" We'll also be granting one free race change, per account.
Bosmer should really have a ranged damage bonus instead of the movement speed considering it's easily accessible...
Ash_In_My_Sujamma wrote: »I was expecting a way to spec your race to the desired role while having some standard lore based passives. But hey, I didn't have that before, I don't have it now so I gained and lost nothing.
Overall I like the changes except from two.
1. The 20% bosmer move speed is a bitt too much imo and I suspect that it will be toned down before release.
2. The imperial. Imperial is lacking compared to other races. It lacked before, it lacks even more now. I am not even gonna talk about the max stat loss difference compared to the other class percentages cause now everyone got the same nerf. Red diamond change is nice I guess but the new passives for imperial are very very situational compared to the other race changes. It's neither a versatile race (like dunmer or khajiit) nor a solid one (like breton or orc) anymore. It's just for one and only role. Block focused tanking.
So I think that imperial should have something extra added to their passives to balance it with the other races. For instance add a medium value of mag and stam return with red diamond. Or make red diamond like engine guardian so that it has a 15% chance to return 1750 hp or mag or stam on direct attack (luck was a major element on imperial perks on tes games). Just don't leave imperial like that it is not a good change imo as it is.
1. Flat stats are a buff, NOT a nerf. These get amplified by all % buffs you have and will translate to at least the same stat density as before, in many instances even more. In no CP content and instances where you have warhorn available, this is a significant buff especially.
1. Flat stats are a buff, NOT a nerf. These get amplified by all % buffs you have and will translate to at least the same stat density as before, in many instances even more. In no CP content and instances where you have warhorn available, this is a significant buff especially.
I'm curious, what % buffs? As a stamina Warden, where do I get 'all' these % stamina buffs? Undaunted?
Explain to me how a +2000 stamina, will give me the same (or more!) as 10% of 48k?