EtTuBrutus wrote: »Im surprised so many people have dropped total dark. The heal was hardly nerfed, and the 60% snare is our best snare now.
EtTuBrutus wrote: »Im surprised so many people have dropped total dark. The heal was hardly nerfed, and the 60% snare is our best snare now.
I've kept total dark but dropped purifying light. With the heal nerfed it's not as useful in melee builds, and with the damage nerfed (in a way) it's not as strong from range. Might still be good on a range build but rather have the knock back from javelin instead. At least in a melee build I have Toppling so I could even work back in Radiant? Seems like forever since I used it lol.
Still considering replacing Reflective Light with Inner Light, but if RL is up then it still applies when I bar swap and heal etc right?
Melee build: NMA and Bright Throat, front bar is Sweeps, Toppling, Reflective Light, Living Dark, Solar Barrage, Crescent
Ranged build: NMA and Torugs, front bar is Crushing shock, Ele drain, Reflective Light, Living Dark, Javelin, Meteor
Previously I've ran Spinners (w/willpower resto) instead of NMA for ranged and Alfiq instead of NMA for Melee, neither is a bad alternative from my experience.
Back bar is standard, RAT, HtD, Ritual, Focus, Degeneration, Life Giver. I like Degen back bar so I can swap back and re-proc the weapon damage enchant every so often.
Monster set: either Blood spawn or double armor buffs from 1 piece sets (Lord Warden, Chudan, Pirate Skelly)
Melee seems better for deathmatches and chaosball, the ranged build seems better in other formats.
EtTuBrutus wrote: »I've kept total dark but dropped purifying light. With the heal nerfed it's not as useful in melee builds, and with the damage nerfed (in a way) it's not as strong from range. Might still be good on a range build but rather have the knock back from javelin instead. At least in a melee build I have Toppling so I could even work back in Radiant? Seems like forever since I used it lol.
Still considering replacing Reflective Light with Inner Light, but if RL is up then it still applies when I bar swap and heal etc right?
Melee build: NMA and Bright Throat, front bar is Sweeps, Toppling, Reflective Light, Living Dark, Solar Barrage, Crescent
Ranged build: NMA and Torugs, front bar is Crushing shock, Ele drain, Reflective Light, Living Dark, Javelin, Meteor
Previously I've ran Spinners (w/willpower resto) instead of NMA for ranged and Alfiq instead of NMA for Melee, neither is a bad alternative from my experience.
Back bar is standard, RAT, HtD, Ritual, Focus, Degeneration, Life Giver. I like Degen back bar so I can swap back and re-proc the weapon damage enchant every so often.
Monster set: either Blood spawn or double armor buffs from 1 piece sets (Lord Warden, Chudan, Pirate Skelly)
Melee seems better for deathmatches and chaosball, the ranged build seems better in other formats.
I switched back to spell power pots for prophecy and sorcery. Frees up slots to be more competitive. Purifying light is awesome now imo. I can constantly get curse level numbers now, and the heal is still nice, especially for small group play.
What's the consensus backbar weapon trait for Magplar right now... still Defending? Or Powered because of Onslaught?
What's the consensus backbar weapon trait for Magplar right now... still Defending? Or Powered because of Onslaught?
Defending always, imo. Onslaught isn't as common of an ult as people think. And even then it only last for 5 seconds. Just kite or LoS for 5 seconds and then continue the fight.
Defending always, imo. Onslaught isn't as common of an ult as people think. And even then it only last for 5 seconds. Just kite or LoS for 5 seconds and then continue the fight.
EtTuBrutus wrote: »What's the consensus backbar weapon trait for Magplar right now... still Defending? Or Powered because of Onslaught?
Defending always, imo. Onslaught isn't as common of an ult as people think. And even then it only last for 5 seconds. Just kite or LoS for 5 seconds and then continue the fight.
Onslaught is everywhere.
Sanguinor2 wrote: »
Defending always, imo. Onslaught isn't as common of an ult as people think. And even then it only last for 5 seconds. Just kite or LoS for 5 seconds and then continue the fight.
Wouldnt defending also help defense if you get ulted while on frontbar? Together with the extra resistance from Shield, defending and Maybe Standing in the rune if you got ulted outside of it you´d have some Mitigation again.
I don't think defending carries over to the front bar?
EtTuBrutus wrote: »What's the consensus backbar weapon trait for Magplar right now... still Defending? Or Powered because of Onslaught?
Defending always, imo. Onslaught isn't as common of an ult as people think. And even then it only last for 5 seconds. Just kite or LoS for 5 seconds and then continue the fight.
Onslaught is everywhere.
Dunno, I PvP all day everyday and it's rarely on my reacap. Never died to anybody using onslaught in a 1v1, but I have been Xv1'd by it sometimes. I see ults like incap and DBoS on my recap more often though.Maybe I just don't notice it, i am pretty tanky lol.Sanguinor2 wrote: »
Defending always, imo. Onslaught isn't as common of an ult as people think. And even then it only last for 5 seconds. Just kite or LoS for 5 seconds and then continue the fight.
Wouldnt defending also help defense if you get ulted while on frontbar? Together with the extra resistance from Shield, defending and Maybe Standing in the rune if you got ulted outside of it you´d have some Mitigation again.
I don't think defending carries over to the front bar?
I just changed up my spec to try a back bar potatoes defending resto staff. I’m a lot tankier but I’m not sure how much of that is defending vs using potatoes.
Idk, my healing is suffering. I think trait depends on what you’re trying to do. If you’re solo spec’d then defending’s good, if you’re a magplar using radiating regen I think powered might be better.
I just changed up my spec to try a back bar potatoes defending resto staff. I’m a lot tankier but I’m not sure how much of that is defending vs using potatoes.
Idk, my healing is suffering. I think trait depends on what you’re trying to do. If you’re solo spec’d then defending’s good, if you’re a magplar using radiating regen I think powered might be better.
Is this what we're calling it now or is it just auto correct lol
I use 2 potentates on my warden, stacked with minor invuln from armor ability makes wearing 5 medium pretty tanky. If you're sweeping you'd be getting the same effect, minor invuln and potentates. But likely most people only use it on the back bar.
Seems pretty split between Defending/Powered. Anybody ever test out Decisive backbar? I kinda feel like I'm not gonna die on my backbar anyway, just want to get to my front bar quicker to get players down.
Anyone using 1h/Shield or DW with a stamplar? So far I've been using 2H and Bow and I'm thinking about replacing the latter
UppGRAYxDD wrote: »Well regardless of how anyone wants to build their Templar, if you’re not using the new double mit health potions you are doing it wrong... just put mud crab chitlins, bugloss, and mountain flower together... and if you are a Breton : mudcrab chitlin, mountain flower, and columbine... thank me later 👍
P.S: Yea, it stacks...
So... What secondery set should I run besides Bright throats? As mag. Thinking about going easy potl toppling jabs. Jesus beam. Rest for buffs and regen.
What is better in your opinion vs full spell damage build like this build
https://www.youtube.com/watch?v=VMkcKdsOS0g
Or something that you add to jabs like grothdaar and overwhelming surge with something tanky to complete?
What is better in your opinion vs full spell damage build like this build
https://www.youtube.com/watch?v=VMkcKdsOS0g
Or something that you add to jabs like grothdaar and overwhelming surge with something tanky to complete?