliance war purge is too expensive). This set is freaking spamming purges on you just for having a hot. Hell, the fact alone that it can remove cc makes the set broken and you even defended its abilities to remove cc.
I could understand "defending" the concept of the set like removing debuffs and dots even at its current state althought it is still broken since it can shut down entire classes, but defending a set that can literally cc break for you? Nah, you went full potato.
Your argument about not enough cleansing tools is completely irrelevant with what im saying. Sure i agree too that solo players need a bone to deal with all the sh*t but that is not an excuse for this set to exist in its current state.Even if it was only op in duels, which is not cause ur reasoning as to why the set isn't good in anything other 1v1 also fails.
How about you elaborate on this a bit instead of just saying that "my reasoning fails" without providing any reasoning as to why that is so yourself.
A CP character doing a light attack+low slash+bash will apply three guaranreed debuffs every second(siphoner, maim, snare), with a 33% chance of a 4th debuff(ensnare). This already taxes the curse eater ability to remove one debuff per second.
Add another attacker applying debuffs, and the ability of the set to cleanse is seriously overwhelmed.
Add another attacker, and we are at 10+ debuffs applied per second, at which point the set's ability to remove one per second becomes virtually irrelevant.
This is my reasoning that according to you "fails". I on the other hand think it is pretty much obvious.
Also, i never said the set isn't good in anything other than 1v1, i said it does not overperform in anything other than 1v1. That's a difference.
It was already mentioned to you in a different thread but like i said, you seemingly ignore everything just to repeat the same things over and over again. Just because you can "outdebuff" the set, it doesnt mean that its useless or balanced or whatever it is you think it is. In every single thread you are like, "hey when you have 10 debuffs on you it wont do you any good so the set is not that good" when the funny thing is, the prevalent of all those debuffs is exactly why the set is freaking OP. The ability to purge is probably the strongest defensive tool in the game and its so unique to the point where only templars have access to a normal purge (alliance war purge is too expensive). This set is freaking spamming purges on you just for having a hot. Hell, the fact alone that it can remove cc makes the set broken and you even defended its abilities to remove cc.
I could understand "defending" the concept of the set like removing debuffs and dots even at its current state althought it is still broken since it can shut down entire classes, but defending a set that can literally cc break for you? Nah, you went full potato.
You throw around a lot of hyperboles but you still did not explain how exactly randomly removing two debuffs every 2 seconds out of the 10+ on you (being refreshed every second) is "freaking OP".
About the only thing i can agree with from the above quote is that debuffs are prevalent, while cleanses are not. Which is the whole point why this set has been introduced. To, and i quote from the dev tracker, "give players more cleansing tools". Clearly, ZOS believes that there are not enough ways to combat the large number of debuffs players are regularly bombarded with. And i concur.
Even if it was only op in duels, which is not cause ur reasoning as to why the set isn't good in anything other 1v1 also fails.
How about you elaborate on this a bit instead of just saying that "my reasoning fails" without providing any reasoning as to why that is so yourself.
A CP character doing a light attack+low slash+bash will apply three guaranreed debuffs every second(siphoner, maim, snare), with a 33% chance of a 4th debuff(ensnare). This already taxes the curse eater ability to remove one debuff per second.
Add another attacker applying debuffs, and the ability of the set to cleanse is seriously overwhelmed.
Add another attacker, and we are at 10+ debuffs applied per second, at which point the set's ability to remove one per second becomes virtually irrelevant.
This is my reasoning that according to you "fails". I on the other hand think it is pretty much obvious.
Also, i never said the set isn't good in anything other than 1v1, i said it does not overperform in anything other than 1v1. That's a difference.
It was already mentioned to you in a different thread but like i said, you seemingly ignore everything just to repeat the same things over and over again. Just because you can "outdebuff" the set, it doesnt mean that its useless or balanced or whatever it is you think it is. In every single thread you are like, "hey when you have 10 debuffs on you it wont do you any good so the set is not that good" when the funny thing is, the prevalent of all those debuffs is exactly why the set is freaking OP. The ability to purge is probably the strongest defensive tool in the game and its so unique to the point where only templars have access to a normal purge (alliance war purge is too expensive). This set is freaking spamming purges on you just for having a hot. Hell, the fact alone that it can remove cc makes the set broken and you even defended its abilities to remove cc.
I could understand "defending" the concept of the set like removing debuffs and dots even at its current state althought it is still broken since it can shut down entire classes, but defending a set that can literally cc break for you? Nah, you went full potato.
You throw around a lot of hyperboles but you still did not explain how exactly randomly removing two debuffs every 2 seconds out of the 10+ on you (being refreshed every second) is "freaking OP".
About the only thing i can agree with from the above quote is that debuffs are prevalent, while cleanses are not. Which is the whole point why this set has been introduced. To, and i quote from the dev tracker, "give players more cleansing tools". Clearly, ZOS believes that there are not enough ways to combat the large number of debuffs players are regularly bombarded with. And i concur.
And i repeat, all that is without actually having to do anything other than having a hot running.