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Templars PvP - Detailed Guide, Suggestions, Advice, etc. - Elsweyr

  • Jabbs_Giggity
    Jabbs_Giggity
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    Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
    Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.
  • EtTuBrutus
    EtTuBrutus
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    Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
    Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.

    Lol dude u complain a lot. Relax. How bout you post a video and we can try to work through this together.
  • VirtualElizabeth
    VirtualElizabeth
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    Wha' Happen? @Minno

    I am just now coming back...DON'T LEAVE ME!!

    :smile:

    Seriously though, is this PTS patch notes?
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • Akinos
    Akinos
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    EtTuBrutus wrote: »
    Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
    Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.

    Lol dude u complain a lot. Relax. How bout you post a video and we can try to work through this together.

    He should relax...forums aren't the place for rage posts. BUT, he isn't exactly wrong either.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Mrsinister2
    Mrsinister2
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    Sorc is very op right now I'm horrible on one and still nuking people easily especially magplars. Luckily total dark will now only tickle them soon while you get close enough for jabs to do almost 0 damage.

    Maybe gap closer will help next patch but all your gonna hit is a pet and do laughable splash damage on the sorc.

  • Elong
    Elong
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    I feel dirty saying this, but I've been playing Stam DK for a few days now, and it does everything my Magplar and Stamplar couldn't do and more.
  • miteba
    miteba
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    Elong wrote: »
    I feel dirty saying this, but I've been playing Stam DK for a few days now, and it does everything my Magplar and Stamplar couldn't do and more.

    It's funny (and shouldn't) but i have that feeling with almost all my stamina chars, even stamSorc which people is always asking buffs for them (i understand since sorc class only have 2/3 stam morphs).

    My stamwarden is more badass than its mag brother.
    Nightblade doesnt even compare lol
    DKs are both great but didnt tested the new wings in PTS.
    Templar i prefer magicka but my hybrid werewolf stamplar (stam char with magicka SD focus) is a powerhouse (when in werewolf form).
    Edited by miteba on May 14, 2019 10:27AM
  • miteba
    miteba
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    Like i said before, sorc is the natural counter for magicka templar (not only ofc).
    They have burst damage, which outdamage our heals, they selfheal better because of their pet build or critical build where they are constantly healing while doing damage (surge) and if we add the most powerful shield of all classes.
    They have traps, shields, burst damage, finishers, pets, CCs, gap closers and they become very easy to play...

    U can have success, by self buffing and only press shields and *damage skill*, with or without pets.
    With pets you have less space for other skills but pets babysitt you at all levels, so easy mode for less skilled people feel more powerful.
    Without pets you need more skill but you run away, come back, go again, and even more burst damage.

    Even if they use 2 sustain sets, or one defensive + sustain, they have great damage for pvp and can spamm skills forever... And lets not forget that they were "nerfed" some patchs ago, which has awaken the pet builds which werent so popular then.
  • Jabbs_Giggity
    Jabbs_Giggity
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    EtTuBrutus wrote: »
    Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
    Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.

    Lol dude u complain a lot. Relax. How bout you post a video and we can try to work through this together.

    I usually don't vent like this, but I am at my wits end with this game. I could upload videos, but what's the point? Open world is incredibly too laggy to Solo anymore and BGs have become one of the most frustrating aspects of the game with how broken Sorcs are currently. Saying "we can work through it" is like saying you're going to prison for 10 years, but it will be okay. Been playing Magplar since console launch and have never amounted to this level of frustration...cleansing 5 effects to have them immediately reapplied, or not even cleansed at all due to the insane amount of debuffs opponents can now achieve, does nothing for you. Spamming BoL is now one of the worst burst heals in PVP. When you think you get close to killing a sorc they either streak or CC you with clench then rebuff all three shields, heal up with Matriarch and Nuke you with 10k curses and 6k Frag and boom! 6k Fury that they applied before even using curse...
  • Datolite
    Datolite
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    Sorc is very op right now I'm horrible on one and still nuking people easily especially magplars. Luckily total dark will now only tickle them soon while you get close enough for jabs to do almost 0 damage.

    Maybe gap closer will help next patch but all your gonna hit is a pet and do laughable splash damage on the sorc.

    It's funny I wanted to see what all the hype is about lately and dusted off my petsorc. Just a simple juli/necro/maw build with no frills. It's embarrassing how little attention I got in BGs. Everyone ignores you while you deal out massive damage from a distance and steal all the kills. So it's the exact opposite of magplar.
  • Minno
    Minno
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    Elong wrote: »
    I feel dirty saying this, but I've been playing Stam DK for a few days now, and it does everything my Magplar and Stamplar couldn't do and more.

    that's because zos gave them our identity of strong self healing ;)
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Ariades_swe
    Ariades_swe
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    Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
    Haven't done openworld since it's empty.
    Edited by Ariades_swe on May 14, 2019 2:01PM
  • HankTwo
    HankTwo
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    Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
    Haven't done openworld since it's empty.

    This, coupled with solar barrage instantly dealing damage when cast as well as the range increase of crescent sweep sounds very nice for melee magplar.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • Minno
    Minno
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    HankTwo wrote: »
    Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
    Haven't done openworld since it's empty.

    This, coupled with solar barrage instantly dealing damage when cast as well as the range increase of crescent sweep sounds very nice for melee magplar.

    need to test rotations. But live solar barrage you can precast, go tiny bit defense/gap close, and its ready to rock-n-roll.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • HankTwo
    HankTwo
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    Minno wrote: »
    HankTwo wrote: »
    Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
    Haven't done openworld since it's empty.

    This, coupled with solar barrage instantly dealing damage when cast as well as the range increase of crescent sweep sounds very nice for melee magplar.

    need to test rotations. But live solar barrage you can precast, go tiny bit defense/gap close, and its ready to rock-n-roll.

    I know, but now I can activate it after casting purifying light. Imo, the skill was already pretty strong, now it got an extra free tick (--> no damage delay) and a cost reduction.

    For BGs next patch I'll run:
    Sharpened lightning staff: puncturing sweep, toppling charge, solar barrage, radiant glory, elemental drain, crescent sweep
    Powered resto staff: race against time or mistform, purifying light, honor the dead, extended ritual, channeled focus, (not sure about the ult since lights champion will get nerfed) maybe temporal guard.

    To close the gap: purifying -> toppling -> solar barrage -> [2x] puncturing
    If already in melee range: purifying -> solar barrage -> [2x] puncturing -> toppling -> crescent sweep -> radiant glory (if you do this combo fast enough, then crescent should hit a split second before purifying procs, but I'll have to test it after the patch goes live)
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • Datolite
    Datolite
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    Or if you are 1vX:

    Radiant/Drain > Purifying > Charge > Barrage > Sweep > Crescent > Switch to backbar and block cast until you die.
  • Neoauspex
    Neoauspex
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    Seriously NERF *** SORCS. Sorry for the rant but I am sick and *** tired of being blasted in BGs by 3-4 sorcs spamming mages and curses. Can't *** cleanse off 6 *** curses doing 5k damage each with an instant kill execute while they hide behind *** pets with shields and resistance stacking!!! Oh my *** god!

    Having a lot of fun in BGs running Sloads/Shieldbreaker on my Wings spamming DK for this reason. Got randomly paired with @StarOfElyon last night and we dominated. But it should be noted that every direct counter to sorcs is being deleted next patch, so I'm getting my last kick out of them all.
  • UppGRAYxDD
    UppGRAYxDD
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    Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
    Haven't done openworld since it's empty.

    This and the @Minno MonkStyle will probably be where Magplars will shine the most next patch. Now if they would only change dark flare to an AOE defile similar to solar barrage w/o empowerment, we will be in business. There will also be a place for distance dps builds with the perma empowerment change to solar barrage. I'll be testing both styles although the skooma/alchemist build has been deadly.. 37k max mag w/o inner light, 4k spl dmg, perma major expedition, and immovable pots every 22secs leads to very small cc windows. With the immobilization changes next patch, its probably gonna get better. Still probably the most $$$ build to play though due to the potion consumption. Ill take some screen shots and vids for stats and sample gameplay.
    Edited by UppGRAYxDD on May 15, 2019 2:47PM
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • VirtualElizabeth
    VirtualElizabeth
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    So what has happened with the magtemplar with upcoming changes that feel like a nerf? Keep in mind I have been gone before the Wrathstone launch.
    Edited by VirtualElizabeth on May 14, 2019 5:54PM
    @ElizabethInTamriel; @ElizabethInESO
    NA/PC
    Eleanour Masterham - Breton Templar
    Elise Masterham - Breton Magicka Nightblade
    Elinora Valen - Dunmer MagDK
    Elsa Masterham - Breton Mag Warden
  • miteba
    miteba
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    Neoauspex wrote: »
    But it should be noted that every direct counter to sorcs is being deleted next patch, so I'm getting my last kick out of them all.

    Yeah
    -> Sorcs will have indirect buffs next patch (no reflect wings from DKs; Shieldbreaker got nerfed; no significant changes this patch)
    -> DKs that adapt to wings change (or those who didnt use it before) were buffed offensively
    -> Nightblades will be more in balance with other classes. A nerf that already was due
    -> Wardens stay exactlty the same...
    -> Templars stay the same, although in a already stagnated way. Had a big nerf with major protection ulti change but finally will have some tweaks at gap closing and jabs.

    Obviously this does not aplly to certain niche/specific builds where sometimes an irrelevant change can boost them even more or destroy them completely!
  • Ariades_swe
    Ariades_swe
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    Solar barrrage will hit for more for meleeplar since most invest in thaumaturge and they fixed so barrage will scale from it instead of direct damage.
    Also perma off balance benefits magplars the most out of all magicka classes since going 75 into thaumaturge for the 10 % damage passive also boosts alot of the magplar damage skills as they're considered dots.
    Edited by Ariades_swe on May 14, 2019 6:13PM
  • Cinbri
    Cinbri
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    Don't forget that next update Solar Barrage fixed to be considered as DoT by game rules and cp system and thus buffed more than just standardized additional tick.
    It means on cp pvp it will deal more damage than now coz Thaumaturge will account of it and this cp star is way to go for magplars, unlike Master-at-Arms that currently incorrectly affect it.
    Another reason it will be stronger even on noCP pvp is due to Barrage became unblockable as dots are, literally templar version of sorc stormy aura, while currently it blockable and thus easily counterable.
    Only thing that bother me is that zos ignored requests to adjust skill but as soon as i describe that bugged version is causing dps loss in pve - it literally became only bug that was properly fixed for templar this update. :|
  • Datolite
    Datolite
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    But no they also made the Repentance icon gray...

    Hold up, sweeps is an aoe dot but it's blockable
    Edited by Datolite on May 14, 2019 6:17PM
  • EtTuBrutus
    EtTuBrutus
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    Everyone's so melodramatic. Im excited to be playing melee again and it's all around getting buffed next patch. Rangeplar is fine too as long as you aren't using dark flare as a spammable.
  • Minno
    Minno
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    Cinbri wrote: »
    Don't forget that next update Solar Barrage fixed to be considered as DoT by game rules and cp system and thus buffed more than just standardized additional tick.
    It means on cp pvp it will deal more damage than now coz Thaumaturge will account of it and this cp star is way to go for magplars, unlike Master-at-Arms that currently incorrectly affect it.
    Another reason it will be stronger even on noCP pvp is due to Barrage became unblockable as dots are, literally templar version of sorc stormy aura, while currently it blockable and thus easily counterable.
    Only thing that bother me is that zos ignored requests to adjust skill but as soon as i describe that bugged version is causing dps loss in pve - it literally became only bug that was properly fixed for templar this update. :|

    sounds like you'll need to start saying everything doesn't work in PVE lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Rhaegar75
    Rhaegar75
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    help me out guys...I'd love to fall in love with my Stamplar but sadly love has not been reciprocated.

    Don't get me wrong...I can cut crap players like butter but as soon as the skill level goes up I really struggle: either too squishy and lack of solid healing or not enough damage. I'm no sorc expert but after 20 hours on a magsorc I already feel a lot more solid and dangerous.

    Do you have any recipe or suggestion to digest playing a stamplar without having to drink gallons of Gaviscon?
  • Minno
    Minno
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    Rhaegar75 wrote: »
    help me out guys...I'd love to fall in love with my Stamplar but sadly love has not been reciprocated.

    Don't get me wrong...I can cut crap players like butter but as soon as the skill level goes up I really struggle: either too squishy and lack of solid healing or not enough damage. I'm no sorc expert but after 20 hours on a magsorc I already feel a lot more solid and dangerous.

    Do you have any recipe or suggestion to digest playing a stamplar without having to drink gallons of Gaviscon?

    There is a reason many templar mains declare stamplar a little bit of a struggle spec these days. You just found out the hard way ;)
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
    Waffennacht
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    I know a lot of players out there are running speed mods.
    I was intrigued by the skooma set idea until I realized you're giving up jewelry traits for the infused trait. This means you're only able to get major expedition + steed (if one was to run steed)

    That won't be nearly fast enough to escape. Players are already rolling major expedition themselves, then any additional speed buff matches you - then probably over takes.

    Now the only class I run that feels like it can escape is sorc due to streak. Even with major expedition + steed + swift on every other class still can't out pace chasers (especially with them slotting a gap closer)

    To me this means swift trait is becoming invaluable, I'm feeling as if I'm forced to slot it just to not be snared by proxy.

    I've been working different sets to see how effective they are, and quite frankly in high MMR battles I feel like transmutation and impreg aren't giving me enough - when I see a lethal arrow still deal x2 damage when critting against transmutation + impen I feel the value just isn't there.

    I'd much rather run a form of major protection + shield and mobility for survivability in this meta.

    This leads me into pirate vs steadfast, and/or buffer of the swift.

    If I'm not to run pirate skele, then I feel like I should go Steadfast jewelry, swift trait, + I do like curse eater if I'm slotting BoL front bar. If not then I'm thinking steadfast back bar ; willpower front.

    The other set... I do really like curse eater, the benefits of a constant purge effect for yourself and your allies is really good. Fyi steadfast will trigger when removing an effect from an ally.

    I can definitely get sustain via enchantment and magicka poisons.

    Damage would have to be buffed some how via helm. Could use maw for damage and a portable LoS object + supplement health a bit. Wouldn't hurt if paired with zoo builds too.

    Thinking out loud
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • CatchMeTrolling
    CatchMeTrolling
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    https://imgur.com/a/b6zDVHn

    Back bar for my medium armor 2h stamplar, pretty tanky. Have minor and major protection for extra mitigation. And Major expedition to kite, the average player can’t catch me. It’s not really about just being fast , there’s an art to kiting.
  • Waffennacht
    Waffennacht
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    https://imgur.com/a/b6zDVHn

    Back bar for my medium armor 2h stamplar, pretty tanky. Have minor and major protection for extra mitigation. And Major expedition to kite, the average player can’t catch me. It’s not really about just being fast , there’s an art to kiting.

    What's the sources of protection? Cuz I may steal them
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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