John_Falstaff wrote: »As a follow-up, forgot 15% from CP passive - accounting for that, equilibrium point between old and new stats (with Endurance) would be around 1000 base regen. If the build sits around or below that (and runs CP passive, Major Endurance and optionally Minor), regen either will be the same or better than before, or so it would seem.
This sounds really good in theory, but it's not possible with the current race change tokens. There is no system in place for tokens to expire, and they can't just make the tokens free on the store, or people will hoard them.
Of course, they could always make a new kind of token that expires, but then how do you differentiate in the UI between expiring tokens and non-expiring ones? How do you display to the user how long they have to use the expiring ones? There is a non-trivial amount of work to make it happen. Frankly, I don't think they have enough time, since PTS is in just a few days, and they usually spend most of the PTS cycles fixing bugs and tweaking the combat changes they've made.
The only viable option really is to utilize the existing race change tokens. Obviously, they don't want to give out more than they need to, lest they hurt crown store sales.
The problem is that they seem to be trying to come up with a global flat number of tokens to give away to everyone, rather than a nuanced approach as some others have suggested (e.g. 1 per max level toon, etc). The *average* might very well come out to only about 1 token needed per account, in aggregate, but that's a small consolation for the most dedicated min/max players who want to change all of their toons to the new meta.
I doubt very much that anything will change, though. I don't recall them giving any free race change tokens when they performed their last mass racial passives update in Shadows of the Hist. They don't want to set precedent of offering free tokens every time they make a racial balance change that disrupts the meta.
I'm actually surprised they are offering any this time. They know that anyone with 8+ competitive toons has sunk so much time into the game that they will buy the tokens no matter what, despite complaining about the cost. Re-rolling and grinding out mount upgrades, crafting research, learned recipes/motifs, Mages/Fighters Guild, Undaunted, Psijic Order, Thieves Guild, PvP rank, etc is just too much for anyone to contemplate.
About the best we can hope for is probably a deeply discounted sale on race change tokens, and maybe even deeper discounts as an ESO+ limited time exclusive.
John_Falstaff wrote: »As a follow-up, forgot 15% from CP passive - accounting for that, equilibrium point between old and new stats (with Endurance) would be around 1000 base regen. If the build sits around or below that (and runs CP passive, Major Endurance and optionally Minor), regen either will be the same or better than before, or so it would seem.
The passive will be buff in any pve situation imaginable as the equilibrium point is much higher than you assume. New 75 recovery on khajiit is 127 recovery after buffs at minimum and on most builds to something like 148 on vampire nightblades.
So even at lowest the point would be at 1270 base recovery. At most builds have 958 recovery (dubious + stormfist) so only if they bothered to put 2 recovery enchants on their jewelry (nobody serious in pve would ever do this) they would get more.