What's the deal with Dark Flare?
I tried using it in Cyrodiil today, it barely works. It's more like a 3 second cast time, then sometimes it'd fire two projectiles at once. Is it unusable in Cyrodiil with lag?
What's the deal with Dark Flare?
I tried using it in Cyrodiil today, it barely works. It's more like a 3 second cast time, then sometimes it'd fire two projectiles at once. Is it unusable in Cyrodiil with lag?
Most if not all cast time / channeled skills are bad in lag and barely work.
What's the deal with Dark Flare?
I tried using it in Cyrodiil today, it barely works. It's more like a 3 second cast time, then sometimes it'd fire two projectiles at once. Is it unusable in Cyrodiil with lag?
Most if not all cast time / channeled skills are bad in lag and barely work.
Well that would explain why ultimates have been so buggy. Adding a cast time onto all ultimates broke them all.
I got into a 1v2ed a couple of guys earlier and did a capture of it and watched. Noticed some mistakes even though I won, mostly with being to quick on dodge rolls and buffs taxing my resources, and I missed some purges even though my magicka was topped off and I think that has gotten me in trouble against better players. Changed up my UI and have been working on that. Think I made some headway later in the day with that so I think Im going to watch replays more.
Also going glass is fun when I am solo using LOS, but if I get into group play and need to stick in there with my group, the problem seems to be with lag and being bombed without reaction so I now have 2 loadouts.
Sometimes I turn away from my teammates so that HtD heals me specifically. It's a smart heal but you can take advantage of its directionality.
Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.
Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.
UppGRAYxDD wrote: »Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.
I have moved back to the elusive mist + accelerating drain combo for this reason and lag. Seeing as how now sweeps are direct damage and toppling charge just constantly misses in high latency, accelerating drain has been my go to stun for Magplar now. The extra speed in mist form is noticeable too but more of a bonus then anything...
Build Atm: willpower/NMA/transutation/chudan/pirate skelly As expected, NMA is great on a magplar.
BaiterOfZergs wrote: »Anyone tried Bloodthorn this update?
Jimmy_The_Fixer wrote: »BaiterOfZergs wrote: »Anyone tried Bloodthorn this update?
Amberplasm gives the same resources but the 5set isn’t conditional. Bloodthorn’s niche is for builds that want to offensively blockcast, which is really limited to magDKs.
BaiterOfZergs wrote: »Jimmy_The_Fixer wrote: »BaiterOfZergs wrote: »Anyone tried Bloodthorn this update?
Amberplasm gives the same resources but the 5set isn’t conditional. Bloodthorn’s niche is for builds that want to offensively blockcast, which is really limited to magDKs.
That’s not what I asked
UppGRAYxDD wrote: »Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.
I have moved back to the elusive mist + accelerating drain combo for this reason and lag. Seeing as how now sweeps are direct damage and toppling charge just constantly misses in high latency, accelerating drain has been my go to stun for Magplar now. The extra speed in mist form is noticeable too but more of a bonus then anything...
Build Atm: willpower/NMA/transutation/chudan/pirate skelly As expected, NMA is great on a magplar.
That’s similar to what I run. Any tips you can give on skill setup? Also can’t decide between Mist and RAT.
Haven’t had an issue with toppling not working, but I noticed you are targetable while flying through the air. A couple Sorcs just owned me hard by staying ranged and fraging me while in the air.
https://en.m.uesp.net/wiki/Special:EsoBuildData?id=190702
Surprisingly DKs haven’t been an issue even though I’m a vamp. Haven’t taken down a good sorc yet.
UppGRAYxDD wrote: »UppGRAYxDD wrote: »Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.
I have moved back to the elusive mist + accelerating drain combo for this reason and lag. Seeing as how now sweeps are direct damage and toppling charge just constantly misses in high latency, accelerating drain has been my go to stun for Magplar now. The extra speed in mist form is noticeable too but more of a bonus then anything...
Build Atm: willpower/NMA/transutation/chudan/pirate skelly As expected, NMA is great on a magplar.
That’s similar to what I run. Any tips you can give on skill setup? Also can’t decide between Mist and RAT.
Haven’t had an issue with toppling not working, but I noticed you are targetable while flying through the air. A couple Sorcs just owned me hard by staying ranged and fraging me while in the air.
https://en.m.uesp.net/wiki/Special:EsoBuildData?id=190702
Surprisingly DKs haven’t been an issue even though I’m a vamp. Haven’t taken down a good sorc yet.
Honestly with the way ppl have been zerging down solo players like myself, I’m currently running both RAT and mist form... mist to sprint saves me more then total dark or rapid regeneration.
UppGRAYxDD wrote: »UppGRAYxDD wrote: »Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.Jimmy_The_Fixer wrote: »
I would probably just expect to not be able to run from anything in an open field, since sorcerers and gapclosers exist. Especially since the 30% you get from mistform is less than the base 40% anyone gets from sprinting (RAT can be combined with sprint though).
IMO, take the 104 spelldam from infused (or arcane) over the 6% movement speed.
I have moved back to the elusive mist + accelerating drain combo for this reason and lag. Seeing as how now sweeps are direct damage and toppling charge just constantly misses in high latency, accelerating drain has been my go to stun for Magplar now. The extra speed in mist form is noticeable too but more of a bonus then anything...
Build Atm: willpower/NMA/transutation/chudan/pirate skelly As expected, NMA is great on a magplar.
That’s similar to what I run. Any tips you can give on skill setup? Also can’t decide between Mist and RAT.
Haven’t had an issue with toppling not working, but I noticed you are targetable while flying through the air. A couple Sorcs just owned me hard by staying ranged and fraging me while in the air.
https://en.m.uesp.net/wiki/Special:EsoBuildData?id=190702
Surprisingly DKs haven’t been an issue even though I’m a vamp. Haven’t taken down a good sorc yet.
Honestly with the way ppl have been zerging down solo players like myself, I’m currently running both RAT and mist form... mist to sprint saves me more then total dark or rapid regeneration.
I feel I need a little more burst. I’m debating between elemental drain, Vampire’s Bane or Dark Flare. What’s the cookie cutter setup? If dark flare worked with lag it’d be perfect but that’s not the reality.
Oh another thing, I fought a stamplar and lost. The whole 1v1 seemed like an exercise in futility with us being able to cleanse ourselves and lag. Do people usually abandon that match up?
P.S. - what do you guys do about permanent blockers? I haven’t really found a good counter.
So, I have another question for you guys related to BGs.
I typically back bar a resto staff and I’m having issues with new pvpers, especially sorcs, on my team.
Solo is no issue but so many new players don’t heal themselves. I’ll be in a situation where myself and a team mate are low health and all the healing I’m trying to do for myself goes to the glassy guy who’s never heard of self healing before.
I’ve switched to radiating regen to help a bit and use extended ritual, but since I’m only off healing I’m not sure what else to do. I’m used to magblade where everything’s either self or someone else so I can let the glassy guy die before he takes down the team. What do you guys do as a templar?
Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Drink wise you can use Spring-Loaded Infusion (Tri stat drink) or something like Witch-Mothers Potent Brew (H/M/Mag rev drink)
For BG's Buffer of the Swift is overkill but entirely your call, it's neither here nor there really. You can get away with more damage though if you wanted/needed it by replacing that.
Shadowrend is a single target duel set in my opinion. If you do a lot from range, Valkyn is good. Up close, Grothdarr is good. Bloodspawn is also alright but again, something I think is overkill for mitigation in BG's.
You can trait change your jewellery to Infused (more benefit from it in no-cp/Bg's, less in CP environments)
Build seems sound, I've ran BTB, Shackle, Valkyn since BTB came out and have had no issues in those environments whatsoever.
I'm non Vamp as well.
Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Masshypnosis wrote: »Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Drink wise you can use Spring-Loaded Infusion (Tri stat drink) or something like Witch-Mothers Potent Brew (H/M/Mag rev drink)
For BG's Buffer of the Swift is overkill but entirely your call, it's neither here nor there really. You can get away with more damage though if you wanted/needed it by replacing that.
Shadowrend is a single target duel set in my opinion. If you do a lot from range, Valkyn is good. Up close, Grothdarr is good. Bloodspawn is also alright but again, something I think is overkill for mitigation in BG's.
You can trait change your jewellery to Infused (more benefit from it in no-cp/Bg's, less in CP environments)
Build seems sound, I've ran BTB, Shackle, Valkyn since BTB came out and have had no issues in those environments whatsoever.
I'm non Vamp as well.
Thanks for the advice, youre playing destro lightning staff + snb or restro staff?
Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Buffer’s good, Bright throat’s good. The best specs are one defensive, one sustain and one damage set so what you’re missing is a damage set.
Playing tankier’s a good way to learn. I’d add a damage monster set and definitely change mundus for the lover’s Mundus. You can use more tri-stat glyphs and use disastrously double Mara too. You’ll sometimes run out of stam but dying is learning so who cares.
I see a lot of specs with the mage mundus, am I missing something? Lover’s mundus is more damage, if you want to boost healing and damage the apprentice mundus is the way to go because of the Templar passive.
Masshypnosis wrote: »Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Buffer’s good, Bright throat’s good. The best specs are one defensive, one sustain and one damage set so what you’re missing is a damage set.
Playing tankier’s a good way to learn. I’d add a damage monster set and definitely change mundus for the lover’s Mundus. You can use more tri-stat glyphs and use disastrously double Mara too. You’ll sometimes run out of stam but dying is learning so who cares.
I see a lot of specs with the mage mundus, am I missing something? Lover’s mundus is more damage, if you want to boost healing and damage the apprentice mundus is the way to go because of the Templar passive.
Thank you for response, will farm grothdarr today for dmg. Im new at magplar thats why i cant decide. So 5/1/1 and all tristat? And snb for extra defense? What enchant on the backbar? I think you cant procc spell dmg glyph and is sustain an issue. Im breton and with buffer + bright + grothdarr with apprentice mundus and 3x infused spell dmg glyph when i transmute. The build creator says only 1100 mag recovery if im not wrong. Bufffood used was bloody mara.
Masshypnosis wrote: »Masshypnosis wrote: »What setup do you guys recommend for bgs and no cp cyro?
At the moment im playing with: bright throat, buffer of the swift, shadowrend. Tristat bufffood, jewelery arcane with 3x spelldmg and mage mundus. I really want to play with the new tristat food but cant because its not a drink.
Buffer’s good, Bright throat’s good. The best specs are one defensive, one sustain and one damage set so what you’re missing is a damage set.
Playing tankier’s a good way to learn. I’d add a damage monster set and definitely change mundus for the lover’s Mundus. You can use more tri-stat glyphs and use disastrously double Mara too. You’ll sometimes run out of stam but dying is learning so who cares.
I see a lot of specs with the mage mundus, am I missing something? Lover’s mundus is more damage, if you want to boost healing and damage the apprentice mundus is the way to go because of the Templar passive.
Thank you for response, will farm grothdarr today for dmg. Im new at magplar thats why i cant decide. So 5/1/1 and all tristat? And snb for extra defense? What enchant on the backbar? I think you cant procc spell dmg glyph and is sustain an issue. Im breton and with buffer + bright + grothdarr with apprentice mundus and 3x infused spell dmg glyph when i transmute. The build creator says only 1100 mag recovery if im not wrong. Bufffood used was bloody mara.