AhPook_Is_Here wrote: »I missed DAOC but Warhammer Online was a blast, and one of my favorite PVP games ever, favorite as far as MMOs go. Might have to dust this game off at the next combat balancing PTS.
What will this mean for the term "wrobeled" going forward though? "you've been wheelered"?
Anyway, Wheeler is a super cool guy, so even though I admired Wrobel's conviction, I take this as good news.
Ohhgrizyyy wrote: »Why'd Wrobel leave?
Ohhgrizyyy wrote: »Why'd Wrobel leave?
ZOS_RichLambert wrote: »I wanted to let everyone know that Eric Wrobel is no longer with the company. We appreciate his efforts over the years on ESO and wish him well in his future endeavors.
Going forward, we will be restructuring the team to encapsulate both PVE and PVP teams, with Brian Wheeler taking over as Lead Combat Designer. Brian has years of experience in MMOs and combat – on both Dark Age of Camelot and Warhammer Online, he was heavily involved in class balance in both PVE and PVP. I know the team is in good hands and look forward to seeing what the future brings for that team.
PS - Bashing or trolling will NOT be tolerated at all in this thread. You have been warned…
PLEASE focus on combat animations / impact. Have him look at the stamina animations, like 1H&S Puncture. Just look at it, and he will hopefully notice what must be done lol. Beautiful game world, but man combat (at least melee) really needs some work.
ScruffyWhiskers wrote: »Yes. I wish Wrobel well. Hopefully this is what he wanted. He had a tough and often thankless job. I bet he has a skin of plate steel by now. It will serve him well. I know from personal experience how mean the game playing mob can be. I think I might have even grabbed a pitchfork myself once or twice.
I think the hurricane should be renamed Wrobel's Gift or something like that.
AhPook_Is_Here wrote: »I missed DAOC but Warhammer Online was a blast, and one of my favorite PVP games ever, favorite as far as MMOs go. Might have to dust this game off at the next combat balancing PTS.
As you know Warhammer Online too had many problems and the producers have never gotten the game under control, but you are right that the concept was really nice.