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Suggestion: Create a PvE Cyrodiil.

  • sharquez
    sharquez
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    No. (Comment Why.)
    One of the major narrative points of eso is the ongoing 3 banners war, as such from the very start the endgame was and still is to some degree about PVP. There are no sweeping emotionally moving narratives in cyrodiil, No dramatic NPC encounters or mechanically challenging bosses save for imperial city and even there it's not a terribly difficult quest line to do if you keep a low profile. There are a handful of half razed towns with a variety of collect 10 bear asses quests and a bunch of delves with bosses that are never there for pvpers to get an ap boost from. Look there are at least a dozen other far more interesting zones with vastly better sets to choose from for your pve needs. The horse is not only dead, its been dead cremated and scattered to the four winds for 4 years.
  • idk
    idk
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    No. (Comment Why.)
    Bruccius wrote: »
    idk wrote: »
    Bruccius wrote: »
    idk wrote: »
    Bruccius wrote: »
    zyk wrote: »
    Bruccius wrote: »
    You: ''If you cannot adapt to the PvP aspect in this mixed zone, don't go there!''
    PvE player: ''But I went to that zone for the PvE, shouldn't I be able to do PvE without risk of random PvP, just like how you can do PvP without the risk of random PvE?''
    You: ''No! You adapt! You adapt to what I play because I'm a PvP player and I don't give a damn if you don't want to PvP!''
    No, you must adapt because that's how the content was designed. I'm sure a lot of players would also enjoy a delve or public dungeon version of all Trials too. A PVE raider would not be selfish by rejecting that idea.

    You're the one being selfish because you want all content to be accessible to you, regardless of who it was designed for.

    I'm sorry, but the content designed for PvP was the killing other players part.

    The content designed for PvE was everything else. It doesn't matter if you like, or dislike, that fact.

    The PvE content in Cyrodiil was designed with the idea someone would be risking PvP. I would think that was a clear intent of the Devs.

    Citation Needed

    LOL. A citation for the obvious.

    Didn't know people still used IE.

    If this is an attempt to troll it is a very sad endeavor.
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Maybe. (Comment advised but optional.)
    And this had to be revived because why?
  • Tandor
    Tandor
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    No. (Comment Why.)
    And this had to be revived because why?

    A 10 page thread started 18 days ago is hardly necroland.
  • Dottzgaming
    Dottzgaming
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    No. (Comment Why.)
    Knootewoot wrote: »
    No. Because everything you need from PVP you can get easily even without playing PvP. The shards, dolmens, skills can be obtained by just exploring and repairing walls.

    Most people did all those things in the PvP haydays with 1000's running around. Nobody had issues back then. And most fight are now sporadically and only at keeps. The wilderness is as save as a baby's crib.

    But wait... there is more. I don't like PvE that much. But guess what?

    For skill points i need to do quests and dungeons: PvE
    For certain weapon/armor sets i need to kill monsters and do dungeons/trials, multiple times: PvE
    I want a master weapon but have to do a dumb arena which i don't like. Done it once and that was enough: PvE
    I want mealstom weapons, guess what i have to do? PvE

    So you want something from Cyrodill? You just go there and stop complaining. There is little chance you even need to participate in PvP

    You want mage's guild? PvE
    You want fighters guild? PvE
    You want Undaunted? PvE
    The list goes on

    There's nothing wrong with some things coming from pvp only, and some things coming from pve only. That's how it should be.
  • Reistr_the_Unbroken
    Reistr_the_Unbroken
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    Maybe. (Comment advised but optional.)
    Knootewoot wrote: »
    No. Because everything you need from PVP you can get easily even without playing PvP. The shards, dolmens, skills can be obtained by just exploring and repairing walls.

    Most people did all those things in the PvP haydays with 1000's running around. Nobody had issues back then. And most fight are now sporadically and only at keeps. The wilderness is as save as a baby's crib.

    But wait... there is more. I don't like PvE that much. But guess what?

    For skill points i need to do quests and dungeons: PvE
    For certain weapon/armor sets i need to kill monsters and do dungeons/trials, multiple times: PvE
    I want a master weapon but have to do a dumb arena which i don't like. Done it once and that was enough: PvE
    I want mealstom weapons, guess what i have to do? PvE

    So you want something from Cyrodill? You just go there and stop complaining. There is little chance you even need to participate in PvP
    Or guild traders exist, and people put up the scamp, skin and polymorphs so there’s no reason for some people to even go in there anymore.
  • Skoomah
    Skoomah
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    No. (Comment Why.)
    Leave my pvp zones alone. Hasn’t pvp been watered down enough???
  • Solohope
    Solohope
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    No. (Comment Why.)
    Kinda already exist: craglorn
    PC NA - @Solohope
  • Bruccius
    Bruccius
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    Absolutely.
    Knootewoot wrote: »
    No. Because everything you need from PVP you can get easily even without playing PvP. The shards, dolmens, skills can be obtained by just exploring and repairing walls.

    Most people did all those things in the PvP haydays with 1000's running around. Nobody had issues back then. And most fight are now sporadically and only at keeps. The wilderness is as save as a baby's crib.

    But wait... there is more. I don't like PvE that much. But guess what?

    For skill points i need to do quests and dungeons: PvE
    For certain weapon/armor sets i need to kill monsters and do dungeons/trials, multiple times: PvE
    I want a master weapon but have to do a dumb arena which i don't like. Done it once and that was enough: PvE
    I want mealstom weapons, guess what i have to do? PvE

    So you want something from Cyrodill? You just go there and stop complaining. There is little chance you even need to participate in PvP

    You want mage's guild? PvE
    You want fighters guild? PvE
    You want Undaunted? PvE
    The list goes on

    There's nothing wrong with some things coming from pvp only, and some things coming from pve only. That's how it should be.

    I don't recall having to do PvP in order to complete any of the quests in Cyrodiil.

    The problem isn't with the PvP being in Cyrodiil; it's the PvE getting hindered in what's meant to be a ''mixed zone'' because of the PvP.
  • Draxys
    Draxys
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    No. (Comment Why.)
    Turbo lol
    2013

    rip decibel
  • ccmedaddy
    ccmedaddy
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    No. (Comment Why.)
    Bruccius wrote: »
    Knootewoot wrote: »
    No. Because everything you need from PVP you can get easily even without playing PvP. The shards, dolmens, skills can be obtained by just exploring and repairing walls.

    Most people did all those things in the PvP haydays with 1000's running around. Nobody had issues back then. And most fight are now sporadically and only at keeps. The wilderness is as save as a baby's crib.

    But wait... there is more. I don't like PvE that much. But guess what?

    For skill points i need to do quests and dungeons: PvE
    For certain weapon/armor sets i need to kill monsters and do dungeons/trials, multiple times: PvE
    I want a master weapon but have to do a dumb arena which i don't like. Done it once and that was enough: PvE
    I want mealstom weapons, guess what i have to do? PvE

    So you want something from Cyrodill? You just go there and stop complaining. There is little chance you even need to participate in PvP

    You want mage's guild? PvE
    You want fighters guild? PvE
    You want Undaunted? PvE
    The list goes on

    There's nothing wrong with some things coming from pvp only, and some things coming from pve only. That's how it should be.

    I don't recall having to do PvP in order to complete any of the quests in Cyrodiil.

    The problem isn't with the PvP being in Cyrodiil; it's the PvE getting hindered in what's meant to be a ''mixed zone'' because of the PvP.
    That makes zero sense. If it's a "mixed zone" then it's a zone where you are expected to do both PvE and PvP. You can't just choose to do 1 and complain about the other half of the equation "hindering" the other.
  • zyk
    zyk
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    No. (Comment Why.)
    Bruccius wrote: »
    I don't recall having to do PvP in order to complete any of the quests in Cyrodiil.

    The problem isn't with the PvP being in Cyrodiil; it's the PvE getting hindered in what's meant to be a ''mixed zone'' because of the PvP.

    IC is a mixed zone. Cyrodiil is a PVP zone with some _basic_ PVE thrown in for leveling purposes.

    When ESO was new, AvA was a huge draw. PVE and AvA were seen as equals then. There were a significant number of PVP players who did not want to play in PVE zones at all. The PVE content in Cyrodiil was intended for those players.

    It was not designed for PVE only players to comfortably have a PVP-free experience in a PVP zone.

    Cyrodiil PVE quests are all extremely basic. Outside of the potential for PVP while completing them, they are also extremely boring. I can't imagine why a PVE player would even want to go there for gameplay purposes outside of achievement OCD.
  • Bruccius
    Bruccius
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    Absolutely.
    ccmedaddy wrote: »
    Bruccius wrote: »
    Knootewoot wrote: »
    No. Because everything you need from PVP you can get easily even without playing PvP. The shards, dolmens, skills can be obtained by just exploring and repairing walls.

    Most people did all those things in the PvP haydays with 1000's running around. Nobody had issues back then. And most fight are now sporadically and only at keeps. The wilderness is as save as a baby's crib.

    But wait... there is more. I don't like PvE that much. But guess what?

    For skill points i need to do quests and dungeons: PvE
    For certain weapon/armor sets i need to kill monsters and do dungeons/trials, multiple times: PvE
    I want a master weapon but have to do a dumb arena which i don't like. Done it once and that was enough: PvE
    I want mealstom weapons, guess what i have to do? PvE

    So you want something from Cyrodill? You just go there and stop complaining. There is little chance you even need to participate in PvP

    You want mage's guild? PvE
    You want fighters guild? PvE
    You want Undaunted? PvE
    The list goes on

    There's nothing wrong with some things coming from pvp only, and some things coming from pve only. That's how it should be.

    I don't recall having to do PvP in order to complete any of the quests in Cyrodiil.

    The problem isn't with the PvP being in Cyrodiil; it's the PvE getting hindered in what's meant to be a ''mixed zone'' because of the PvP.
    That makes zero sense. If it's a "mixed zone" then it's a zone where you are expected to do both PvE and PvP. You can't just choose to do 1 and complain about the other half of the equation "hindering" the other.

    Please, oh wise one, tell me how the PvP playerbase has to do PvE while in Cyrodiil?

    @zyk
    There are these people we call ''fans of a franchise''. These fans care for the lore of the franchise. Quests are part of the lore, the GankForce#500 is not.
  • CaptainInfested
    No. (Comment Why.)
    Bruccius wrote: »
    Quests are part of the lore, the GankForce#500 is not.
    AvA is part of the lore. In this period of Tamriel's history, there is a three faction war going on in Cyrodiil due to the Empire being overrun by Daedra. If you are in the way of a military force moving to conquer a position, of course you will get killed. Simply move out of the way and hide, just as your character would do in such a situation.

    Or, you know, help your faction by joining a similar military force and don't go alone. Watch out for LFG in chat and ask for invite.
    Edited by CaptainInfested on December 21, 2018 10:19AM
  • Merlin13KAGL
    Merlin13KAGL
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    Maybe. (Comment advised but optional.)
    Bruccius wrote: »
    Quests are part of the lore, the GankForce#500 is not.
    AvA is part of the lore. In this period of Tamriel's history, there is a three faction war going on in Cyrodiil due to the Empire being overrun by Daedra. If you are in the way of a military force moving to conquer a position, of course you will get killed. Simply move out of the way and hide, just as your character would do in such a situation.

    Or, you know, help your faction by joining a similar military force and don't go alone. Watch out for LFG in chat and ask for invite.
    You're not wrong.

    You're also not going to get them to convert, and you're not going to get them to grasp it.

    If this person gets ganked half as often as they make it out to be, it's because they've pissed somebody off and put a target on their back.

    No PvPer worth a damn gives a rat's ass about PvE Cyrodill daily quest spawns.

    They're trying to hide behind lore because they think it will give the request more merit. They don't give a damn about lore either, they simply wants conflict free questing. The 50 different suggestions, including yours, require far more effort than they intend to ever put forth.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Sylvermynx
    Sylvermynx
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    No. (Comment Why.)
    Hmmm. I thought ZOS made up the entirety of the game in this era - so how is PVP lore? How is faction war really lore?

    Links to citations, please. And I mean links to actual lore at this point in history, NOT links to stuff from whichever devs decided this is how it goes.
    Edited by Sylvermynx on December 22, 2018 2:38AM
  • generalmyrick
    generalmyrick
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    Absolutely.
    if you got rid of the squishies pvp would die because there would be no easy way to get AP.

    example = all tower farming and rock/tree circling would cease to work.

    cancer build on cancer build would result in endless stalemates.

    in short, population wise = it would turn into a SUNNY imperial city.

    :-)
    Edited by generalmyrick on December 22, 2018 2:47AM
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • zyk
    zyk
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    No. (Comment Why.)
    Sylvermynx wrote: »
    Hmmm. I thought ZOS made up the entirety of the game in this era - so how is PVP lore? How is faction war really lore?
    uhm... ...because Zenimax writers created the lore by writing it.

    I mean, I hate to state the obvious, but...
    Edited by zyk on December 22, 2018 3:01AM
  • Sylvermynx
    Sylvermynx
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    No. (Comment Why.)
    zyk wrote: »
    Sylvermynx wrote: »
    Hmmm. I thought ZOS made up the entirety of the game in this era - so how is PVP lore? How is faction war really lore?
    uhm... ...because Zenimax writers created the lore by writing it.

    I mean, I hate to state the obvious, but...

    Eh yeah. That was the point. It's only lore because ZOS decided it was. It's not necessarily (and most likely not at all) TES lore.... which is actually all I care about.

    Regardless, I'm still not in favor of making a PvE Cyrodiil - as you might have noted by my vote and first post regarding same.
  • zyk
    zyk
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    No. (Comment Why.)
    Sylvermynx wrote: »
    zyk wrote: »
    Sylvermynx wrote: »
    Hmmm. I thought ZOS made up the entirety of the game in this era - so how is PVP lore? How is faction war really lore?
    uhm... ...because Zenimax writers created the lore by writing it.

    I mean, I hate to state the obvious, but...

    Eh yeah. That was the point. It's only lore because ZOS decided it was. It's not necessarily (and most likely not at all) TES lore.... which is actually all I care about.

    Regardless, I'm still not in favor of making a PvE Cyrodiil - as you might have noted by my vote and first post regarding same.

    I think what you're asking is whether the events depicted in ESO are considered canon. And the answer to that is very long, but to summarize, it's considered to be as canon as any other TES game -- which is always open to interpretation/revision because you're not experiencing the actual events of Tamriel, but stories about what happened there. Like the history of Earth, there may be different versions of the same story.

    Here's a page with snippets of discussions about TES canon:
    http://elderscrolls.wikia.com/wiki/Canon

    But that's not relevant here. Though they may consult with other parties in their parent company Zenimax, ZOS publishes the lore for ESO. It is definitive. But if you want to pretend it's something else, they're okay with that.

    Just don't get mad at a ganker in Cyrodiil because he's ruined your immersion.
  • Sylvermynx
    Sylvermynx
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    No. (Comment Why.)
    zyk wrote: »
    Sylvermynx wrote: »
    zyk wrote: »
    Sylvermynx wrote: »
    Hmmm. I thought ZOS made up the entirety of the game in this era - so how is PVP lore? How is faction war really lore?
    uhm... ...because Zenimax writers created the lore by writing it.

    I mean, I hate to state the obvious, but...

    Eh yeah. That was the point. It's only lore because ZOS decided it was. It's not necessarily (and most likely not at all) TES lore.... which is actually all I care about.

    Regardless, I'm still not in favor of making a PvE Cyrodiil - as you might have noted by my vote and first post regarding same.

    I think what you're asking is whether the events depicted in ESO are considered canon. And the answer to that is very long, but to summarize, it's considered to be as canon as any other TES game -- which is always open to interpretation/revision because you're not experiencing the actual events of Tamriel, but stories about what happened there. Like the history of Earth, there may be different versions of the same story.

    Here's a page with snippets of discussions about TES canon:
    http://elderscrolls.wikia.com/wiki/Canon

    But that's not relevant here. Though they may consult with other parties in their parent company Zenimax, ZOS publishes the lore for ESO. It is definitive. But if you want to pretend it's something else, they're okay with that.

    Just don't get mad at a ganker in Cyrodiil because he's ruined your immersion.

    Eh, when I get ready to go to Cyro.... if ever.... I won't get mad. I'll just die however many times it takes. If that give some silly child a real thrill.... well, I hope s/he doesn't somehow think that extrapolates to RL.

    Oh, btw - ESO isn't "immersive" for me. That's the real TES games....
    Edited by Sylvermynx on December 22, 2018 3:35AM
  • Kel
    Kel
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    No. (Comment Why.)
    Sylvermynx wrote: »
    zyk wrote: »
    Sylvermynx wrote: »
    zyk wrote: »
    Sylvermynx wrote: »
    Hmmm. I thought ZOS made up the entirety of the game in this era - so how is PVP lore? How is faction war really lore?
    uhm... ...because Zenimax writers created the lore by writing it.

    I mean, I hate to state the obvious, but...

    Eh yeah. That was the point. It's only lore because ZOS decided it was. It's not necessarily (and most likely not at all) TES lore.... which is actually all I care about.

    Regardless, I'm still not in favor of making a PvE Cyrodiil - as you might have noted by my vote and first post regarding same.

    I think what you're asking is whether the events depicted in ESO are considered canon. And the answer to that is very long, but to summarize, it's considered to be as canon as any other TES game -- which is always open to interpretation/revision because you're not experiencing the actual events of Tamriel, but stories about what happened there. Like the history of Earth, there may be different versions of the same story.

    Here's a page with snippets of discussions about TES canon:
    http://elderscrolls.wikia.com/wiki/Canon

    But that's not relevant here. Though they may consult with other parties in their parent company Zenimax, ZOS publishes the lore for ESO. It is definitive. But if you want to pretend it's something else, they're okay with that.

    Just don't get mad at a ganker in Cyrodiil because he's ruined your immersion.

    Eh, when I get ready to go to Cyro.... if ever.... I won't get mad. I'll just die however many times it takes. If that give some silly child a real thrill.... well, I hope s/he doesn't somehow think that extrapolates to RL.

    Oh, btw - ESO isn't "immersive" for me. That's the real TES games....

    https://youtu.be/lNUCtNOp5dQ
  • Morgul667
    Morgul667
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    No. (Comment Why.)
    Can we get a PVP version of PVE ?
  • Kel
    Kel
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    No. (Comment Why.)
    Bruccius wrote: »
    jabrone77 wrote: »
    Bruccius wrote: »
    Derra wrote: »
    Bruccius wrote: »
    @Merlin13KAGL

    You're missing the point. As said, nobody is complaining about PvP players attacking Keeps (not like they can't be done in PvE, but that aside).

    The whole ''there are always ways not to engage'' is a weak argument. It's a PvP/PvE zone, so why should PvE players who just want to PvE have to go through great effort and bothersome sidetracking in order to do what they want to do, while PvP players can just walk around not caring? No one is saying PvP should be removed, what the PvE community is saying is that PvP and PvE do not mix well. PvE suffers at the expense of PvP in a mixed zone. This is a fact, and the problem in that fact doesn't lie with the people who do not seek to engage with other players.

    You're also missing the entire point about suffering. Notice the key difference here; PvE players have to be cautious because of PvP players while doing PvE content. PvP players have to be cautious becauce of PvE content while trying to obtain a PvE set. Notice it? Both do PvE, but guess which one is getting the worst part out of their deal?

    PvP is very different from PvE, there is plenty of reason to want PvP to be treated differently from PvE, PvE npcs don't gank, PvE npcs scurry away when you get far enough away from them, PvE npcs don't use 50+ abilities within a timespan of a minute... PvP players, not so much.

    You're still yet to come with a good argument why PvP and PvE should be mixed, when it's become so clear, even through your own comments, that PvE players have to change their playstile to be able to do PvE in this ''mixed zone''.

    The issue is that you want to keep pvp rewards.

    If you want a pve cyrodiil it should not reward any kind of AP, Telvar or other rare IC rewards/achievements - those are pvp rewards and should be kept for pvp environments.

    Tell me, oh wise one, how can something be a PvP reward if you can achieve it without doing PvP?

    You can?
    Guess you don't need a PvE Cyrodiil after all.

    We're not in it solely for the rewards, genius.

    You sound like a spoiled child demanding to play with other kids toys when you got a toy box full of your own.

    Good luck with that. With your toxic attitude, I'm glad you don't come into Cyrodiil. It's a far better place without you.
  • Bruccius
    Bruccius
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    Absolutely.
    Bruccius wrote: »
    Quests are part of the lore, the GankForce#500 is not.
    AvA is part of the lore. In this period of Tamriel's history, there is a three faction war going on in Cyrodiil due to the Empire being overrun by Daedra. If you are in the way of a military force moving to conquer a position, of course you will get killed. Simply move out of the way and hide, just as your character would do in such a situation.

    Or, you know, help your faction by joining a similar military force and don't go alone. Watch out for LFG in chat and ask for invite.

    I didn't know that in lore there were a total of 20 Vestiges, all of which defeated Molag Bal....

    PvP is not part of the lore, it's part of the gameplay.
  • Bruccius
    Bruccius
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    Absolutely.
    Kel wrote: »
    Bruccius wrote: »
    jabrone77 wrote: »
    Bruccius wrote: »
    Derra wrote: »
    Bruccius wrote: »
    @Merlin13KAGL

    You're missing the point. As said, nobody is complaining about PvP players attacking Keeps (not like they can't be done in PvE, but that aside).

    The whole ''there are always ways not to engage'' is a weak argument. It's a PvP/PvE zone, so why should PvE players who just want to PvE have to go through great effort and bothersome sidetracking in order to do what they want to do, while PvP players can just walk around not caring? No one is saying PvP should be removed, what the PvE community is saying is that PvP and PvE do not mix well. PvE suffers at the expense of PvP in a mixed zone. This is a fact, and the problem in that fact doesn't lie with the people who do not seek to engage with other players.

    You're also missing the entire point about suffering. Notice the key difference here; PvE players have to be cautious because of PvP players while doing PvE content. PvP players have to be cautious becauce of PvE content while trying to obtain a PvE set. Notice it? Both do PvE, but guess which one is getting the worst part out of their deal?

    PvP is very different from PvE, there is plenty of reason to want PvP to be treated differently from PvE, PvE npcs don't gank, PvE npcs scurry away when you get far enough away from them, PvE npcs don't use 50+ abilities within a timespan of a minute... PvP players, not so much.

    You're still yet to come with a good argument why PvP and PvE should be mixed, when it's become so clear, even through your own comments, that PvE players have to change their playstile to be able to do PvE in this ''mixed zone''.

    The issue is that you want to keep pvp rewards.

    If you want a pve cyrodiil it should not reward any kind of AP, Telvar or other rare IC rewards/achievements - those are pvp rewards and should be kept for pvp environments.

    Tell me, oh wise one, how can something be a PvP reward if you can achieve it without doing PvP?

    You can?
    Guess you don't need a PvE Cyrodiil after all.

    We're not in it solely for the rewards, genius.

    You sound like a spoiled child demanding to play with other kids toys when you got a toy box full of your own.

    Good luck with that. With your toxic attitude, I'm glad you don't come into Cyrodiil. It's a far better place without you.

    PvP players don't have ''toys'', though... Toys in your context refers to PvE content, after all, my ''box of toys'' (Zones filled with PvE Content), is the same kind of ''Toy'' found within Cyrodiil (other PvE content).

    Am I glad that the PvP community is slowly dying off. Never been so glad that ZOS doesn't give a damn about the PvP playerbase.
  • Bruccius
    Bruccius
    ✭✭✭✭✭
    Edited by Bruccius on December 22, 2018 12:09PM
  • Undefwun
    Undefwun
    ✭✭✭✭✭
    No. (Comment Why.)
    Bruccius wrote: »
    Am I glad that the PvP community is slowly dying off. Never been so glad that ZOS doesn't give a damn about the PvP playerbase.

    I'm not a fan of solo questing... I like vMA though.. other than that dungeons/trials and pvp.

    I really don't understand the blatant hate some PvE only players have.
    You can't get PK'd in most of the game world... which to me is actually less realistic given the type of fantasy world we play in..

    How are comments like this any less 'toxic' than the supposed pvp player toxicity? You are taking actual pleasure at the thought that other's enjoyment is apparently being taken away.

    You sir are a feminine hygiene product and the bag it came in...
    Show me on the target dummy where the bad bad pvper touched you....

    If in Cyro pretend the players are mini bosses that you can't one shot....
    Edited by Undefwun on December 22, 2018 12:33PM
    Drank Sinatra Sr - PvP Magblade - DC
    Juggathot - PvP Mag Sorc - DC
    Jedi Mind Crits - PvP A-Hole Bowblade - DC
    Dollar Store Thor - PvP Stamplar - DC
    The Bone Sumpremacy - baby Stamcro - DC
    Wârden Freeman - PvP Stamden - DC (on hold)
    Lauryn Heal - PvE Magplar DPS - DC

    Lil Orc Chop - PvP Stam Sorc - EP
    Hamuel L Jackson - PvE DPS & PvP Stam DK - EP
    Chandler Bling - PvP Magden - EP

    Mahalia Lightborn - exiled crafting toon - cos you know, she's AD
  • Bruccius
    Bruccius
    ✭✭✭✭✭
    Absolutely.
    Undefwun wrote: »
    Bruccius wrote: »
    Am I glad that the PvP community is slowly dying off. Never been so glad that ZOS doesn't give a damn about the PvP playerbase.

    I'm not a fan of solo questing... I like vMA though.. other than that dungeons/trials and pvp.

    I really don't understand the blatant hate some PvE only players have.
    You can't get PK'd in most of the game world... which to me is actually less realistic given the type of fantasy world we play in..

    How are comments like this any less 'toxic' than the supposed pvp player toxicity? You are taking actual pleasure at the thought that other's enjoyment is apparently being taken away.

    You sir are a feminine hygiene product and the bag it came in...
    Show me on the target dummy where the bad bad pvper touched you....

    If in Cyro pretend the players are mini bosses that you can't one shot....

    I take pleasure when people who desire players to suffer at the expense of themselves get to experience suffering themselves.

    Perhaps people such as yourself follow the PC way of ''minority wants the majority to adapt!'', but that isn't a mindset to follow. People like the PvP fanbase and yourself are exactly the reason why ESO has a bad reputation in the franchise.

    If you cannot see the incredibly selfish problem with thinking ''I want gank targets to remain in gank paradise, despite them not wanting to be gank targets, but just people doing quests'', there's something wrong with you.
  • Kel
    Kel
    ✭✭✭✭✭
    ✭✭✭✭✭
    No. (Comment Why.)
    Bruccius wrote: »
    Kel wrote: »
    Bruccius wrote: »
    jabrone77 wrote: »
    Bruccius wrote: »
    Derra wrote: »
    Bruccius wrote: »
    @Merlin13KAGL

    You're missing the point. As said, nobody is complaining about PvP players attacking Keeps (not like they can't be done in PvE, but that aside).

    The whole ''there are always ways not to engage'' is a weak argument. It's a PvP/PvE zone, so why should PvE players who just want to PvE have to go through great effort and bothersome sidetracking in order to do what they want to do, while PvP players can just walk around not caring? No one is saying PvP should be removed, what the PvE community is saying is that PvP and PvE do not mix well. PvE suffers at the expense of PvP in a mixed zone. This is a fact, and the problem in that fact doesn't lie with the people who do not seek to engage with other players.

    You're also missing the entire point about suffering. Notice the key difference here; PvE players have to be cautious because of PvP players while doing PvE content. PvP players have to be cautious becauce of PvE content while trying to obtain a PvE set. Notice it? Both do PvE, but guess which one is getting the worst part out of their deal?

    PvP is very different from PvE, there is plenty of reason to want PvP to be treated differently from PvE, PvE npcs don't gank, PvE npcs scurry away when you get far enough away from them, PvE npcs don't use 50+ abilities within a timespan of a minute... PvP players, not so much.

    You're still yet to come with a good argument why PvP and PvE should be mixed, when it's become so clear, even through your own comments, that PvE players have to change their playstile to be able to do PvE in this ''mixed zone''.

    The issue is that you want to keep pvp rewards.

    If you want a pve cyrodiil it should not reward any kind of AP, Telvar or other rare IC rewards/achievements - those are pvp rewards and should be kept for pvp environments.

    Tell me, oh wise one, how can something be a PvP reward if you can achieve it without doing PvP?

    You can?
    Guess you don't need a PvE Cyrodiil after all.

    We're not in it solely for the rewards, genius.

    You sound like a spoiled child demanding to play with other kids toys when you got a toy box full of your own.

    Good luck with that. With your toxic attitude, I'm glad you don't come into Cyrodiil. It's a far better place without you.

    PvP players don't have ''toys'', though... Toys in your context refers to PvE content, after all, my ''box of toys'' (Zones filled with PvE Content), is the same kind of ''Toy'' found within Cyrodiil (other PvE content).

    Am I glad that the PvP community is slowly dying off. Never been so glad that ZOS doesn't give a damn about the PvP playerbase.


    Enjoy your temper tantrum. I look forward to "ganking" you...on my sorc no less (even though I don't think you know what ganking is) on your next visit to Cyrodiil.

    Remember, you are never safe in a PvP zone, "genius", that's what it's designed for.

    Even sweeter knowing your complaint is moot...you'll never get what you're asking for.
    Enjoy your pointless rage... :smiley:
    No need to respond to you futher.

    Think I'll spend some time around quest givers in Cyrodiil ...just because you've inspired me to do so....
    Edited by Kel on December 22, 2018 3:29PM
This discussion has been closed.