Jabbs_Giggity wrote: »Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.
Lol dude u complain a lot. Relax. How bout you post a video and we can try to work through this together.
I feel dirty saying this, but I've been playing Stam DK for a few days now, and it does everything my Magplar and Stamplar couldn't do and more.
EtTuBrutus wrote: »Jabbs_Giggity wrote: »Sorcs curse should not *** stack. Period. Remove the second curse from the skill. In BGs you should not be able to have 4 curses on you at a time, 8 for second hit. Pets should either do damage or heal not both. All these stupid ass incompetent devs worrying about *** NBs should be worrying about rebalancing sorcs. Its getting *** ridiculous how impossible to kill sorcs are while having insane mobility and highest burst damage...by a *** LOT.
Anyone who is Defending sorcs right now is a complete *** moron and crutches on "easy" kills. Game officially shut off for me. I've finally been pushed to my limit with ZOSs incompetence and pathetic excuse for a game developer.
Lol dude u complain a lot. Relax. How bout you post a video and we can try to work through this together.
Mrsinister2 wrote: »Sorc is very op right now I'm horrible on one and still nuking people easily especially magplars. Luckily total dark will now only tickle them soon while you get close enough for jabs to do almost 0 damage.
Maybe gap closer will help next patch but all your gonna hit is a pet and do laughable splash damage on the sorc.
Ariades_swe wrote: »Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
Haven't done openworld since it's empty.
Ariades_swe wrote: »Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
Haven't done openworld since it's empty.
This, coupled with solar barrage instantly dealing damage when cast as well as the range increase of crescent sweep sounds very nice for melee magplar.
Ariades_swe wrote: »Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
Haven't done openworld since it's empty.
This, coupled with solar barrage instantly dealing damage when cast as well as the range increase of crescent sweep sounds very nice for melee magplar.
need to test rotations. But live solar barrage you can precast, go tiny bit defense/gap close, and its ready to rock-n-roll.
Jabbs_Giggity wrote: »Seriously NERF *** SORCS. Sorry for the rant but I am sick and *** tired of being blasted in BGs by 3-4 sorcs spamming mages and curses. Can't *** cleanse off 6 *** curses doing 5k damage each with an instant kill execute while they hide behind *** pets with shields and resistance stacking!!! Oh my *** god!
Ariades_swe wrote: »Dueled alot on test and meleemagplars feels stronger in a 1v1 with the toppling charge changes and quicker jabs. Being able to now reliably gapclose, cc and perma offbalance someone is great.
Haven't done openworld since it's empty.
But it should be noted that every direct counter to sorcs is being deleted next patch, so I'm getting my last kick out of them all.
Don't forget that next update Solar Barrage fixed to be considered as DoT by game rules and cp system and thus buffed more than just standardized additional tick.
It means on cp pvp it will deal more damage than now coz Thaumaturge will account of it and this cp star is way to go for magplars, unlike Master-at-Arms that currently incorrectly affect it.
Another reason it will be stronger even on noCP pvp is due to Barrage became unblockable as dots are, literally templar version of sorc stormy aura, while currently it blockable and thus easily counterable.
Only thing that bother me is that zos ignored requests to adjust skill but as soon as i describe that bugged version is causing dps loss in pve - it literally became only bug that was properly fixed for templar this update.
help me out guys...I'd love to fall in love with my Stamplar but sadly love has not been reciprocated.
Don't get me wrong...I can cut crap players like butter but as soon as the skill level goes up I really struggle: either too squishy and lack of solid healing or not enough damage. I'm no sorc expert but after 20 hours on a magsorc I already feel a lot more solid and dangerous.
Do you have any recipe or suggestion to digest playing a stamplar without having to drink gallons of Gaviscon?
CatchMeTrolling wrote: »https://imgur.com/a/b6zDVHn
Back bar for my medium armor 2h stamplar, pretty tanky. Have minor and major protection for extra mitigation. And Major expedition to kite, the average player can’t catch me. It’s not really about just being fast , there’s an art to kiting.