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Templars PvP - Detailed Guide, Suggestions, Advice, etc. - Elsweyr

  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.

    Oh, that's sad to not have the bar space, what are you running on your bars ?
  • Minno
    Minno
    ✭✭✭✭✭
    ✭✭✭✭✭
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.

    Oh, that's sad to not have the bar space, what are you running on your bars ?

    Fire: sharp but going to make it nirn or infused with shock enchant
    Unstable core (flex), rat, reflective light, javelin, Jesus beam - meteor

    Ice: infused mag DMG/mag sustain enchant. Might make it defending
    -degeneration (flex), restoring focus, extended ritual, htd, ele drain - cresent sweep.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Aedaryl
    Aedaryl
    ✭✭✭✭✭
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.

    Oh, that's sad to not have the bar space, what are you running on your bars ?

    Fire: sharp but going to make it nirn or infused with shock enchant
    Unstable core (flex), rat, reflective light, javelin, Jesus beam - meteor

    Ice: infused mag DMG/mag sustain enchant. Might make it defending
    -degeneration (flex), restoring focus, extended ritual, htd, ele drain - cresent sweep.

    I think you really need a true spammable, killing a competitive tanky build will no be possible with only reflective light as pressure and direct damage.

    A master staff with flame clench has the same role than javelin but combine the stun + a better spammable than reflective light + little dot.

    I feel degeneration meh on a build that lack bar space and Unstable core mini burst is weirdo cuz CC immunity make the true stun not usable.

    Solar barrage is also very strong, but if the goal is to never be in melee it's not that great unfortunely.




    Was thinking about a mixedplar with :

    fire staff : Reflective light + elemental weapon + toppling charge + Purifying light + solar barrage with crescent sweep

    ice staff : rat, extended ritual, HoTD, channeled focus, eledrain with temporal guard.

    The pressure from solar barage + reflective scale + ((40% increased LA + infuse glyph + elemental weapon) it's a mini burst) coupled with the burst from crescent sweep and purifying light can be very good damage.

    (Elemental weapon charged) + toppling charge + LA (40% empower ) + infused glyph + elemental weapon damage + crescent
    sweep + solar barage tick + reflective light tick+ purifying light all of that can fire in almost 1 GCD. (You just do stun + LA + ultimate cutanim)

    That could work, but it's not a ranged plar anymore, more a mixedplar.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=145520
    Edited by Aedaryl on June 17, 2019 10:58PM
  • EtTuBrutus
    EtTuBrutus
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    Im running sharpened lightning, powered/ sturdy snb with psn. Working well. Probably going back to ice staff and infused though, maybe powered.

    Edit: I remembered why i went snb, off balance heavys for stam sustainb if needed.
    Edited by EtTuBrutus on June 18, 2019 12:39AM
  • Minno
    Minno
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    ✭✭✭✭✭
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.

    Oh, that's sad to not have the bar space, what are you running on your bars ?

    Fire: sharp but going to make it nirn or infused with shock enchant
    Unstable core (flex), rat, reflective light, javelin, Jesus beam - meteor

    Ice: infused mag DMG/mag sustain enchant. Might make it defending
    -degeneration (flex), restoring focus, extended ritual, htd, ele drain - cresent sweep.

    I think you really need a true spammable, killing a competitive tanky build will no be possible with only reflective light as pressure and direct damage.

    A master staff with flame clench has the same role than javelin but combine the stun + a better spammable than reflective light + little dot.

    I feel degeneration meh on a build that lack bar space and Unstable core mini burst is weirdo cuz CC immunity make the true stun not usable.

    Solar barrage is also very strong, but if the goal is to never be in melee it's not that great unfortunely.




    Was thinking about a mixedplar with :

    fire staff : Reflective light + elemental weapon + toppling charge + Purifying light + solar barrage with crescent sweep

    ice staff : rat, extended ritual, HoTD, channeled focus, eledrain with temporal guard.

    The pressure from solar barage + reflective scale + ((40% increased LA + infuse glyph + elemental weapon) it's a mini burst) coupled with the burst from crescent sweep and purifying light can be very good damage.

    (Elemental weapon charged) + toppling charge + LA (40% empower ) + infused glyph + elemental weapon damage + crescent
    sweep + solar barage tick + reflective light tick+ purifying light all of that can fire in almost 1 GCD. (You just do stun + LA + ultimate cutanim)

    That could work, but it's not a ranged plar anymore, more a mixedplar.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=145520

    yea i shifted around and ended up getting rid of solar barrage; the empower isnt worth 500-1k light attack tooltip dmg in my opinion unless i am using sweeps with lighting staff. Tried ele weapon, didnt like it since my tooltip wasnt fully leveled nor 9k. vamps bane 6.8k initial hit+3600 shock enchant+5800 fire light attack = 16200 (12600 without shock). 1k less than lighting running ele drain.

    fire:
    purfying light, rat, vamps bane (fire staff boosts both dot and initial hit, lighting only buffs initial hit off reflective light the dot still scales off fire), javalin, dark flare - meteor
    ice:
    harness mag, boring templar slot, boring templar slot, boring templar slot, boring ele drain slot - crescent

    Only thing missing is 2x swift. using mag mundas right now, but going to switch to lover/apprentice since im using nirn staff. Using engine guardian for the LOS. Had a sample video recorded and noticed the little guy taking 3x destro reach ccs lol (that's like 100% avoidance). But have to build speed to offset dark flare cast time and be able to run at will to take advantage of his LOS. when pressured in melee, its tougher.

    Working on the playstyle still and lag sucks now (video recorded at 1am where there used to be zero lag before 2019 lol):
    https://youtu.be/46C6zcinkyU
    Edited by Minno on June 19, 2019 5:23PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Datolite
    Datolite
    ✭✭✭✭✭
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.

    Oh, that's sad to not have the bar space, what are you running on your bars ?

    Fire: sharp but going to make it nirn or infused with shock enchant
    Unstable core (flex), rat, reflective light, javelin, Jesus beam - meteor

    Ice: infused mag DMG/mag sustain enchant. Might make it defending
    -degeneration (flex), restoring focus, extended ritual, htd, ele drain - cresent sweep.

    I think you really need a true spammable, killing a competitive tanky build will no be possible with only reflective light as pressure and direct damage.

    A master staff with flame clench has the same role than javelin but combine the stun + a better spammable than reflective light + little dot.

    I feel degeneration meh on a build that lack bar space and Unstable core mini burst is weirdo cuz CC immunity make the true stun not usable.

    Solar barrage is also very strong, but if the goal is to never be in melee it's not that great unfortunely.




    Was thinking about a mixedplar with :

    fire staff : Reflective light + elemental weapon + toppling charge + Purifying light + solar barrage with crescent sweep

    ice staff : rat, extended ritual, HoTD, channeled focus, eledrain with temporal guard.

    The pressure from solar barage + reflective scale + ((40% increased LA + infuse glyph + elemental weapon) it's a mini burst) coupled with the burst from crescent sweep and purifying light can be very good damage.

    (Elemental weapon charged) + toppling charge + LA (40% empower ) + infused glyph + elemental weapon damage + crescent
    sweep + solar barage tick + reflective light tick+ purifying light all of that can fire in almost 1 GCD. (You just do stun + LA + ultimate cutanim)

    That could work, but it's not a ranged plar anymore, more a mixedplar.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=145520

    yea i shifted around and ended up getting rid of solar barrage; the empower isnt worth 500-1k light attack tooltip dmg in my opinion unless i am using sweeps with lighting staff. Tried ele weapon, didnt like it since my tooltip wasnt fully leveled nor 9k. vamps bane 6.8k initial hit+3600 shock enchant+5800 fire light attack = 16200 (12600 without shock). 1k less than lighting running ele drain.

    fire:
    purfying light, rat, vamps bane (fire staff boosts both dot and initial hit, lighting only buffs initial hit off reflective light the dot still scales off fire), javalin, dark flare - meteor
    ice:
    harness mag, boring templar slot, boring templar slot, boring templar slot, boring ele drain slot - crescent

    Only thing missing is 2x swift. using mag mundas right now, but going to switch to lover/apprentice since im using nirn staff. Using engine guardian for the LOS. Had a sample video recorded and noticed the little guy taking 3x destro reach ccs lol (that's like 100% avoidance). But have to build speed to offset dark flare cast time and be able to run at will to take advantage of his LOS. when pressured in melee, its tougher.

    Working on the playstyle still and lag sucks now (video recorded at 1am where there used to be zero lag before 2019 lol):
    https://youtu.be/46C6zcinkyU

    Lol at the sideways Ilambris meteors @00:30.

    Also you are a very cautious pvper. I wish I had your patience.
  • Minno
    Minno
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    ✭✭✭✭✭
    Datolite wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Aedaryl wrote: »
    Minno wrote: »
    Rhaegar75 wrote: »
    I’ve been using Rattlecage + Julianos (5h) but I’m getting quite bored of it and I’d like to shelf this build and try something new.

    I really think it’s time to move to 5L to enjoy the light armour passives.

    What would you suggest equip wise? I want to try and maintain a decent balance between tankiness and damage.

    @Waffennacht and I are still trying to figure out the defensive sets post Elswyr. But if you go light, 2x defense it's generally decent.

    I'm going rangeplar and utilizing engineer guardian for LOS. That would be 100% Mitigation/cc immunity in open world; but you have to embrace 100% range. Javelin works nice here and I still use reflective light as my spamable. But I don't use enduring Ray's; don't need extra ticks if I'm constantly reapplying DMG every 6-7 seconds.

    Why not using force pulse or master destro or elemetal weapon over reflective light on your rangeplar ?

    Might need to fit ele drain . But bar space is dictating my choice to just roll reflective light for now. Plus it's 3 target per cast so at least it's somehow aoe.

    I am using fire, so I might shift things around.

    Oh, that's sad to not have the bar space, what are you running on your bars ?

    Fire: sharp but going to make it nirn or infused with shock enchant
    Unstable core (flex), rat, reflective light, javelin, Jesus beam - meteor

    Ice: infused mag DMG/mag sustain enchant. Might make it defending
    -degeneration (flex), restoring focus, extended ritual, htd, ele drain - cresent sweep.

    I think you really need a true spammable, killing a competitive tanky build will no be possible with only reflective light as pressure and direct damage.

    A master staff with flame clench has the same role than javelin but combine the stun + a better spammable than reflective light + little dot.

    I feel degeneration meh on a build that lack bar space and Unstable core mini burst is weirdo cuz CC immunity make the true stun not usable.

    Solar barrage is also very strong, but if the goal is to never be in melee it's not that great unfortunely.




    Was thinking about a mixedplar with :

    fire staff : Reflective light + elemental weapon + toppling charge + Purifying light + solar barrage with crescent sweep

    ice staff : rat, extended ritual, HoTD, channeled focus, eledrain with temporal guard.

    The pressure from solar barage + reflective scale + ((40% increased LA + infuse glyph + elemental weapon) it's a mini burst) coupled with the burst from crescent sweep and purifying light can be very good damage.

    (Elemental weapon charged) + toppling charge + LA (40% empower ) + infused glyph + elemental weapon damage + crescent
    sweep + solar barage tick + reflective light tick+ purifying light all of that can fire in almost 1 GCD. (You just do stun + LA + ultimate cutanim)

    That could work, but it's not a ranged plar anymore, more a mixedplar.

    https://en.uesp.net/wiki/Special:EsoBuildData?id=145520

    yea i shifted around and ended up getting rid of solar barrage; the empower isnt worth 500-1k light attack tooltip dmg in my opinion unless i am using sweeps with lighting staff. Tried ele weapon, didnt like it since my tooltip wasnt fully leveled nor 9k. vamps bane 6.8k initial hit+3600 shock enchant+5800 fire light attack = 16200 (12600 without shock). 1k less than lighting running ele drain.

    fire:
    purfying light, rat, vamps bane (fire staff boosts both dot and initial hit, lighting only buffs initial hit off reflective light the dot still scales off fire), javalin, dark flare - meteor
    ice:
    harness mag, boring templar slot, boring templar slot, boring templar slot, boring ele drain slot - crescent

    Only thing missing is 2x swift. using mag mundas right now, but going to switch to lover/apprentice since im using nirn staff. Using engine guardian for the LOS. Had a sample video recorded and noticed the little guy taking 3x destro reach ccs lol (that's like 100% avoidance). But have to build speed to offset dark flare cast time and be able to run at will to take advantage of his LOS. when pressured in melee, its tougher.

    Working on the playstyle still and lag sucks now (video recorded at 1am where there used to be zero lag before 2019 lol):
    https://youtu.be/46C6zcinkyU

    Lol at the sideways Ilambris meteors @00:30.

    Also you are a very cautious pvper. I wish I had your patience.

    Lol that was mostly lag and the fact I can't pressure more than 1v1 in this new lag. Last patch I could do 2 or 3.

    Will make multiple adjustments. The playstyle is harder against gap closer/melee now.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Syiccal
    Syiccal
    ✭✭✭✭✭
    What's the set meta for magplar pvp currently
  • miteba
    miteba
    ✭✭✭✭
    Syiccal wrote: »
    What's the set meta for magplar pvp currently

    I really dont think that there is a set meta for PvP...
    There are so many options and combinations out there...

    I think that the most important in the first place is to identify or assume what type of play you like more, for instance ranged or melee or a mix ...
    And then search the better solutions for that kind of play... Having in mind what kind of skills you will chose, because that has influence too in the set choices

    Generally for pvp, any kind of magplar has to have at least 2 main conditions to have some success, IMO:

    1 - More than 15k stamina, or balance less with stam regen (to sustain after the 7secs cc's)

    2 - More than 25k HP (to survive burst builds and have better reaction timings)
    Edited by miteba on June 20, 2019 9:09PM
  • Minno
    Minno
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    ✭✭✭✭✭
    I think its funny that force pulse is only 2k dmg away from dark flare hahah.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • EtTuBrutus
    EtTuBrutus
    ✭✭✭✭✭
    Youll land 2 before the flare lands
  • Minno
    Minno
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    ✭✭✭✭✭
    EtTuBrutus wrote: »
    Youll land 2 before the flare lands

    And dodge roll seamlessly while doing it lol
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • UppGRAYxDD
    UppGRAYxDD
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    Syiccal wrote: »
    What's the set meta for magplar pvp currently

    Not really a meta, but my top three in no order:

    1)BTB/Crafty/Pirate Skeleton or BS 5/1/1 light(2 protective jewelry)
    2)BTB/shakle/Pirate or BS 5/1/1 light(2 protective)
    3)Auradons/Overwhelming/Pirate skeleton, BS, or Skoria 5/1/1 light(all arcane )

    All are duel wield/ Froststaff and everything is impen...I hate staffs unless its a Frost backbar mainly for ele drain.

    Side Note: 2H frontbar has been growing on me.... you get nearly the same spl dmg as duel wield and the forceful and followup passives actually can be noticed with the extra aoe light attack dmg and heavy attack to Crecent Sweep combo...
    Edited by UppGRAYxDD on June 21, 2019 8:18PM
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Neoauspex
    Neoauspex
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    Syiccal wrote: »
    What's the set meta for magplar pvp currently

    A set that can be back or front barred and a trial weapon on the other bar. Lots of options with that right now though. Fun times theory-wise bad times performance-wise.
  • Durham
    Durham
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    I'm really not trying to be sarcastic. However theTemplar is probally one of the most punished classes in high latency and lag. I just want my jabs to work in PVP. Talking about gear and abilities when they don't fire nore do they land . The game is straight up broke from 5:30 pm to 1am at night. I play a stamplar atm I have good success during the day with abilities. However as soon as the ball zerg guilds start playing the game becomes broke!
    Edited by Durham on June 22, 2019 2:49PM
    PVP DEADWAIT
    PVP The Unguildables
  • technohic
    technohic
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    ✭✭✭✭✭
    Durham wrote: »
    I'm really not trying to be sarcastic. However theTemplar is probally one of the most punished classes in high latency and lag. I just want my jabs to work in PVP. Talking about gear and abilities when they don't fire nore do they land . The game is straight up broke from 5:30 pm to 1am at night. I play a stamplar atm I have good success during the day with abilities. However as soon as the ball zerg guilds start playing the game becomes broke!

    Believe it or not, I dislike playing my NB more in lag than templar as I need to hit a burst window and a no fire or 2 and the edge is lost. My warden uses dizzying swing as a "spammable " and that's pretty miserable as well.

    Guess the point being is everything is effected heavily and it just favors numbers spamming over self sufficiency at that point. It doesn't help that they introduce Volendong which encourages faction stacking even more and ball groups getting to be a meta seem to increase it and many of them join their faction stacks
  • EtTuBrutus
    EtTuBrutus
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    The games performance is terrible. Not sure how anyone can continue to financially show them it's ok to ignore performance by throwing money at them.
  • Minno
    Minno
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    EtTuBrutus wrote: »
    The games performance is terrible. Not sure how anyone can continue to financially show them it's ok to ignore performance by throwing money at them.

    I unsubscribed and finding ways around the bank space. If you message me I'm let you know how to circumvent.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • EtTuBrutus
    EtTuBrutus
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    Minno wrote: »
    EtTuBrutus wrote: »
    The games performance is terrible. Not sure how anyone can continue to financially show them it's ok to ignore performance by throwing money at them.

    I unsubscribed and finding ways around the bank space. If you message me I'm let you know how to circumvent.

    I didn't even buy the chapter. Got 2 personal guild banks and an alt account i send crafting mats to.
  • Navras
    Navras
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    balanced.png

    Battleground no cp balanced damage.
    I'm in 6-0-1 Heavy
    I somewhat survived.


    Edited by Navras on July 2, 2019 9:15PM
    EU-PC
    cp 1500+
    Flawless Conqueror & Spirit Slayer

    Main: Templar
    Alt: Stamblade, StamDK
  • technohic
    technohic
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    Navras wrote: »
    balanced.png

    Battleground no cp balanced damage.
    I'm in 6-0-1 Heavy
    I somewhat survived.


    Onslaught bypasses armor.
  • Navras
    Navras
    ✭✭✭
    technohic wrote: »
    Navras wrote: »
    balanced.png

    Battleground no cp balanced damage.
    I'm in 6-0-1 Heavy
    I somewhat survived.


    Onslaught bypasses armor.

    I thought it bypassed only resistances. But anyway, it was just to point out how can you get 19k/20k of damage in 1 second. In full impen gear. and 30k res.

    I would be happy to exchange some of our class ultimates for Berz\Onslaught .. or for an incap :expressionless:
    Edited by Navras on July 3, 2019 11:57AM
    EU-PC
    cp 1500+
    Flawless Conqueror & Spirit Slayer

    Main: Templar
    Alt: Stamblade, StamDK
  • technohic
    technohic
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    Navras wrote: »
    technohic wrote: »
    Navras wrote: »
    balanced.png

    Battleground no cp balanced damage.
    I'm in 6-0-1 Heavy
    I somewhat survived.


    Onslaught bypasses armor.

    I thought it bypassed only resistances. But anyway, it was just to point out how can you get 19k/20k of damage in 1 second. In full impen gear. and 30k res.

    I would be happy to exchange some of our class ultimates for Berz\Onslaught .. or for an incap :expressionless:

    Well TBH, a lot of that is not horrible for damage. Onslaught is a really hard hit and WB seems a bit higher than I am used to seeing but I play in CP so I get over 3k crit resist rather than the 2k or so you'll get without CP. Part of it happening that quick is the GCD starts at the time of WB activation so the onslaught is able to hit right after. For Templar; I find we do more layering sustained damage but if we have everything going with dots, it can add up.
  • Waffennacht
    Waffennacht
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    ✭✭✭✭✭
    Navras wrote: »
    technohic wrote: »
    Navras wrote: »
    balanced.png

    Battleground no cp balanced damage.
    I'm in 6-0-1 Heavy
    I somewhat survived.


    Onslaught bypasses armor.

    I thought it bypassed only resistances. But anyway, it was just to point out how can you get 19k/20k of damage in 1 second. In full impen gear. and 30k res.

    I would be happy to exchange some of our class ultimates for Berz\Onslaught .. or for an incap :expressionless:

    Anyone running onslaught is probably also running Bal head for maximum damage
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • EtTuBrutus
    EtTuBrutus
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    I hit a 13k cresent the other day. I laughed out loud at that moment.
  • ccmedaddy
    ccmedaddy
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    I'm loving Toppling Charge this patch but if the Eclipse rework turns out to be true I might have to drop it yet again lol
  • EtTuBrutus
    EtTuBrutus
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    ccmedaddy wrote: »
    I'm loving Toppling Charge this patch but if the Eclipse rework turns out to be true I might have to drop it yet again lol

    I feel like it's bull. They literally just buffed blazing spear and other aoes that this leak is saying are getting nerfed. Seems like a waste of time. Some of the changes will straight up delete skills from being usable. I can't imagine it's true. We'll find out soon enough.
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