10 or 11k stamina is definitely not enough for any pvp, bgs or otherwise. Need at least 13 or 14k in non cp situations and 17k in cp. The only exception is if you're in an organized group and you have guild mate(s) running purge to keep the annoying roots off of you and are also using RAT/mist.
10 or 11k stamina is definitely not enough for any pvp, bgs or otherwise. Need at least 13 or 14k in non cp situations and 17k in cp. The only exception is if you're in an organized group and you have guild mate(s) running purge to keep the annoying roots off of you and are also using RAT/mist.
10 or 11k stamina is definitely not enough for any pvp, bgs or otherwise. Need at least 13 or 14k in non cp situations and 17k in cp. The only exception is if you're in an organized group and you have guild mate(s) running purge to keep the annoying roots off of you and are also using RAT/mist.
Masshypnosis wrote: »I have tested the whole weekend, my current build: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=192233
This is running very smooth in open world pvp (cp and no cp). Same for bgs and duels. I have done about 15 duels (all won), several bgs and cyrodill nocp + imperial city cp. You can fight outnumbered, stay alive for a long time and line up your burst. The hardest fight until now was against a stamdk in cp imperial city. He had about 35k life. We fought for 15 minutes and while we fought some random player joined (his faction). I have killed them and then started again to pressure him. Im not a pro player, but you can try this setup.
10 or 11k stamina is definitely not enough for any pvp, bgs or otherwise. Need at least 13 or 14k in non cp situations and 17k in cp. The only exception is if you're in an organized group and you have guild mate(s) running purge to keep the annoying roots off of you and are also using RAT/mist.
I run only RAT with about 10-11k in no-CP - no additional stam recov, no snb, no mists, no defensive ults and have absolutely no issues whatsoever, just position properly and play to your strengths.Masshypnosis wrote: »I have tested the whole weekend, my current build: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=192233
This is running very smooth in open world pvp (cp and no cp). Same for bgs and duels. I have done about 15 duels (all won), several bgs and cyrodill nocp + imperial city cp. You can fight outnumbered, stay alive for a long time and line up your burst. The hardest fight until now was against a stamdk in cp imperial city. He had about 35k life. We fought for 15 minutes and while we fought some random player joined (his faction). I have killed them and then started again to pressure him. Im not a pro player, but you can try this setup.
Just curious as it seems like a fairly defensive setup that implies you allow pressure, how're you getting kills against good players? Surely not just with POTL,Sweeps and ult with that effective spell damage?
10 or 11k stamina is definitely not enough for any pvp, bgs or otherwise. Need at least 13 or 14k in non cp situations and 17k in cp. The only exception is if you're in an organized group and you have guild mate(s) running purge to keep the annoying roots off of you and are also using RAT/mist.
I run only RAT with about 10-11k in no-CP - no additional stam recov, no snb, no mists, no defensive ults and have absolutely no issues whatsoever, just position properly and play to your strengths.Masshypnosis wrote: »I have tested the whole weekend, my current build: https://en.m.uesp.net/wiki/Special:EsoBuildData?id=192233
This is running very smooth in open world pvp (cp and no cp). Same for bgs and duels. I have done about 15 duels (all won), several bgs and cyrodill nocp + imperial city cp. You can fight outnumbered, stay alive for a long time and line up your burst. The hardest fight until now was against a stamdk in cp imperial city. He had about 35k life. We fought for 15 minutes and while we fought some random player joined (his faction). I have killed them and then started again to pressure him. Im not a pro player, but you can try this setup.
Just curious as it seems like a fairly defensive setup that implies you allow pressure, how're you getting kills against good players? Surely not just with POTL,Sweeps and ult with that effective spell damage?
It looks good to me. It's not so defensive: 5x light vs 5x heavy is the equivalent of wearing another damage set, buffer means it's tankier then it looks, camoflage hunter means minor berserk. I'll have to level up camoflage hunter.
Masshypnosis wrote: »Dmg is not a problem at all. Grothdarr procc + burst is really strong. My highest bg this weekend was 1,7 mio dmg with 32-1 kill/death with group support and "camping" the flag. In bg you can tank and kill pretty easy in cp pvp there are some tank builds you cant kill, but they cant kill you . So i just move on. I have fought a 35k+ HP sorc and the time he was going to die... streak, streak shield, heal. Thats just lame and i moved on. There are for sure far better player then me, just saying try it out, this combination is really sweet. The only thing im not sure is switching out arcane for infused. But the huge amount of stamina and reg (magicka + stamina) will save your life. When im playing alone, im going with rapid regeneration instead of radianting regeneration.
Pots i use are health/magicka/stamina and sometimes poisen on mainhand (im not 100% sure if thats better). I have played with mist form but i think its not worth slotting. When you really need it, they zerg you down anyway.
I will capture some gameplay maybe later on youtube, if you wanna see the build in action and i hope you have some advice for me so i can improve my playstyle.
For those who want to try it I heard shacklebreaker and amber plasm are interchangeable (magblade thread math types). You just have to shuffle stats around a bit with glyphs. It also has the advantage of being able to go heavy chest and med legs/helm.
EtTuBrutus wrote: »Offensively:
Shackle gives 319 effective spell dmg
Amber gives 233 effective spell dmg and a crit bonus.
Sustain wise:
Shackle gives 129 magicka, 129 stamina, and 2000 max stam.
Amber gives 250 magicka and 250 stamina.
You can reach higher damage with shackle.
You can reach higher main stat sustain with amber. I'd argue shackle is better off stat sustain option.
Hexquisite wrote: »So how much CP is everyone putting into blessed these days? I have seen recent Templar builds posted that don't put any CP into blessed..But then I know 1vXXers who put points into blessed on every alt they have. I have also heard the gripe "Oh he's crutching on 100 points in Blessed"
Since I have high Spellpower and Crit, I tried zero points into blessed and didn't like it, but also I throw emergency heals to my duo partner, maybe thats why.
EtTuBrutus wrote: »Hexquisite wrote: »So how much CP is everyone putting into blessed these days? I have seen recent Templar builds posted that don't put any CP into blessed..But then I know 1vXXers who put points into blessed on every alt they have. I have also heard the gripe "Oh he's crutching on 100 points in Blessed"
Since I have high Spellpower and Crit, I tried zero points into blessed and didn't like it, but also I throw emergency heals to my duo partner, maybe thats why.
37 points is where i am at i think.
admiralautumn wrote: »Has anyone had any success with Hybrid Templar builds? With the recent additions of the crafted sets in Dragonhold, I would believe that there'd be some people out there testing stuff. Just curious overall on the viability of Hybrid. Not entirely sure why Hybrid would be good at all.
Hexquisite wrote: »So how much CP is everyone putting into blessed these days? I have seen recent Templar builds posted that don't put any CP into blessed..But then I know 1vXXers who put points into blessed on every alt they have. I have also heard the gripe "Oh he's crutching on 100 points in Blessed"
Since I have high Spellpower and Crit, I tried zero points into blessed and didn't like it, but also I throw emergency heals to my duo partner, maybe thats why.
Well... it gives off balance, and procs Armor of Truth if they're using it. Also it gives them a non-weapon dependent gap closer. That's all I could come up with though.You get Stamplars running a mix more frequently (some run toppling etc, dno why)
admiralautumn wrote: »Has anyone had any success with Hybrid Templar builds? With the recent additions of the crafted sets in Dragonhold, I would believe that there'd be some people out there testing stuff. Just curious overall on the viability of Hybrid. Not entirely sure why Hybrid would be good at all.
So I’m having an issue. I made my new templar a Khajit and... Khajit suck. I feel way weaker as a Khajit than Breton.
Does Khajit only suck in no-CP pvp?
Is there a way to make Khajit work as a templar?
What would be the best Templar race? Altmer, Breton or Nord? I used to play a Kerra so am partial to Khajit, but I feel like I’m handicapping myself.
So I’m having an issue. I made my new templar a Khajit and... Khajit suck. I feel way weaker as a Khajit than Breton.
Does Khajit only suck in no-CP pvp?
Is there a way to make Khajit work as a templar?
What would be the best Templar race? Altmer, Breton or Nord? I used to play a Kerra so am partial to Khajit, but I feel like I’m handicapping myself.
Hexquisite wrote: »So I’m having an issue. I made my new templar a Khajit and... Khajit suck. I feel way weaker as a Khajit than Breton.
Does Khajit only suck in no-CP pvp?
Is there a way to make Khajit work as a templar?
What would be the best Templar race? Altmer, Breton or Nord? I used to play a Kerra so am partial to Khajit, but I feel like I’m handicapping myself.
I have a High Elf Magplar and a Breton Magplar, I actually prefer the High Elf.
Hexquisite wrote: »So I’m having an issue. I made my new templar a Khajit and... Khajit suck. I feel way weaker as a Khajit than Breton.
Does Khajit only suck in no-CP pvp?
Is there a way to make Khajit work as a templar?
What would be the best Templar race? Altmer, Breton or Nord? I used to play a Kerra so am partial to Khajit, but I feel like I’m handicapping myself.
I have a High Elf Magplar and a Breton Magplar, I actually prefer the High Elf.
If you are a brawler magplar, I would recommend Imperial race for CP campaign. With the tri-stat clockwork drink and enchants and BTB my stats are pretty formidable: 30k health, 33k mag, 20k stam and there is lots of room on jewelry and 2nd set for spell damage. I run NMA and Groth